diff options
Diffstat (limited to 'src/emu/ui/selgame.cpp')
-rw-r--r-- | src/emu/ui/selgame.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/emu/ui/selgame.cpp b/src/emu/ui/selgame.cpp index e950c96b1b9..8aebd63772b 100644 --- a/src/emu/ui/selgame.cpp +++ b/src/emu/ui/selgame.cpp @@ -131,7 +131,7 @@ void save_main_option(running_machine &machine) for (emu_options::entry *f_entry = machine.options().first(); f_entry != nullptr; f_entry = f_entry->next()) { - if (f_entry->is_changed()) + if (f_entry->is_changed()) { options.set_value(f_entry->name(), f_entry->value(), OPTION_PRIORITY_CMDLINE, error_string); } @@ -150,7 +150,7 @@ void save_main_option(running_machine &machine) else { machine.popmessage("**Error to save %s.ini**", emulator_info::get_configname()); return; - } + } } machine.ui().popup_time(3, "\n Configuration saved \n\n"); } @@ -484,7 +484,7 @@ void ui_menu_select_game::handle() // if we're in an error state, overlay an error message if (ui_error) - machine().ui().draw_text_box(container, "The selected machine is missing one or more required ROM or CHD images. " + machine().ui().draw_text_box(container, "The selected machine is missing one or more required ROM or CHD images. " "Please select a different machine.\n\nPress any key (except ESC) to continue.", JUSTIFY_CENTER, 0.5f, 0.5f, UI_RED_COLOR); // handle filters selection from key shortcuts @@ -723,7 +723,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott ui_manager &mui = machine().ui(); float tbarspace = mui.get_line_height(); - strprintf(tempbuf[0], "MAME %s ( %d / %d machines (%d BIOS) )", bare_build_version, visible_items, (driver_list::total() - 1), m_isabios); + strprintf(tempbuf[0], "MAME %s ( %d / %d machines (%d BIOS) )", bare_build_version, visible_items, (driver_list::total() - 1), m_isabios); std::string filtered; if (main_filters::actual == FILTER_CATEGORY && !machine().inifile().ini_index.empty()) @@ -749,7 +749,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott for (int line = 0; line < 2; ++line) { mui.draw_text_full(container, tempbuf[line].c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER, - DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr); + DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr); width += 2 * UI_BOX_LR_BORDER; maxwidth = MAX(width, maxwidth); } @@ -771,7 +771,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott // draw the text within it for (int line = 0; line < 2; ++line) { - mui.draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER, + mui.draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); y1 += mui.get_line_height(); } @@ -828,7 +828,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott color = UI_GREEN_COLOR; if ((driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS - | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0) + | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0) color = UI_YELLOW_COLOR; if ((driver->flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION)) != 0) @@ -896,7 +896,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott for (auto & elem : tempbuf) { - mui.draw_text_full(container, elem.c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER, + mui.draw_text_full(container, elem.c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER, DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr); width += 2 * UI_BOX_LR_BORDER; maxwidth = MAX(maxwidth, width); @@ -968,7 +968,7 @@ void ui_menu_select_game::inkey_select(const ui_menu_event *m_event) ui_menu::stack_push(global_alloc_clear<ui_menu_directory>(machine(), container)); // anything else is a driver else if ((FPTR)driver == 3) { - save_main_option(machine()); + save_main_option(machine()); } // anything else is a driver else @@ -1413,7 +1413,7 @@ void ui_menu_select_game::populate_search() if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0)) cloneof = false; } - item_append(m_searchlist[curitem]->description, nullptr, (!cloneof) ? flags_ui : (MENU_FLAG_INVERT | flags_ui), + item_append(m_searchlist[curitem]->description, nullptr, (!cloneof) ? flags_ui : (MENU_FLAG_INVERT | flags_ui), (void *)m_searchlist[curitem]); } } @@ -1758,11 +1758,11 @@ float ui_menu_select_game::draw_left_panel(float x1, float y1, float x2, float y hover = phover + filter; } -/* if (afilter == filter) - { - bgcolor = UI_SELECTED_BG_COLOR; - fgcolor = UI_SELECTED_COLOR; - } +/* if (afilter == filter) + { + bgcolor = UI_SELECTED_BG_COLOR; + fgcolor = UI_SELECTED_COLOR; + } */ if (bgcolor != UI_TEXT_BG_COLOR) container->add_rect(x1, y1, x2, y1 + line_height_max, bgcolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE)); @@ -1797,7 +1797,7 @@ float ui_menu_select_game::draw_left_panel(float x1, float y1, float x2, float y convert_command_glyph(str); } - mui.draw_text_full(container, str.c_str(), x1t, y1, x2 - x1, JUSTIFY_LEFT, WRAP_NEVER, + mui.draw_text_full(container, str.c_str(), x1t, y1, x2 - x1, JUSTIFY_LEFT, WRAP_NEVER, DRAW_NORMAL, fgcolor, bgcolor, nullptr, nullptr, text_size); y1 += line_height_max; } @@ -1905,13 +1905,13 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or for (int x = UI_FIRST_LOAD; x < UI_LAST_LOAD; ++x) { - mui.draw_text_full(container, dats_info[x], origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, + mui.draw_text_full(container, dats_info[x], origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE, DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_lenght, nullptr); txt_lenght += 0.01f; title_size = MAX(txt_lenght, title_size); } - mui.draw_text_full(container, snaptext.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, + mui.draw_text_full(container, snaptext.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); draw_common_arrow(origx1, origy1, origx2, origy2, ui_globals::curdats_view, UI_FIRST_LOAD, UI_LAST_LOAD, title_size); @@ -1948,7 +1948,7 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or if (buffer.empty()) { - mui.draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, JUSTIFY_CENTER, + mui.draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, JUSTIFY_CENTER, WRAP_WORD, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); return; } @@ -2002,7 +2002,7 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or JUSTIFY_LEFT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &item_width, nullptr, tmp_size); mui.draw_text_full(container, last_part.c_str(), effective_left + item_width, oy1, - origx2 - origx1 - 2.0f * gutter_width - item_width, JUSTIFY_RIGHT, WRAP_TRUNCATE, + origx2 - origx1 - 2.0f * gutter_width - item_width, JUSTIFY_RIGHT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size); } } @@ -2022,18 +2022,18 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or std::string first_part(tempbuf.substr(0, first_dspace)); std::string last_part(tempbuf.substr(first_dspace + 1)); strtrimspace(last_part); - mui.draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width, JUSTIFY_LEFT, + mui.draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width, JUSTIFY_LEFT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size); - mui.draw_text_full(container, last_part.c_str(), effective_left, oy1, origx2 - origx1 - 2.0f * gutter_width, + mui.draw_text_full(container, last_part.c_str(), effective_left, oy1, origx2 - origx1 - 2.0f * gutter_width, JUSTIFY_RIGHT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size); } else - mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT, + mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size); } else - mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT, + mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size); oy1 += (line_height * text_size); @@ -2065,13 +2065,13 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or for (auto & elem: t_text) { - mui.draw_text_full(container, elem.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE, + mui.draw_text_full(container, elem.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE, DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_lenght, nullptr); txt_lenght += 0.01f; title_size = MAX(txt_lenght, title_size); } - mui.draw_text_full(container, t_text[ui_globals::cur_sw_dats_view].c_str(), origx1, origy1, origx2 - origx1, + mui.draw_text_full(container, t_text[ui_globals::cur_sw_dats_view].c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); draw_common_arrow(origx1, origy1, origx2, origy2, ui_globals::cur_sw_dats_view, 0, 1, title_size); @@ -2122,7 +2122,7 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or else if (r == r_visible_lines - 1 && itemline != totallines - 1) info_arrow(1, origx1, origx2, oy1, line_height, text_size, ud_arrow_width); else - mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT, + mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size); oy1 += (line_height * text_size); } |