diff options
Diffstat (limited to 'hlsl')
-rw-r--r-- | hlsl/bloom.fx | 11 | ||||
-rw-r--r-- | hlsl/post.fx | 10 |
2 files changed, 11 insertions, 10 deletions
diff --git a/hlsl/bloom.fx b/hlsl/bloom.fx index db23995d55b..42c65e6a45b 100644 --- a/hlsl/bloom.fx +++ b/hlsl/bloom.fx @@ -273,14 +273,11 @@ VS_OUTPUT vs_main(VS_INPUT Input) Output.Color = Input.Color; - float2 TexCoord = Input.TexCoord; - TexCoord += 0.5f / TargetDims; // half texel offset correction (DX9) + Output.TexCoord = Input.TexCoord; + Output.TexCoord += 0.5f / TargetDims; // half texel offset correction (DX9) - Output.TexCoord = TexCoord.xy; - - TexCoord += 0.5f / SourceDims; - - Output.BloomCoord = TexCoord.xy; + Output.BloomCoord = Output.TexCoord; + Output.BloomCoord += 0.5f / SourceDims; return Output; } diff --git a/hlsl/post.fx b/hlsl/post.fx index 6d8077e2037..717c919d8a7 100644 --- a/hlsl/post.fx +++ b/hlsl/post.fx @@ -253,9 +253,13 @@ float4 ps_main(PS_INPUT Input) : COLOR float ColorBrightness = 0.299f * BaseColor.r + 0.587f * BaseColor.g + 0.114 * BaseColor.b; float ScanlineCoord = SourceCoord.y; - ScanlineCoord += QuadDims.y <= SourceDims.y * 2.0f - ? 0.5f / QuadDims.y // uncenter scanlines if the quad is less than twice the size of the source - : 0.0f; + ScanlineCoord += SwapXY + ? QuadDims.x <= SourceDims.x * 2.0f + ? 0.5f / QuadDims.x // uncenter scanlines if the quad is less than twice the size of the source + : 0.0f + : QuadDims.y <= SourceDims.y * 2.0f + ? 0.5f / QuadDims.y // uncenter scanlines if the quad is less than twice the size of the source + : 0.0f; ScanlineCoord *= SourceDims.y * ScanlineScale * PI; |