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Diffstat (limited to 'src/emu/ui/selsoft.h')
-rw-r--r-- | src/emu/ui/selsoft.h | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/src/emu/ui/selsoft.h b/src/emu/ui/selsoft.h deleted file mode 100644 index 8f7e6d413c8..00000000000 --- a/src/emu/ui/selsoft.h +++ /dev/null @@ -1,112 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Dankan1890 -/*************************************************************************** - - ui/selsoft.h - - UI softwares menu. - -***************************************************************************/ -#pragma once - -#ifndef __UI_SELSOFT_H__ -#define __UI_SELSOFT_H__ - -#include "ui/custmenu.h" - -struct s_bios -{ - s_bios(std::string _name, int _id) { name = _name; id = _id; } - std::string name; - int id; -}; - -// Menu Class -class ui_menu_select_software : public ui_menu -{ -public: - ui_menu_select_software(running_machine &machine, render_container *container, const game_driver *driver); - virtual ~ui_menu_select_software(); - virtual void populate() override; - virtual void handle() override; - virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override; - - virtual bool menu_has_search_active() override { return (m_search[0] != 0); } - - // draw left panel - virtual float draw_left_panel(float x1, float y1, float x2, float y2) override; - - // draw right panel - virtual void draw_right_panel(void *selectedref, float origx1, float origy1, float origx2, float origy2) override; - -private: - enum { VISIBLE_GAMES_IN_SEARCH = 200 }; - char m_search[40]; - const game_driver *m_driver; - bool m_has_empty_start; - s_filter m_filter; - - ui_software_info *m_searchlist[VISIBLE_GAMES_IN_SEARCH + 1]; - std::vector<ui_software_info *> m_displaylist, m_tmp, m_sortedlist; - std::vector<ui_software_info> m_swinfo; - - void build_software_list(); - void build_list(std::vector<ui_software_info *> &vec, const char *filter_text = nullptr, int filter = -1); - void build_custom(); - void find_matches(const char *str, int count); - void load_sw_custom_filters(); - - void arts_render(void *selectedref, float x1, float y1, float x2, float y2); - void infos_render(void *selectedref, float x1, float y1, float x2, float y2); - - // handlers - void inkey_select(const ui_menu_event *menu_event); - void inkey_special(const ui_menu_event *menu_event); -}; - -class ui_software_parts : public ui_menu -{ -public: - ui_software_parts(running_machine &machine, render_container *container, std::unordered_map<std::string, std::string> parts, ui_software_info *ui_info); - virtual ~ui_software_parts(); - virtual void populate() override; - virtual void handle() override; - virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override; - -private: - ui_software_info *m_uiinfo; - std::unordered_map<std::string, std::string> m_parts; -}; - -class ui_bios_selection : public ui_menu -{ -public: - ui_bios_selection(running_machine &machine, render_container *container, std::vector<s_bios> biosname, void *driver, bool software, bool inlist); - virtual ~ui_bios_selection(); - virtual void populate() override; - virtual void handle() override; - virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override; - -private: - - void *m_driver; - bool m_software, m_inlist; - std::vector<s_bios> m_bios; -}; - -struct reselect_last -{ - static std::string driver, software, swlist; - static void set(bool value) { m_reselect = value; } - static bool get() { return m_reselect; } - static void reset() { driver.clear(); software.clear(); swlist.clear(); set(false); } - -private: - static bool m_reselect; -}; - -// Getter -bool has_multiple_bios(const game_driver *driver, std::vector<s_bios> &biosname); - - -#endif /* __UI_SELSOFT_H__ */ |