diff options
Diffstat (limited to 'src/emu/rendutil.cpp')
-rw-r--r-- | src/emu/rendutil.cpp | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/src/emu/rendutil.cpp b/src/emu/rendutil.cpp index 1d59c92db0b..956f20ad5b7 100644 --- a/src/emu/rendutil.cpp +++ b/src/emu/rendutil.cpp @@ -19,8 +19,8 @@ ***************************************************************************/ /* utilities */ -static void resample_argb_bitmap_average(UINT32 *dest, UINT32 drowpixels, UINT32 dwidth, UINT32 dheight, const UINT32 *source, UINT32 srowpixels, UINT32 swidth, UINT32 sheight, const render_color &color, UINT32 dx, UINT32 dy); -static void resample_argb_bitmap_bilinear(UINT32 *dest, UINT32 drowpixels, UINT32 dwidth, UINT32 dheight, const UINT32 *source, UINT32 srowpixels, UINT32 swidth, UINT32 sheight, const render_color &color, UINT32 dx, UINT32 dy); +static void resample_argb_bitmap_average(uint32_t *dest, uint32_t drowpixels, uint32_t dwidth, uint32_t dheight, const uint32_t *source, uint32_t srowpixels, uint32_t swidth, uint32_t sheight, const render_color &color, uint32_t dx, uint32_t dy); +static void resample_argb_bitmap_bilinear(uint32_t *dest, uint32_t drowpixels, uint32_t dwidth, uint32_t dheight, const uint32_t *source, uint32_t srowpixels, uint32_t swidth, uint32_t sheight, const render_color &color, uint32_t dx, uint32_t dy); static bool copy_png_to_bitmap(bitmap_argb32 &bitmap, const png_info *png); static bool copy_png_alpha_to_bitmap(bitmap_argb32 &bitmap, const png_info *png); @@ -41,15 +41,15 @@ void render_resample_argb_bitmap_hq(bitmap_argb32 &dest, bitmap_argb32 &source, return; /* adjust the source base */ - const UINT32 *sbase = &source.pix32(0); + const uint32_t *sbase = &source.pix32(0); /* determine the steppings */ - UINT32 swidth = source.width(); - UINT32 sheight = source.height(); - UINT32 dwidth = dest.width(); - UINT32 dheight = dest.height(); - UINT32 dx = (swidth << 12) / dwidth; - UINT32 dy = (sheight << 12) / dheight; + uint32_t swidth = source.width(); + uint32_t sheight = source.height(); + uint32_t dwidth = dest.width(); + uint32_t dheight = dest.height(); + uint32_t dx = (swidth << 12) / dwidth; + uint32_t dy = (sheight << 12) / dheight; /* if the source is higher res than the target, use full averaging */ if (dx > 0x1000 || dy > 0x1000 || force) @@ -65,11 +65,11 @@ void render_resample_argb_bitmap_hq(bitmap_argb32 &dest, bitmap_argb32 &source, all contributing pixels -------------------------------------------------*/ -static void resample_argb_bitmap_average(UINT32 *dest, UINT32 drowpixels, UINT32 dwidth, UINT32 dheight, const UINT32 *source, UINT32 srowpixels, UINT32 swidth, UINT32 sheight, const render_color &color, UINT32 dx, UINT32 dy) +static void resample_argb_bitmap_average(uint32_t *dest, uint32_t drowpixels, uint32_t dwidth, uint32_t dheight, const uint32_t *source, uint32_t srowpixels, uint32_t swidth, uint32_t sheight, const render_color &color, uint32_t dx, uint32_t dy) { - UINT64 sumscale = (UINT64)dx * (UINT64)dy; - UINT32 r, g, b, a; - UINT32 x, y; + uint64_t sumscale = (uint64_t)dx * (uint64_t)dy; + uint32_t r, g, b, a; + uint32_t x, y; /* precompute premultiplied R/G/B/A factors */ r = color.r * color.a * 256.0f; @@ -80,22 +80,22 @@ static void resample_argb_bitmap_average(UINT32 *dest, UINT32 drowpixels, UINT32 /* loop over the target vertically */ for (y = 0; y < dheight; y++) { - UINT32 starty = y * dy; + uint32_t starty = y * dy; /* loop over the target horizontally */ for (x = 0; x < dwidth; x++) { - UINT64 sumr = 0, sumg = 0, sumb = 0, suma = 0; - UINT32 startx = x * dx; - UINT32 xchunk, ychunk; - UINT32 curx, cury; + uint64_t sumr = 0, sumg = 0, sumb = 0, suma = 0; + uint32_t startx = x * dx; + uint32_t xchunk, ychunk; + uint32_t curx, cury; - UINT32 yremaining = dy; + uint32_t yremaining = dy; /* accumulate all source pixels that contribute to this pixel */ for (cury = starty; yremaining; cury += ychunk) { - UINT32 xremaining = dx; + uint32_t xremaining = dx; /* determine the Y contribution, clamping to the amount remaining */ ychunk = 0x1000 - (cury & 0xfff); @@ -106,7 +106,7 @@ static void resample_argb_bitmap_average(UINT32 *dest, UINT32 drowpixels, UINT32 /* loop over all source pixels in the X direction */ for (curx = startx; xremaining; curx += xchunk) { - UINT32 factor; + uint32_t factor; /* determine the X contribution, clamping to the amount remaining */ xchunk = 0x1000 - (curx & 0xfff); @@ -156,11 +156,11 @@ static void resample_argb_bitmap_average(UINT32 *dest, UINT32 drowpixels, UINT32 sampling via a bilinear filter -------------------------------------------------*/ -static void resample_argb_bitmap_bilinear(UINT32 *dest, UINT32 drowpixels, UINT32 dwidth, UINT32 dheight, const UINT32 *source, UINT32 srowpixels, UINT32 swidth, UINT32 sheight, const render_color &color, UINT32 dx, UINT32 dy) +static void resample_argb_bitmap_bilinear(uint32_t *dest, uint32_t drowpixels, uint32_t dwidth, uint32_t dheight, const uint32_t *source, uint32_t srowpixels, uint32_t swidth, uint32_t sheight, const render_color &color, uint32_t dx, uint32_t dy) { - UINT32 maxx = swidth << 12, maxy = sheight << 12; - UINT32 r, g, b, a; - UINT32 x, y; + uint32_t maxx = swidth << 12, maxy = sheight << 12; + uint32_t r, g, b, a; + uint32_t x, y; /* precompute premultiplied R/G/B/A factors */ r = color.r * color.a * 256.0f; @@ -171,17 +171,17 @@ static void resample_argb_bitmap_bilinear(UINT32 *dest, UINT32 drowpixels, UINT3 /* loop over the target vertically */ for (y = 0; y < dheight; y++) { - UINT32 starty = y * dy; + uint32_t starty = y * dy; /* loop over the target horizontally */ for (x = 0; x < dwidth; x++) { - UINT32 startx = x * dx; + uint32_t startx = x * dx; rgb_t pix0, pix1, pix2, pix3; - UINT32 sumr, sumg, sumb, suma; - UINT32 nextx, nexty; - UINT32 curx, cury; - UINT32 factor; + uint32_t sumr, sumg, sumb, suma; + uint32_t nextx, nexty; + uint32_t curx, cury; + uint32_t factor; /* adjust start to the center; note that this math will tend to produce */ /* negative results on the first pixel, which is why we clamp below */ @@ -194,13 +194,13 @@ static void resample_argb_bitmap_bilinear(UINT32 *dest, UINT32 drowpixels, UINT3 /* fetch the four relevant pixels */ pix0 = pix1 = pix2 = pix3 = 0; - if ((INT32)cury >= 0 && cury < maxy && (INT32)curx >= 0 && curx < maxx) + if ((int32_t)cury >= 0 && cury < maxy && (int32_t)curx >= 0 && curx < maxx) pix0 = source[(cury >> 12) * srowpixels + (curx >> 12)]; - if ((INT32)cury >= 0 && cury < maxy && (INT32)nextx >= 0 && nextx < maxx) + if ((int32_t)cury >= 0 && cury < maxy && (int32_t)nextx >= 0 && nextx < maxx) pix1 = source[(cury >> 12) * srowpixels + (nextx >> 12)]; - if ((INT32)nexty >= 0 && nexty < maxy && (INT32)curx >= 0 && curx < maxx) + if ((int32_t)nexty >= 0 && nexty < maxy && (int32_t)curx >= 0 && curx < maxx) pix2 = source[(nexty >> 12) * srowpixels + (curx >> 12)]; - if ((INT32)nexty >= 0 && nexty < maxy && (INT32)nextx >= 0 && nextx < maxx) + if ((int32_t)nexty >= 0 && nexty < maxy && (int32_t)nextx >= 0 && nextx < maxx) pix3 = source[(nexty >> 12) * srowpixels + (nextx >> 12)]; /* compute the x/y scaling factors */ @@ -267,8 +267,8 @@ bool render_clip_line(render_bounds *bounds, const render_bounds *clip) /* loop until we get a final result */ while (1) { - UINT8 code0 = 0, code1 = 0; - UINT8 thiscode; + uint8_t code0 = 0, code1 = 0; + uint8_t thiscode; float x, y; /* compute Cohen Sutherland bits for first coordinate */ @@ -569,7 +569,7 @@ void render_load_jpeg(bitmap_argb32 &bitmap, emu_file &file, const char *dirname jpeg_create_decompress(&cinfo); // allocates a buffer for the image - UINT32 jpg_size = file.size(); + uint32_t jpg_size = file.size(); std::unique_ptr<unsigned char[]> jpg_buffer = std::make_unique<unsigned char[]>(jpg_size); // read data from the file and set them in the buffer @@ -696,8 +696,8 @@ bool render_load_png(bitmap_argb32 &bitmap, emu_file &file, const char *dirname, static bool copy_png_to_bitmap(bitmap_argb32 &bitmap, const png_info *png) { - UINT8 accumalpha = 0xff; - UINT8 *src; + uint8_t accumalpha = 0xff; + uint8_t *src; int x, y; /* handle 8bpp palettized case */ @@ -709,7 +709,7 @@ static bool copy_png_to_bitmap(bitmap_argb32 &bitmap, const png_info *png) for (x = 0; x < png->width; x++, src++) { /* determine alpha and expand to 32bpp */ - UINT8 alpha = (*src < png->num_trans) ? png->trans[*src] : 0xff; + uint8_t alpha = (*src < png->num_trans) ? png->trans[*src] : 0xff; accumalpha &= alpha; bitmap.pix32(y, x) = rgb_t(alpha, png->palette[*src * 3], png->palette[*src * 3 + 1], png->palette[*src * 3 + 2]); } @@ -760,8 +760,8 @@ static bool copy_png_to_bitmap(bitmap_argb32 &bitmap, const png_info *png) static bool copy_png_alpha_to_bitmap(bitmap_argb32 &bitmap, const png_info *png) { - UINT8 accumalpha = 0xff; - UINT8 *src; + uint8_t accumalpha = 0xff; + uint8_t *src; int x, y; /* handle 8bpp palettized case */ @@ -773,7 +773,7 @@ static bool copy_png_alpha_to_bitmap(bitmap_argb32 &bitmap, const png_info *png) for (x = 0; x < png->width; x++, src++) { rgb_t pixel = bitmap.pix32(y, x); - UINT8 alpha = rgb_t(png->palette[*src * 3], png->palette[*src * 3 + 1], png->palette[*src * 3 + 2]).brightness(); + uint8_t alpha = rgb_t(png->palette[*src * 3], png->palette[*src * 3 + 1], png->palette[*src * 3 + 2]).brightness(); accumalpha &= alpha; bitmap.pix32(y, x) = rgb_t(alpha, pixel.r(), pixel.g(), pixel.b()); } @@ -802,7 +802,7 @@ static bool copy_png_alpha_to_bitmap(bitmap_argb32 &bitmap, const png_info *png) for (x = 0; x < png->width; x++, src += 3) { rgb_t pixel = bitmap.pix32(y, x); - UINT8 alpha = rgb_t(src[0], src[1], src[2]).brightness(); + uint8_t alpha = rgb_t(src[0], src[1], src[2]).brightness(); accumalpha &= alpha; bitmap.pix32(y, x) = rgb_t(alpha, pixel.r(), pixel.g(), pixel.b()); } @@ -817,7 +817,7 @@ static bool copy_png_alpha_to_bitmap(bitmap_argb32 &bitmap, const png_info *png) for (x = 0; x < png->width; x++, src += 4) { rgb_t pixel = bitmap.pix32(y, x); - UINT8 alpha = rgb_t(src[0], src[1], src[2]).brightness(); + uint8_t alpha = rgb_t(src[0], src[1], src[2]).brightness(); accumalpha &= alpha; bitmap.pix32(y, x) = rgb_t(alpha, pixel.r(), pixel.g(), pixel.b()); } |