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-rw-r--r--docs/source/advanced/bgfx.rst5
1 files changed, 3 insertions, 2 deletions
diff --git a/docs/source/advanced/bgfx.rst b/docs/source/advanced/bgfx.rst
index bb6e4205fa3..2b492265d84 100644
--- a/docs/source/advanced/bgfx.rst
+++ b/docs/source/advanced/bgfx.rst
@@ -86,8 +86,8 @@ bgfx_path
the *bgfx* folder in your MAME installation folder.
bgfx_backend
Selects a rendering backend for BGFX to use. Possible choices include
- ``d3d9``, ``d3d11``, ``d3d12``, ``opengl``, ``gles``, ``metal``, and
- ```vulkan``. The default is ``**auto**``, which will let MAME choose the
+ ``auto``, ``d3d9``, ``d3d11``, ``d3d12``, ``opengl``, ``gles``, ``metal``, and
+ ``vulkan``. The default is ``auto``, which will let MAME choose the
best selection for you.
* ``d3d9`` -- Direct3D 9.0 Renderer (Requires Windows XP or higher)
@@ -101,6 +101,7 @@ bgfx_backend
newer)
* ``vulkan`` -- Vulkan Renderer (Requires Windows or Linux with compatible
GPU drivers.
+ * ``auto`` -- MAME will automatically choose the best selection for you.
bgfx_debug
Enables BGFX debugging features. Most users will not need to use this.
bgfx_screen_chains