diff options
Diffstat (limited to 'src/mess/drivers/hh_ucom4.c')
-rw-r--r-- | src/mess/drivers/hh_ucom4.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mess/drivers/hh_ucom4.c b/src/mess/drivers/hh_ucom4.c index 94e0e0368c0..5722b4d1531 100644 --- a/src/mess/drivers/hh_ucom4.c +++ b/src/mess/drivers/hh_ucom4.c @@ -263,7 +263,7 @@ UINT8 hh_ucom4_state::read_inputs(int columns) Bambino UFO Master-Blaster Station (manufactured in Japan) * PCB label Emix Corp. ET-02 * NEC uCOM-44 MCU, labeled EMIX D552C 017 - * cyan VFD display Emix-101, with blue overlay + * cyan VFD display Emix-101, with blue color overlay This is Bambino's first game, it is not known if ET-01 exists. Emix Corp. wasn't initially a toy company, the first release was through Tomy. Emix @@ -478,9 +478,9 @@ static INPUT_PORTS_START( ssfball ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) // multiplexed, handled in input_b_r PORT_START("IN.3") // port A - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("Ball-carrier Left/Right") PORT_16WAY // separate directional buttons, hence 16way - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("Ball-carrier Up") PORT_16WAY // " - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("Ball-carrier Down") PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("Ball-carrier Left/Right") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY PORT_NAME("Ball-carrier Up") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY PORT_NAME("Ball-carrier Down") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Pass") INPUT_PORTS_END @@ -593,14 +593,14 @@ READ8_MEMBER(bmsoccer_state::input_a_r) static INPUT_PORTS_START( bmsoccer ) PORT_START("IN.0") // C0 port A - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("Ball-carrier Right") PORT_16WAY // separate directional buttons, hence 16way - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("Ball-carrier Down") PORT_16WAY // " - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("Ball-carrier Left") PORT_16WAY // " - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("Ball-carrier Up") PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("Ball-carrier Right") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY PORT_NAME("Ball-carrier Down") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("Ball-carrier Left") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY PORT_NAME("Ball-carrier Up") PORT_START("IN.1") // C1 port A - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_NAME("Goalkeeper Left") PORT_16WAY // " + note: swap buttons if viewed from the same angle as player 1 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_NAME("Goalkeeper Right") PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY PORT_NAME("Goalkeeper Left") // note: swap buttons if viewed from the same angle as player 1 + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY PORT_NAME("Goalkeeper Right") PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN.2") // port B @@ -715,10 +715,10 @@ static INPUT_PORTS_START( bmsafari ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_START("IN.1") // port B - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY // separate directional buttons, hence 16way - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // " - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // " - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY INPUT_PORTS_END static MACHINE_CONFIG_START( bmsafari, bmsafari_state ) @@ -1174,16 +1174,16 @@ static INPUT_PORTS_START( efball ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Score/Time") PORT_START("IN.1") // port B - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // separate directional buttons, hence 16way - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 Kick") PORT_START("IN.2") // port C - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY // " - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Return") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("P1 Left/Right") PORT_16WAY // " + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("P1 Left/Right") INPUT_PORTS_END static MACHINE_CONFIG_START( efball, efball_state ) @@ -1585,10 +1585,10 @@ WRITE8_MEMBER(mvbfree_state::speaker_w) static INPUT_PORTS_START( mvbfree ) PORT_START("IN.0") // port A - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY // separate directional buttons, hence 16way - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY // " - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // " - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY PORT_START("IN.1") // port B PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) // unimplemented p1/p2 buttons @@ -1949,10 +1949,10 @@ WRITE8_MEMBER(tmpacman_state::plate_w) static INPUT_PORTS_START( tmpacman ) PORT_START("IN.0") // port A - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY // separate directional buttons, hence 16way - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // " - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY // " - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // " + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY PORT_START("IN.1") // port B PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) |