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-rw-r--r--scripts/target/mame/arcade.lua1
-rw-r--r--src/mame/arcade.flt1
-rw-r--r--src/mame/drivers/hobbyplay.cpp93
-rw-r--r--src/mame/mame.lst3
4 files changed, 98 insertions, 0 deletions
diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua
index 522b736373b..77197d399d5 100644
--- a/scripts/target/mame/arcade.lua
+++ b/scripts/target/mame/arcade.lua
@@ -4899,6 +4899,7 @@ files {
MAME_DIR .. "src/mame/drivers/headonb.cpp",
MAME_DIR .. "src/mame/drivers/highvdeo.cpp",
MAME_DIR .. "src/mame/drivers/hitpoker.cpp",
+ MAME_DIR .. "src/mame/drivers/hobbyplay.cpp",
MAME_DIR .. "src/mame/drivers/homedata.cpp",
MAME_DIR .. "src/mame/includes/homedata.h",
MAME_DIR .. "src/mame/video/homedata.cpp",
diff --git a/src/mame/arcade.flt b/src/mame/arcade.flt
index 21407c6a5a8..abd263a97b5 100644
--- a/src/mame/arcade.flt
+++ b/src/mame/arcade.flt
@@ -536,6 +536,7 @@ hitme.cpp
hitpoker.cpp
hnayayoi.cpp
hng64.cpp
+hobbyplay.cpp
holeland.cpp
homedata.cpp
homerun.cpp
diff --git a/src/mame/drivers/hobbyplay.cpp b/src/mame/drivers/hobbyplay.cpp
new file mode 100644
index 00000000000..4c85bd3412a
--- /dev/null
+++ b/src/mame/drivers/hobbyplay.cpp
@@ -0,0 +1,93 @@
+// license:BSD-3-Clause
+// copyright-holders:
+
+/*
+Skeleton driver for early 80's slot machines manufactured by Hobby Play.
+Hobby Play did about eight different machines, but they're mostly unknown.
+
+PCB marked Hobby Play CIC 003 B
+
+Z80 CPU
+4'433'618 XTAL
+2 x INS8255N (P8255)
+1 x 8 dips bank
+1 x NE555P (near the Z80)
+2 x Intersil D2114 (SRAM)
+various TTL chips
+*/
+
+#include "emu.h"
+#include "emupal.h"
+#include "speaker.h"
+#include "cpu/z80/z80.h"
+#include "machine/i8255.h"
+
+class hobbyplay_state : public driver_device
+{
+public:
+ hobbyplay_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu")
+ {
+ }
+
+ void hobbyplay(machine_config &config);
+
+private:
+ required_device<cpu_device> m_maincpu;
+
+ void prg_map(address_map &map);
+};
+
+void hobbyplay_state::prg_map(address_map &map)
+{
+ map(0x0000, 0x07ff).rom().region("maincpu", 0);
+ map(0x0800, 0x0bff).ram();
+ map(0x1000, 0x1003).rw("ppi0", FUNC(i8255_device::read), FUNC(i8255_device::write));
+ map(0x1800, 0x1803).rw("ppi1", FUNC(i8255_device::read), FUNC(i8255_device::write));
+}
+
+static INPUT_PORTS_START( hobbyplay )
+ PORT_START("IN0")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW0")
+ PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW0:1")
+ PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW0:2")
+ PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW0:3")
+ PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW0:4")
+ PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW0:5")
+ PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW0:6")
+ PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW0:7")
+ PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW0:8")
+INPUT_PORTS_END
+
+
+void hobbyplay_state::hobbyplay(machine_config &config)
+{
+ Z80(config, m_maincpu, 4'433'618);
+ m_maincpu->set_addrmap(AS_PROGRAM, &hobbyplay_state::prg_map);
+
+ i8255_device &ppi0(I8255(config, "ppi0"));
+ ppi0.in_pa_callback().set_ioport("IN0");
+ ppi0.in_pb_callback().set_ioport("IN1");
+ ppi0.in_pc_callback().set_ioport("DSW0");
+ //ppi0.out_pc_callback().set(hobbyplay_state::);
+
+ I8255(config, "ppi1");
+ //ppi1.out_pc_callback().set(hobbyplay_state::);
+
+ SPEAKER(config, "mono").front_center();
+ // sound? possibly very simple discrete
+}
+
+
+ROM_START( unkhpslt )
+ ROM_REGION(0x800, "maincpu", 0)
+ ROM_LOAD( "hobby_play_661.bin", 0x0000, 0x0800, CRC(e721d720) SHA1(23d84d2013f1ec42b1bcf6983ee28093071d4b8e) )
+ROM_END
+
+GAME( 198?, unkhpslt, 0, hobbyplay, hobbyplay, hobbyplay_state, empty_init, ROT0, "Hobby Play", "unknown Hobby Play slot machine", MACHINE_IS_SKELETON_MECHANICAL )
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index 50122403934..71ed54d2f65 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -16289,6 +16289,9 @@ sams64 // 002 1997/12/19 Samurai Shodown 64 / Samurai S
sams64_2 // 005 1998/10/16 Samurai Shodown: Warrior's Rage / Samurai Spirits: Asura Zanmaden
xrally // 003 1998/05/13 Xtreme Rally / Off Beat Racer!
+@source:hobbyplay.cpp
+unkhpslt //
+
@source:holeland.cpp
crzrally // (c) 1985 Tecfri
crzrallya // (c) 1985 Tecfri