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ffd6a603d65837f788de8d059?s=13&d=retro' /> Jezze2016-09-2812-0/+4 * Fix GH#1364 [tabbycat12] therealmogminer@gmail.com2016-09-102-2/+2 * Update BGFX and BX packages and update MAME code to support new API (nw) Miodrag Milanovic2016-09-0310-0/+0 * - already fixed scanline issue also applied for swapped orientation (nw) Jezze2016-08-135-0/+0 * - updated shader binaries which have changed after the last BGFX update (nw) Jezze2016-08-13166-0/+0 * Added crt-geom and crt-geom-deluxe shaders for bgfx. Jeremy Green2016-07-0363-0/+572 * Small shader corrections (nw) ImJezze2016-06-2010-0/+0 * Fixed target scale of HQ3x and HQ4x chains (nw) ImJezze2016-06-182-2/+2 * Fixed scanlines if the screen output is less than twice the size of the host ... ImJezze2016-06-065-0/+0 * Procedural texture for vectors in HLSL ImJezze2016-06-055-0/+0 * Fix crash when using pillarbox shaders, nw therealmogminer@gmail.com2016-05-2753-4/+140 * Fix debug crash with bgfx screen chains therealmogminer@gmail.com2016-05-261-1/+1 * Equalized options of HLSL and BGFX HLSL chain ImJezze2016-05-051-12/+13 * More bgfx settings refinement, nw therealmogminer@gmail.com2016-04-291-10/+10 * Fix up bgfx NTSC shader, nw therealmogminer@gmail.com2016-04-292-16/+27 * bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] therealmogminer@gmail.com2016-04-25535-149/+2426 * Added "selection" parameter to chain input sampler ImJezze2016-04-247-5/+11 * Simplified min, max, default and step value handling for chain configuration ImJezze2016-04-225-59/+55 * Small fixes (nw) ImJezze2016-04-225-0/+0 * Fix location of shader effect, nw therealmogminer@gmail.com2016-04-211-2/+2 * Checkpoint 1, nw therealmogminer@gmail.com2016-04-21475-841/+1785 * Implemented handling for u_screen_scale and u_screen_offset (nw) ImJezze2016-04-218-18/+21 * Refactored BGFX distortion pass (nw) ImJezze2016-04-197-41/+51 * bgfx: Added SuperEagle shader. [Ryan Holtz] therealmogminer@gmail.com2016-04-1923-0/+200 * -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim... therealmogminer@gmail.com2016-04-1869-0/+630 * Minor fixups to pillarboxing shaders therealmogminer@gmail.com2016-04-1724-48/+48 * Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-16138-0/+1194 * bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-14149-30/+45 * Fixed typo and updated shaders (nw) Miodrag Milanovic2016-04-052-0/+0 * Update generated shaders (nw)