diff options
Diffstat (limited to 'src/mame/drivers/wc90.cpp')
-rw-r--r-- | src/mame/drivers/wc90.cpp | 568 |
1 files changed, 568 insertions, 0 deletions
diff --git a/src/mame/drivers/wc90.cpp b/src/mame/drivers/wc90.cpp new file mode 100644 index 00000000000..84a7162aedf --- /dev/null +++ b/src/mame/drivers/wc90.cpp @@ -0,0 +1,568 @@ +// license:BSD-3-Clause +// copyright-holders:Ernesto Corvi +/* +World Cup 90 ( Tecmo ) driver +----------------------------- + +Ernesto Corvi +(ernesto@imagina.com) + +TODO: +- Dip switches mapping is not complete. ( Anyone has the manual handy? ) +- Hook up trackball controls in wc90t. + +CPU #1 : Handles background & foreground tiles, controllers, dipswitches. +CPU #2 : Handles sprites and palette +CPU #3 : Audio. + +Memory Layout: + +CPU #1 +0000-8000 ROM +8000-9000 RAM +a000-a800 Color Ram for background #1 tiles +a800-b000 Video Ram for background #1 tiles +c000-c800 Color Ram for background #2 tiles +c800-d000 Video Ram for background #2 tiles +e000-e800 Color Ram for foreground tiles +e800-f000 Video Ram for foreground tiles +f800-fc00 Common Ram with CPU #2 +fc00-fc00 Stick 1 input port +fc02-fc02 Stick 2 input port +fc05-fc05 Start buttons and Coins input port +fc06-fc06 Dip Switch A +fc07-fc07 Dip Switch B + +CPU #2 +0000-c000 ROM +c000-d000 RAM +d000-d800 RAM Sprite Ram +e000-e800 RAM Palette Ram +f800-fc00 Common Ram with CPU #1 + +CPU #3 +0000-0xc000 ROM +??????????? + + +To enter into input test mode: +-keep pressed one of the start buttons during P.O.S.T.(in wc90 & wc90a). +-keep pressed both start buttons during P.O.S.T. until the cross hatch test fade out(in wc90t). +Press one of the start buttons to exit. + + +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/2608intf.h" +#include "includes/wc90.h" + + +WRITE8_MEMBER(wc90_state::bankswitch_w) +{ + membank("mainbank")->set_entry(data >> 3); +} + +WRITE8_MEMBER(wc90_state::bankswitch1_w) +{ + membank("subbank")->set_entry(data >> 3); +} + +WRITE8_MEMBER(wc90_state::sound_command_w) +{ + soundlatch_byte_w(space, offset, data); + m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); +} + + + +static ADDRESS_MAP_START( wc90_map_1, AS_PROGRAM, 8, wc90_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x9fff) AM_RAM /* Main RAM */ + AM_RANGE(0xa000, 0xafff) AM_RAM_WRITE(fgvideoram_w) AM_SHARE("fgvideoram") /* fg video ram */ + AM_RANGE(0xb000, 0xbfff) AM_RAM + AM_RANGE(0xc000, 0xcfff) AM_RAM_WRITE(bgvideoram_w) AM_SHARE("bgvideoram") + AM_RANGE(0xd000, 0xdfff) AM_RAM + AM_RANGE(0xe000, 0xefff) AM_RAM_WRITE(txvideoram_w) AM_SHARE("txvideoram") /* tx video ram */ + AM_RANGE(0xf000, 0xf7ff) AM_ROMBANK("mainbank") + AM_RANGE(0xf800, 0xfbff) AM_RAM AM_SHARE("share1") + AM_RANGE(0xfc00, 0xfc00) AM_READ_PORT("P1") + AM_RANGE(0xfc02, 0xfc02) AM_READ_PORT("P2") + AM_RANGE(0xfc05, 0xfc05) AM_READ_PORT("SYSTEM") + AM_RANGE(0xfc06, 0xfc06) AM_READ_PORT("DSW1") + AM_RANGE(0xfc07, 0xfc07) AM_READ_PORT("DSW2") + AM_RANGE(0xfc02, 0xfc02) AM_WRITEONLY AM_SHARE("scroll0ylo") + AM_RANGE(0xfc03, 0xfc03) AM_WRITEONLY AM_SHARE("scroll0yhi") + AM_RANGE(0xfc06, 0xfc06) AM_WRITEONLY AM_SHARE("scroll0xlo") + AM_RANGE(0xfc07, 0xfc07) AM_WRITEONLY AM_SHARE("scroll0xhi") + AM_RANGE(0xfc22, 0xfc22) AM_WRITEONLY AM_SHARE("scroll1ylo") + AM_RANGE(0xfc23, 0xfc23) AM_WRITEONLY AM_SHARE("scroll1yhi") + AM_RANGE(0xfc26, 0xfc26) AM_WRITEONLY AM_SHARE("scroll1xlo") + AM_RANGE(0xfc27, 0xfc27) AM_WRITEONLY AM_SHARE("scroll1xhi") + AM_RANGE(0xfc42, 0xfc42) AM_WRITEONLY AM_SHARE("scroll2ylo") + AM_RANGE(0xfc43, 0xfc43) AM_WRITEONLY AM_SHARE("scroll2yhi") + AM_RANGE(0xfc46, 0xfc46) AM_WRITEONLY AM_SHARE("scroll2xlo") + AM_RANGE(0xfc47, 0xfc47) AM_WRITEONLY AM_SHARE("scroll2xhi") + AM_RANGE(0xfcc0, 0xfcc0) AM_WRITE(sound_command_w) + AM_RANGE(0xfcd0, 0xfcd0) AM_WRITE(watchdog_reset_w) + AM_RANGE(0xfce0, 0xfce0) AM_WRITE(bankswitch_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( wc90_map_2, AS_PROGRAM, 8, wc90_state ) + AM_RANGE(0x0000, 0xbfff) AM_ROM + AM_RANGE(0xc000, 0xcfff) AM_RAM + AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("spriteram") + AM_RANGE(0xd800, 0xdfff) AM_RAM + AM_RANGE(0xe000, 0xe7ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + AM_RANGE(0xf000, 0xf7ff) AM_ROMBANK("subbank") + AM_RANGE(0xf800, 0xfbff) AM_RAM AM_SHARE("share1") + AM_RANGE(0xfc00, 0xfc00) AM_WRITE(bankswitch1_w) + AM_RANGE(0xfc01, 0xfc01) AM_WRITE(watchdog_reset_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, wc90_state ) + AM_RANGE(0x0000, 0xbfff) AM_ROM + AM_RANGE(0xf000, 0xf7ff) AM_RAM + AM_RANGE(0xf800, 0xf803) AM_DEVREADWRITE("ymsnd", ym2608_device, read, write) + AM_RANGE(0xfc00, 0xfc00) AM_READNOP /* ??? adpcm ??? */ + AM_RANGE(0xfc10, 0xfc10) AM_READ(soundlatch_byte_r) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( wc90 ) + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:8,7,6,5") + PORT_DIPSETTING( 0x00, "10 Coins/1 Credit" ) + PORT_DIPSETTING( 0x08, DEF_STR( 9C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 8C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 7C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,3") + PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x40, 0x40, "Count Down" ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x40, "1 Count - 1 Second" ) + PORT_DIPSETTING( 0x00, "1 Count - 56/60 Second" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x03, 0x03, "1 Player Game Time" ) PORT_DIPLOCATION("SW2:8,7") + PORT_DIPSETTING( 0x01, "1:00" ) + PORT_DIPSETTING( 0x02, "1:30" ) + PORT_DIPSETTING( 0x03, "2:00" ) + PORT_DIPSETTING( 0x00, "2:30" ) + PORT_DIPNAME( 0x1c, 0x1c, "2 Players Game Time" ) PORT_DIPLOCATION("SW2:6,5,4") + PORT_DIPSETTING( 0x0c, "1:00" ) + PORT_DIPSETTING( 0x14, "1:30" ) + PORT_DIPSETTING( 0x04, "2:00" ) + PORT_DIPSETTING( 0x18, "2:30" ) + PORT_DIPSETTING( 0x1c, "3:00" ) + PORT_DIPSETTING( 0x08, "3:30" ) + PORT_DIPSETTING( 0x10, "4:00" ) + PORT_DIPSETTING( 0x00, "5:00" ) + + /* the following 3 switches are listed as "don't touch" */ + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:3" ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:2" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) /* ON by default */ + PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) ) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) +INPUT_PORTS_END + + + +static INPUT_PORTS_START( pac90 ) + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:8,7") + PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6,5") + PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x04, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x0c, "5" ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:4,3") + PORT_DIPSETTING( 0x00, "10000" ) + PORT_DIPSETTING( 0x10, "15000" ) + PORT_DIPSETTING( 0x20, "20000" ) + PORT_DIPSETTING( 0x30, DEF_STR( None ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x80, 0x80, "Ghost Names" ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Alternate ) ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, + 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 128*8 +}; + + +static const gfx_layout spritelayout8 = +{ + 8,8, + RGN_FRAC(1,2), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, RGN_FRAC(1,2)+0*4, RGN_FRAC(1,2)+1*4, 2*4, 3*4, RGN_FRAC(1,2)+2*4, RGN_FRAC(1,2)+3*4 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 +}; + + +static GFXDECODE_START( wc90 ) + GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 1*16*16, 16*16 ) + GFXDECODE_ENTRY( "gfx2", 0x00000, tilelayout, 2*16*16, 16*16 ) + GFXDECODE_ENTRY( "gfx3", 0x00000, tilelayout, 3*16*16, 16*16 ) + GFXDECODE_ENTRY( "gfx4", 0x00000, spritelayout8, 0*16*16, 16*16 ) +GFXDECODE_END + + +void wc90_state::machine_start() +{ + membank("mainbank")->configure_entries(0, 32, memregion("maincpu")->base() + 0x10000, 0x800); + membank("subbank")->configure_entries(0, 32, memregion("sub")->base() + 0x10000, 0x800); +} + + +static MACHINE_CONFIG_START( wc90, wc90_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, XTAL_8MHz) /* verified on pcb */ + MCFG_CPU_PROGRAM_MAP(wc90_map_1) + MCFG_CPU_VBLANK_INT_DRIVER("screen", wc90_state, irq0_line_hold) + + MCFG_CPU_ADD("sub", Z80, XTAL_8MHz) /* verified on pcb */ + MCFG_CPU_PROGRAM_MAP(wc90_map_2) + MCFG_CPU_VBLANK_INT_DRIVER("screen", wc90_state, irq0_line_hold) + + MCFG_CPU_ADD("audiocpu", Z80, XTAL_8MHz/2) /* verified on pcb */ + MCFG_CPU_PROGRAM_MAP(sound_map) + /* NMIs are triggered by the main CPU */ + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(59.17) /* verified on pcb */ + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MCFG_SCREEN_UPDATE_DRIVER(wc90_state, screen_update) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", wc90) + MCFG_PALETTE_ADD("palette", 1024) + MCFG_PALETTE_FORMAT(xxxxBBBBRRRRGGGG) + MCFG_PALETTE_ENDIANNESS(ENDIANNESS_BIG) + + MCFG_DEVICE_ADD("spritegen", TECMO_SPRITE, 0) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ymsnd", YM2608, XTAL_8MHz) /* verified on pcb */ + MCFG_YM2608_IRQ_HANDLER(INPUTLINE("audiocpu", 0)) + MCFG_SOUND_ROUTE(0, "mono", 0.50) + MCFG_SOUND_ROUTE(1, "mono", 1.0) + MCFG_SOUND_ROUTE(2, "mono", 1.0) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( wc90t, wc90 ) + MCFG_VIDEO_START_OVERRIDE(wc90_state, wc90t ) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( pac90, wc90 ) + MCFG_DEVICE_MODIFY("spritegen") + MCFG_TECMO_SPRITE_YOFFSET(16) // sprites need shifting, why? +MACHINE_CONFIG_END + + +ROM_START( wc90 ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "ic87_01.bin", 0x00000, 0x08000, CRC(4a1affbc) SHA1(bc531e97ca31c66fdac194e2d79d5c6ba1300556) ) /* c000-ffff is not used */ + ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ + ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ + ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) + ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ + + ROM_REGION( 0x040000, "gfx2", 0 ) + ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, "gfx3", 0 ) + ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, "gfx4", 0 ) + ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ + ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ + ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ + ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ + + ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ + ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) +ROM_END + + +ROM_START( wc90a ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "wc90-1.bin", 0x00000, 0x08000, CRC(d1804e1a) SHA1(eec7374f4d23c89843f38fffff436635adb43b63) ) /* c000-ffff is not used */ + ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ + ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ + ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) + ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ + + ROM_REGION( 0x040000, "gfx2", 0 ) + ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, "gfx3", 0 ) + ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, "gfx4", 0 ) + ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ + ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ + ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ + ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ + + ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ + ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) +ROM_END + +ROM_START( wc90b ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "ic87-1b.bin", 0x00000, 0x08000, CRC(d024a971) SHA1(856c6ab7abc1cd6db42703f70930b84e3da69db0) ) /* c000-ffff is not used */ + ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ + ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ + ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) + ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ + + ROM_REGION( 0x040000, "gfx2", 0 ) + ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, "gfx3", 0 ) + ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, "gfx4", 0 ) + ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ + ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ + ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ + ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ + + ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ + ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) +ROM_END + +ROM_START( wc90t ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "wc90a-1.bin", 0x00000, 0x08000, CRC(b6f51a68) SHA1(e0263dee35bf99cb4288a1df825bbbca17c85d36) ) /* c000-ffff is not used */ + ROM_LOAD( "wc90a-2.bin", 0x10000, 0x10000, CRC(c50f2a98) SHA1(0fbeabadebfa75515d5e35bfcc565ecfa4d6e693) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ + ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ + ROM_LOAD( "wc90a-3.bin", 0x10000, 0x10000, CRC(8c7a9542) SHA1(a06a7cd40d41692c4cc2a35d9c69b944c5baf163) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) + ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ + + ROM_REGION( 0x040000, "gfx2", 0 ) + ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, "gfx3", 0 ) + ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, "gfx4", 0 ) + ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ + ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ + ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ + ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ + + ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ + ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) +ROM_END + +ROM_START( pac90 ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "rom1.ic87", 0x00000, 0x08000, CRC(8af34306) SHA1(1a98adca74f46da36e3648d37bfcb56a328a031e) ) + + ROM_REGION( 0x20000, "sub", ROMREGION_ERASE00 ) /* Second CPU */ + ROM_LOAD( "rom2.ic67", 0x00000, 0x10000, CRC(bc9bfdf2) SHA1(869e4012e5c577e501143cbfd75cce8cef919c86) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "rom3.ic54", 0x00000, 0x10000, CRC(1c4d17fd) SHA1(5abebf867de452cc3e85331e91b9110c26a8b050) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) + ROM_LOAD( "char.ic85", 0x00000, 0x10000, CRC(70941a50) SHA1(283583743c21774d0097dc935ae7bc7009b5b633) ) + // char.ic85 CRC32 0b906dae SHA1 0d14d6a7bbe0b8772143afb4c6c94c62313e4b9c <-- An alternate version... + + ROM_REGION( 0x040000, "gfx2", ROMREGION_ERASE00 ) + //ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + //ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, "gfx3", ROMREGION_ERASE00 ) + //ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + //ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 ) + ROM_LOAD( "sprite1.ic50", 0x00000, 0x10000, CRC(190852ea) SHA1(fad7eb3aa53d03917173dd5a040655cfd329db32) ) /* sprites */ + ROM_LOAD( "sprite2.ic60", 0x40000, 0x10000, CRC(33effbea) SHA1(dbf6b735f3c8bacb695caf5d15ac8b7961bffc74) ) /* sprites */ + + ROM_REGION( 0x20000, "ymsnd", ROMREGION_ERASE00 ) /* 64k for ADPCM samples */ + ROM_LOAD( "voice.ic82", 0x00000, 0x10000, CRC(abc61f3d) SHA1(c6f123d16a26c4d77c635617dd97bb4b906c463a) ) +ROM_END + + +GAME( 1989, wc90, 0, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (World)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, wc90a, wc90, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, wc90b, wc90, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, wc90t, wc90, wc90t,wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) + +GAME( 199?, pac90, puckman, pac90,pac90,driver_device, 0, ROT90, "bootleg (Macro)", "Pac-Man (bootleg on World Cup '90 hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // made by Mike Coates etc. |