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Diffstat (limited to 'docs/source/commandline/sdlconfig.rst')
-rw-r--r-- | docs/source/commandline/sdlconfig.rst | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/docs/source/commandline/sdlconfig.rst b/docs/source/commandline/sdlconfig.rst index 89cc48110c0..09baeb85f3d 100644 --- a/docs/source/commandline/sdlconfig.rst +++ b/docs/source/commandline/sdlconfig.rst @@ -42,89 +42,6 @@ Video Soft-Specific Options Scale mode: none, async, yv12, yuy2, yv12x2, yuy2x2 (**-video soft** only). Default is '*none*'. - -Video OpenGL Debugging Options ------------------------------- - -These 4 options are for compatibility in **-video opengl**. If you report rendering artifacts you may be asked to try messing with them by the devs, but normally they should be left at their defaults which results in the best possible video performance. - -.. _mame-scommandline-glforcepow2texture: - -**-[no]gl_forcepow2texture** - - Always use only power-of-2 sized textures (default *off*) - -.. _mame-scommandline-glnotexturerect: - -**-[no]gl_notexturerect** - - Don't use OpenGL GL_ARB_texture_rectangle (default *on*) - -.. _mame-scommandline-glvbo: - -**-[no]gl_vbo** - - Enable OpenGL VBO, if available (default *on*) - -.. _mame-scommandline-glpbo: - -**-[no]gl_pbo** - - Enable OpenGL PBO, if available (default *on*) - - -Video OpenGL GLSL Options -------------------------- - - -.. _mame-scommandline-glglsl: - -**-gl_glsl** - - Enable OpenGL GLSL, if available (default *off*) - -.. _mame-scommandline-glglslfilter: - -**-gl_glsl_filter** - - Enable OpenGL GLSL filtering instead of FF filtering -- *0-plain, 1-bilinear* (default is *1*) - -.. _mame-scommandline-glslshadermame: - -| -| **-glsl_shader_mame0** -| **-glsl_shader_mame1** -| ... -| **-glsl_shader_mame9** -| - - Custom OpenGL GLSL shader set MAME bitmap in the provided slot (0-9); one can be applied to each slot. - - [todo: better details on usage at some point. See http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=100988#Post100988 ] - - - -.. _mame-scommandline-glslshaderscreen: - -| -| **-glsl_shader_screen0** -| **-glsl_shader_screen1** -| ... -| **-glsl_shader_screen9** -| - - Custom OpenGL GLSL shader screen bitmap in the provided slot (0-9). - - [todo: better details on usage at some point. See http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=100988#Post100988 ] - - -.. _mame-scommandline-glglslvidattr: - -**-gl_glsl_vid_attr** - - Enable OpenGL GLSL handling of brightness and contrast. Better RGB game performance. Default is *on*. - - SDL Keyboard Mapping -------------------- |