diff options
Diffstat (limited to 'bgfx/chains/hlsl.json')
-rw-r--r-- | bgfx/chains/hlsl.json | 35 |
1 files changed, 23 insertions, 12 deletions
diff --git a/bgfx/chains/hlsl.json b/bgfx/chains/hlsl.json index e99c7195b76..50d5e8517a4 100644 --- a/bgfx/chains/hlsl.json +++ b/bgfx/chains/hlsl.json @@ -55,9 +55,9 @@ // strings (optional): A list of strings to use with the "intenum" type, to select from a list of text options instead of simply numbers. // value: An array of 2 or more entries, with one entry per possible slider setting from "min" to "max" inclusive. - { "type": "intenum", "name": "adjustments", "text": "Enable Adjustments", "default": 0, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Off", "On" ] }, + { "type": "intenum", "name": "adjustments", "text": "Enable Adjustments", "default": 1, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Off", "On" ] }, - { "type": "intenum", "name": "ntsc", "text": "Enable NTSC", "default": 0, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Off", "On" ] }, + { "type": "intenum", "name": "ntsc", "text": "Enable NTSC", "default": 1, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Off", "On" ] }, { "type": "float", "name": "a_value", "text": "NTSC A Value", "default": 0.50, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" }, { "type": "float", "name": "b_value", "text": "NTSC B Value", "default": 0.50, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" }, { "type": "float", "name": "cc_value", "text": "NTSC Color Carrier (Hz)", "default": 3.57954, "max": 3.67954, "min": 3.47954, "step": 0.00001, "format": "%1.5f", "screen": "raster" }, @@ -84,7 +84,7 @@ { "type": "vec2", "name": "radial_converge_green", "text": "Green Radial Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" }, { "type": "vec2", "name": "radial_converge_blue", "text": "Blue Radial Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" }, - { "type": "vec2", "name": "defocus", "text": "Defocus, ", "default": [ 1.5, 1.5 ], "max": [ 10.0, 10.0 ], "min": [ 0.0, 0.0 ], "step": 0.1, "format": "%2.1f", "screen": "crt" }, + { "type": "vec2", "name": "defocus", "text": "Defocus, ", "default": [ 0.5, 0.5 ], "max": [ 10.0, 10.0 ], "min": [ 0.0, 0.0 ], "step": 0.1, "format": "%2.1f", "screen": "crt" }, { "type": "color", "name": "phosphor", "text": "Phosphor Persistence, ", "default": [ 0.45, 0.45, 0.45 ], "max": [ 1.00, 1.00, 1.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "crt" }, @@ -102,19 +102,19 @@ { "type": "vec2", "name": "shadow_uv_size", "text": "Shadow Mask UV Size ", "default": [ 0.500, 0.500 ], "max": [ 1.000, 1.000 ], "min": [ 0.000, 0.000 ], "step": 0.001, "format": "%1.3f", "screen": "crt" }, { "type": "vec2", "name": "shadow_uv_offset", "text": "Shadow Mask UV Offset ", "default": [ 0.000, 0.000 ], "max": [ 1.000, 1.000 ], "min": [ 0.000, 0.000 ], "step": 0.001, "format": "%1.3f", "screen": "crt" }, - { "type": "float", "name": "humbar_alpha", "text": "Hum Bar Amount", "default": 0.05, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "float", "name": "humbar_alpha", "text": "Hum Bar Amount", "default": 0.0, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, { "type": "float", "name": "humbar_hertz_rate", "text": "Hum Bar Frequency", "default": 0.001, "max": 1.000, "min": 0.000, "step": 0.00001, "format": "%1.5f", "screen": "crt" }, { "type": "color", "name": "floor", "text": "Signal Floor, ", "default": [ 0.05, 0.05, 0.05 ], "max": [ 1.00, 1.00, 1.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "color", "name": "power", "text": "Signal Exponent, ", "default": [ 0.80, 0.80, 0.80 ], "max": [ 4.00, 4.00, 4.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "color", "name": "power", "text": "Signal Exponent, ", "default": [ 1.00, 1.00, 1.00 ], "max": [ 4.00, 4.00, 4.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "float", "name": "distortion", "text": "Screen Distortion Amount", "default": 0.20, "max": 2.00, "min": -2.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "float", "name": "distortion", "text": "Screen Distortion Amount", "default": 0.10, "max": 2.00, "min": -2.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, { "type": "float", "name": "cubic_distortion", "text": "Screen Cubic Distortion Amount", "default": 0.00, "max": 2.00, "min": -2.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "float", "name": "distort_corner", "text": "Distorted Corner Amount", "default": 0.20, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "float", "name": "round_corner", "text": "Rounded Corner Amount", "default": 0.15, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "float", "name": "smooth_border", "text": "Smooth Border Amount", "default": 0.05, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "float", "name": "vignetting", "text": "Vignetting Amount", "default": 0.20, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "float", "name": "reflection", "text": "Reflection Amount", "default": 0.15, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" } + { "type": "float", "name": "distort_corner", "text": "Distorted Corner Amount", "default": 0.10, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "float", "name": "round_corner", "text": "Rounded Corner Amount", "default": 0.05, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "float", "name": "smooth_border", "text": "Smooth Border Amount", "default": 0.03, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "float", "name": "vignetting", "text": "Vignetting Amount", "default": 0.10, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "float", "name": "reflection", "text": "Reflection Amount", "default": 0.05, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" } ], // parameters (optional): A list of procedurally-generated parameters that can be bound to entry uniforms. @@ -185,6 +185,17 @@ // passes (required): The list of individual shaders to invoke, and any dynamic input parameters they need. "passes": [ + { "effect": "misc/blit", + "name": "Blit to filterable surface for NTSC", + "disablewhen": [ + { "type": "slider", "condition": "equal", "combine": "and", "name": "adjustments", "value": 0 }, + { "type": "slider", "condition": "equal", "combine": "and", "name": "ntsc", "value": 0 } + ], + "input": [ + { "sampler": "s_tex", "texture": "screen" } + ], + "output": "ntsc" + }, { // effect (required): The name of the effect JSON file to load for this pass. // value: Any valid JSON filename included in your shader chain, without the extension. @@ -284,7 +295,7 @@ // // selection (optional, option and texture only): Determines the name of the selection and alowes to select other textures in the same directory as the specified texture file. // values: Any valid ASCII string. - { "sampler": "s_tex", "texture": "screen" } + { "sampler": "s_tex", "target": "ntsc" } ], // output (required): The target to use as the output for this pass. Can be one of the named targets in "targets", or "output" |