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Diffstat (limited to 'src/devices/sound/discrete.h')
-rw-r--r--src/devices/sound/discrete.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/devices/sound/discrete.h b/src/devices/sound/discrete.h
index 5a850ffc340..2a5b34dfef6 100644
--- a/src/devices/sound/discrete.h
+++ b/src/devices/sound/discrete.h
@@ -203,8 +203,8 @@
* DISCRETE_INPUT_NOT(NODE)
* DISCRETE_INPUTX_NOT(NODE,GAIN,OFFSET,INIT)
* DISCRETE_INPUT_PULSE(NODE,INIT)
- * DISCRETE_INPUT_STREAM(NODE, NUM)
- * DISCRETE_INPUTX_STREAM(NODE,NUM, GAIN,OFFSET)
+ * DISCRETE_INPUT_STREAM(NODE,NUM)
+ * DISCRETE_INPUTX_STREAM(NODE,NUM,GAIN,OFFSET)
*
* DISCRETE_COUNTER(NODE,ENAB,RESET,CLK,MIN,MAX,DIR,INIT0,CLKTYPE)
* DISCRETE_COUNTER_7492(NODE,ENAB,RESET,CLK,CLKTYPE)
@@ -442,8 +442,8 @@
*
* Declaration syntax
*
- * DISCRETE_INPUT_STREAM (name of node, stream number, )
- * DISCRETE_INPUTX_STREAM(name of node, stream nubmer, gain, offset)
+ * DISCRETE_INPUT_STREAM (name of node, stream number)
+ * DISCRETE_INPUTX_STREAM(name of node, stream number, gain, offset)
*
* Note: The discrete system is floating point based. So when routing a stream
* set it's gain to 100% and then use DISCRETE_INPUTX_STREAM to adjust
@@ -4164,7 +4164,7 @@ class discrete_sound_output_interface
public:
virtual ~discrete_sound_output_interface() { }
- virtual void set_output_ptr(write_stream_view &view) = 0;
+ virtual void set_output_ptr(sound_stream &stream, int output) = 0;
};
//**************************************************************************
@@ -4305,7 +4305,7 @@ protected:
virtual void device_reset() override ATTR_COLD;
// device_sound_interface overrides
- virtual void sound_stream_update(sound_stream &stream, std::vector<read_stream_view> const &inputs, std::vector<write_stream_view> &outputs) override;
+ virtual void sound_stream_update(sound_stream &stream) override;
private:
typedef std::vector<discrete_dss_input_stream_node *> istream_node_list_t;