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-rw-r--r--src/emu/ui/selsoft.h112
1 files changed, 0 insertions, 112 deletions
diff --git a/src/emu/ui/selsoft.h b/src/emu/ui/selsoft.h
deleted file mode 100644
index 8f7e6d413c8..00000000000
--- a/src/emu/ui/selsoft.h
+++ /dev/null
@@ -1,112 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Dankan1890
-/***************************************************************************
-
- ui/selsoft.h
-
- UI softwares menu.
-
-***************************************************************************/
-#pragma once
-
-#ifndef __UI_SELSOFT_H__
-#define __UI_SELSOFT_H__
-
-#include "ui/custmenu.h"
-
-struct s_bios
-{
- s_bios(std::string _name, int _id) { name = _name; id = _id; }
- std::string name;
- int id;
-};
-
-// Menu Class
-class ui_menu_select_software : public ui_menu
-{
-public:
- ui_menu_select_software(running_machine &machine, render_container *container, const game_driver *driver);
- virtual ~ui_menu_select_software();
- virtual void populate() override;
- virtual void handle() override;
- virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
-
- virtual bool menu_has_search_active() override { return (m_search[0] != 0); }
-
- // draw left panel
- virtual float draw_left_panel(float x1, float y1, float x2, float y2) override;
-
- // draw right panel
- virtual void draw_right_panel(void *selectedref, float origx1, float origy1, float origx2, float origy2) override;
-
-private:
- enum { VISIBLE_GAMES_IN_SEARCH = 200 };
- char m_search[40];
- const game_driver *m_driver;
- bool m_has_empty_start;
- s_filter m_filter;
-
- ui_software_info *m_searchlist[VISIBLE_GAMES_IN_SEARCH + 1];
- std::vector<ui_software_info *> m_displaylist, m_tmp, m_sortedlist;
- std::vector<ui_software_info> m_swinfo;
-
- void build_software_list();
- void build_list(std::vector<ui_software_info *> &vec, const char *filter_text = nullptr, int filter = -1);
- void build_custom();
- void find_matches(const char *str, int count);
- void load_sw_custom_filters();
-
- void arts_render(void *selectedref, float x1, float y1, float x2, float y2);
- void infos_render(void *selectedref, float x1, float y1, float x2, float y2);
-
- // handlers
- void inkey_select(const ui_menu_event *menu_event);
- void inkey_special(const ui_menu_event *menu_event);
-};
-
-class ui_software_parts : public ui_menu
-{
-public:
- ui_software_parts(running_machine &machine, render_container *container, std::unordered_map<std::string, std::string> parts, ui_software_info *ui_info);
- virtual ~ui_software_parts();
- virtual void populate() override;
- virtual void handle() override;
- virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
-
-private:
- ui_software_info *m_uiinfo;
- std::unordered_map<std::string, std::string> m_parts;
-};
-
-class ui_bios_selection : public ui_menu
-{
-public:
- ui_bios_selection(running_machine &machine, render_container *container, std::vector<s_bios> biosname, void *driver, bool software, bool inlist);
- virtual ~ui_bios_selection();
- virtual void populate() override;
- virtual void handle() override;
- virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
-
-private:
-
- void *m_driver;
- bool m_software, m_inlist;
- std::vector<s_bios> m_bios;
-};
-
-struct reselect_last
-{
- static std::string driver, software, swlist;
- static void set(bool value) { m_reselect = value; }
- static bool get() { return m_reselect; }
- static void reset() { driver.clear(); software.clear(); swlist.clear(); set(false); }
-
-private:
- static bool m_reselect;
-};
-
-// Getter
-bool has_multiple_bios(const game_driver *driver, std::vector<s_bios> &biosname);
-
-
-#endif /* __UI_SELSOFT_H__ */