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Diffstat (limited to 'src/emu/ui/mainmenu.cpp')
-rw-r--r--src/emu/ui/mainmenu.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/emu/ui/mainmenu.cpp b/src/emu/ui/mainmenu.cpp
index caf531c41ef..66381a3df1f 100644
--- a/src/emu/ui/mainmenu.cpp
+++ b/src/emu/ui/mainmenu.cpp
@@ -138,14 +138,14 @@ void ui_menu_main::populate()
item_append(MENU_SEPARATOR_ITEM, nullptr, 0, nullptr);
/* add favorite menu */
- if (!machine().favorite().isgame_favorite())
+ if (!machine().favorite().isgame_favorite())
item_append(_("Add To Favorites"), nullptr, 0, (void *)ADD_FAVORITE);
else
item_append(_("Remove From Favorites"), nullptr, 0, (void *)REMOVE_FAVORITE);
item_append(MENU_SEPARATOR_ITEM, nullptr, 0, nullptr);
-// item_append(_("Quit from Machine"), nullptr, 0, (void *)QUIT_GAME);
+// item_append(_("Quit from Machine"), nullptr, 0, (void *)QUIT_GAME);
/* add reset and exit menus */
item_append(_("Select New Machine"), nullptr, 0, (void *)SELECT_GAME);
@@ -246,7 +246,7 @@ void ui_menu_main::handle()
ui_menu::stack_push(global_alloc_clear<ui_simple_menu_select_game>(machine(), container, nullptr));
} else {
ui_menu::stack_push(global_alloc_clear<ui_menu_select_game>(machine(), container, nullptr));
- }
+ }
break;
case BIOS_SELECTION:
@@ -262,12 +262,12 @@ void ui_menu_main::handle()
break;
case ADD_FAVORITE:
- machine().favorite().add_favorite_game();
+ machine().favorite().add_favorite_game();
reset(UI_MENU_RESET_REMEMBER_POSITION);
break;
case REMOVE_FAVORITE:
- machine().favorite().remove_favorite_game();
+ machine().favorite().remove_favorite_game();
reset(UI_MENU_RESET_REMEMBER_POSITION);
break;