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-rw-r--r--src/mame/drivers/argus.cpp806
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diff --git a/src/mame/drivers/argus.cpp b/src/mame/drivers/argus.cpp
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index 00000000000..b6c6cf16e95
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+++ b/src/mame/drivers/argus.cpp
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+// license:BSD-3-Clause
+// copyright-holders:Yochizo
+/***************************************************************************
+
+Argus (Early NMK driver 1986-1987)
+-------------------------------------
+driver by Yochizo
+
+
+Special thanks to :
+=====================
+ - Gerardo Oporto Jorrin for dipswitch informations.
+ - Suzuki2go for screenshots of Argus and Valtric.
+ - Jarek Parchanski for Psychic5 driver.
+
+
+Supported games :
+==================
+ Argus (C) 1986 NMK / Jaleco
+ Valtric (C) 1986 NMK / Jaleco
+ Butasan (C) 1987 NMK / Jaleco
+
+
+System specs :
+===============
+ Argus
+ ---------------------------------------------------------------
+ CPU : Z80 (4MHz) + Z80 (4MHz, Sound)
+ Sound : YM2203 x 1
+ Layers : BG0, BG1, Sprite, Text [BG0 is controlled by VROMs]
+ Colors : 832 colors
+ Sprite : 128 colors
+ BG0 : 256 colors
+ BG1 : 256 colors
+ Text : 256 colors
+ Others : Brightness controller (Emulated)
+ Half transparent color (Not emulated)
+
+ Valtric
+ ---------------------------------------------------------------
+ CPU : Z80 (5MHz) + Z80 (5MHz, Sound)
+ Sound : YM2203 x 2
+ Layers : BG1, Sprite, Text
+ Colors : 768 colors
+ Sprite : 256 colors
+ BG1 : 256 colors
+ Text : 256 colors
+ Others : Brightness controller (Emulated)
+ Half transparent color (Not emulated)
+ Mosaic effect (Emulated)
+
+ Butasan
+ ---------------------------------------------------------------
+ CPU : Z80 (5MHz) + Z80 (5MHz, Sound)
+ Sound : YM2203 x 2
+ Layers : BG0, BG1, Sprite, Text [BG0 and BG1 is not shown simultaneously]
+ Colors : 672 colors
+ Sprite : 16x4 + 8x8 = 128 colors
+ BG0 : 256 colors
+ BG1 : 32 colors
+ Text : 256 colors
+ Others : 2 VRAM pages (Emulated)
+ Various sprite sizes (Emulated)
+
+
+PCB Edge Connector Pinout :
+============================
+ Argus
+ ----------------------------------
+ PARTS SOLDER
+ --------------------------------
+ GND 1 A GND
+ GND 2 B GND
+ 5V 3 C 5V
+ 5V 4 D 5V
+ 12V 5 E 12V
+ Video Red 6 F Video Blue
+ Video Green 7 H Video Sync
+ Speaker + 8 J Speaker -
+ Coin 2 9 K Coin 1 (*) see below
+ GND 10 L GND
+ 1P Start 11 M 2P Start
+ 1P Up 12 N 2P Up
+ 1P Down 13 P 2P Down
+ 1P Right 14 R 2P Right
+ 1P Left 15 S 2P Left
+ 1P Shot 1 16 T 2P Shot 1
+ 1P Shot 2 17 U 2P Shot 2
+ GND 18 V GND
+ (*) You may doubt that 9 and K are swapped. But they are not.
+
+ Valtric and Butasan
+ ----------------------------------
+ JAMMA
+
+
+Note :
+=======
+ - To enter test mode, press Coin 2 key at start in Argus,
+ press Coin 1 key at start in Valtric,
+ and press Service key at start in Butasan.
+ - DIP locations verified for:
+ butasan
+ argus
+ valtric
+
+
+Known issues :
+===============
+ - Half transparent color (50% alpha blending) is not emulated.
+ - Sprite priority switch of Butasan is shown in test mode. What will be
+ happened when set it ? JFF is not implemented this mystery switch too.
+ - Data proms of Butasan does exist. But I don't know what is used for.
+ - Though clock speed of Argus is actually 4 MHz, major sprite problems
+ are broken out in the middle of slowdown. So, it is set 5 MHz now.
+ - Sprite locations of Argus delay around 1 or 2 frames when horizontal
+ scroll occurs.
+
+****************************************************************************/
+
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "sound/2203intf.h"
+#include "includes/argus.h"
+
+
+void argus_state::machine_start()
+{
+ membank("mainbank")->configure_entries(0, 8, memregion("maincpu")->base() + 0x10000, 0x4000);
+}
+
+/***************************************************************************
+
+ Interrupt(s)
+
+***************************************************************************/
+
+TIMER_DEVICE_CALLBACK_MEMBER(argus_state::scanline)
+{
+ int scanline = param;
+
+ if(scanline == 240) // vblank-out irq
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xd7); /* RST 10h */
+
+ if(scanline == 16) // vblank-in irq
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xcf); /* RST 08h */
+}
+
+TIMER_DEVICE_CALLBACK_MEMBER(argus_state::butasan_scanline)
+{
+ int scanline = param;
+
+ if(scanline == 248) // vblank-out irq
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xd7); /* RST 10h */
+
+ if(scanline == 8) // vblank-in irq
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xcf); /* RST 08h */
+}
+
+
+/***************************************************************************
+
+ Memory Handler(s)
+
+***************************************************************************/
+
+WRITE8_MEMBER(argus_state::bankselect_w)
+{
+ membank("mainbank")->set_entry(data & 7); /* Select 8 banks of 16k */
+}
+
+
+/***************************************************************************
+
+ Memory Map(s)
+
+***************************************************************************/
+
+static ADDRESS_MAP_START( argus_map, AS_PROGRAM, 8, argus_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("mainbank")
+ AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1")
+ AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2")
+ AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1")
+ AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2")
+ AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_byte_w)
+ AM_RANGE(0xc201, 0xc201) AM_WRITE(flipscreen_w)
+ AM_RANGE(0xc202, 0xc202) AM_WRITE(bankselect_w)
+ AM_RANGE(0xc300, 0xc301) AM_RAM AM_SHARE("bg0_scrollx")
+ AM_RANGE(0xc302, 0xc303) AM_RAM AM_SHARE("bg0_scrolly")
+ AM_RANGE(0xc308, 0xc309) AM_RAM AM_SHARE("bg1_scrollx")
+ AM_RANGE(0xc30a, 0xc30b) AM_RAM AM_SHARE("bg1_scrolly")
+ AM_RANGE(0xc30c, 0xc30c) AM_WRITE(argus_bg_status_w)
+ AM_RANGE(0xc400, 0xcfff) AM_RAM_WRITE(argus_paletteram_w) AM_SHARE("paletteram")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(txram_w) AM_SHARE("txram")
+ AM_RANGE(0xd800, 0xdfff) AM_RAM_WRITE(bg1ram_w) AM_SHARE("bg1ram")
+ AM_RANGE(0xe000, 0xf1ff) AM_RAM
+ AM_RANGE(0xf200, 0xf7ff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0xf800, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( valtric_map, AS_PROGRAM, 8, argus_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("mainbank")
+ AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1")
+ AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2")
+ AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1")
+ AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2")
+ AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_byte_w)
+ AM_RANGE(0xc201, 0xc201) AM_WRITE(flipscreen_w)
+ AM_RANGE(0xc202, 0xc202) AM_WRITE(bankselect_w)
+ AM_RANGE(0xc300, 0xc300) AM_WRITE(valtric_unknown_w)
+ AM_RANGE(0xc308, 0xc309) AM_RAM AM_SHARE("bg1_scrollx")
+ AM_RANGE(0xc30a, 0xc30b) AM_RAM AM_SHARE("bg1_scrolly")
+ AM_RANGE(0xc30c, 0xc30c) AM_WRITE(valtric_bg_status_w)
+ AM_RANGE(0xc30d, 0xc30d) AM_WRITE(valtric_mosaic_w)
+ AM_RANGE(0xc400, 0xcfff) AM_RAM_WRITE(valtric_paletteram_w) AM_SHARE("paletteram")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(txram_w) AM_SHARE("txram")
+ AM_RANGE(0xd800, 0xdfff) AM_RAM_WRITE(bg1ram_w) AM_SHARE("bg1ram")
+ AM_RANGE(0xe000, 0xf1ff) AM_RAM
+ AM_RANGE(0xf200, 0xf7ff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0xf800, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( butasan_map, AS_PROGRAM, 8, argus_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("mainbank")
+ AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1")
+ AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2")
+ AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1")
+ AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2")
+ AM_RANGE(0xc100, 0xc100) AM_WRITE(butasan_unknown_w)
+ AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_byte_w)
+ AM_RANGE(0xc201, 0xc201) AM_WRITE(flipscreen_w)
+ AM_RANGE(0xc202, 0xc202) AM_WRITE(bankselect_w)
+ AM_RANGE(0xc203, 0xc203) AM_WRITE(butasan_pageselect_w)
+ AM_RANGE(0xc300, 0xc301) AM_RAM AM_SHARE("bg0_scrollx")
+ AM_RANGE(0xc302, 0xc303) AM_RAM AM_SHARE("bg0_scrolly")
+ AM_RANGE(0xc304, 0xc304) AM_WRITE(butasan_bg0_status_w)
+ AM_RANGE(0xc308, 0xc309) AM_RAM AM_SHARE("bg1_scrollx")
+ AM_RANGE(0xc30a, 0xc30b) AM_RAM AM_SHARE("bg1_scrolly")
+ AM_RANGE(0xc30c, 0xc30c) AM_WRITE(butasan_bg1_status_w)
+ AM_RANGE(0xc400, 0xc7ff) AM_RAM_WRITE(butasan_bg1ram_w) AM_SHARE("butasan_bg1ram")
+ AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(butasan_paletteram_w) AM_SHARE("paletteram")
+ AM_RANGE(0xd000, 0xdfff) AM_READWRITE(butasan_pagedram_r, butasan_pagedram_w)
+ AM_RANGE(0xe000, 0xefff) AM_RAM
+ AM_RANGE(0xf000, 0xf67f) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0xf680, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_map_a, AS_PROGRAM, 8, argus_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM
+ AM_RANGE(0xc000, 0xc000) AM_READ(soundlatch_byte_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_map_b, AS_PROGRAM, 8, argus_state )
+ AM_RANGE(0x0000, 0xbfff) AM_ROM
+ AM_RANGE(0xc000, 0xc7ff) AM_RAM
+ AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_byte_r)
+ADDRESS_MAP_END
+
+#if 0
+static ADDRESS_MAP_START( sound_portmap_1, AS_IO, 8, argus_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ym1", ym2203_device, read, write)
+ADDRESS_MAP_END
+#endif
+
+static ADDRESS_MAP_START( sound_portmap_2, AS_IO, 8, argus_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ym1", ym2203_device, read, write)
+ AM_RANGE(0x80, 0x81) AM_DEVREADWRITE("ym2", ym2203_device, read, write)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+
+ Input Port(s)
+
+***************************************************************************/
+
+static INPUT_PORTS_START( argus )
+ PORT_START("SYSTEM") /* System control */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
+
+ PORT_START("P1") /* Player 1 control */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2") /* Player 2 control */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* DIPSW default setting: all OFF */
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7,6")
+ PORT_DIPSETTING( 0x04, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Medium_Difficult ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Difficult ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:2,1")
+ PORT_DIPSETTING( 0x80, "2" )
+ PORT_DIPSETTING( 0xc0, "3" )
+ PORT_DIPSETTING( 0x40, "4" )
+ PORT_DIPSETTING( 0x00, "5" )
+
+ PORT_START("DSW2")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) /* Listed as "Unused" */
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" ) /* Listed as "Unused" */
+ PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:6,5,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0C, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x1C, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:3,2,1")
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( valtric )
+ PORT_INCLUDE( argus )
+
+ PORT_MODIFY("SYSTEM")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* assigned JAMMA "Service", but not used */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
+
+ /* DIPSW default setting: all OFF */
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7,6")
+ PORT_DIPSETTING( 0x06, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Medium_Difficult ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Difficult ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:2,1")
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0xc0, "3" )
+ PORT_DIPSETTING( 0x80, "4" )
+ PORT_DIPSETTING( 0x40, "5" )
+
+ PORT_MODIFY("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( butasan )
+ PORT_INCLUDE( valtric )
+
+ PORT_MODIFY("SYSTEM")
+ PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) /* work as both "Service Credit SW" and "Test Mode SW" */
+
+ /* DIPSW default setting: all OFF */
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Invulnerability (Cheat)" ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6,5")
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,3")
+ PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Medium_Difficult ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Difficult ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:2" ) /* Listed as "Unused" */
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:1" ) /* Listed as "Unused" */
+
+ PORT_MODIFY("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+
+ Machine Driver(s)
+
+***************************************************************************/
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8x8 characters */
+ 1024, /* 1024 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8 },
+ 32*8
+};
+
+static const gfx_layout tilelayout_256 =
+{
+ 16,16, /* 16x16 characters */
+ 256, /* 256 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28,
+ 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
+ 128*8
+};
+
+static const gfx_layout tilelayout_512 =
+{
+ 16,16, /* 16x16 characters */
+ 512, /* 512 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28,
+ 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
+ 128*8
+};
+
+static const gfx_layout tilelayout_1024 =
+{
+ 16,16, /* 16x16 characters */
+ 1024, /* 1024 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28,
+ 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
+ 128*8
+};
+
+static const gfx_layout tilelayout_2048 =
+{
+ 16,16, /* 16x16 characters */
+ 2048, /* 2048 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28,
+ 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
+ 128*8
+};
+
+static const gfx_layout tilelayout_4096 =
+{
+ 16,16, /* 16x16 characters */
+ 4096, /* 4096 characters */
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 0, 4, 8, 12, 16, 20, 24, 28,
+ 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
+ 128*8
+};
+
+static GFXDECODE_START( argus )
+ GFXDECODE_ENTRY( "gfx1", 0, tilelayout_1024, 0*16, 8 )
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayout_1024, 8*16, 16 )
+ GFXDECODE_ENTRY( "gfx3", 0, tilelayout_256, 24*16, 16 )
+ GFXDECODE_ENTRY( "gfx4", 0, charlayout, 40*16, 16 )
+GFXDECODE_END
+
+static GFXDECODE_START( valtric )
+ GFXDECODE_ENTRY( "gfx1", 0, tilelayout_1024, 0*16, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayout_2048, 16*16, 16 )
+ GFXDECODE_ENTRY( "gfx3", 0, charlayout, 32*16, 16 )
+GFXDECODE_END
+
+static GFXDECODE_START( butasan )
+ GFXDECODE_ENTRY( "gfx1", 0, tilelayout_4096, 0*16, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayout_1024, 16*16, 16 )
+ GFXDECODE_ENTRY( "gfx3", 0, tilelayout_512, 12*16, 16 )
+ GFXDECODE_ENTRY( "gfx4", 0, charlayout, 32*16, 16 )
+GFXDECODE_END
+
+
+static MACHINE_CONFIG_START( argus, argus_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 5000000) /* 4 MHz */
+ MCFG_CPU_PROGRAM_MAP(argus_map)
+ MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", argus_state, scanline, "screen", 0, 1)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 5000000)
+ MCFG_CPU_PROGRAM_MAP(sound_map_a)
+ MCFG_CPU_IO_MAP(sound_portmap_2)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(54)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is referred to psychic5 driver */)
+ MCFG_SCREEN_SIZE(32*16, 32*16)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(argus_state, screen_update_argus)
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", argus)
+ MCFG_PALETTE_ADD("palette", 896)
+
+ MCFG_DEVICE_ADD("blend", JALECO_BLEND, 0)
+
+ MCFG_VIDEO_START_OVERRIDE(argus_state,argus)
+ MCFG_VIDEO_RESET_OVERRIDE(argus_state,argus)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 6000000 / 4)
+ MCFG_YM2203_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "mono", 0.15)
+ MCFG_SOUND_ROUTE(1, "mono", 0.15)
+ MCFG_SOUND_ROUTE(2, "mono", 0.15)
+ MCFG_SOUND_ROUTE(3, "mono", 0.50)
+
+ MCFG_SOUND_ADD("ym2", YM2203, 6000000 / 4)
+ MCFG_SOUND_ROUTE(0, "mono", 0.15)
+ MCFG_SOUND_ROUTE(1, "mono", 0.15)
+ MCFG_SOUND_ROUTE(2, "mono", 0.15)
+ MCFG_SOUND_ROUTE(3, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( valtric, argus_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 5000000) /* 5 MHz */
+ MCFG_CPU_PROGRAM_MAP(valtric_map)
+ MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", argus_state, scanline, "screen", 0, 1)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 5000000)
+ MCFG_CPU_PROGRAM_MAP(sound_map_a)
+ MCFG_CPU_IO_MAP(sound_portmap_2)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(54)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is referred to psychic5 driver */)
+ MCFG_SCREEN_SIZE(32*16, 32*16)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(argus_state, screen_update_valtric)
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", valtric)
+ MCFG_PALETTE_ADD("palette", 768)
+
+ MCFG_DEVICE_ADD("blend", JALECO_BLEND, 0)
+
+ MCFG_VIDEO_START_OVERRIDE(argus_state,valtric)
+ MCFG_VIDEO_RESET_OVERRIDE(argus_state,valtric)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 6000000 / 4)
+ MCFG_YM2203_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "mono", 0.15)
+ MCFG_SOUND_ROUTE(1, "mono", 0.15)
+ MCFG_SOUND_ROUTE(2, "mono", 0.15)
+ MCFG_SOUND_ROUTE(3, "mono", 0.50)
+
+ MCFG_SOUND_ADD("ym2", YM2203, 6000000 / 4)
+ MCFG_SOUND_ROUTE(0, "mono", 0.15)
+ MCFG_SOUND_ROUTE(1, "mono", 0.15)
+ MCFG_SOUND_ROUTE(2, "mono", 0.15)
+ MCFG_SOUND_ROUTE(3, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( butasan, argus_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 5000000) /* 5 MHz */
+ MCFG_CPU_PROGRAM_MAP(butasan_map)
+ MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", argus_state, butasan_scanline, "screen", 0, 1)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 5000000)
+ MCFG_CPU_PROGRAM_MAP(sound_map_b)
+ MCFG_CPU_IO_MAP(sound_portmap_2)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(54)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is taken from psychic5 driver */)
+ MCFG_SCREEN_SIZE(32*16, 32*16)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(argus_state, screen_update_butasan)
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", butasan)
+ MCFG_PALETTE_ADD("palette", 768)
+
+ MCFG_DEVICE_ADD("blend", JALECO_BLEND, 0)
+
+ MCFG_VIDEO_START_OVERRIDE(argus_state,butasan)
+ MCFG_VIDEO_RESET_OVERRIDE(argus_state,butasan)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 6000000 / 4)
+ MCFG_YM2203_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "mono", 0.30)
+ MCFG_SOUND_ROUTE(1, "mono", 0.30)
+ MCFG_SOUND_ROUTE(2, "mono", 0.30)
+ MCFG_SOUND_ROUTE(3, "mono", 1.0)
+
+ MCFG_SOUND_ADD("ym2", YM2203, 6000000 / 4)
+ MCFG_SOUND_ROUTE(0, "mono", 0.30)
+ MCFG_SOUND_ROUTE(1, "mono", 0.30)
+ MCFG_SOUND_ROUTE(2, "mono", 0.30)
+ MCFG_SOUND_ROUTE(3, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( argus )
+ ROM_REGION( 0x28000, "maincpu", 0 ) /* Main CPU */
+ ROM_LOAD( "ag_02.bin", 0x00000, 0x08000, CRC(278a3f3d) SHA1(c5ac5a004ebf0194c33f71dab4020fa636cefbc2) )
+ ROM_LOAD( "ag_03.bin", 0x10000, 0x08000, CRC(3a7f3bfa) SHA1(b11e134c084fc3c982dfe31836c1cf3fc0d481fd) )
+ ROM_LOAD( "ag_04.bin", 0x18000, 0x08000, CRC(76adc9f6) SHA1(e223a8b2371c51f121958ee3687c777f597334c9) )
+ ROM_LOAD( "ag_05.bin", 0x20000, 0x08000, CRC(f76692d6) SHA1(1dc353a042cdda909eb9f1b1ca749a3b3eaa01e4) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "ag_01.bin", 0x00000, 0x04000, CRC(769e3f57) SHA1(209160a96486ab0b90967c015143ec28fba2e2a4) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 ) /* Sprite */
+ ROM_LOAD( "ag_09.bin", 0x00000, 0x08000, CRC(6dbc1c58) SHA1(ef7b6901b702dd347b3a3f162162138175efe578) )
+ ROM_LOAD( "ag_08.bin", 0x08000, 0x08000, CRC(ce6e987e) SHA1(9de257d8061ec917f4d443ff509fd457f995d73b) )
+ ROM_LOAD( "ag_07.bin", 0x10000, 0x08000, CRC(bbb9638d) SHA1(61dec71d4d976bef3af26d0dc9c0355fd1098ffb) )
+ ROM_LOAD( "ag_06.bin", 0x18000, 0x08000, CRC(655b48f8) SHA1(4fce1dffe091b97e7055955743434e49e97b4b79) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 ) /* BG0 */
+ ROM_LOAD( "ag_13.bin", 0x00000, 0x08000, CRC(20274268) SHA1(9b7767d14bd169dabe6add0623d353bf4b59779b) )
+ ROM_LOAD( "ag_14.bin", 0x08000, 0x08000, CRC(ceb8860b) SHA1(90e094686d9d18e49e4848d18d1e31ac95f13937) )
+ ROM_LOAD( "ag_11.bin", 0x10000, 0x08000, CRC(99ce8556) SHA1(39caababd6e20ecb0375b85fb6490ee0b04f0949) )
+ ROM_LOAD( "ag_12.bin", 0x18000, 0x08000, CRC(e0e5377c) SHA1(b5981d832127d0b28b6a7bb0437716593e0ed71a) )
+
+ ROM_REGION( 0x08000, "gfx3", 0 ) /* BG1 */
+ ROM_LOAD( "ag_17.bin", 0x00000, 0x08000, CRC(0f12d09b) SHA1(718db4ff016526dddacdf6f0088f247ee97c6543) )
+
+ ROM_REGION( 0x08000, "gfx4", 0 ) /* Text */
+ ROM_LOAD( "ag_10.bin", 0x00000, 0x04000, CRC(2de696c4) SHA1(1ad0f1cde127a1618c2ea74a53e522963a79e5ce) )
+
+ ROM_REGION( 0x08000, "user1", 0 ) /* Map */
+ ROM_LOAD( "ag_15.bin", 0x00000, 0x08000, CRC(99834c1b) SHA1(330f271771b158493b28bb178c8cda98efd1d90c) )
+
+ ROM_REGION( 0x08000, "user2", 0 ) /* Pattern */
+ ROM_LOAD( "ag_16.bin", 0x00000, 0x08000, CRC(39a51714) SHA1(ad89a630f1352eb4d8beeeebf909d5e2b5d7cc12) )
+ROM_END
+
+ROM_START( valtric )
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* Main CPU */
+ ROM_LOAD( "vt_04.bin", 0x00000, 0x08000, CRC(709c705f) SHA1(b82e2209a0371dcbc2708c485b02985cea04353f) )
+ ROM_LOAD( "vt_06.bin", 0x10000, 0x10000, CRC(c9cbb4e4) SHA1(3c84cda778263a9bb2031e29f6f29f29878d2070) )
+ ROM_LOAD( "vt_05.bin", 0x20000, 0x10000, CRC(7ab2684b) SHA1(9bca7e2fd3b5f4043de37cd439d5235957e5012f) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "vt_01.bin", 0x00000, 0x08000, CRC(4616484f) SHA1(24d060218cc1542ebfc2100ecd6489a0e17b36ee) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 ) /* Sprite */
+ ROM_LOAD( "vt_02.bin", 0x00000, 0x10000, CRC(66401977) SHA1(91c527d0bcea54d723068715a12cb3c976d04294) )
+ ROM_LOAD( "vt_03.bin", 0x10000, 0x10000, CRC(9203bbce) SHA1(f40cee48f62a87a0b5d18e271faa5b8dd36ae5f1) )
+
+ ROM_REGION( 0x40000, "gfx2", 0 ) /* BG */
+ ROM_LOAD( "vt_08.bin", 0x00000, 0x10000, CRC(661dd338) SHA1(cc643a14607c10e4a1710766f77422cd89a6bf94) )
+ ROM_LOAD( "vt_09.bin", 0x10000, 0x10000, CRC(085a35b1) SHA1(ff589e67b6b5a6e661f29294a32a3840f45a9304) )
+ ROM_LOAD( "vt_10.bin", 0x20000, 0x10000, CRC(09c47323) SHA1(fcfbd5054e63fae00b6a3959228964ac8f3cbf37) )
+ ROM_LOAD( "vt_11.bin", 0x30000, 0x10000, CRC(4cf800b5) SHA1(7241e284b15475d8a6d533e4caadd0acbf058231) )
+
+ ROM_REGION( 0x08000, "gfx3", 0 ) /* Text */
+ ROM_LOAD( "vt_07.bin", 0x00000, 0x08000, CRC(d5f9bfb9) SHA1(6b3f11f9b8f76c0144a109f1506d8cbb01876237) )
+ROM_END
+
+ROM_START( butasan ) /* English "subtitle" of Butasan for Japanese region. Original Jaleco PCB */
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* Main CPU */
+ ROM_LOAD( "4.t2", 0x00000, 0x08000, CRC(1ba1d8e4) SHA1(ab141a1fbaab9f3ef6788b131833effb32c42930) ) /* M5L27256K-2 (32kb) - 4.4.bin */
+ ROM_LOAD( "3.s2", 0x10000, 0x10000, CRC(a6b3ccc2) SHA1(fcc9db1cd68fd9477d86e63e6906d194d5ee477a) )
+ ROM_LOAD( "2.p2", 0x20000, 0x10000, CRC(96517fa9) SHA1(03ee1f118f109c85b046098c457a90b40e163f3c) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "1.b2", 0x00000, 0x10000, CRC(c9d23e2d) SHA1(cee289d5bf7626fc35808a09f9f1f4628fa16974) )
+
+ ROM_REGION( 0x80000, "gfx1", 0 ) /* Sprite */
+ ROM_LOAD( "16.k16", 0x00000, 0x10000, CRC(e0ce51b6) SHA1(458c7c422a7b6ce42f397a8868610f6386fd815c) )
+ ROM_LOAD( "15.k15", 0x10000, 0x10000, CRC(2105f6e1) SHA1(54c13073f0dc8b5d3fb5578aa5958a5dd01396a6) )
+ ROM_LOAD( "14.k14", 0x20000, 0x10000, CRC(8ec891c1) SHA1(e16f18a0eed300752af8f07fd3cef5cd825a2a05) )
+ ROM_LOAD( "13.k13", 0x30000, 0x10000, CRC(5023e74d) SHA1(edf43e6c89f0e537cebf1c21a671dba4cd7d91ea) )
+ ROM_LOAD( "12.k12", 0x40000, 0x10000, CRC(44f59905) SHA1(bf364f7f907fee551e9228db7c27c106bcfecf6c) )
+ ROM_LOAD( "11.k11", 0x50000, 0x10000, CRC(b8929f1d) SHA1(18a72f30284bed0c6723105f87eb10d64d3f461d) )
+ ROM_LOAD( "10.k10", 0x60000, 0x10000, CRC(fd4d3baf) SHA1(fa8e3970a8aac83efcb669fe5d4683adade9aa4f) )
+ ROM_LOAD( "9.k9", 0x70000, 0x10000, CRC(7da4c0fd) SHA1(fb2b148ccfee530313da886eddf7711ee83b4aeb) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 ) /* BG0 */
+ ROM_LOAD( "5.l7", 0x00000, 0x10000, CRC(b8e026b0) SHA1(eb6ff9042b21b7190000c571ccba7d81f11ce9f1) )
+ ROM_LOAD( "6.n7", 0x10000, 0x10000, CRC(8bbacb81) SHA1(015be76e44ed2389eff912d8f61a757667d7670b) )
+
+ ROM_REGION( 0x10000, "gfx3", 0 ) /* BG1 */
+ ROM_LOAD( "7.a8", 0x00000, 0x10000, CRC(3a48d531) SHA1(0ff6256bb7ea909d95b2bfb994ebc5432ea6d055) )
+
+ ROM_REGION( 0x08000, "gfx4", 0 ) /* Text */
+ ROM_LOAD( "8.a7", 0x00000, 0x08000, CRC(85153252) SHA1(20af223f9dc2e29e506e257c36e96d10dc150467) )
+
+ ROM_REGION( 0x00200, "proms", 0 ) /* Data proms ??? */
+ ROM_LOAD( "buta-01.prm", 0x00000, 0x00100, CRC(45baedd0) SHA1(afdafb67d55007e6fb99518657e27ce61d2cb7e6) )
+ ROM_LOAD( "buta-02.prm", 0x00100, 0x00100, CRC(0dcb18fc) SHA1(0b097b873c9484981f87a5e3d1af767f901ae05f) )
+ROM_END
+
+ROM_START( butasanj )
+ ROM_REGION( 0x30000, "maincpu", 0 ) /* Main CPU */
+ ROM_LOAD( "buta-04.bin", 0x00000, 0x08000, CRC(47ff4ca9) SHA1(d89a41f6987c91d20b010f0cbda332cf54b21f8c) )
+ ROM_LOAD( "buta-03.bin", 0x10000, 0x10000, CRC(69fd88c7) SHA1(fd827d7926a2de5ffe2982b3a59ea43de00ee46b) )
+ ROM_LOAD( "buta-02.bin", 0x20000, 0x10000, CRC(519dc412) SHA1(48bbb01b217bd19c48ef7ab12c60805aaa02527c) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "1.b2", 0x00000, 0x10000, CRC(c9d23e2d) SHA1(cee289d5bf7626fc35808a09f9f1f4628fa16974) ) // buta-01.bin
+
+ ROM_REGION( 0x80000, "gfx1", 0 ) /* Sprite */
+ ROM_LOAD( "16.k16", 0x00000, 0x10000, CRC(e0ce51b6) SHA1(458c7c422a7b6ce42f397a8868610f6386fd815c) ) // buta-16.bin
+ ROM_LOAD( "buta-15.bin", 0x10000, 0x10000, CRC(3ed19daa) SHA1(b8090c3baa2b31681bed15c682a97c024e229df7) )
+ ROM_LOAD( "14.k14", 0x20000, 0x10000, CRC(8ec891c1) SHA1(e16f18a0eed300752af8f07fd3cef5cd825a2a05) ) // buta-14.bin
+ ROM_LOAD( "13.k13", 0x30000, 0x10000, CRC(5023e74d) SHA1(edf43e6c89f0e537cebf1c21a671dba4cd7d91ea) ) // buta-13.bin
+ ROM_LOAD( "12.k12", 0x40000, 0x10000, CRC(44f59905) SHA1(bf364f7f907fee551e9228db7c27c106bcfecf6c) ) // buta-12.bin
+ ROM_LOAD( "11.k11", 0x50000, 0x10000, CRC(b8929f1d) SHA1(18a72f30284bed0c6723105f87eb10d64d3f461d) ) // buta-11.bin
+ ROM_LOAD( "10.k10", 0x60000, 0x10000, CRC(fd4d3baf) SHA1(fa8e3970a8aac83efcb669fe5d4683adade9aa4f) ) // buta-10.bin
+ ROM_LOAD( "9.k9", 0x70000, 0x10000, CRC(7da4c0fd) SHA1(fb2b148ccfee530313da886eddf7711ee83b4aeb) ) // buta-09.bin
+
+ ROM_REGION( 0x20000, "gfx2", 0 ) /* BG0 */
+ ROM_LOAD( "5.l7", 0x00000, 0x10000, CRC(b8e026b0) SHA1(eb6ff9042b21b7190000c571ccba7d81f11ce9f1) ) // buta-05.bin
+ ROM_LOAD( "6.n7", 0x10000, 0x10000, CRC(8bbacb81) SHA1(015be76e44ed2389eff912d8f61a757667d7670b) ) // buta-06.bin
+
+ ROM_REGION( 0x10000, "gfx3", 0 ) /* BG1 */
+ ROM_LOAD( "7.a8", 0x00000, 0x10000, CRC(3a48d531) SHA1(0ff6256bb7ea909d95b2bfb994ebc5432ea6d055) ) // buta-07.bin
+
+ ROM_REGION( 0x08000, "gfx4", 0 ) /* Text */
+ ROM_LOAD( "buta-08.bin", 0x00000, 0x08000, CRC(5d45ce9c) SHA1(113c3e7ce20634ee4bb740705485572583298694) )
+
+ ROM_REGION( 0x00200, "proms", 0 ) /* Data proms ??? */
+ ROM_LOAD( "buta-01.prm", 0x00000, 0x00100, CRC(45baedd0) SHA1(afdafb67d55007e6fb99518657e27ce61d2cb7e6) )
+ ROM_LOAD( "buta-02.prm", 0x00100, 0x00100, CRC(0dcb18fc) SHA1(0b097b873c9484981f87a5e3d1af767f901ae05f) )
+ROM_END
+
+
+/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */
+GAME( 1986, argus, 0, argus, argus, driver_device, 0, ROT270, "NMK (Jaleco license)", "Argus", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1986, valtric, 0, valtric, valtric, driver_device, 0, ROT270, "NMK (Jaleco license)", "Valtric", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1987, butasan, 0, butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1987, butasanj, butasan,butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan, Japanese)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )