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Diffstat (limited to 'src/mess/drivers/hh_ucom4.c')
-rw-r--r--src/mess/drivers/hh_ucom4.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mess/drivers/hh_ucom4.c b/src/mess/drivers/hh_ucom4.c
index 94e0e0368c0..5722b4d1531 100644
--- a/src/mess/drivers/hh_ucom4.c
+++ b/src/mess/drivers/hh_ucom4.c
@@ -263,7 +263,7 @@ UINT8 hh_ucom4_state::read_inputs(int columns)
Bambino UFO Master-Blaster Station (manufactured in Japan)
* PCB label Emix Corp. ET-02
* NEC uCOM-44 MCU, labeled EMIX D552C 017
- * cyan VFD display Emix-101, with blue overlay
+ * cyan VFD display Emix-101, with blue color overlay
This is Bambino's first game, it is not known if ET-01 exists. Emix Corp.
wasn't initially a toy company, the first release was through Tomy. Emix
@@ -478,9 +478,9 @@ static INPUT_PORTS_START( ssfball )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) // multiplexed, handled in input_b_r
PORT_START("IN.3") // port A
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("Ball-carrier Left/Right") PORT_16WAY // separate directional buttons, hence 16way
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("Ball-carrier Up") PORT_16WAY // "
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("Ball-carrier Down") PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("Ball-carrier Left/Right")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY PORT_NAME("Ball-carrier Up")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY PORT_NAME("Ball-carrier Down")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Pass")
INPUT_PORTS_END
@@ -593,14 +593,14 @@ READ8_MEMBER(bmsoccer_state::input_a_r)
static INPUT_PORTS_START( bmsoccer )
PORT_START("IN.0") // C0 port A
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("Ball-carrier Right") PORT_16WAY // separate directional buttons, hence 16way
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("Ball-carrier Down") PORT_16WAY // "
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("Ball-carrier Left") PORT_16WAY // "
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("Ball-carrier Up") PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("Ball-carrier Right")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY PORT_NAME("Ball-carrier Down")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("Ball-carrier Left")
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY PORT_NAME("Ball-carrier Up")
PORT_START("IN.1") // C1 port A
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_NAME("Goalkeeper Left") PORT_16WAY // " + note: swap buttons if viewed from the same angle as player 1
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_NAME("Goalkeeper Right") PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY PORT_NAME("Goalkeeper Left") // note: swap buttons if viewed from the same angle as player 1
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY PORT_NAME("Goalkeeper Right")
PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.2") // port B
@@ -715,10 +715,10 @@ static INPUT_PORTS_START( bmsafari )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_START("IN.1") // port B
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY // separate directional buttons, hence 16way
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // "
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // "
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY
INPUT_PORTS_END
static MACHINE_CONFIG_START( bmsafari, bmsafari_state )
@@ -1174,16 +1174,16 @@ static INPUT_PORTS_START( efball )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Score/Time")
PORT_START("IN.1") // port B
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // separate directional buttons, hence 16way
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 Kick")
PORT_START("IN.2") // port C
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY // "
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Return")
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("P1 Left/Right") PORT_16WAY // "
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("P1 Left/Right")
INPUT_PORTS_END
static MACHINE_CONFIG_START( efball, efball_state )
@@ -1585,10 +1585,10 @@ WRITE8_MEMBER(mvbfree_state::speaker_w)
static INPUT_PORTS_START( mvbfree )
PORT_START("IN.0") // port A
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY // separate directional buttons, hence 16way
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY // "
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // "
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY
PORT_START("IN.1") // port B
PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) // unimplemented p1/p2 buttons
@@ -1949,10 +1949,10 @@ WRITE8_MEMBER(tmpacman_state::plate_w)
static INPUT_PORTS_START( tmpacman )
PORT_START("IN.0") // port A
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY // separate directional buttons, hence 16way
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // "
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY // "
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // "
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY
PORT_START("IN.1") // port B
PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) )