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-rw-r--r--docs/source/usingmame/defaultkeys.rst9
1 files changed, 2 insertions, 7 deletions
diff --git a/docs/source/usingmame/defaultkeys.rst b/docs/source/usingmame/defaultkeys.rst
index c55dc42b786..b5bf414222e 100644
--- a/docs/source/usingmame/defaultkeys.rst
+++ b/docs/source/usingmame/defaultkeys.rst
@@ -94,8 +94,6 @@ and saving/loading save states.
Performs a “hard reset”, which tears everything down and re-creates it from
scratch. This is a more thorough and complete reset than the reset you get
from hitting F3.
-**Left Ctrl+F3**
- Toggle uneven stretch. (*SDL ONLY*)
**F4**
Shows the game palette, decoded graphics tiles/characters and any tilemaps.
@@ -136,11 +134,8 @@ and saving/loading save states.
* **Enter** - switch to palette/colortable mode.
Note: Not all games have decoded graphics and/or tilemaps.
-**Left Ctrl+F4**
- Toggles keeping aspect ratio.
- (*SDL MAME only*)
**Left Ctrl+F5**
- Toggle Filter. (*SDL ONLY*)
+ Toggle Filter.
(*SDL MAME only*)
**Left Alt+Left Ctrl+F5**
Toggle HLSL Post-Processing.
@@ -187,7 +182,7 @@ and saving/loading save states.
**Insert**
Fast forward. While held, runs game with throttling disabled and with the
maximum frameskip.
- (*Windows non-SDL MAME only*)
+ (*SDL MAME only*)
**Page Down**
Fast forward. While held, runs game with throttling disabled and with the
maximum frameskip.