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diff --git a/bgfx/chains/xbr/xbr-lv3-multipass.json b/bgfx/chains/xbr/xbr-lv3-multipass.json
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+// license:MIT
+// copyright-holders:Hyllian
+
+/*
+ Hyllian's xBR level 3 Shader
+
+ Copyright (C) 2011-2015 Hyllian - sergiogdb@gmail.com
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+
+
+ Incorporates some of the ideas from SABR shader. Thanks to Joshua Street.
+*/
+
+{
+ "name": "xBR-lv3 Multipass",
+ "author": "Hyllian",
+ "targets": [
+ {
+ "name": "internal",
+ "mode": "guest",
+ "bilinear": false,
+ "doublebuffer": true
+ }
+ ],
+ "passes": [
+ {
+ "effect": "xbr/xbr-lv3-multipass/xbr-lv3-pass0",
+ "name": "Pass 0",
+ "input": [
+ { "sampler": "decal", "texture": "screen" }
+ ],
+ "output": "internal"
+ },
+ {
+ "effect": "xbr/xbr-lv3-multipass/xbr-lv3-pass1",
+ "name": "Pass 1",
+ "input": [
+ { "sampler": "decal", "target": "internal" }
+ ],
+ "output": "output"
+ }
+ ]
+} \ No newline at end of file