diff options
Diffstat (limited to 'src/devices/video/voodoo.h')
-rw-r--r-- | src/devices/video/voodoo.h | 1794 |
1 files changed, 1786 insertions, 8 deletions
diff --git a/src/devices/video/voodoo.h b/src/devices/video/voodoo.h index 3d92f17f86a..1dc1a4a59ec 100644 --- a/src/devices/video/voodoo.h +++ b/src/devices/video/voodoo.h @@ -11,9 +11,1694 @@ #ifndef __VOODOO_H__ #define __VOODOO_H__ +#include "video/polylgcy.h" + #pragma once +/************************************* + * + * Misc. constants + * + *************************************/ + +/* enumeration describing reasons we might be stalled */ +enum +{ + NOT_STALLED = 0, + STALLED_UNTIL_FIFO_LWM, + STALLED_UNTIL_FIFO_EMPTY +}; + + + +// Use old table lookup versus straight double divide +#define USE_FAST_RECIP 0 + +/* maximum number of TMUs */ +#define MAX_TMU 2 + +/* accumulate operations less than this number of clocks */ +#define ACCUMULATE_THRESHOLD 0 + +/* number of clocks to set up a triangle (just a guess) */ +#define TRIANGLE_SETUP_CLOCKS 100 + +/* maximum number of rasterizers */ +#define MAX_RASTERIZERS 1024 + +/* size of the rasterizer hash table */ +#define RASTER_HASH_SIZE 97 + +/* flags for LFB writes */ +#define LFB_RGB_PRESENT 1 +#define LFB_ALPHA_PRESENT 2 +#define LFB_DEPTH_PRESENT 4 +#define LFB_DEPTH_PRESENT_MSW 8 + +/* flags for the register access array */ +#define REGISTER_READ 0x01 /* reads are allowed */ +#define REGISTER_WRITE 0x02 /* writes are allowed */ +#define REGISTER_PIPELINED 0x04 /* writes are pipelined */ +#define REGISTER_FIFO 0x08 /* writes go to FIFO */ +#define REGISTER_WRITETHRU 0x10 /* writes are valid even for CMDFIFO */ + +/* shorter combinations to make the table smaller */ +#define REG_R (REGISTER_READ) +#define REG_W (REGISTER_WRITE) +#define REG_WT (REGISTER_WRITE | REGISTER_WRITETHRU) +#define REG_RW (REGISTER_READ | REGISTER_WRITE) +#define REG_RWT (REGISTER_READ | REGISTER_WRITE | REGISTER_WRITETHRU) +#define REG_RP (REGISTER_READ | REGISTER_PIPELINED) +#define REG_WP (REGISTER_WRITE | REGISTER_PIPELINED) +#define REG_RWP (REGISTER_READ | REGISTER_WRITE | REGISTER_PIPELINED) +#define REG_RWPT (REGISTER_READ | REGISTER_WRITE | REGISTER_PIPELINED | REGISTER_WRITETHRU) +#define REG_RF (REGISTER_READ | REGISTER_FIFO) +#define REG_WF (REGISTER_WRITE | REGISTER_FIFO) +#define REG_RWF (REGISTER_READ | REGISTER_WRITE | REGISTER_FIFO) +#define REG_RPF (REGISTER_READ | REGISTER_PIPELINED | REGISTER_FIFO) +#define REG_WPF (REGISTER_WRITE | REGISTER_PIPELINED | REGISTER_FIFO) +#define REG_RWPF (REGISTER_READ | REGISTER_WRITE | REGISTER_PIPELINED | REGISTER_FIFO) + +/* lookup bits is the log2 of the size of the reciprocal/log table */ +#define RECIPLOG_LOOKUP_BITS 9 + +/* input precision is how many fraction bits the input value has; this is a 64-bit number */ +#define RECIPLOG_INPUT_PREC 32 + +/* lookup precision is how many fraction bits each table entry contains */ +#define RECIPLOG_LOOKUP_PREC 22 + +/* output precision is how many fraction bits the result should have */ +#define RECIP_OUTPUT_PREC 15 +#define LOG_OUTPUT_PREC 8 + + + +/************************************* + * + * Register constants + * + *************************************/ + +/* Codes to the right: + R = readable + W = writeable + P = pipelined + F = goes to FIFO +*/ + +/* 0x000 */ +#define vdstatus (0x000/4) /* R P */ +#define intrCtrl (0x004/4) /* RW P -- Voodoo2/Banshee only */ +#define vertexAx (0x008/4) /* W PF */ +#define vertexAy (0x00c/4) /* W PF */ +#define vertexBx (0x010/4) /* W PF */ +#define vertexBy (0x014/4) /* W PF */ +#define vertexCx (0x018/4) /* W PF */ +#define vertexCy (0x01c/4) /* W PF */ +#define startR (0x020/4) /* W PF */ +#define startG (0x024/4) /* W PF */ +#define startB (0x028/4) /* W PF */ +#define startZ (0x02c/4) /* W PF */ +#define startA (0x030/4) /* W PF */ +#define startS (0x034/4) /* W PF */ +#define startT (0x038/4) /* W PF */ +#define startW (0x03c/4) /* W PF */ + +/* 0x040 */ +#define dRdX (0x040/4) /* W PF */ +#define dGdX (0x044/4) /* W PF */ +#define dBdX (0x048/4) /* W PF */ +#define dZdX (0x04c/4) /* W PF */ +#define dAdX (0x050/4) /* W PF */ +#define dSdX (0x054/4) /* W PF */ +#define dTdX (0x058/4) /* W PF */ +#define dWdX (0x05c/4) /* W PF */ +#define dRdY (0x060/4) /* W PF */ +#define dGdY (0x064/4) /* W PF */ +#define dBdY (0x068/4) /* W PF */ +#define dZdY (0x06c/4) /* W PF */ +#define dAdY (0x070/4) /* W PF */ +#define dSdY (0x074/4) /* W PF */ +#define dTdY (0x078/4) /* W PF */ +#define dWdY (0x07c/4) /* W PF */ + +/* 0x080 */ +#define triangleCMD (0x080/4) /* W PF */ +#define fvertexAx (0x088/4) /* W PF */ +#define fvertexAy (0x08c/4) /* W PF */ +#define fvertexBx (0x090/4) /* W PF */ +#define fvertexBy (0x094/4) /* W PF */ +#define fvertexCx (0x098/4) /* W PF */ +#define fvertexCy (0x09c/4) /* W PF */ +#define fstartR (0x0a0/4) /* W PF */ +#define fstartG (0x0a4/4) /* W PF */ +#define fstartB (0x0a8/4) /* W PF */ +#define fstartZ (0x0ac/4) /* W PF */ +#define fstartA (0x0b0/4) /* W PF */ +#define fstartS (0x0b4/4) /* W PF */ +#define fstartT (0x0b8/4) /* W PF */ +#define fstartW (0x0bc/4) /* W PF */ + +/* 0x0c0 */ +#define fdRdX (0x0c0/4) /* W PF */ +#define fdGdX (0x0c4/4) /* W PF */ +#define fdBdX (0x0c8/4) /* W PF */ +#define fdZdX (0x0cc/4) /* W PF */ +#define fdAdX (0x0d0/4) /* W PF */ +#define fdSdX (0x0d4/4) /* W PF */ +#define fdTdX (0x0d8/4) /* W PF */ +#define fdWdX (0x0dc/4) /* W PF */ +#define fdRdY (0x0e0/4) /* W PF */ +#define fdGdY (0x0e4/4) /* W PF */ +#define fdBdY (0x0e8/4) /* W PF */ +#define fdZdY (0x0ec/4) /* W PF */ +#define fdAdY (0x0f0/4) /* W PF */ +#define fdSdY (0x0f4/4) /* W PF */ +#define fdTdY (0x0f8/4) /* W PF */ +#define fdWdY (0x0fc/4) /* W PF */ + +/* 0x100 */ +#define ftriangleCMD (0x100/4) /* W PF */ +#define fbzColorPath (0x104/4) /* RW PF */ +#define fogMode (0x108/4) /* RW PF */ +#define alphaMode (0x10c/4) /* RW PF */ +#define fbzMode (0x110/4) /* RW F */ +#define lfbMode (0x114/4) /* RW F */ +#define clipLeftRight (0x118/4) /* RW F */ +#define clipLowYHighY (0x11c/4) /* RW F */ +#define nopCMD (0x120/4) /* W F */ +#define fastfillCMD (0x124/4) /* W F */ +#define swapbufferCMD (0x128/4) /* W F */ +#define fogColor (0x12c/4) /* W F */ +#define zaColor (0x130/4) /* W F */ +#define chromaKey (0x134/4) /* W F */ +#define chromaRange (0x138/4) /* W F -- Voodoo2/Banshee only */ +#define userIntrCMD (0x13c/4) /* W F -- Voodoo2/Banshee only */ + +/* 0x140 */ +#define stipple (0x140/4) /* RW F */ +#define color0 (0x144/4) /* RW F */ +#define color1 (0x148/4) /* RW F */ +#define fbiPixelsIn (0x14c/4) /* R */ +#define fbiChromaFail (0x150/4) /* R */ +#define fbiZfuncFail (0x154/4) /* R */ +#define fbiAfuncFail (0x158/4) /* R */ +#define fbiPixelsOut (0x15c/4) /* R */ +#define fogTable (0x160/4) /* W F */ + +/* 0x1c0 */ +#define cmdFifoBaseAddr (0x1e0/4) /* RW -- Voodoo2 only */ +#define cmdFifoBump (0x1e4/4) /* RW -- Voodoo2 only */ +#define cmdFifoRdPtr (0x1e8/4) /* RW -- Voodoo2 only */ +#define cmdFifoAMin (0x1ec/4) /* RW -- Voodoo2 only */ +#define colBufferAddr (0x1ec/4) /* RW -- Banshee only */ +#define cmdFifoAMax (0x1f0/4) /* RW -- Voodoo2 only */ +#define colBufferStride (0x1f0/4) /* RW -- Banshee only */ +#define cmdFifoDepth (0x1f4/4) /* RW -- Voodoo2 only */ +#define auxBufferAddr (0x1f4/4) /* RW -- Banshee only */ +#define cmdFifoHoles (0x1f8/4) /* RW -- Voodoo2 only */ +#define auxBufferStride (0x1f8/4) /* RW -- Banshee only */ + +/* 0x200 */ +#define fbiInit4 (0x200/4) /* RW -- Voodoo/Voodoo2 only */ +#define clipLeftRight1 (0x200/4) /* RW -- Banshee only */ +#define vRetrace (0x204/4) /* R -- Voodoo/Voodoo2 only */ +#define clipTopBottom1 (0x204/4) /* RW -- Banshee only */ +#define backPorch (0x208/4) /* RW -- Voodoo/Voodoo2 only */ +#define videoDimensions (0x20c/4) /* RW -- Voodoo/Voodoo2 only */ +#define fbiInit0 (0x210/4) /* RW -- Voodoo/Voodoo2 only */ +#define fbiInit1 (0x214/4) /* RW -- Voodoo/Voodoo2 only */ +#define fbiInit2 (0x218/4) /* RW -- Voodoo/Voodoo2 only */ +#define fbiInit3 (0x21c/4) /* RW -- Voodoo/Voodoo2 only */ +#define hSync (0x220/4) /* W -- Voodoo/Voodoo2 only */ +#define vSync (0x224/4) /* W -- Voodoo/Voodoo2 only */ +#define clutData (0x228/4) /* W F -- Voodoo/Voodoo2 only */ +#define dacData (0x22c/4) /* W -- Voodoo/Voodoo2 only */ +#define maxRgbDelta (0x230/4) /* W -- Voodoo/Voodoo2 only */ +#define hBorder (0x234/4) /* W -- Voodoo2 only */ +#define vBorder (0x238/4) /* W -- Voodoo2 only */ +#define borderColor (0x23c/4) /* W -- Voodoo2 only */ + +/* 0x240 */ +#define hvRetrace (0x240/4) /* R -- Voodoo2 only */ +#define fbiInit5 (0x244/4) /* RW -- Voodoo2 only */ +#define fbiInit6 (0x248/4) /* RW -- Voodoo2 only */ +#define fbiInit7 (0x24c/4) /* RW -- Voodoo2 only */ +#define swapPending (0x24c/4) /* W -- Banshee only */ +#define leftOverlayBuf (0x250/4) /* W -- Banshee only */ +#define rightOverlayBuf (0x254/4) /* W -- Banshee only */ +#define fbiSwapHistory (0x258/4) /* R -- Voodoo2/Banshee only */ +#define fbiTrianglesOut (0x25c/4) /* R -- Voodoo2/Banshee only */ +#define sSetupMode (0x260/4) /* W PF -- Voodoo2/Banshee only */ +#define sVx (0x264/4) /* W PF -- Voodoo2/Banshee only */ +#define sVy (0x268/4) /* W PF -- Voodoo2/Banshee only */ +#define sARGB (0x26c/4) /* W PF -- Voodoo2/Banshee only */ +#define sRed (0x270/4) /* W PF -- Voodoo2/Banshee only */ +#define sGreen (0x274/4) /* W PF -- Voodoo2/Banshee only */ +#define sBlue (0x278/4) /* W PF -- Voodoo2/Banshee only */ +#define sAlpha (0x27c/4) /* W PF -- Voodoo2/Banshee only */ + +/* 0x280 */ +#define sVz (0x280/4) /* W PF -- Voodoo2/Banshee only */ +#define sWb (0x284/4) /* W PF -- Voodoo2/Banshee only */ +#define sWtmu0 (0x288/4) /* W PF -- Voodoo2/Banshee only */ +#define sS_W0 (0x28c/4) /* W PF -- Voodoo2/Banshee only */ +#define sT_W0 (0x290/4) /* W PF -- Voodoo2/Banshee only */ +#define sWtmu1 (0x294/4) /* W PF -- Voodoo2/Banshee only */ +#define sS_Wtmu1 (0x298/4) /* W PF -- Voodoo2/Banshee only */ +#define sT_Wtmu1 (0x29c/4) /* W PF -- Voodoo2/Banshee only */ +#define sDrawTriCMD (0x2a0/4) /* W PF -- Voodoo2/Banshee only */ +#define sBeginTriCMD (0x2a4/4) /* W PF -- Voodoo2/Banshee only */ + +/* 0x2c0 */ +#define bltSrcBaseAddr (0x2c0/4) /* RW PF -- Voodoo2 only */ +#define bltDstBaseAddr (0x2c4/4) /* RW PF -- Voodoo2 only */ +#define bltXYStrides (0x2c8/4) /* RW PF -- Voodoo2 only */ +#define bltSrcChromaRange (0x2cc/4) /* RW PF -- Voodoo2 only */ +#define bltDstChromaRange (0x2d0/4) /* RW PF -- Voodoo2 only */ +#define bltClipX (0x2d4/4) /* RW PF -- Voodoo2 only */ +#define bltClipY (0x2d8/4) /* RW PF -- Voodoo2 only */ +#define bltSrcXY (0x2e0/4) /* RW PF -- Voodoo2 only */ +#define bltDstXY (0x2e4/4) /* RW PF -- Voodoo2 only */ +#define bltSize (0x2e8/4) /* RW PF -- Voodoo2 only */ +#define bltRop (0x2ec/4) /* RW PF -- Voodoo2 only */ +#define bltColor (0x2f0/4) /* RW PF -- Voodoo2 only */ +#define bltCommand (0x2f8/4) /* RW PF -- Voodoo2 only */ +#define bltData (0x2fc/4) /* W PF -- Voodoo2 only */ + +/* 0x300 */ +#define textureMode (0x300/4) /* W PF */ +#define tLOD (0x304/4) /* W PF */ +#define tDetail (0x308/4) /* W PF */ +#define texBaseAddr (0x30c/4) /* W PF */ +#define texBaseAddr_1 (0x310/4) /* W PF */ +#define texBaseAddr_2 (0x314/4) /* W PF */ +#define texBaseAddr_3_8 (0x318/4) /* W PF */ +#define trexInit0 (0x31c/4) /* W F -- Voodoo/Voodoo2 only */ +#define trexInit1 (0x320/4) /* W F */ +#define nccTable (0x324/4) /* W F */ + + + +// 2D registers +#define banshee2D_clip0Min (0x008/4) +#define banshee2D_clip0Max (0x00c/4) +#define banshee2D_dstBaseAddr (0x010/4) +#define banshee2D_dstFormat (0x014/4) +#define banshee2D_srcColorkeyMin (0x018/4) +#define banshee2D_srcColorkeyMax (0x01c/4) +#define banshee2D_dstColorkeyMin (0x020/4) +#define banshee2D_dstColorkeyMax (0x024/4) +#define banshee2D_bresError0 (0x028/4) +#define banshee2D_bresError1 (0x02c/4) +#define banshee2D_rop (0x030/4) +#define banshee2D_srcBaseAddr (0x034/4) +#define banshee2D_commandExtra (0x038/4) +#define banshee2D_lineStipple (0x03c/4) +#define banshee2D_lineStyle (0x040/4) +#define banshee2D_pattern0Alias (0x044/4) +#define banshee2D_pattern1Alias (0x048/4) +#define banshee2D_clip1Min (0x04c/4) +#define banshee2D_clip1Max (0x050/4) +#define banshee2D_srcFormat (0x054/4) +#define banshee2D_srcSize (0x058/4) +#define banshee2D_srcXY (0x05c/4) +#define banshee2D_colorBack (0x060/4) +#define banshee2D_colorFore (0x064/4) +#define banshee2D_dstSize (0x068/4) +#define banshee2D_dstXY (0x06c/4) +#define banshee2D_command (0x070/4) + + +/************************************* + * + * Alias map of the first 64 + * registers when remapped + * + *************************************/ + +static const UINT8 register_alias_map[0x40] = +{ + vdstatus, 0x004/4, vertexAx, vertexAy, + vertexBx, vertexBy, vertexCx, vertexCy, + startR, dRdX, dRdY, startG, + dGdX, dGdY, startB, dBdX, + dBdY, startZ, dZdX, dZdY, + startA, dAdX, dAdY, startS, + dSdX, dSdY, startT, dTdX, + dTdY, startW, dWdX, dWdY, + + triangleCMD,0x084/4, fvertexAx, fvertexAy, + fvertexBx, fvertexBy, fvertexCx, fvertexCy, + fstartR, fdRdX, fdRdY, fstartG, + fdGdX, fdGdY, fstartB, fdBdX, + fdBdY, fstartZ, fdZdX, fdZdY, + fstartA, fdAdX, fdAdY, fstartS, + fdSdX, fdSdY, fstartT, fdTdX, + fdTdY, fstartW, fdWdX, fdWdY +}; + + + +/************************************* + * + * Table of per-register access rights + * + *************************************/ + +static const UINT8 voodoo_register_access[0x100] = +{ + /* 0x000 */ + REG_RP, 0, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x040 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x080 */ + REG_WPF, 0, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x0c0 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x100 */ + REG_WPF, REG_RWPF, REG_RWPF, REG_RWPF, + REG_RWF, REG_RWF, REG_RWF, REG_RWF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, 0, 0, + + /* 0x140 */ + REG_RWF, REG_RWF, REG_RWF, REG_R, + REG_R, REG_R, REG_R, REG_R, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x180 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x1c0 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + 0, 0, 0, 0, + 0, 0, 0, 0, + + /* 0x200 */ + REG_RW, REG_R, REG_RW, REG_RW, + REG_RW, REG_RW, REG_RW, REG_RW, + REG_W, REG_W, REG_W, REG_W, + REG_W, 0, 0, 0, + + /* 0x240 */ + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + + /* 0x280 */ + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + + /* 0x2c0 */ + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + + /* 0x300 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x340 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x380 */ + REG_WF +}; + + +static const UINT8 voodoo2_register_access[0x100] = +{ + /* 0x000 */ + REG_RP, REG_RWPT, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x040 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x080 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x0c0 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x100 */ + REG_WPF, REG_RWPF, REG_RWPF, REG_RWPF, + REG_RWF, REG_RWF, REG_RWF, REG_RWF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x140 */ + REG_RWF, REG_RWF, REG_RWF, REG_R, + REG_R, REG_R, REG_R, REG_R, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x180 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x1c0 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_RWT, REG_RWT, REG_RWT, REG_RWT, + REG_RWT, REG_RWT, REG_RWT, REG_RW, + + /* 0x200 */ + REG_RWT, REG_R, REG_RWT, REG_RWT, + REG_RWT, REG_RWT, REG_RWT, REG_RWT, + REG_WT, REG_WT, REG_WF, REG_WT, + REG_WT, REG_WT, REG_WT, REG_WT, + + /* 0x240 */ + REG_R, REG_RWT, REG_RWT, REG_RWT, + 0, 0, REG_R, REG_R, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x280 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, 0, 0, + 0, 0, 0, 0, + + /* 0x2c0 */ + REG_RWPF, REG_RWPF, REG_RWPF, REG_RWPF, + REG_RWPF, REG_RWPF, REG_RWPF, REG_RWPF, + REG_RWPF, REG_RWPF, REG_RWPF, REG_RWPF, + REG_RWPF, REG_RWPF, REG_RWPF, REG_WPF, + + /* 0x300 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x340 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x380 */ + REG_WF +}; + + +static const UINT8 banshee_register_access[0x100] = +{ + /* 0x000 */ + REG_RP, REG_RWPT, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x040 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x080 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x0c0 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x100 */ + REG_WPF, REG_RWPF, REG_RWPF, REG_RWPF, + REG_RWF, REG_RWF, REG_RWF, REG_RWF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x140 */ + REG_RWF, REG_RWF, REG_RWF, REG_R, + REG_R, REG_R, REG_R, REG_R, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x180 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x1c0 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + 0, 0, 0, REG_RWF, + REG_RWF, REG_RWF, REG_RWF, 0, + + /* 0x200 */ + REG_RWF, REG_RWF, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + + /* 0x240 */ + 0, 0, 0, REG_WT, + REG_RWF, REG_RWF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_R, REG_R, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + + /* 0x280 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, 0, 0, + 0, 0, 0, 0, + + /* 0x2c0 */ + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + + /* 0x300 */ + REG_WPF, REG_WPF, REG_WPF, REG_WPF, + REG_WPF, REG_WPF, REG_WPF, 0, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x340 */ + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + REG_WF, REG_WF, REG_WF, REG_WF, + + /* 0x380 */ + REG_WF +}; + + + +/************************************* + * + * Register string table for debug + * + *************************************/ + +static const char *const voodoo_reg_name[] = +{ + /* 0x000 */ + "status", "{intrCtrl}", "vertexAx", "vertexAy", + "vertexBx", "vertexBy", "vertexCx", "vertexCy", + "startR", "startG", "startB", "startZ", + "startA", "startS", "startT", "startW", + /* 0x040 */ + "dRdX", "dGdX", "dBdX", "dZdX", + "dAdX", "dSdX", "dTdX", "dWdX", + "dRdY", "dGdY", "dBdY", "dZdY", + "dAdY", "dSdY", "dTdY", "dWdY", + /* 0x080 */ + "triangleCMD", "reserved084", "fvertexAx", "fvertexAy", + "fvertexBx", "fvertexBy", "fvertexCx", "fvertexCy", + "fstartR", "fstartG", "fstartB", "fstartZ", + "fstartA", "fstartS", "fstartT", "fstartW", + /* 0x0c0 */ + "fdRdX", "fdGdX", "fdBdX", "fdZdX", + "fdAdX", "fdSdX", "fdTdX", "fdWdX", + "fdRdY", "fdGdY", "fdBdY", "fdZdY", + "fdAdY", "fdSdY", "fdTdY", "fdWdY", + /* 0x100 */ + "ftriangleCMD", "fbzColorPath", "fogMode", "alphaMode", + "fbzMode", "lfbMode", "clipLeftRight","clipLowYHighY", + "nopCMD", "fastfillCMD", "swapbufferCMD","fogColor", + "zaColor", "chromaKey", "{chromaRange}","{userIntrCMD}", + /* 0x140 */ + "stipple", "color0", "color1", "fbiPixelsIn", + "fbiChromaFail","fbiZfuncFail", "fbiAfuncFail", "fbiPixelsOut", + "fogTable160", "fogTable164", "fogTable168", "fogTable16c", + "fogTable170", "fogTable174", "fogTable178", "fogTable17c", + /* 0x180 */ + "fogTable180", "fogTable184", "fogTable188", "fogTable18c", + "fogTable190", "fogTable194", "fogTable198", "fogTable19c", + "fogTable1a0", "fogTable1a4", "fogTable1a8", "fogTable1ac", + "fogTable1b0", "fogTable1b4", "fogTable1b8", "fogTable1bc", + /* 0x1c0 */ + "fogTable1c0", "fogTable1c4", "fogTable1c8", "fogTable1cc", + "fogTable1d0", "fogTable1d4", "fogTable1d8", "fogTable1dc", + "{cmdFifoBaseAddr}","{cmdFifoBump}","{cmdFifoRdPtr}","{cmdFifoAMin}", + "{cmdFifoAMax}","{cmdFifoDepth}","{cmdFifoHoles}","reserved1fc", + /* 0x200 */ + "fbiInit4", "vRetrace", "backPorch", "videoDimensions", + "fbiInit0", "fbiInit1", "fbiInit2", "fbiInit3", + "hSync", "vSync", "clutData", "dacData", + "maxRgbDelta", "{hBorder}", "{vBorder}", "{borderColor}", + /* 0x240 */ + "{hvRetrace}", "{fbiInit5}", "{fbiInit6}", "{fbiInit7}", + "reserved250", "reserved254", "{fbiSwapHistory}","{fbiTrianglesOut}", + "{sSetupMode}", "{sVx}", "{sVy}", "{sARGB}", + "{sRed}", "{sGreen}", "{sBlue}", "{sAlpha}", + /* 0x280 */ + "{sVz}", "{sWb}", "{sWtmu0}", "{sS/Wtmu0}", + "{sT/Wtmu0}", "{sWtmu1}", "{sS/Wtmu1}", "{sT/Wtmu1}", + "{sDrawTriCMD}","{sBeginTriCMD}","reserved2a8", "reserved2ac", + "reserved2b0", "reserved2b4", "reserved2b8", "reserved2bc", + /* 0x2c0 */ + "{bltSrcBaseAddr}","{bltDstBaseAddr}","{bltXYStrides}","{bltSrcChromaRange}", + "{bltDstChromaRange}","{bltClipX}","{bltClipY}","reserved2dc", + "{bltSrcXY}", "{bltDstXY}", "{bltSize}", "{bltRop}", + "{bltColor}", "reserved2f4", "{bltCommand}", "{bltData}", + /* 0x300 */ + "textureMode", "tLOD", "tDetail", "texBaseAddr", + "texBaseAddr_1","texBaseAddr_2","texBaseAddr_3_8","trexInit0", + "trexInit1", "nccTable0.0", "nccTable0.1", "nccTable0.2", + "nccTable0.3", "nccTable0.4", "nccTable0.5", "nccTable0.6", + /* 0x340 */ + "nccTable0.7", "nccTable0.8", "nccTable0.9", "nccTable0.A", + "nccTable0.B", "nccTable1.0", "nccTable1.1", "nccTable1.2", + "nccTable1.3", "nccTable1.4", "nccTable1.5", "nccTable1.6", + "nccTable1.7", "nccTable1.8", "nccTable1.9", "nccTable1.A", + /* 0x380 */ + "nccTable1.B" +}; + + +static const char *const banshee_reg_name[] = +{ + /* 0x000 */ + "status", "intrCtrl", "vertexAx", "vertexAy", + "vertexBx", "vertexBy", "vertexCx", "vertexCy", + "startR", "startG", "startB", "startZ", + "startA", "startS", "startT", "startW", + /* 0x040 */ + "dRdX", "dGdX", "dBdX", "dZdX", + "dAdX", "dSdX", "dTdX", "dWdX", + "dRdY", "dGdY", "dBdY", "dZdY", + "dAdY", "dSdY", "dTdY", "dWdY", + /* 0x080 */ + "triangleCMD", "reserved084", "fvertexAx", "fvertexAy", + "fvertexBx", "fvertexBy", "fvertexCx", "fvertexCy", + "fstartR", "fstartG", "fstartB", "fstartZ", + "fstartA", "fstartS", "fstartT", "fstartW", + /* 0x0c0 */ + "fdRdX", "fdGdX", "fdBdX", "fdZdX", + "fdAdX", "fdSdX", "fdTdX", "fdWdX", + "fdRdY", "fdGdY", "fdBdY", "fdZdY", + "fdAdY", "fdSdY", "fdTdY", "fdWdY", + /* 0x100 */ + "ftriangleCMD", "fbzColorPath", "fogMode", "alphaMode", + "fbzMode", "lfbMode", "clipLeftRight","clipLowYHighY", + "nopCMD", "fastfillCMD", "swapbufferCMD","fogColor", + "zaColor", "chromaKey", "chromaRange", "userIntrCMD", + /* 0x140 */ + "stipple", "color0", "color1", "fbiPixelsIn", + "fbiChromaFail","fbiZfuncFail", "fbiAfuncFail", "fbiPixelsOut", + "fogTable160", "fogTable164", "fogTable168", "fogTable16c", + "fogTable170", "fogTable174", "fogTable178", "fogTable17c", + /* 0x180 */ + "fogTable180", "fogTable184", "fogTable188", "fogTable18c", + "fogTable190", "fogTable194", "fogTable198", "fogTable19c", + "fogTable1a0", "fogTable1a4", "fogTable1a8", "fogTable1ac", + "fogTable1b0", "fogTable1b4", "fogTable1b8", "fogTable1bc", + /* 0x1c0 */ + "fogTable1c0", "fogTable1c4", "fogTable1c8", "fogTable1cc", + "fogTable1d0", "fogTable1d4", "fogTable1d8", "fogTable1dc", + "reserved1e0", "reserved1e4", "reserved1e8", "colBufferAddr", + "colBufferStride","auxBufferAddr","auxBufferStride","reserved1fc", + /* 0x200 */ + "clipLeftRight1","clipTopBottom1","reserved208","reserved20c", + "reserved210", "reserved214", "reserved218", "reserved21c", + "reserved220", "reserved224", "reserved228", "reserved22c", + "reserved230", "reserved234", "reserved238", "reserved23c", + /* 0x240 */ + "reserved240", "reserved244", "reserved248", "swapPending", + "leftOverlayBuf","rightOverlayBuf","fbiSwapHistory","fbiTrianglesOut", + "sSetupMode", "sVx", "sVy", "sARGB", + "sRed", "sGreen", "sBlue", "sAlpha", + /* 0x280 */ + "sVz", "sWb", "sWtmu0", "sS/Wtmu0", + "sT/Wtmu0", "sWtmu1", "sS/Wtmu1", "sT/Wtmu1", + "sDrawTriCMD", "sBeginTriCMD", "reserved2a8", "reserved2ac", + "reserved2b0", "reserved2b4", "reserved2b8", "reserved2bc", + /* 0x2c0 */ + "reserved2c0", "reserved2c4", "reserved2c8", "reserved2cc", + "reserved2d0", "reserved2d4", "reserved2d8", "reserved2dc", + "reserved2e0", "reserved2e4", "reserved2e8", "reserved2ec", + "reserved2f0", "reserved2f4", "reserved2f8", "reserved2fc", + /* 0x300 */ + "textureMode", "tLOD", "tDetail", "texBaseAddr", + "texBaseAddr_1","texBaseAddr_2","texBaseAddr_3_8","reserved31c", + "trexInit1", "nccTable0.0", "nccTable0.1", "nccTable0.2", + "nccTable0.3", "nccTable0.4", "nccTable0.5", "nccTable0.6", + /* 0x340 */ + "nccTable0.7", "nccTable0.8", "nccTable0.9", "nccTable0.A", + "nccTable0.B", "nccTable1.0", "nccTable1.1", "nccTable1.2", + "nccTable1.3", "nccTable1.4", "nccTable1.5", "nccTable1.6", + "nccTable1.7", "nccTable1.8", "nccTable1.9", "nccTable1.A", + /* 0x380 */ + "nccTable1.B" +}; + + + +/************************************* + * + * Voodoo Banshee I/O space registers + * + *************************************/ + +/* 0x000 */ +#define io_status (0x000/4) /* */ +#define io_pciInit0 (0x004/4) /* */ +#define io_sipMonitor (0x008/4) /* */ +#define io_lfbMemoryConfig (0x00c/4) /* */ +#define io_miscInit0 (0x010/4) /* */ +#define io_miscInit1 (0x014/4) /* */ +#define io_dramInit0 (0x018/4) /* */ +#define io_dramInit1 (0x01c/4) /* */ +#define io_agpInit (0x020/4) /* */ +#define io_tmuGbeInit (0x024/4) /* */ +#define io_vgaInit0 (0x028/4) /* */ +#define io_vgaInit1 (0x02c/4) /* */ +#define io_dramCommand (0x030/4) /* */ +#define io_dramData (0x034/4) /* */ + +/* 0x040 */ +#define io_pllCtrl0 (0x040/4) /* */ +#define io_pllCtrl1 (0x044/4) /* */ +#define io_pllCtrl2 (0x048/4) /* */ +#define io_dacMode (0x04c/4) /* */ +#define io_dacAddr (0x050/4) /* */ +#define io_dacData (0x054/4) /* */ +#define io_rgbMaxDelta (0x058/4) /* */ +#define io_vidProcCfg (0x05c/4) /* */ +#define io_hwCurPatAddr (0x060/4) /* */ +#define io_hwCurLoc (0x064/4) /* */ +#define io_hwCurC0 (0x068/4) /* */ +#define io_hwCurC1 (0x06c/4) /* */ +#define io_vidInFormat (0x070/4) /* */ +#define io_vidInStatus (0x074/4) /* */ +#define io_vidSerialParallelPort (0x078/4) /* */ +#define io_vidInXDecimDeltas (0x07c/4) /* */ + +/* 0x080 */ +#define io_vidInDecimInitErrs (0x080/4) /* */ +#define io_vidInYDecimDeltas (0x084/4) /* */ +#define io_vidPixelBufThold (0x088/4) /* */ +#define io_vidChromaMin (0x08c/4) /* */ +#define io_vidChromaMax (0x090/4) /* */ +#define io_vidCurrentLine (0x094/4) /* */ +#define io_vidScreenSize (0x098/4) /* */ +#define io_vidOverlayStartCoords (0x09c/4) /* */ +#define io_vidOverlayEndScreenCoord (0x0a0/4) /* */ +#define io_vidOverlayDudx (0x0a4/4) /* */ +#define io_vidOverlayDudxOffsetSrcWidth (0x0a8/4) /* */ +#define io_vidOverlayDvdy (0x0ac/4) /* */ +#define io_vgab0 (0x0b0/4) /* */ +#define io_vgab4 (0x0b4/4) /* */ +#define io_vgab8 (0x0b8/4) /* */ +#define io_vgabc (0x0bc/4) /* */ + +/* 0x0c0 */ +#define io_vgac0 (0x0c0/4) /* */ +#define io_vgac4 (0x0c4/4) /* */ +#define io_vgac8 (0x0c8/4) /* */ +#define io_vgacc (0x0cc/4) /* */ +#define io_vgad0 (0x0d0/4) /* */ +#define io_vgad4 (0x0d4/4) /* */ +#define io_vgad8 (0x0d8/4) /* */ +#define io_vgadc (0x0dc/4) /* */ +#define io_vidOverlayDvdyOffset (0x0e0/4) /* */ +#define io_vidDesktopStartAddr (0x0e4/4) /* */ +#define io_vidDesktopOverlayStride (0x0e8/4) /* */ +#define io_vidInAddr0 (0x0ec/4) /* */ +#define io_vidInAddr1 (0x0f0/4) /* */ +#define io_vidInAddr2 (0x0f4/4) /* */ +#define io_vidInStride (0x0f8/4) /* */ +#define io_vidCurrOverlayStartAddr (0x0fc/4) /* */ + + + +/************************************* + * + * Register string table for debug + * + *************************************/ + +static const char *const banshee_io_reg_name[] = +{ + /* 0x000 */ + "status", "pciInit0", "sipMonitor", "lfbMemoryConfig", + "miscInit0", "miscInit1", "dramInit0", "dramInit1", + "agpInit", "tmuGbeInit", "vgaInit0", "vgaInit1", + "dramCommand", "dramData", "reserved38", "reserved3c", + + /* 0x040 */ + "pllCtrl0", "pllCtrl1", "pllCtrl2", "dacMode", + "dacAddr", "dacData", "rgbMaxDelta", "vidProcCfg", + "hwCurPatAddr", "hwCurLoc", "hwCurC0", "hwCurC1", + "vidInFormat", "vidInStatus", "vidSerialParallelPort","vidInXDecimDeltas", + + /* 0x080 */ + "vidInDecimInitErrs","vidInYDecimDeltas","vidPixelBufThold","vidChromaMin", + "vidChromaMax", "vidCurrentLine","vidScreenSize","vidOverlayStartCoords", + "vidOverlayEndScreenCoord","vidOverlayDudx","vidOverlayDudxOffsetSrcWidth","vidOverlayDvdy", + "vga[b0]", "vga[b4]", "vga[b8]", "vga[bc]", + + /* 0x0c0 */ + "vga[c0]", "vga[c4]", "vga[c8]", "vga[cc]", + "vga[d0]", "vga[d4]", "vga[d8]", "vga[dc]", + "vidOverlayDvdyOffset","vidDesktopStartAddr","vidDesktopOverlayStride","vidInAddr0", + "vidInAddr1", "vidInAddr2", "vidInStride", "vidCurrOverlayStartAddr" +}; + + + +/************************************* + * + * Voodoo Banshee AGP space registers + * + *************************************/ + +/* 0x000 */ +#define agpReqSize (0x000/4) /* */ +#define agpHostAddressLow (0x004/4) /* */ +#define agpHostAddressHigh (0x008/4) /* */ +#define agpGraphicsAddress (0x00c/4) /* */ +#define agpGraphicsStride (0x010/4) /* */ +#define agpMoveCMD (0x014/4) /* */ +#define cmdBaseAddr0 (0x020/4) /* */ +#define cmdBaseSize0 (0x024/4) /* */ +#define cmdBump0 (0x028/4) /* */ +#define cmdRdPtrL0 (0x02c/4) /* */ +#define cmdRdPtrH0 (0x030/4) /* */ +#define cmdAMin0 (0x034/4) /* */ +#define cmdAMax0 (0x03c/4) /* */ + +/* 0x040 */ +#define cmdFifoDepth0 (0x044/4) /* */ +#define cmdHoleCnt0 (0x048/4) /* */ +#define cmdBaseAddr1 (0x050/4) /* */ +#define cmdBaseSize1 (0x054/4) /* */ +#define cmdBump1 (0x058/4) /* */ +#define cmdRdPtrL1 (0x05c/4) /* */ +#define cmdRdPtrH1 (0x060/4) /* */ +#define cmdAMin1 (0x064/4) /* */ +#define cmdAMax1 (0x06c/4) /* */ +#define cmdFifoDepth1 (0x074/4) /* */ +#define cmdHoleCnt1 (0x078/4) /* */ + +/* 0x080 */ +#define cmdFifoThresh (0x080/4) /* */ +#define cmdHoleInt (0x084/4) /* */ + +/* 0x100 */ +#define yuvBaseAddress (0x100/4) /* */ +#define yuvStride (0x104/4) /* */ +#define crc1 (0x120/4) /* */ +#define crc2 (0x130/4) /* */ + + + +/************************************* + * + * Register string table for debug + * + *************************************/ + +static const char *const banshee_agp_reg_name[] = +{ + /* 0x000 */ + "agpReqSize", "agpHostAddressLow","agpHostAddressHigh","agpGraphicsAddress", + "agpGraphicsStride","agpMoveCMD","reserved18", "reserved1c", + "cmdBaseAddr0", "cmdBaseSize0", "cmdBump0", "cmdRdPtrL0", + "cmdRdPtrH0", "cmdAMin0", "reserved38", "cmdAMax0", + + /* 0x040 */ + "reserved40", "cmdFifoDepth0","cmdHoleCnt0", "reserved4c", + "cmdBaseAddr1", "cmdBaseSize1", "cmdBump1", "cmdRdPtrL1", + "cmdRdPtrH1", "cmdAMin1", "reserved68", "cmdAMax1", + "reserved70", "cmdFifoDepth1","cmdHoleCnt1", "reserved7c", + + /* 0x080 */ + "cmdFifoThresh","cmdHoleInt", "reserved88", "reserved8c", + "reserved90", "reserved94", "reserved98", "reserved9c", + "reserveda0", "reserveda4", "reserveda8", "reservedac", + "reservedb0", "reservedb4", "reservedb8", "reservedbc", + + /* 0x0c0 */ + "reservedc0", "reservedc4", "reservedc8", "reservedcc", + "reservedd0", "reservedd4", "reservedd8", "reserveddc", + "reservede0", "reservede4", "reservede8", "reservedec", + "reservedf0", "reservedf4", "reservedf8", "reservedfc", + + /* 0x100 */ + "yuvBaseAddress","yuvStride", "reserved108", "reserved10c", + "reserved110", "reserved114", "reserved118", "reserved11c", + "crc1", "reserved124", "reserved128", "reserved12c", + "crc2", "reserved134", "reserved138", "reserved13c" +}; + + + +/************************************* + * + * Dithering tables + * + *************************************/ + +static const UINT8 dither_matrix_4x4[16] = +{ + 0, 8, 2, 10, + 12, 4, 14, 6, + 3, 11, 1, 9, + 15, 7, 13, 5 +}; + +static const UINT8 dither_matrix_2x2[16] = +{ + 2, 10, 2, 10, + 14, 6, 14, 6, + 2, 10, 2, 10, + 14, 6, 14, 6 +}; + + + +/************************************* + * + * Macros for extracting pixels + * + *************************************/ + +#define EXTRACT_565_TO_888(val, a, b, c) \ + (a) = (((val) >> 8) & 0xf8) | (((val) >> 13) & 0x07); \ + (b) = (((val) >> 3) & 0xfc) | (((val) >> 9) & 0x03); \ + (c) = (((val) << 3) & 0xf8) | (((val) >> 2) & 0x07); +#define EXTRACT_x555_TO_888(val, a, b, c) \ + (a) = (((val) >> 7) & 0xf8) | (((val) >> 12) & 0x07); \ + (b) = (((val) >> 2) & 0xf8) | (((val) >> 7) & 0x07); \ + (c) = (((val) << 3) & 0xf8) | (((val) >> 2) & 0x07); +#define EXTRACT_555x_TO_888(val, a, b, c) \ + (a) = (((val) >> 8) & 0xf8) | (((val) >> 13) & 0x07); \ + (b) = (((val) >> 3) & 0xf8) | (((val) >> 8) & 0x07); \ + (c) = (((val) << 2) & 0xf8) | (((val) >> 3) & 0x07); +#define EXTRACT_1555_TO_8888(val, a, b, c, d) \ + (a) = ((INT16)(val) >> 15) & 0xff; \ + EXTRACT_x555_TO_888(val, b, c, d) +#define EXTRACT_5551_TO_8888(val, a, b, c, d) \ + EXTRACT_555x_TO_888(val, a, b, c) \ + (d) = ((val) & 0x0001) ? 0xff : 0x00; +#define EXTRACT_x888_TO_888(val, a, b, c) \ + (a) = ((val) >> 16) & 0xff; \ + (b) = ((val) >> 8) & 0xff; \ + (c) = ((val) >> 0) & 0xff; +#define EXTRACT_888x_TO_888(val, a, b, c) \ + (a) = ((val) >> 24) & 0xff; \ + (b) = ((val) >> 16) & 0xff; \ + (c) = ((val) >> 8) & 0xff; +#define EXTRACT_8888_TO_8888(val, a, b, c, d) \ + (a) = ((val) >> 24) & 0xff; \ + (b) = ((val) >> 16) & 0xff; \ + (c) = ((val) >> 8) & 0xff; \ + (d) = ((val) >> 0) & 0xff; +#define EXTRACT_4444_TO_8888(val, a, b, c, d) \ + (a) = (((val) >> 8) & 0xf0) | (((val) >> 12) & 0x0f); \ + (b) = (((val) >> 4) & 0xf0) | (((val) >> 8) & 0x0f); \ + (c) = (((val) >> 0) & 0xf0) | (((val) >> 4) & 0x0f); \ + (d) = (((val) << 4) & 0xf0) | (((val) >> 0) & 0x0f); +#define EXTRACT_332_TO_888(val, a, b, c) \ + (a) = (((val) >> 0) & 0xe0) | (((val) >> 3) & 0x1c) | (((val) >> 6) & 0x03); \ + (b) = (((val) << 3) & 0xe0) | (((val) >> 0) & 0x1c) | (((val) >> 3) & 0x03); \ + (c) = (((val) << 6) & 0xc0) | (((val) << 4) & 0x30) | (((val) << 2) & 0x0c) | (((val) << 0) & 0x03); + + +/************************************* + * + * Misc. macros + * + *************************************/ + +/* macro for clamping a value between minimum and maximum values */ +#define CLAMP(val,min,max) do { if ((val) < (min)) { (val) = (min); } else if ((val) > (max)) { (val) = (max); } } while (0) + +/* macro to compute the base 2 log for LOD calculations */ +#define LOGB2(x) (log((double)(x)) / log(2.0)) + + + +/************************************* + * + * Macros for extracting bitfields + * + *************************************/ + +#define INITEN_ENABLE_HW_INIT(val) (((val) >> 0) & 1) +#define INITEN_ENABLE_PCI_FIFO(val) (((val) >> 1) & 1) +#define INITEN_REMAP_INIT_TO_DAC(val) (((val) >> 2) & 1) +#define INITEN_ENABLE_SNOOP0(val) (((val) >> 4) & 1) +#define INITEN_SNOOP0_MEMORY_MATCH(val) (((val) >> 5) & 1) +#define INITEN_SNOOP0_READWRITE_MATCH(val) (((val) >> 6) & 1) +#define INITEN_ENABLE_SNOOP1(val) (((val) >> 7) & 1) +#define INITEN_SNOOP1_MEMORY_MATCH(val) (((val) >> 8) & 1) +#define INITEN_SNOOP1_READWRITE_MATCH(val) (((val) >> 9) & 1) +#define INITEN_SLI_BUS_OWNER(val) (((val) >> 10) & 1) +#define INITEN_SLI_ODD_EVEN(val) (((val) >> 11) & 1) +#define INITEN_SECONDARY_REV_ID(val) (((val) >> 12) & 0xf) /* voodoo 2 only */ +#define INITEN_MFCTR_FAB_ID(val) (((val) >> 16) & 0xf) /* voodoo 2 only */ +#define INITEN_ENABLE_PCI_INTERRUPT(val) (((val) >> 20) & 1) /* voodoo 2 only */ +#define INITEN_PCI_INTERRUPT_TIMEOUT(val) (((val) >> 21) & 1) /* voodoo 2 only */ +#define INITEN_ENABLE_NAND_TREE_TEST(val) (((val) >> 22) & 1) /* voodoo 2 only */ +#define INITEN_ENABLE_SLI_ADDRESS_SNOOP(val) (((val) >> 23) & 1) /* voodoo 2 only */ +#define INITEN_SLI_SNOOP_ADDRESS(val) (((val) >> 24) & 0xff) /* voodoo 2 only */ + +#define FBZCP_CC_RGBSELECT(val) (((val) >> 0) & 3) +#define FBZCP_CC_ASELECT(val) (((val) >> 2) & 3) +#define FBZCP_CC_LOCALSELECT(val) (((val) >> 4) & 1) +#define FBZCP_CCA_LOCALSELECT(val) (((val) >> 5) & 3) +#define FBZCP_CC_LOCALSELECT_OVERRIDE(val) (((val) >> 7) & 1) +#define FBZCP_CC_ZERO_OTHER(val) (((val) >> 8) & 1) +#define FBZCP_CC_SUB_CLOCAL(val) (((val) >> 9) & 1) +#define FBZCP_CC_MSELECT(val) (((val) >> 10) & 7) +#define FBZCP_CC_REVERSE_BLEND(val) (((val) >> 13) & 1) +#define FBZCP_CC_ADD_ACLOCAL(val) (((val) >> 14) & 3) +#define FBZCP_CC_INVERT_OUTPUT(val) (((val) >> 16) & 1) +#define FBZCP_CCA_ZERO_OTHER(val) (((val) >> 17) & 1) +#define FBZCP_CCA_SUB_CLOCAL(val) (((val) >> 18) & 1) +#define FBZCP_CCA_MSELECT(val) (((val) >> 19) & 7) +#define FBZCP_CCA_REVERSE_BLEND(val) (((val) >> 22) & 1) +#define FBZCP_CCA_ADD_ACLOCAL(val) (((val) >> 23) & 3) +#define FBZCP_CCA_INVERT_OUTPUT(val) (((val) >> 25) & 1) +#define FBZCP_CCA_SUBPIXEL_ADJUST(val) (((val) >> 26) & 1) +#define FBZCP_TEXTURE_ENABLE(val) (((val) >> 27) & 1) +#define FBZCP_RGBZW_CLAMP(val) (((val) >> 28) & 1) /* voodoo 2 only */ +#define FBZCP_ANTI_ALIAS(val) (((val) >> 29) & 1) /* voodoo 2 only */ + +#define ALPHAMODE_ALPHATEST(val) (((val) >> 0) & 1) +#define ALPHAMODE_ALPHAFUNCTION(val) (((val) >> 1) & 7) +#define ALPHAMODE_ALPHABLEND(val) (((val) >> 4) & 1) +#define ALPHAMODE_ANTIALIAS(val) (((val) >> 5) & 1) +#define ALPHAMODE_SRCRGBBLEND(val) (((val) >> 8) & 15) +#define ALPHAMODE_DSTRGBBLEND(val) (((val) >> 12) & 15) +#define ALPHAMODE_SRCALPHABLEND(val) (((val) >> 16) & 15) +#define ALPHAMODE_DSTALPHABLEND(val) (((val) >> 20) & 15) +#define ALPHAMODE_ALPHAREF(val) (((val) >> 24) & 0xff) + +#define FOGMODE_ENABLE_FOG(val) (((val) >> 0) & 1) +#define FOGMODE_FOG_ADD(val) (((val) >> 1) & 1) +#define FOGMODE_FOG_MULT(val) (((val) >> 2) & 1) +#define FOGMODE_FOG_ZALPHA(val) (((val) >> 3) & 3) +#define FOGMODE_FOG_CONSTANT(val) (((val) >> 5) & 1) +#define FOGMODE_FOG_DITHER(val) (((val) >> 6) & 1) /* voodoo 2 only */ +#define FOGMODE_FOG_ZONES(val) (((val) >> 7) & 1) /* voodoo 2 only */ + +#define FBZMODE_ENABLE_CLIPPING(val) (((val) >> 0) & 1) +#define FBZMODE_ENABLE_CHROMAKEY(val) (((val) >> 1) & 1) +#define FBZMODE_ENABLE_STIPPLE(val) (((val) >> 2) & 1) +#define FBZMODE_WBUFFER_SELECT(val) (((val) >> 3) & 1) +#define FBZMODE_ENABLE_DEPTHBUF(val) (((val) >> 4) & 1) +#define FBZMODE_DEPTH_FUNCTION(val) (((val) >> 5) & 7) +#define FBZMODE_ENABLE_DITHERING(val) (((val) >> 8) & 1) +#define FBZMODE_RGB_BUFFER_MASK(val) (((val) >> 9) & 1) +#define FBZMODE_AUX_BUFFER_MASK(val) (((val) >> 10) & 1) +#define FBZMODE_DITHER_TYPE(val) (((val) >> 11) & 1) +#define FBZMODE_STIPPLE_PATTERN(val) (((val) >> 12) & 1) +#define FBZMODE_ENABLE_ALPHA_MASK(val) (((val) >> 13) & 1) +#define FBZMODE_DRAW_BUFFER(val) (((val) >> 14) & 3) +#define FBZMODE_ENABLE_DEPTH_BIAS(val) (((val) >> 16) & 1) +#define FBZMODE_Y_ORIGIN(val) (((val) >> 17) & 1) +#define FBZMODE_ENABLE_ALPHA_PLANES(val) (((val) >> 18) & 1) +#define FBZMODE_ALPHA_DITHER_SUBTRACT(val) (((val) >> 19) & 1) +#define FBZMODE_DEPTH_SOURCE_COMPARE(val) (((val) >> 20) & 1) +#define FBZMODE_DEPTH_FLOAT_SELECT(val) (((val) >> 21) & 1) /* voodoo 2 only */ + +#define LFBMODE_WRITE_FORMAT(val) (((val) >> 0) & 0xf) +#define LFBMODE_WRITE_BUFFER_SELECT(val) (((val) >> 4) & 3) +#define LFBMODE_READ_BUFFER_SELECT(val) (((val) >> 6) & 3) +#define LFBMODE_ENABLE_PIXEL_PIPELINE(val) (((val) >> 8) & 1) +#define LFBMODE_RGBA_LANES(val) (((val) >> 9) & 3) +#define LFBMODE_WORD_SWAP_WRITES(val) (((val) >> 11) & 1) +#define LFBMODE_BYTE_SWIZZLE_WRITES(val) (((val) >> 12) & 1) +#define LFBMODE_Y_ORIGIN(val) (((val) >> 13) & 1) +#define LFBMODE_WRITE_W_SELECT(val) (((val) >> 14) & 1) +#define LFBMODE_WORD_SWAP_READS(val) (((val) >> 15) & 1) +#define LFBMODE_BYTE_SWIZZLE_READS(val) (((val) >> 16) & 1) + +#define CHROMARANGE_BLUE_EXCLUSIVE(val) (((val) >> 24) & 1) +#define CHROMARANGE_GREEN_EXCLUSIVE(val) (((val) >> 25) & 1) +#define CHROMARANGE_RED_EXCLUSIVE(val) (((val) >> 26) & 1) +#define CHROMARANGE_UNION_MODE(val) (((val) >> 27) & 1) +#define CHROMARANGE_ENABLE(val) (((val) >> 28) & 1) + +#define FBIINIT0_VGA_PASSTHRU(val) (((val) >> 0) & 1) +#define FBIINIT0_GRAPHICS_RESET(val) (((val) >> 1) & 1) +#define FBIINIT0_FIFO_RESET(val) (((val) >> 2) & 1) +#define FBIINIT0_SWIZZLE_REG_WRITES(val) (((val) >> 3) & 1) +#define FBIINIT0_STALL_PCIE_FOR_HWM(val) (((val) >> 4) & 1) +#define FBIINIT0_PCI_FIFO_LWM(val) (((val) >> 6) & 0x1f) +#define FBIINIT0_LFB_TO_MEMORY_FIFO(val) (((val) >> 11) & 1) +#define FBIINIT0_TEXMEM_TO_MEMORY_FIFO(val) (((val) >> 12) & 1) +#define FBIINIT0_ENABLE_MEMORY_FIFO(val) (((val) >> 13) & 1) +#define FBIINIT0_MEMORY_FIFO_HWM(val) (((val) >> 14) & 0x7ff) +#define FBIINIT0_MEMORY_FIFO_BURST(val) (((val) >> 25) & 0x3f) + +#define FBIINIT1_PCI_DEV_FUNCTION(val) (((val) >> 0) & 1) +#define FBIINIT1_PCI_WRITE_WAIT_STATES(val) (((val) >> 1) & 1) +#define FBIINIT1_MULTI_SST1(val) (((val) >> 2) & 1) /* not on voodoo 2 */ +#define FBIINIT1_ENABLE_LFB(val) (((val) >> 3) & 1) +#define FBIINIT1_X_VIDEO_TILES(val) (((val) >> 4) & 0xf) +#define FBIINIT1_VIDEO_TIMING_RESET(val) (((val) >> 8) & 1) +#define FBIINIT1_SOFTWARE_OVERRIDE(val) (((val) >> 9) & 1) +#define FBIINIT1_SOFTWARE_HSYNC(val) (((val) >> 10) & 1) +#define FBIINIT1_SOFTWARE_VSYNC(val) (((val) >> 11) & 1) +#define FBIINIT1_SOFTWARE_BLANK(val) (((val) >> 12) & 1) +#define FBIINIT1_DRIVE_VIDEO_TIMING(val) (((val) >> 13) & 1) +#define FBIINIT1_DRIVE_VIDEO_BLANK(val) (((val) >> 14) & 1) +#define FBIINIT1_DRIVE_VIDEO_SYNC(val) (((val) >> 15) & 1) +#define FBIINIT1_DRIVE_VIDEO_DCLK(val) (((val) >> 16) & 1) +#define FBIINIT1_VIDEO_TIMING_VCLK(val) (((val) >> 17) & 1) +#define FBIINIT1_VIDEO_CLK_2X_DELAY(val) (((val) >> 18) & 3) +#define FBIINIT1_VIDEO_TIMING_SOURCE(val) (((val) >> 20) & 3) +#define FBIINIT1_ENABLE_24BPP_OUTPUT(val) (((val) >> 22) & 1) +#define FBIINIT1_ENABLE_SLI(val) (((val) >> 23) & 1) +#define FBIINIT1_X_VIDEO_TILES_BIT5(val) (((val) >> 24) & 1) /* voodoo 2 only */ +#define FBIINIT1_ENABLE_EDGE_FILTER(val) (((val) >> 25) & 1) +#define FBIINIT1_INVERT_VID_CLK_2X(val) (((val) >> 26) & 1) +#define FBIINIT1_VID_CLK_2X_SEL_DELAY(val) (((val) >> 27) & 3) +#define FBIINIT1_VID_CLK_DELAY(val) (((val) >> 29) & 3) +#define FBIINIT1_DISABLE_FAST_READAHEAD(val) (((val) >> 31) & 1) + +#define FBIINIT2_DISABLE_DITHER_SUB(val) (((val) >> 0) & 1) +#define FBIINIT2_DRAM_BANKING(val) (((val) >> 1) & 1) +#define FBIINIT2_ENABLE_TRIPLE_BUF(val) (((val) >> 4) & 1) +#define FBIINIT2_ENABLE_FAST_RAS_READ(val) (((val) >> 5) & 1) +#define FBIINIT2_ENABLE_GEN_DRAM_OE(val) (((val) >> 6) & 1) +#define FBIINIT2_ENABLE_FAST_READWRITE(val) (((val) >> 7) & 1) +#define FBIINIT2_ENABLE_PASSTHRU_DITHER(val) (((val) >> 8) & 1) +#define FBIINIT2_SWAP_BUFFER_ALGORITHM(val) (((val) >> 9) & 3) +#define FBIINIT2_VIDEO_BUFFER_OFFSET(val) (((val) >> 11) & 0x1ff) +#define FBIINIT2_ENABLE_DRAM_BANKING(val) (((val) >> 20) & 1) +#define FBIINIT2_ENABLE_DRAM_READ_FIFO(val) (((val) >> 21) & 1) +#define FBIINIT2_ENABLE_DRAM_REFRESH(val) (((val) >> 22) & 1) +#define FBIINIT2_REFRESH_LOAD_VALUE(val) (((val) >> 23) & 0x1ff) + +#define FBIINIT3_TRI_REGISTER_REMAP(val) (((val) >> 0) & 1) +#define FBIINIT3_VIDEO_FIFO_THRESH(val) (((val) >> 1) & 0x1f) +#define FBIINIT3_DISABLE_TMUS(val) (((val) >> 6) & 1) +#define FBIINIT3_FBI_MEMORY_TYPE(val) (((val) >> 8) & 7) +#define FBIINIT3_VGA_PASS_RESET_VAL(val) (((val) >> 11) & 1) +#define FBIINIT3_HARDCODE_PCI_BASE(val) (((val) >> 12) & 1) +#define FBIINIT3_FBI2TREX_DELAY(val) (((val) >> 13) & 0xf) +#define FBIINIT3_TREX2FBI_DELAY(val) (((val) >> 17) & 0x1f) +#define FBIINIT3_YORIGIN_SUBTRACT(val) (((val) >> 22) & 0x3ff) + +#define FBIINIT4_PCI_READ_WAITS(val) (((val) >> 0) & 1) +#define FBIINIT4_ENABLE_LFB_READAHEAD(val) (((val) >> 1) & 1) +#define FBIINIT4_MEMORY_FIFO_LWM(val) (((val) >> 2) & 0x3f) +#define FBIINIT4_MEMORY_FIFO_START_ROW(val) (((val) >> 8) & 0x3ff) +#define FBIINIT4_MEMORY_FIFO_STOP_ROW(val) (((val) >> 18) & 0x3ff) +#define FBIINIT4_VIDEO_CLOCKING_DELAY(val) (((val) >> 29) & 7) /* voodoo 2 only */ + +#define FBIINIT5_DISABLE_PCI_STOP(val) (((val) >> 0) & 1) /* voodoo 2 only */ +#define FBIINIT5_PCI_SLAVE_SPEED(val) (((val) >> 1) & 1) /* voodoo 2 only */ +#define FBIINIT5_DAC_DATA_OUTPUT_WIDTH(val) (((val) >> 2) & 1) /* voodoo 2 only */ +#define FBIINIT5_DAC_DATA_17_OUTPUT(val) (((val) >> 3) & 1) /* voodoo 2 only */ +#define FBIINIT5_DAC_DATA_18_OUTPUT(val) (((val) >> 4) & 1) /* voodoo 2 only */ +#define FBIINIT5_GENERIC_STRAPPING(val) (((val) >> 5) & 0xf) /* voodoo 2 only */ +#define FBIINIT5_BUFFER_ALLOCATION(val) (((val) >> 9) & 3) /* voodoo 2 only */ +#define FBIINIT5_DRIVE_VID_CLK_SLAVE(val) (((val) >> 11) & 1) /* voodoo 2 only */ +#define FBIINIT5_DRIVE_DAC_DATA_16(val) (((val) >> 12) & 1) /* voodoo 2 only */ +#define FBIINIT5_VCLK_INPUT_SELECT(val) (((val) >> 13) & 1) /* voodoo 2 only */ +#define FBIINIT5_MULTI_CVG_DETECT(val) (((val) >> 14) & 1) /* voodoo 2 only */ +#define FBIINIT5_SYNC_RETRACE_READS(val) (((val) >> 15) & 1) /* voodoo 2 only */ +#define FBIINIT5_ENABLE_RHBORDER_COLOR(val) (((val) >> 16) & 1) /* voodoo 2 only */ +#define FBIINIT5_ENABLE_LHBORDER_COLOR(val) (((val) >> 17) & 1) /* voodoo 2 only */ +#define FBIINIT5_ENABLE_BVBORDER_COLOR(val) (((val) >> 18) & 1) /* voodoo 2 only */ +#define FBIINIT5_ENABLE_TVBORDER_COLOR(val) (((val) >> 19) & 1) /* voodoo 2 only */ +#define FBIINIT5_DOUBLE_HORIZ(val) (((val) >> 20) & 1) /* voodoo 2 only */ +#define FBIINIT5_DOUBLE_VERT(val) (((val) >> 21) & 1) /* voodoo 2 only */ +#define FBIINIT5_ENABLE_16BIT_GAMMA(val) (((val) >> 22) & 1) /* voodoo 2 only */ +#define FBIINIT5_INVERT_DAC_HSYNC(val) (((val) >> 23) & 1) /* voodoo 2 only */ +#define FBIINIT5_INVERT_DAC_VSYNC(val) (((val) >> 24) & 1) /* voodoo 2 only */ +#define FBIINIT5_ENABLE_24BIT_DACDATA(val) (((val) >> 25) & 1) /* voodoo 2 only */ +#define FBIINIT5_ENABLE_INTERLACING(val) (((val) >> 26) & 1) /* voodoo 2 only */ +#define FBIINIT5_DAC_DATA_18_CONTROL(val) (((val) >> 27) & 1) /* voodoo 2 only */ +#define FBIINIT5_RASTERIZER_UNIT_MODE(val) (((val) >> 30) & 3) /* voodoo 2 only */ + +#define FBIINIT6_WINDOW_ACTIVE_COUNTER(val) (((val) >> 0) & 7) /* voodoo 2 only */ +#define FBIINIT6_WINDOW_DRAG_COUNTER(val) (((val) >> 3) & 0x1f) /* voodoo 2 only */ +#define FBIINIT6_SLI_SYNC_MASTER(val) (((val) >> 8) & 1) /* voodoo 2 only */ +#define FBIINIT6_DAC_DATA_22_OUTPUT(val) (((val) >> 9) & 3) /* voodoo 2 only */ +#define FBIINIT6_DAC_DATA_23_OUTPUT(val) (((val) >> 11) & 3) /* voodoo 2 only */ +#define FBIINIT6_SLI_SYNCIN_OUTPUT(val) (((val) >> 13) & 3) /* voodoo 2 only */ +#define FBIINIT6_SLI_SYNCOUT_OUTPUT(val) (((val) >> 15) & 3) /* voodoo 2 only */ +#define FBIINIT6_DAC_RD_OUTPUT(val) (((val) >> 17) & 3) /* voodoo 2 only */ +#define FBIINIT6_DAC_WR_OUTPUT(val) (((val) >> 19) & 3) /* voodoo 2 only */ +#define FBIINIT6_PCI_FIFO_LWM_RDY(val) (((val) >> 21) & 0x7f) /* voodoo 2 only */ +#define FBIINIT6_VGA_PASS_N_OUTPUT(val) (((val) >> 28) & 3) /* voodoo 2 only */ +#define FBIINIT6_X_VIDEO_TILES_BIT0(val) (((val) >> 30) & 1) /* voodoo 2 only */ + +#define FBIINIT7_GENERIC_STRAPPING(val) (((val) >> 0) & 0xff) /* voodoo 2 only */ +#define FBIINIT7_CMDFIFO_ENABLE(val) (((val) >> 8) & 1) /* voodoo 2 only */ +#define FBIINIT7_CMDFIFO_MEMORY_STORE(val) (((val) >> 9) & 1) /* voodoo 2 only */ +#define FBIINIT7_DISABLE_CMDFIFO_HOLES(val) (((val) >> 10) & 1) /* voodoo 2 only */ +#define FBIINIT7_CMDFIFO_READ_THRESH(val) (((val) >> 11) & 0x1f) /* voodoo 2 only */ +#define FBIINIT7_SYNC_CMDFIFO_WRITES(val) (((val) >> 16) & 1) /* voodoo 2 only */ +#define FBIINIT7_SYNC_CMDFIFO_READS(val) (((val) >> 17) & 1) /* voodoo 2 only */ +#define FBIINIT7_RESET_PCI_PACKER(val) (((val) >> 18) & 1) /* voodoo 2 only */ +#define FBIINIT7_ENABLE_CHROMA_STUFF(val) (((val) >> 19) & 1) /* voodoo 2 only */ +#define FBIINIT7_CMDFIFO_PCI_TIMEOUT(val) (((val) >> 20) & 0x7f) /* voodoo 2 only */ +#define FBIINIT7_ENABLE_TEXTURE_BURST(val) (((val) >> 27) & 1) /* voodoo 2 only */ + +#define TEXMODE_ENABLE_PERSPECTIVE(val) (((val) >> 0) & 1) +#define TEXMODE_MINIFICATION_FILTER(val) (((val) >> 1) & 1) +#define TEXMODE_MAGNIFICATION_FILTER(val) (((val) >> 2) & 1) +#define TEXMODE_CLAMP_NEG_W(val) (((val) >> 3) & 1) +#define TEXMODE_ENABLE_LOD_DITHER(val) (((val) >> 4) & 1) +#define TEXMODE_NCC_TABLE_SELECT(val) (((val) >> 5) & 1) +#define TEXMODE_CLAMP_S(val) (((val) >> 6) & 1) +#define TEXMODE_CLAMP_T(val) (((val) >> 7) & 1) +#define TEXMODE_FORMAT(val) (((val) >> 8) & 0xf) +#define TEXMODE_TC_ZERO_OTHER(val) (((val) >> 12) & 1) +#define TEXMODE_TC_SUB_CLOCAL(val) (((val) >> 13) & 1) +#define TEXMODE_TC_MSELECT(val) (((val) >> 14) & 7) +#define TEXMODE_TC_REVERSE_BLEND(val) (((val) >> 17) & 1) +#define TEXMODE_TC_ADD_ACLOCAL(val) (((val) >> 18) & 3) +#define TEXMODE_TC_INVERT_OUTPUT(val) (((val) >> 20) & 1) +#define TEXMODE_TCA_ZERO_OTHER(val) (((val) >> 21) & 1) +#define TEXMODE_TCA_SUB_CLOCAL(val) (((val) >> 22) & 1) +#define TEXMODE_TCA_MSELECT(val) (((val) >> 23) & 7) +#define TEXMODE_TCA_REVERSE_BLEND(val) (((val) >> 26) & 1) +#define TEXMODE_TCA_ADD_ACLOCAL(val) (((val) >> 27) & 3) +#define TEXMODE_TCA_INVERT_OUTPUT(val) (((val) >> 29) & 1) +#define TEXMODE_TRILINEAR(val) (((val) >> 30) & 1) +#define TEXMODE_SEQ_8_DOWNLD(val) (((val) >> 31) & 1) + +#define TEXLOD_LODMIN(val) (((val) >> 0) & 0x3f) +#define TEXLOD_LODMAX(val) (((val) >> 6) & 0x3f) +#define TEXLOD_LODBIAS(val) (((val) >> 12) & 0x3f) +#define TEXLOD_LOD_ODD(val) (((val) >> 18) & 1) +#define TEXLOD_LOD_TSPLIT(val) (((val) >> 19) & 1) +#define TEXLOD_LOD_S_IS_WIDER(val) (((val) >> 20) & 1) +#define TEXLOD_LOD_ASPECT(val) (((val) >> 21) & 3) +#define TEXLOD_LOD_ZEROFRAC(val) (((val) >> 23) & 1) +#define TEXLOD_TMULTIBASEADDR(val) (((val) >> 24) & 1) +#define TEXLOD_TDATA_SWIZZLE(val) (((val) >> 25) & 1) +#define TEXLOD_TDATA_SWAP(val) (((val) >> 26) & 1) +#define TEXLOD_TDIRECT_WRITE(val) (((val) >> 27) & 1) /* Voodoo 2 only */ + +#define TEXDETAIL_DETAIL_MAX(val) (((val) >> 0) & 0xff) +#define TEXDETAIL_DETAIL_BIAS(val) (((val) >> 8) & 0x3f) +#define TEXDETAIL_DETAIL_SCALE(val) (((val) >> 14) & 7) +#define TEXDETAIL_RGB_MIN_FILTER(val) (((val) >> 17) & 1) /* Voodoo 2 only */ +#define TEXDETAIL_RGB_MAG_FILTER(val) (((val) >> 18) & 1) /* Voodoo 2 only */ +#define TEXDETAIL_ALPHA_MIN_FILTER(val) (((val) >> 19) & 1) /* Voodoo 2 only */ +#define TEXDETAIL_ALPHA_MAG_FILTER(val) (((val) >> 20) & 1) /* Voodoo 2 only */ +#define TEXDETAIL_SEPARATE_RGBA_FILTER(val) (((val) >> 21) & 1) /* Voodoo 2 only */ + +#define TREXINIT_SEND_TMU_CONFIG(val) (((val) >> 18) & 1) + + + +struct voodoo_state; +struct poly_extra_data; +class voodoo_device; + +struct rgba +{ +#ifdef LSB_FIRST + UINT8 b, g, r, a; +#else + UINT8 a, r, g, b; +#endif +}; + + +union voodoo_reg +{ + INT32 i; + UINT32 u; + float f; + rgba rgb; +}; + + + +struct voodoo_stats +{ + UINT8 lastkey; /* last key state */ + UINT8 display; /* display stats? */ + INT32 swaps; /* total swaps */ + INT32 stalls; /* total stalls */ + INT32 total_triangles; /* total triangles */ + INT32 total_pixels_in; /* total pixels in */ + INT32 total_pixels_out; /* total pixels out */ + INT32 total_chroma_fail; /* total chroma fail */ + INT32 total_zfunc_fail; /* total z func fail */ + INT32 total_afunc_fail; /* total a func fail */ + INT32 total_clipped; /* total clipped */ + INT32 total_stippled; /* total stippled */ + INT32 lfb_writes; /* LFB writes */ + INT32 lfb_reads; /* LFB reads */ + INT32 reg_writes; /* register writes */ + INT32 reg_reads; /* register reads */ + INT32 tex_writes; /* texture writes */ + INT32 texture_mode[16]; /* 16 different texture modes */ + UINT8 render_override; /* render override */ + char buffer[1024]; /* string */ +}; + + +/* note that this structure is an even 64 bytes long */ +struct stats_block +{ + INT32 pixels_in; /* pixels in statistic */ + INT32 pixels_out; /* pixels out statistic */ + INT32 chroma_fail; /* chroma test fail statistic */ + INT32 zfunc_fail; /* z function test fail statistic */ + INT32 afunc_fail; /* alpha function test fail statistic */ + INT32 clip_fail; /* clipping fail statistic */ + INT32 stipple_count; /* stipple statistic */ + INT32 filler[64/4 - 7]; /* pad this structure to 64 bytes */ +}; + + +struct fifo_state +{ + UINT32 * base; /* base of the FIFO */ + INT32 size; /* size of the FIFO */ + INT32 in; /* input pointer */ + INT32 out; /* output pointer */ +}; + + +struct cmdfifo_info +{ + UINT8 enable; /* enabled? */ + UINT8 count_holes; /* count holes? */ + UINT32 base; /* base address in framebuffer RAM */ + UINT32 end; /* end address in framebuffer RAM */ + UINT32 rdptr; /* current read pointer */ + UINT32 amin; /* minimum address */ + UINT32 amax; /* maximum address */ + UINT32 depth; /* current depth */ + UINT32 holes; /* number of holes */ +}; + + +struct pci_state +{ + fifo_state fifo; /* PCI FIFO */ + UINT32 init_enable; /* initEnable value */ + UINT8 stall_state; /* state of the system if we're stalled */ + UINT8 op_pending; /* true if an operation is pending */ + attotime op_end_time; /* time when the pending operation ends */ + emu_timer * continue_timer; /* timer to use to continue processing */ + UINT32 fifo_mem[64*2]; /* memory backing the PCI FIFO */ +}; + + +struct ncc_table +{ + UINT8 dirty; /* is the texel lookup dirty? */ + voodoo_reg * reg; /* pointer to our registers */ + INT32 ir[4], ig[4], ib[4]; /* I values for R,G,B */ + INT32 qr[4], qg[4], qb[4]; /* Q values for R,G,B */ + INT32 y[16]; /* Y values */ + rgb_t * palette; /* pointer to associated RGB palette */ + rgb_t * palettea; /* pointer to associated ARGB palette */ + rgb_t texel[256]; /* texel lookup */ +}; + + +struct tmu_state +{ + UINT8 * ram; /* pointer to our RAM */ + UINT32 mask; /* mask to apply to pointers */ + voodoo_reg * reg; /* pointer to our register base */ + UINT32 regdirty; /* true if the LOD/mode/base registers have changed */ + + UINT32 texaddr_mask; /* mask for texture address */ + UINT8 texaddr_shift; /* shift for texture address */ + + INT64 starts, startt; /* starting S,T (14.18) */ + INT64 startw; /* starting W (2.30) */ + INT64 dsdx, dtdx; /* delta S,T per X */ + INT64 dwdx; /* delta W per X */ + INT64 dsdy, dtdy; /* delta S,T per Y */ + INT64 dwdy; /* delta W per Y */ + + INT32 lodmin, lodmax; /* min, max LOD values */ + INT32 lodbias; /* LOD bias */ + UINT32 lodmask; /* mask of available LODs */ + UINT32 lodoffset[9]; /* offset of texture base for each LOD */ + INT32 detailmax; /* detail clamp */ + INT32 detailbias; /* detail bias */ + UINT8 detailscale; /* detail scale */ + + UINT32 wmask; /* mask for the current texture width */ + UINT32 hmask; /* mask for the current texture height */ + + UINT32 bilinear_mask; /* mask for bilinear resolution (0xf0 for V1, 0xff for V2) */ + + ncc_table ncc[2]; /* two NCC tables */ + + rgb_t * lookup; /* currently selected lookup */ + rgb_t * texel[16]; /* texel lookups for each format */ + + rgb_t palette[256]; /* palette lookup table */ + rgb_t palettea[256]; /* palette+alpha lookup table */ +}; + + +struct tmu_shared_state +{ + rgb_t rgb332[256]; /* RGB 3-3-2 lookup table */ + rgb_t alpha8[256]; /* alpha 8-bit lookup table */ + rgb_t int8[256]; /* intensity 8-bit lookup table */ + rgb_t ai44[256]; /* alpha, intensity 4-4 lookup table */ + + rgb_t rgb565[65536]; /* RGB 5-6-5 lookup table */ + rgb_t argb1555[65536]; /* ARGB 1-5-5-5 lookup table */ + rgb_t argb4444[65536]; /* ARGB 4-4-4-4 lookup table */ +}; + + +struct setup_vertex +{ + float x, y; /* X, Y coordinates */ + float a, r, g, b; /* A, R, G, B values */ + float z, wb; /* Z and broadcast W values */ + float w0, s0, t0; /* W, S, T for TMU 0 */ + float w1, s1, t1; /* W, S, T for TMU 1 */ +}; + + +struct fbi_state +{ + UINT8 * ram; /* pointer to frame buffer RAM */ + UINT32 mask; /* mask to apply to pointers */ + UINT32 rgboffs[3]; /* word offset to 3 RGB buffers */ + UINT32 auxoffs; /* word offset to 1 aux buffer */ + + UINT8 frontbuf; /* front buffer index */ + UINT8 backbuf; /* back buffer index */ + UINT8 swaps_pending; /* number of pending swaps */ + UINT8 video_changed; /* did the frontbuffer video change? */ + + UINT32 yorigin; /* Y origin subtract value */ + UINT32 lfb_base; /* base of LFB in memory */ + UINT8 lfb_stride; /* stride of LFB accesses in bits */ + + UINT32 width; /* width of current frame buffer */ + UINT32 height; /* height of current frame buffer */ + UINT32 xoffs; /* horizontal offset (back porch) */ + UINT32 yoffs; /* vertical offset (back porch) */ + UINT32 vsyncscan; /* vertical sync scanline */ + UINT32 rowpixels; /* pixels per row */ + UINT32 tile_width; /* width of video tiles */ + UINT32 tile_height; /* height of video tiles */ + UINT32 x_tiles; /* number of tiles in the X direction */ + + emu_timer * vblank_timer; /* VBLANK timer */ + UINT8 vblank; /* VBLANK state */ + UINT8 vblank_count; /* number of VBLANKs since last swap */ + UINT8 vblank_swap_pending; /* a swap is pending, waiting for a vblank */ + UINT8 vblank_swap; /* swap when we hit this count */ + UINT8 vblank_dont_swap; /* don't actually swap when we hit this point */ + + /* triangle setup info */ + UINT8 cheating_allowed; /* allow cheating? */ + INT32 sign; /* triangle sign */ + INT16 ax, ay; /* vertex A x,y (12.4) */ + INT16 bx, by; /* vertex B x,y (12.4) */ + INT16 cx, cy; /* vertex C x,y (12.4) */ + INT32 startr, startg, startb, starta; /* starting R,G,B,A (12.12) */ + INT32 startz; /* starting Z (20.12) */ + INT64 startw; /* starting W (16.32) */ + INT32 drdx, dgdx, dbdx, dadx; /* delta R,G,B,A per X */ + INT32 dzdx; /* delta Z per X */ + INT64 dwdx; /* delta W per X */ + INT32 drdy, dgdy, dbdy, dady; /* delta R,G,B,A per Y */ + INT32 dzdy; /* delta Z per Y */ + INT64 dwdy; /* delta W per Y */ + + stats_block lfb_stats; /* LFB-access statistics */ + + UINT8 sverts; /* number of vertices ready */ + setup_vertex svert[3]; /* 3 setup vertices */ + + fifo_state fifo; /* framebuffer memory fifo */ + cmdfifo_info cmdfifo[2]; /* command FIFOs */ + + UINT8 fogblend[64]; /* 64-entry fog table */ + UINT8 fogdelta[64]; /* 64-entry fog table */ + UINT8 fogdelta_mask; /* mask for for delta (0xff for V1, 0xfc for V2) */ + + rgb_t pen[65536]; /* mapping from pixels to pens */ + rgb_t clut[512]; /* clut gamma data */ + UINT8 clut_dirty; /* do we need to recompute? */ +}; + + +struct dac_state +{ + UINT8 reg[8]; /* 8 registers */ + UINT8 read_result; /* pending read result */ +}; + + +struct raster_info +{ + raster_info * next; /* pointer to next entry with the same hash */ + poly_draw_scanline_func callback; /* callback pointer */ + UINT8 is_generic; /* TRUE if this is one of the generic rasterizers */ + UINT8 display; /* display index */ + UINT32 hits; /* how many hits (pixels) we've used this for */ + UINT32 polys; /* how many polys we've used this for */ + UINT32 eff_color_path; /* effective fbzColorPath value */ + UINT32 eff_alpha_mode; /* effective alphaMode value */ + UINT32 eff_fog_mode; /* effective fogMode value */ + UINT32 eff_fbz_mode; /* effective fbzMode value */ + UINT32 eff_tex_mode_0; /* effective textureMode value for TMU #0 */ + UINT32 eff_tex_mode_1; /* effective textureMode value for TMU #1 */ + UINT32 hash; +}; + + +struct poly_extra_data +{ + voodoo_device * device; + raster_info * info; /* pointer to rasterizer information */ + + INT16 ax, ay; /* vertex A x,y (12.4) */ + INT32 startr, startg, startb, starta; /* starting R,G,B,A (12.12) */ + INT32 startz; /* starting Z (20.12) */ + INT64 startw; /* starting W (16.32) */ + INT32 drdx, dgdx, dbdx, dadx; /* delta R,G,B,A per X */ + INT32 dzdx; /* delta Z per X */ + INT64 dwdx; /* delta W per X */ + INT32 drdy, dgdy, dbdy, dady; /* delta R,G,B,A per Y */ + INT32 dzdy; /* delta Z per Y */ + INT64 dwdy; /* delta W per Y */ + + INT64 starts0, startt0; /* starting S,T (14.18) */ + INT64 startw0; /* starting W (2.30) */ + INT64 ds0dx, dt0dx; /* delta S,T per X */ + INT64 dw0dx; /* delta W per X */ + INT64 ds0dy, dt0dy; /* delta S,T per Y */ + INT64 dw0dy; /* delta W per Y */ + INT32 lodbase0; /* used during rasterization */ + + INT64 starts1, startt1; /* starting S,T (14.18) */ + INT64 startw1; /* starting W (2.30) */ + INT64 ds1dx, dt1dx; /* delta S,T per X */ + INT64 dw1dx; /* delta W per X */ + INT64 ds1dy, dt1dy; /* delta S,T per Y */ + INT64 dw1dy; /* delta W per Y */ + INT32 lodbase1; /* used during rasterization */ + + UINT16 dither[16]; /* dither matrix, for fastfill */ +}; + + +struct banshee_info +{ + UINT32 io[0x40]; /* I/O registers */ + UINT32 agp[0x80]; /* AGP registers */ + UINT8 vga[0x20]; /* VGA registers */ + UINT8 crtc[0x27]; /* VGA CRTC registers */ + UINT8 seq[0x05]; /* VGA sequencer registers */ + UINT8 gc[0x05]; /* VGA graphics controller registers */ + UINT8 att[0x15]; /* VGA attribute registers */ + UINT8 attff; /* VGA attribute flip-flop */ + + UINT32 blt_regs[0x20]; /* 2D Blitter registers */ + UINT32 blt_dst_base; + UINT32 blt_dst_x; + UINT32 blt_dst_y; + UINT32 blt_dst_width; + UINT32 blt_dst_height; + UINT32 blt_dst_stride; + UINT32 blt_dst_bpp; + UINT32 blt_cmd; + UINT32 blt_src_base; + UINT32 blt_src_x; + UINT32 blt_src_y; + UINT32 blt_src_width; + UINT32 blt_src_height; + UINT32 blt_src_stride; + UINT32 blt_src_bpp; +}; + + +typedef voodoo_reg rgb_union; + + + + /*************************************************************************** CONSTANTS @@ -61,10 +1746,7 @@ enum FUNCTION PROTOTYPES ***************************************************************************/ -int voodoo_update(device_t *device, bitmap_rgb32 &bitmap, const rectangle &cliprect); -int voodoo_get_type(device_t *device); -int voodoo_is_stalled(device_t *device); -void voodoo_set_init_enable(device_t *device, UINT32 newval); +struct stats_block; /* ----- device interface ----- */ @@ -86,7 +1768,6 @@ public: DECLARE_WRITE32_MEMBER( voodoo_w ); // access to legacy token - struct voodoo_state *token() const { assert(m_token != nullptr); return m_token; } void common_start_voodoo(UINT8 type); UINT8 m_fbmem; @@ -96,15 +1777,112 @@ public: const char * m_cputag; devcb_write_line m_vblank; devcb_write_line m_stall; + + TIMER_CALLBACK_MEMBER( vblank_off_callback ); + TIMER_CALLBACK_MEMBER( stall_cpu_callback ); + TIMER_CALLBACK_MEMBER( vblank_callback ); + + static void voodoo_postload(voodoo_device *vd); + + int voodoo_update(bitmap_rgb32 &bitmap, const rectangle &cliprect); + int voodoo_get_type(); + int voodoo_is_stalled(); + void voodoo_set_init_enable(UINT32 newval); + + // not all of these need to be static, review. + + static void check_stalled_cpu(voodoo_device* vd, attotime current_time); + static void flush_fifos( voodoo_device* vd, attotime current_time); + static void init_fbi(voodoo_device *vd, fbi_state *f, void *memory, int fbmem); + static INT32 register_w(voodoo_device *vd, offs_t offset, UINT32 data); + static INT32 swapbuffer(voodoo_device *vd, UINT32 data); + static void init_tmu(voodoo_device *vd, tmu_state *t, voodoo_reg *reg, void *memory, int tmem); + static INT32 lfb_w(voodoo_device *vd, offs_t offset, UINT32 data, UINT32 mem_mask); + static INT32 texture_w(voodoo_device *vd, offs_t offset, UINT32 data); + static INT32 lfb_direct_w(voodoo_device *vd, offs_t offset, UINT32 data, UINT32 mem_mask); + static INT32 banshee_2d_w(voodoo_device *vd, offs_t offset, UINT32 data); + static void stall_cpu(voodoo_device *vd, int state, attotime current_time); + static void soft_reset(voodoo_device *vd); + static void recompute_video_memory(voodoo_device *vd); + static INT32 fastfill(voodoo_device *vd); + static INT32 triangle(voodoo_device *vd); + static INT32 begin_triangle(voodoo_device *vd); + static INT32 draw_triangle(voodoo_device *vd); + static INT32 setup_and_draw_triangle(voodoo_device *vd); + static INT32 triangle_create_work_item(voodoo_device* vd,UINT16 *drawbuf, int texcount); + static raster_info *add_rasterizer(voodoo_device *vd, const raster_info *cinfo); + static raster_info *find_rasterizer(voodoo_device *vd, int texcount); + static void dump_rasterizer_stats(voodoo_device *vd); + static void init_tmu_shared(tmu_shared_state *s); + + static void swap_buffers(voodoo_device *vd); + static UINT32 cmdfifo_execute(voodoo_device *vd, cmdfifo_info *f); + static INT32 cmdfifo_execute_if_ready(voodoo_device* vd, cmdfifo_info *f); + static void cmdfifo_w(voodoo_device *vd, cmdfifo_info *f, offs_t offset, UINT32 data); + + static void raster_fastfill(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); + static void raster_generic_0tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); + static void raster_generic_1tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); + static void raster_generic_2tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); + +#define RASTERIZER_HEADER(name) \ + static void raster_##name(void *destbase, INT32 y, const poly_extent *extent, const void *extradata, int threadid); \ + +#define RASTERIZER_ENTRY(fbzcp, alpha, fog, fbz, tex0, tex1) \ + RASTERIZER_HEADER(fbzcp##_##alpha##_##fog##_##fbz##_##tex0##_##tex1) \ + +#include "voodoo_rast.inc" + +#undef RASTERIZER_ENTRY + + protected: // device-level overrides virtual void device_config_complete() override; virtual void device_stop() override; virtual void device_reset() override; -private: - // internal state - struct voodoo_state *m_token; +public: + // voodoo_state + UINT8 index; /* index of board */ + voodoo_device *device; /* pointer to our containing device */ + screen_device *screen; /* the screen we are acting on */ + device_t *cpu; /* the CPU we interact with */ + UINT8 vd_type; /* type of system */ + UINT8 chipmask; /* mask for which chips are available */ + UINT32 freq; /* operating frequency */ + attoseconds_t attoseconds_per_cycle; /* attoseconds per cycle */ + UINT32 extra_cycles; /* extra cycles not yet accounted for */ + int trigger; /* trigger used for stalling */ + + voodoo_reg reg[0x400]; /* raw registers */ + const UINT8 * regaccess; /* register access array */ + const char *const * regnames; /* register names array */ + UINT8 alt_regmap; /* enable alternate register map? */ + + pci_state pci; /* PCI state */ + dac_state dac; /* DAC state */ + + fbi_state fbi; /* FBI states */ + tmu_state tmu[MAX_TMU]; /* TMU states */ + tmu_shared_state tmushare; /* TMU shared state */ + banshee_info banshee; /* Banshee state */ + + legacy_poly_manager * poly; /* polygon manager */ + stats_block * thread_stats; /* per-thread statistics */ + + voodoo_stats stats; /* internal statistics */ + + offs_t last_status_pc; /* PC of last status description (for logging) */ + UINT32 last_status_value; /* value of last status read (for logging) */ + + int next_rasterizer; /* next rasterizer index */ + raster_info rasterizer[MAX_RASTERIZERS]; /* array of rasterizers */ + raster_info * raster_hash[RASTER_HASH_SIZE]; /* hash table of rasterizers */ + + bool send_config; + UINT32 tmu_config; + }; class voodoo_1_device : public voodoo_device |