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-rw-r--r--scripts/target/mame/mess.lua1
-rw-r--r--src/devices/cpu/mips/mips1.cpp2
-rw-r--r--src/devices/machine/dp8573.cpp6
-rw-r--r--src/devices/sound/okim6376.cpp86
-rw-r--r--src/devices/sound/okim6376.h28
-rw-r--r--src/frontend/mame/ui/ui.cpp6
-rw-r--r--src/mame/drivers/fidel_cc7.cpp3
-rw-r--r--src/mame/drivers/maygaysw.cpp20
-rw-r--r--src/mame/drivers/nmkmedal.cpp82
-rw-r--r--src/mame/drivers/saitek_stratos.cpp16
-rw-r--r--src/mame/drivers/saitek_superstar.cpp207
-rw-r--r--src/mame/layout/coco3.lay6
-rw-r--r--src/mame/layout/mephisto_1.lay53
-rw-r--r--src/mame/layout/mephisto_3.lay55
-rw-r--r--src/mame/layout/saitek_sstar28k.lay514
-rw-r--r--src/mame/layout/sms1.lay8
-rw-r--r--src/mame/mame.lst3
-rw-r--r--src/mame/mess.flt1
18 files changed, 1031 insertions, 66 deletions
diff --git a/scripts/target/mame/mess.lua b/scripts/target/mame/mess.lua
index 8110c60f3d2..09e5bff47b9 100644
--- a/scripts/target/mame/mess.lua
+++ b/scripts/target/mame/mess.lua
@@ -3073,6 +3073,7 @@ files {
MAME_DIR .. "src/mame/includes/saitek_stratos.h",
MAME_DIR .. "src/mame/drivers/saitek_stratos.cpp",
MAME_DIR .. "src/mame/drivers/saitek_corona.cpp", -- subdriver of saitek_stratos
+ MAME_DIR .. "src/mame/drivers/saitek_superstar.cpp",
}
createMESSProjects(_target, _subtarget, "samcoupe")
diff --git a/src/devices/cpu/mips/mips1.cpp b/src/devices/cpu/mips/mips1.cpp
index 21f49301e26..ec8aa88a59b 100644
--- a/src/devices/cpu/mips/mips1.cpp
+++ b/src/devices/cpu/mips/mips1.cpp
@@ -1335,6 +1335,8 @@ void mips1_device_base::handle_cop1(u32 const op)
if (!m_fcr0)
return;
+ softfloat_exceptionFlags = 0;
+
switch (op >> 26)
{
case 0x11: // COP1
diff --git a/src/devices/machine/dp8573.cpp b/src/devices/machine/dp8573.cpp
index a9f30016ed2..0fe7e2ba1d4 100644
--- a/src/devices/machine/dp8573.cpp
+++ b/src/devices/machine/dp8573.cpp
@@ -40,10 +40,7 @@ void dp8573_device::device_start()
m_irq.resolve_safe();
m_pfail.resolve_safe();
-}
-void dp8573_device::device_reset()
-{
memset(m_ram, 0, 32);
m_tscr = 0;
@@ -61,7 +58,10 @@ void dp8573_device::device_reset()
m_ram[REG_YEAR] = time_helper::make_bcd(systime.local_time.year % 100);
m_ram[REG_DAYOFWEEK] = time_helper::make_bcd(systime.local_time.weekday + 1);
m_ram[REG_RTMR] = RTMR_CSS;
+}
+void dp8573_device::device_reset()
+{
m_timer->adjust(attotime::from_msec(1), 0, attotime::from_msec(1));
}
diff --git a/src/devices/sound/okim6376.cpp b/src/devices/sound/okim6376.cpp
index e04f051b0f5..2170bd5e898 100644
--- a/src/devices/sound/okim6376.cpp
+++ b/src/devices/sound/okim6376.cpp
@@ -19,8 +19,8 @@
#define MAX_SAMPLE_CHUNK 10000
//#define MAX_WORDS 111
-#define OKIVERBOSE 0
-#define MSM6376LOG(...) do { if (OKIVERBOSE) logerror(__VA_ARGS__); } while (0)
+//#define VERBOSE 1
+#include "logmacro.h"
/* step size index shift table */
static const int index_shift[8] = { -1, -1, -1, -1, 2, 4, 6, 8 };
@@ -111,11 +111,12 @@ void okim6376_device::ADPCMVoice::reset()
DEFINE_DEVICE_TYPE(OKIM6376, okim6376_device, "okim6376", "OKI MSM6376 ADPCM")
+DEFINE_DEVICE_TYPE(OKIM6650, okim6650_device, "okim6650", "OKI MSM6650 ADPCM")
-okim6376_device::okim6376_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
- : device_t(mconfig, OKIM6376, tag, owner, clock),
+okim6376_device::okim6376_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock, int addrbits)
+ : device_t(mconfig, type, tag, owner, clock),
device_sound_interface(mconfig, *this),
- m_region_base(*this, DEVICE_SELF),
+ device_rom_interface(mconfig, *this, addrbits, ENDIANNESS_BIG, 8),
//m_command[OKIM6376_VOICES],
m_latch(0),
//m_stage[OKIM6376_VOICES],
@@ -133,6 +134,16 @@ okim6376_device::okim6376_device(const machine_config &mconfig, const char *tag,
{
}
+okim6376_device::okim6376_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
+ : okim6376_device(mconfig, OKIM6376, tag, owner, clock, 21)
+{
+}
+
+okim6650_device::okim6650_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
+ : okim6376_device(mconfig, OKIM6650, tag, owner, clock, 23)
+{
+}
+
//-------------------------------------------------
// device_start - device-specific startup
//-------------------------------------------------
@@ -184,6 +195,11 @@ void okim6376_device::device_reset()
}
+void okim6376_device::rom_bank_updated()
+{
+}
+
+
/**********************************************************************************************
clock_adpcm -- clock the next ADPCM byte
@@ -212,13 +228,34 @@ int16_t okim6376_device::ADPCMVoice::clock(uint8_t nibble)
}
+offs_t okim6376_device::get_start_position(int channel)
+{
+ offs_t base = m_command[channel] * 4;
+
+ // max address space is 16Mbit
+ return (read_byte(base+0) << 16 | read_byte(base+1) << 8 | read_byte(base+2)) & 0x1fffff;
+}
+
+
+offs_t okim6650_device::get_start_position(int channel)
+{
+ offs_t base = 0x000800 + m_command[channel] * 4;
+
+ // determine sampling frequency for phrase
+ uint8_t data = read_byte(base);
+ m_divisor = ((data & 3) == 2 ? 5 : 8 - (data & 3) * 2) * (BIT(data, 2) ? 2 : 1);
+ notify_clock_changed();
+
+ // max address space is 64Mbit
+ return (read_byte(base+1) << 16 | read_byte(base+2) << 8 | read_byte(base+3)) & 0x7fffff;
+}
+
+
void okim6376_device::oki_process(int channel, int command)
{
/* if a command is pending, process the second half */
if ((command != -1) && (command != 0)) //process silence separately
{
- int start;
- unsigned char *base/*, *base_end*/;
/* update the stream */
m_stream->update();
@@ -226,10 +263,8 @@ void okim6376_device::oki_process(int channel, int command)
{
struct ADPCMVoice *voice = &m_voice[channel];
- /* determine the start position, max address space is 16Mbit */
- base = &m_region_base[m_command[channel] * 4];
- //base_end = &m_region_base[(MAX_WORDS+1) * 4];
- start = ((base[0] << 16) + (base[1] << 8) + base[2]) & 0x1fffff;
+ // determine the start position
+ offs_t start = get_start_position(channel);
if (start == 0)
{
@@ -293,7 +328,7 @@ void okim6376_device::generate_adpcm(struct ADPCMVoice *voice, int16_t *buffer,
/* if this voice is active */
if (voice->playing)
{
- uint8_t *base = m_region_base + voice->base_offset;
+ offs_t base = voice->base_offset;
int sample = voice->sample;
int count = voice->count;
@@ -305,7 +340,7 @@ void okim6376_device::generate_adpcm(struct ADPCMVoice *voice, int16_t *buffer,
if (count == 0)
{
/* get the number of samples to play */
- count = (base[sample / 2] & 0x7f) << 1;
+ count = (read_byte(base + sample / 2) & 0x7f) << 1;
/* end of voice marker */
if (count == 0)
@@ -321,7 +356,7 @@ void okim6376_device::generate_adpcm(struct ADPCMVoice *voice, int16_t *buffer,
}
/* compute the new amplitude and update the current step */
- nibble = base[sample / 2] >> (((sample & 1) << 2) ^ 4);
+ nibble = read_byte(base + sample / 2) >> (((sample & 1) << 2) ^ 4);
/* output to the buffer, scaling by the volume */
/* signal in range -4096..4095, volume in range 2..16 => signal * volume / 2 in range -32768..32767 */
@@ -400,6 +435,11 @@ void okim6376_device::device_clock_changed()
m_stream->set_sample_rate(clock() / m_divisor);
}
+void okim6650_device::device_clock_changed()
+{
+ m_stream->set_sample_rate(clock() / 64 / m_divisor);
+}
+
/**********************************************************************************************
@@ -425,14 +465,14 @@ READ_LINE_MEMBER( okim6376_device::busy_r )
READ_LINE_MEMBER( okim6376_device::nar_r )
{
- MSM6376LOG("OKIM6376: NAR %x\n",m_nar);
+ LOG("OKIM6376: NAR %x\n",m_nar);
return m_nar;
}
WRITE_LINE_MEMBER( okim6376_device::ch2_w )
{
m_ch2_update = 0;//Clear flag
- MSM6376LOG("OKIM6376: CH2 %x\n",state);
+ LOG("OKIM6376: CH2 %x\n",state);
if (m_ch2 != state)
{
@@ -445,7 +485,7 @@ WRITE_LINE_MEMBER( okim6376_device::ch2_w )
struct ADPCMVoice *voice0 = &m_voice[0];
struct ADPCMVoice *voice1 = &m_voice[1];
// We set to channel 2
- MSM6376LOG("OKIM6376: Channel 1\n");
+ LOG("OKIM6376: Channel 1\n");
m_channel = 1;
if ((voice0->playing)&&(m_st))
@@ -460,7 +500,7 @@ WRITE_LINE_MEMBER( okim6376_device::ch2_w )
{
m_stage[1]=0;
oki_process(1, m_command[1]);
- MSM6376LOG("OKIM6376: Channel 0\n");
+ LOG("OKIM6376: Channel 0\n");
m_channel = 0;
}
}
@@ -471,7 +511,7 @@ WRITE_LINE_MEMBER( okim6376_device::st_w )
//As in STart, presumably, this triggers everything
m_st_update = 0;//Clear flag
- MSM6376LOG("OKIM6376: ST %x\n",state);
+ LOG("OKIM6376: ST %x\n",state);
if (m_st != state)
{
@@ -483,7 +523,7 @@ WRITE_LINE_MEMBER( okim6376_device::st_w )
struct ADPCMVoice *voice = &m_voice[m_channel];
{
m_st_pulses ++;
- MSM6376LOG("OKIM6376: ST pulses %x\n",m_st_pulses);
+ LOG("OKIM6376: ST pulses %x\n",m_st_pulses);
if (m_st_pulses > 3)
{
m_st_pulses = 3; //undocumented behaviour beyond 3 pulses
@@ -507,6 +547,12 @@ WRITE_LINE_MEMBER( okim6376_device::st_w )
}
}
+
+WRITE_LINE_MEMBER( okim6650_device::cmd_w )
+{
+ // TODO
+}
+
/**********************************************************************************************
okim6376_data_w -- write to the data port of an OKIM6376-compatible chip
diff --git a/src/devices/sound/okim6376.h b/src/devices/sound/okim6376.h
index 91cb3acf7e6..361a9d2ccb0 100644
--- a/src/devices/sound/okim6376.h
+++ b/src/devices/sound/okim6376.h
@@ -7,8 +7,7 @@
/* an interface for the OKIM6376 and similar chips (CPU interface only) */
-class okim6376_device : public device_t,
- public device_sound_interface
+class okim6376_device : public device_t, public device_sound_interface, public device_rom_interface
{
public:
okim6376_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
@@ -22,6 +21,8 @@ public:
DECLARE_READ_LINE_MEMBER( nar_r );
protected:
+ okim6376_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock, int addrbits);
+
// device-level overrides
virtual void device_start() override;
virtual void device_reset() override;
@@ -31,7 +32,11 @@ protected:
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) override;
-private:
+ // device_rom_interface overrides
+ virtual void rom_bank_updated() override;
+
+ virtual offs_t get_start_position(int channel);
+
/* struct describing a single playing ADPCM voice */
struct ADPCMVoice
{
@@ -50,8 +55,6 @@ private:
};
// internal state
- required_region_ptr<uint8_t> m_region_base; /* pointer to the base of the region */
-
static constexpr unsigned OKIM6376_VOICES = 2;
struct ADPCMVoice m_voice[OKIM6376_VOICES];
int32_t m_command[OKIM6376_VOICES];
@@ -75,6 +78,21 @@ private:
void adpcm_state_save_register(struct ADPCMVoice *voice, int index);
};
+class okim6650_device : public okim6376_device
+{
+public:
+ okim6650_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
+
+ DECLARE_WRITE_LINE_MEMBER( cmd_w );
+
+protected:
+ // device-level overrides
+ virtual void device_clock_changed() override;
+
+ virtual offs_t get_start_position(int channel) override;
+};
+
DECLARE_DEVICE_TYPE(OKIM6376, okim6376_device)
+DECLARE_DEVICE_TYPE(OKIM6650, okim6650_device)
#endif // MAME_SOUND_OKIM6376_H
diff --git a/src/frontend/mame/ui/ui.cpp b/src/frontend/mame/ui/ui.cpp
index ce1ea2855c1..3a9151f1f2e 100644
--- a/src/frontend/mame/ui/ui.cpp
+++ b/src/frontend/mame/ui/ui.cpp
@@ -303,13 +303,13 @@ void mame_ui_manager::display_startup_screens(bool first_time)
const int maxstate = 3;
int str = machine().options().seconds_to_run();
bool show_gameinfo = !machine().options().skip_gameinfo();
- bool show_warnings = true;
+ bool show_warnings = true, show_mandatory_fileman = true;
bool video_none = strcmp(downcast<osd_options &>(machine().options()).video(), "none") == 0;
// disable everything if we are using -str for 300 or fewer seconds, or if we're the empty driver,
// or if we are debugging, or if there's no mame window to send inputs to
if (!first_time || (str > 0 && str < 60*5) || &machine().system() == &GAME_NAME(___empty) || (machine().debug_flags & DEBUG_FLAG_ENABLED) != 0 || video_none)
- show_gameinfo = show_warnings = false;
+ show_gameinfo = show_warnings = show_mandatory_fileman = false;
#if defined(EMSCRIPTEN)
// also disable for the JavaScript port since the startup screens do not run asynchronously
@@ -347,7 +347,7 @@ void mame_ui_manager::display_startup_screens(bool first_time)
case 2:
std::vector<std::reference_wrapper<const std::string>> mandatory_images = mame_machine_manager::instance()->missing_mandatory_images();
- if (!mandatory_images.empty())
+ if (!mandatory_images.empty() && show_mandatory_fileman)
{
std::ostringstream warning;
warning << _("This driver requires images to be loaded in the following device(s): ");
diff --git a/src/mame/drivers/fidel_cc7.cpp b/src/mame/drivers/fidel_cc7.cpp
index f872eba2333..2c802e9df52 100644
--- a/src/mame/drivers/fidel_cc7.cpp
+++ b/src/mame/drivers/fidel_cc7.cpp
@@ -15,6 +15,9 @@ This is a cost-reduced design from CC10, no special I/O chips.
Backgammon Challenger (BKC) is the same PCB, with the speaker connection going
to the display panel instead.
+CC7 (BCC) was also bootlegged around 1981 by Splice Industria Brasileira,
+as "Byte XD-300". Mostek MK3880N-4 @ 4MHz, ROM contents is same as BCC REVB.
+
RE information from netlist by Berger (a BCC model)
Memory map:
diff --git a/src/mame/drivers/maygaysw.cpp b/src/mame/drivers/maygaysw.cpp
index 4fb1f75042d..59fe3ad52ed 100644
--- a/src/mame/drivers/maygaysw.cpp
+++ b/src/mame/drivers/maygaysw.cpp
@@ -101,6 +101,8 @@
#include "emu.h"
#include "cpu/m68000/m68000.h"
+#include "sound/okim6376.h"
+#include "speaker.h"
class maygayew_state : public driver_device
{
@@ -136,6 +138,9 @@ void maygayew_state::maygayew(machine_config &config)
/* basic machine hardware */
M68000(config, m_maincpu, 8000000); // MC68306FC16 - standard 68000 core + peripherals
m_maincpu->set_addrmap(AS_PROGRAM, &maygayew_state::maygayew_map);
+
+ SPEAKER(config, "mono").front_center();
+ OKIM6650(config, "snd", 4_MHz_XTAL).add_route(ALL_OUTPUTS, "mono", 1.0);
}
ROM_START( mg_gbr )
@@ -383,6 +388,9 @@ ROM_START( mg_ewg )
ROM_LOAD16_BYTE( "sa6-283.u2", 0x00000, 0x020000, CRC(49b59728) SHA1(b9728e63a5453b66469af2457e258761dbc21927) )
ROM_LOAD16_BYTE( "sa6-284.u1", 0x00001, 0x020000, CRC(bd16cd1e) SHA1(fcb9314f83d60d84ed4ff17d2c02c29f20e15fdf) )
ROM_LOAD16_BYTE( "sa6-284.u2", 0x00000, 0x020000, CRC(fc40c076) SHA1(825fec1f768fd2442a5de89d627609f3b133dc5b) )
+
+ ROM_REGION( 0x100000, "snd", 0 )
+ ROM_LOAD( "snd.u3", 0x000000, 0x080000, NO_DUMP )
ROM_END
ROM_START( mg_jv )
@@ -397,6 +405,9 @@ ROM_START( mg_jv )
ROM_LOAD16_BYTE( "sa6-610.u2", 0x0000, 0x020000, CRC(bb3cbd6f) SHA1(1642712bc3afbf9675639280667d27a74833863d) )
ROM_LOAD16_BYTE( "sa6-611.u1", 0x0000, 0x020000, CRC(c65af93d) SHA1(bd4a83d3405be39fb61d8d5b59e19c40b81a841f) )
ROM_LOAD16_BYTE( "sa6-611.u2", 0x0000, 0x020000, CRC(c75a0135) SHA1(bb4aba84894d95458720f26703622622efbffb7d) )
+
+ ROM_REGION( 0x100000, "snd", 0 )
+ ROM_LOAD( "snd.u3", 0x000000, 0x080000, NO_DUMP )
ROM_END
ROM_START( mg_kf )
@@ -407,6 +418,9 @@ ROM_START( mg_kf )
ROM_REGION( 0x1000000, "altrevs", 0 )
ROM_LOAD16_BYTE( "sw6-100.u27", 0x0000, 0x020000, CRC(ea5b6583) SHA1(70f1fd73d6e422cf0e9d39c8fcd9650085801953) )
ROM_LOAD16_BYTE( "sw6-100.u28", 0x0000, 0x020000, CRC(a90f949b) SHA1(4d8d92e78da69628b12e418e61a073f17d97ed8a) )
+
+ ROM_REGION( 0x100000, "snd", 0 )
+ ROM_LOAD( "snd.u3", 0x000000, 0x080000, NO_DUMP )
ROM_END
@@ -420,6 +434,9 @@ ROM_START( mg_pbw )
ROM_LOAD16_BYTE( "sw8-149.u28", 0x00001, 0x020000, CRC(0a9f0fd6) SHA1(7841cbb4997e0f244164072790b8936d49910879) )
ROM_LOAD16_BYTE( "pwizu27", 0x00000, 0x080000, CRC(84af9df8) SHA1(f31fd5721cac97f17476fb71bb0071ad6c44091b) )
ROM_LOAD16_BYTE( "pwizu28", 0x00001, 0x080000, CRC(ba00fecd) SHA1(9e78626b2f611ecd3b62fa5035041b231d53c26f) )
+
+ ROM_REGION( 0x100000, "snd", 0 )
+ ROM_LOAD( "snd.u3", 0x000000, 0x080000, NO_DUMP )
ROM_END
@@ -433,6 +450,9 @@ ROM_START( mg_scl )
ROM_LOAD16_BYTE( "sw8-153.u28", 0x00001, 0x020000, CRC(8afd96f1) SHA1(db3b4ef58c293cddddefeed9e3ba8b936d682dc4) )
ROM_LOAD16_BYTE( "sclue.u27", 0x00000, 0x080000, CRC(1296124a) SHA1(502de898fee639fa7917a607ce451bc3a3374c5b) )
ROM_LOAD16_BYTE( "sclue.u28", 0x00001, 0x080000, CRC(1330b949) SHA1(11736865f7524a1de7da235d85c4aafd7199ed62) )
+
+ ROM_REGION( 0x100000, "snd", 0 )
+ ROM_LOAD( "snd.u3", 0x000000, 0x080000, NO_DUMP )
ROM_END
// complete(?) dump
diff --git a/src/mame/drivers/nmkmedal.cpp b/src/mame/drivers/nmkmedal.cpp
index 91fea27838e..49576b29096 100644
--- a/src/mame/drivers/nmkmedal.cpp
+++ b/src/mame/drivers/nmkmedal.cpp
@@ -36,23 +36,97 @@ class nmkmedal_state : public driver_device
{
public:
nmkmedal_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu")
+ : driver_device(mconfig, type, tag)
+ , m_maincpu(*this, "maincpu")
+ , m_oki(*this, "oki")
{ }
void trocana(machine_config &config);
- void mem_map(address_map &map);
+
private:
+ void adpcm_control_w(u8 data);
+
+ void mem_map(address_map &map);
+
required_device<cpu_device> m_maincpu;
+ required_device<okim6650_device> m_oki;
};
+void nmkmedal_state::adpcm_control_w(u8 data)
+{
+ m_oki->ch2_w(BIT(data, 0));
+ m_oki->cmd_w(BIT(data, 1));
+ m_oki->st_w(BIT(data, 2) || !BIT(data, 1));
+}
+
void nmkmedal_state::mem_map(address_map &map)
{
map(0x0000, 0x7fff).rom().region("maincpu", 0);
+ map(0x8000, 0x8000).portr("IN0");
+ map(0x8001, 0x8001).portr("IN1");
+ map(0x8002, 0x8002).portr("IN2");
+ map(0x8003, 0x8003).portr("IN3");
+ map(0x8004, 0x8004).portr("IN4");
+ map(0x8005, 0x8005).portr("IN5");
+ map(0xa003, 0xa003).w(m_oki, FUNC(okim6376_device::write));
+ map(0xa004, 0xa004).w(FUNC(nmkmedal_state::adpcm_control_w));
map(0xc000, 0xc7ff).ram();
}
static INPUT_PORTS_START( trocana )
+ PORT_START("IN0")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.0") PORT_CODE(KEYCODE_1)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.1") PORT_CODE(KEYCODE_2)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.2") PORT_CODE(KEYCODE_3)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.3") PORT_CODE(KEYCODE_4)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.4") PORT_CODE(KEYCODE_5)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.5") PORT_CODE(KEYCODE_6)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.6") PORT_CODE(KEYCODE_7)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("0.7") PORT_CODE(KEYCODE_8)
+
+ PORT_START("IN1")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.0") PORT_CODE(KEYCODE_Q)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.1") PORT_CODE(KEYCODE_W)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.2") PORT_CODE(KEYCODE_E)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.3") PORT_CODE(KEYCODE_R)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.4") PORT_CODE(KEYCODE_T)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.5") PORT_CODE(KEYCODE_Y)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.6") PORT_CODE(KEYCODE_U)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("1.7") PORT_CODE(KEYCODE_I)
+
+ PORT_START("IN2")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.0") PORT_CODE(KEYCODE_A)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.1") PORT_CODE(KEYCODE_S)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.2") PORT_CODE(KEYCODE_D)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.3") PORT_CODE(KEYCODE_F)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.4") PORT_CODE(KEYCODE_G)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.5") PORT_CODE(KEYCODE_H)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.6") PORT_CODE(KEYCODE_J)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("2.7") PORT_CODE(KEYCODE_K)
+
+ PORT_START("IN3")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.0") PORT_CODE(KEYCODE_LSHIFT)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.1") PORT_CODE(KEYCODE_Z)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.2") PORT_CODE(KEYCODE_X)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.3") PORT_CODE(KEYCODE_C)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.4") PORT_CODE(KEYCODE_V)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.5") PORT_CODE(KEYCODE_B)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.6") PORT_CODE(KEYCODE_N)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("3.7") PORT_CODE(KEYCODE_M)
+
+ PORT_START("IN4")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("4.0") PORT_CODE(KEYCODE_9)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("4.1") PORT_CODE(KEYCODE_0)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("4.2") PORT_CODE(KEYCODE_MINUS)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("4.3") PORT_CODE(KEYCODE_EQUALS)
+ PORT_BIT(0xf0, IP_ACTIVE_LOW, IPT_UNUSED)
+
+ PORT_START("IN5")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("5.0") PORT_CODE(KEYCODE_COMMA)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("5.1") PORT_CODE(KEYCODE_STOP)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("5.2") PORT_CODE(KEYCODE_SLASH)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("5.3") PORT_CODE(KEYCODE_RSHIFT)
+ PORT_BIT(0xf0, IP_ACTIVE_LOW, IPT_UNUSED)
INPUT_PORTS_END
void nmkmedal_state::trocana(machine_config &config)
@@ -61,7 +135,7 @@ void nmkmedal_state::trocana(machine_config &config)
m_maincpu->set_addrmap(AS_PROGRAM, &nmkmedal_state::mem_map);
SPEAKER(config, "mono").front_center();
- OKIM6376(config, "oki", 16500000 / 16).add_route(ALL_OUTPUTS, "mono", 1.0); // actually MSM6650
+ OKIM6650(config, m_oki, 16500000 / 4).add_route(ALL_OUTPUTS, "mono", 1.0);
}
ROM_START( trocana)
diff --git a/src/mame/drivers/saitek_stratos.cpp b/src/mame/drivers/saitek_stratos.cpp
index 3c7912a30f7..36ca484c49d 100644
--- a/src/mame/drivers/saitek_stratos.cpp
+++ b/src/mame/drivers/saitek_stratos.cpp
@@ -541,33 +541,33 @@ void stratos_state::tking2(machine_config &config)
ROM_START( stratos )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("w1y01f_728m_u3.u3", 0x0000, 0x8000, CRC(b58a7256) SHA1(75b3a3a65f4ca8d52aa5b17a06319bff59d9014f) )
+ ROM_LOAD("w1yo1f_728m_u3.u3", 0x0000, 0x8000, CRC(b58a7256) SHA1(75b3a3a65f4ca8d52aa5b17a06319bff59d9014f) )
ROM_LOAD("bw1_819n_u4.u4", 0x8000, 0x8000, CRC(cb0de631) SHA1(f78d40213be21775966cbc832d64acd9b73de632) )
ROM_END
ROM_START( stratosa )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("w1y01f_728l_u3.u3", 0x0000, 0x8000, CRC(19a22058) SHA1(a5ca54d870c70b7ce9c7be2951800bf49cc57527) )
+ ROM_LOAD("w1yo1f_728l_u3.u3", 0x0000, 0x8000, CRC(19a22058) SHA1(a5ca54d870c70b7ce9c7be2951800bf49cc57527) )
ROM_LOAD("bw1_819n_u4.u4", 0x8000, 0x8000, CRC(cb0de631) SHA1(f78d40213be21775966cbc832d64acd9b73de632) )
ROM_END
ROM_START( tking ) // PCB rev. 10
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("y01f_713d_u3.u3", 0x0000, 0x8000, CRC(b8c6d853) SHA1(98923f44bbbd2ea17c269850971d3df229e6057e) )
- ROM_LOAD("y01f_712a_u4.u4", 0x8000, 0x8000, CRC(7d3f8f7b) SHA1(8be5d8d988ff0577ccfec0a773bfd94599f2534f) )
+ ROM_LOAD("yo1f_713d_u3.u3", 0x0000, 0x8000, CRC(b8c6d853) SHA1(98923f44bbbd2ea17c269850971d3df229e6057e) )
+ ROM_LOAD("yo1f_712a_u4.u4", 0x8000, 0x8000, CRC(7d3f8f7b) SHA1(8be5d8d988ff0577ccfec0a773bfd94599f2534f) )
ROM_END
ROM_START( tkinga ) // PCB rev. 3, also PCB rev. 5
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("w1y01f_728l_u3.u3", 0x0000, 0x8000, CRC(19a22058) SHA1(a5ca54d870c70b7ce9c7be2951800bf49cc57527) )
- ROM_LOAD("y01f-b_819o_u4.u4", 0x8000, 0x8000, CRC(336040d4) SHA1(aca662b8cc4d6bafd61ca158c768ba8896117169) )
+ ROM_LOAD("w1yo1f_728l_u3.u3", 0x0000, 0x8000, CRC(19a22058) SHA1(a5ca54d870c70b7ce9c7be2951800bf49cc57527) )
+ ROM_LOAD("yo1f-b_819o_u4.u4", 0x8000, 0x8000, CRC(336040d4) SHA1(aca662b8cc4d6bafd61ca158c768ba8896117169) )
ROM_END
ROM_START( tkingb ) // PCB rev. 7
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("w1y01f_728p_u3.u3", 0x0000, 0x8000, CRC(ad77f83e) SHA1(598fdb1e40267d9d43a3d8f287723070b9afa349) )
- ROM_LOAD("y01f-b_819o_u4.u4", 0x8000, 0x8000, CRC(336040d4) SHA1(aca662b8cc4d6bafd61ca158c768ba8896117169) )
+ ROM_LOAD("w1yo1f_728p_u3.u3", 0x0000, 0x8000, CRC(ad77f83e) SHA1(598fdb1e40267d9d43a3d8f287723070b9afa349) )
+ ROM_LOAD("yo1f-b_819o_u4.u4", 0x8000, 0x8000, CRC(336040d4) SHA1(aca662b8cc4d6bafd61ca158c768ba8896117169) )
ROM_END
diff --git a/src/mame/drivers/saitek_superstar.cpp b/src/mame/drivers/saitek_superstar.cpp
new file mode 100644
index 00000000000..3f61540178f
--- /dev/null
+++ b/src/mame/drivers/saitek_superstar.cpp
@@ -0,0 +1,207 @@
+// license:BSD-3-Clause
+// copyright-holders:hap
+// thanks-to:Berger
+/******************************************************************************
+
+SciSys Superstar / Turbostar
+Starting from Turbostar 432, SciSys started adding the "Kasparov" prefix.
+
+Hardware notes (Superstar 28K):
+- PCB label: YO1C-PE-017 REV2
+- R6502AP @ ~2MHz (no XTAL, clock from RC circuit?)
+- 4KB RAM (2*HM6116P-4)
+- 24KB ROM (3*M5L2764K)
+- TTL, buzzer, 28 LEDs, 8*8 chessboard buttons
+
+TODO:
+- verify CPU speed
+- add sstar36k, and Turbostar versions (assuming it's similar hardware)
+- add KSO module, sstar28k doesn't support it?
+
+******************************************************************************/
+
+#include "emu.h"
+#include "cpu/m6502/m6502.h"
+#include "machine/sensorboard.h"
+#include "sound/dac.h"
+#include "sound/volt_reg.h"
+#include "video/pwm.h"
+#include "speaker.h"
+
+// internal artwork
+#include "saitek_sstar28k.lh" // clickable
+
+
+namespace {
+
+class star_state : public driver_device
+{
+public:
+ star_state(const machine_config &mconfig, device_type type, const char *tag) :
+ driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_board(*this, "board"),
+ m_display(*this, "display"),
+ m_dac(*this, "dac"),
+ m_inputs(*this, "IN.%u", 0)
+ { }
+
+ // machine drivers
+ void sstar28k(machine_config &config);
+
+protected:
+ virtual void machine_start() override;
+
+private:
+ // devices/pointers
+ required_device<cpu_device> m_maincpu;
+ required_device<sensorboard_device> m_board;
+ required_device<pwm_display_device> m_display;
+ required_device<dac_bit_interface> m_dac;
+ required_ioport_array<2> m_inputs;
+
+ // address maps
+ void main_map(address_map &map);
+
+ // I/O handlers
+ DECLARE_WRITE8_MEMBER(control_w);
+ DECLARE_READ8_MEMBER(input_r);
+
+ u8 m_inp_mux;
+};
+
+void star_state::machine_start()
+{
+ m_inp_mux = 0;
+ save_item(NAME(m_inp_mux));
+}
+
+
+
+/******************************************************************************
+ I/O
+******************************************************************************/
+
+WRITE8_MEMBER(star_state::control_w)
+{
+ // d0-d3: input mux, led select
+ m_inp_mux = data & 0xf;
+
+ // d4-d6: led data
+ m_display->matrix(1 << m_inp_mux, ~data >> 4 & 7);
+
+ // d7: speaker out
+ m_dac->write(BIT(data, 7));
+}
+
+READ8_MEMBER(star_state::input_r)
+{
+ u8 data = 0;
+
+ // d0-d7: multiplexed inputs
+ // read chessboard sensors
+ if (m_inp_mux < 8)
+ data = m_board->read_file(m_inp_mux);
+
+ // read other buttons
+ else if (m_inp_mux < 10)
+ data = m_inputs[m_inp_mux - 8]->read();
+
+ return data;
+}
+
+
+
+/******************************************************************************
+ Address Maps
+******************************************************************************/
+
+void star_state::main_map(address_map &map)
+{
+ map(0x0000, 0x07ff).mirror(0x1800).ram();
+ map(0x2000, 0x27ff).mirror(0x1800).ram();
+ map(0x4000, 0x4000).w(FUNC(star_state::control_w));
+ map(0x6000, 0x6000).r(FUNC(star_state::input_r));
+ map(0xa000, 0xffff).rom();
+}
+
+
+
+/******************************************************************************
+ Input Ports
+******************************************************************************/
+
+static INPUT_PORTS_START( sstar28k )
+ PORT_START("IN.0")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Queen")
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Bishop")
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Pawn")
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("Level")
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O) PORT_NAME("Sound")
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("New Game")
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) PORT_NAME("Display Move")
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Take Back")
+
+ PORT_START("IN.1")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("King")
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Rook")
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Knight")
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Set Up")
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Multi Move")
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_NAME("Color")
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Replay")
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("Move")
+INPUT_PORTS_END
+
+
+
+/******************************************************************************
+ Machine Drivers
+******************************************************************************/
+
+void star_state::sstar28k(machine_config &config)
+{
+ /* basic machine hardware */
+ M6502(config, m_maincpu, 2000000); // no XTAL
+ m_maincpu->set_addrmap(AS_PROGRAM, &star_state::main_map);
+
+ const attotime irq_period = attotime::from_hz(2000000 / 0x2000); // 4020 Q13
+ m_maincpu->set_periodic_int(FUNC(star_state::nmi_line_pulse), irq_period);
+
+ SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS);
+ m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
+ m_board->set_delay(attotime::from_msec(150));
+
+ /* video hardware */
+ PWM_DISPLAY(config, m_display).set_size(10, 3);
+ config.set_default_layout(layout_saitek_sstar28k);
+
+ /* sound hardware */
+ SPEAKER(config, "speaker").front_center();
+ DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
+ VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
+}
+
+
+
+/******************************************************************************
+ ROM Definitions
+******************************************************************************/
+
+ROM_START( sstar28k )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD("yo1c-v25_a0.u6", 0xa000, 0x2000, CRC(3c4bef09) SHA1(50349820d131db0138bd5dc4b62f38cc3aa1d7db) ) // M5L2764K
+ ROM_LOAD("yo1c-v21_c0.u4", 0xc000, 0x2000, CRC(aae43b1b) SHA1(9acef9593f19ec3a6e9a671e82196d7bd054960e) ) // "
+ ROM_LOAD("yo1c-v25_e0.u5", 0xe000, 0x2000, CRC(371b81fe) SHA1(c08dd0de8eebd7c1ed2d2281bf0241a83ee0f391) ) // "
+ROM_END
+
+} // anonymous namespace
+
+
+
+/******************************************************************************
+ Drivers
+******************************************************************************/
+
+// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
+CONS( 1983, sstar28k, 0, 0, sstar28k, sstar28k, star_state, empty_init, "SciSys", "Superstar 28K", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
diff --git a/src/mame/layout/coco3.lay b/src/mame/layout/coco3.lay
index 0a4205d8cdd..46a6bd2137a 100644
--- a/src/mame/layout/coco3.lay
+++ b/src/mame/layout/coco3.lay
@@ -1,12 +1,12 @@
<?xml version="1.0"?>
<mamelayout version="2">
<view name="Composite">
+ <!-- workaround for MAME selecting a 2-screen view by default -->
+ <screen index="1"><bounds left="0" top="0" right="4" bottom="3" /><color alpha="0" /></screen>
+
<screen index="0">
<bounds left="0" top="0" right="4" bottom="3" />
</screen>
-
- <!-- workaround for MAME selecting a 2-screen view by default -->
- <screen index="1"><bounds left="0" top="0" right="4" bottom="3" /><color alpha="0" /></screen>
</view>
<view name="RGB">
diff --git a/src/mame/layout/mephisto_1.lay b/src/mame/layout/mephisto_1.lay
index d4c5ef7feaf..04c45e078c1 100644
--- a/src/mame/layout/mephisto_1.lay
+++ b/src/mame/layout/mephisto_1.lay
@@ -3,7 +3,43 @@
<!-- NOTE: no chesspieces simulation here, H+G Mephisto/Mephisto II didn't have a built-in chessboard -->
-<!-- define elements -->
+<!-- schach labels -->
+
+ <element name="text_schach">
+ <rect><color red="0.11" green="0.105" blue="0.10" /></rect>
+ <text string="SCHACH"><color red="0.3" green="0.3" blue="0.31" /></text>
+ </element>
+ <element name="text_matt">
+ <rect><color red="0.11" green="0.105" blue="0.10" /></rect>
+ <text string="MATT"><color red="0.3" green="0.3" blue="0.31" /></text>
+ </element>
+ <element name="text_patt">
+ <rect><color red="0.11" green="0.105" blue="0.10" /></rect>
+ <text string="PATT"><color red="0.3" green="0.3" blue="0.31" /></text>
+ </element>
+
+ <group name="labels">
+ <bounds x="0" y="0" width="22.5" height="6" />
+
+ <bezel element="gray2"><bounds x="0" y="0" width="22.5" height="6" /></bezel>
+ <bezel element="gray3"><bounds x="2.0" y="0.7" width="19" height="5" /></bezel>
+
+ <bezel element="gray2"><bounds x="5.45" y="0.5" width="0.2" height="5.4" /></bezel>
+ <bezel element="gray2"><bounds x="10.95" y="0.5" width="0.2" height="5.4" /></bezel>
+ <bezel element="gray2"><bounds x="0.25" y="4.9" width="5" height="1" /></bezel>
+ <bezel element="gray2"><bounds x="5.85" y="4.9" width="4.9" height="1" /></bezel>
+ <bezel element="gray2"><bounds x="11.35" y="4.9" width="11" height="1" /></bezel>
+ <bezel element="gray2"><bounds x="0.25" y="0.2" width="22" height="3.7" /></bezel>
+ <bezel element="gray2"><bounds x="2.2" y="3.7" width="18.6" height="1" /></bezel>
+
+ <bezel element="gray3"><bounds x="8.6" y="3.9" width="0.6" height="0.9" /></bezel>
+ <bezel element="gray2"><bounds x="8.8" y="1" width="0.2" height="4.5" /></bezel>
+
+ <bezel element="text_schach"><bounds x="0.1" y="2.7" width="4.2" height="1.2" /></bezel>
+ <bezel element="text_matt"><bounds x="7.0" y="2.7" width="3.5" height="1.2" /></bezel>
+ <bezel element="text_patt"><bounds x="19.2" y="2.7" width="3.2" height="1.2" /></bezel>
+ </group>
+
<!-- display -->
@@ -134,12 +170,12 @@
<bezel element="text_b9"><bounds x="11.9" y="21.8" width="1.3" height="1.8" /></bezel>
<bezel element="text_b0"><bounds x="16.9" y="21.8" width="1.3" height="1.8" /></bezel>
- <bezel element="text_p6"><bounds x="6.8" y="10.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p5"><bounds x="11.8" y="10.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p4"><bounds x="1.8" y="15.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p3"><bounds x="6.8" y="15.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p2"><bounds x="11.8" y="15.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p1"><bounds x="1.8" y="20.05" width="1.8" height="1.8" /></bezel>
+ <bezel element="text_p6"><bounds x="6.85" y="10.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p5"><bounds x="11.85" y="10.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p4"><bounds x="1.85" y="15.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p3"><bounds x="6.85" y="15.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p2"><bounds x="11.85" y="15.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p1"><bounds x="1.85" y="20.1" width="1.7" height="1.7" /></bezel>
<bezel element="hlb" inputtag="IN.0" inputmask="0x01"><bounds x="0" y="5" width="3.7" height="3.7" /><color alpha="0.08" /></bezel>
<bezel element="hlb" inputtag="IN.2" inputmask="0x01"><bounds x="5" y="5" width="3.7" height="3.7" /><color alpha="0.08" /></bezel>
@@ -170,7 +206,7 @@
<element name="gray1"><rect><color red="0.75" green="0.75" blue="0.75" /></rect></element>
<element name="gray2"><rect><color red="0.11" green="0.105" blue="0.10" /></rect></element>
<element name="gray2d"><disk><color red="0.11" green="0.105" blue="0.10" /></disk></element>
- <element name="gray3"><rect><color red="0.08" green="0.075" blue="0.075" /></rect></element>
+ <element name="gray3"><rect><color red="0.21" green="0.2" blue="0.2" /></rect></element>
<group name="brikett">
<bounds x="16.5" y="6" width="58.5" height="32" />
@@ -186,6 +222,7 @@
<bezel element="blackb"><bounds x="69" y="32" width="6" height="6" /></bezel>
<bezel element="gray2d"><bounds x="64" y="27" width="10" height="10" /></bezel>
+ <group ref="labels"><bounds x="22.5" y="9.7" width="20" height="5.333" /></group>
<group ref="display"><bounds x="22.5" y="15" width="20" height="6.85" /></group>
<group ref="buttons"><bounds x="50" y="10" width="19" height="24" /></group>
</group>
diff --git a/src/mame/layout/mephisto_3.lay b/src/mame/layout/mephisto_3.lay
index 4f99ea3da73..33c7d35b48d 100644
--- a/src/mame/layout/mephisto_3.lay
+++ b/src/mame/layout/mephisto_3.lay
@@ -379,6 +379,44 @@
</group>
+<!-- schach labels -->
+
+ <element name="text_schach">
+ <rect><color red="0.11" green="0.105" blue="0.10" /></rect>
+ <text string="SCHACH"><color red="0.3" green="0.3" blue="0.31" /></text>
+ </element>
+ <element name="text_matt">
+ <rect><color red="0.11" green="0.105" blue="0.10" /></rect>
+ <text string="MATT"><color red="0.3" green="0.3" blue="0.31" /></text>
+ </element>
+ <element name="text_patt">
+ <rect><color red="0.11" green="0.105" blue="0.10" /></rect>
+ <text string="PATT"><color red="0.3" green="0.3" blue="0.31" /></text>
+ </element>
+
+ <group name="labels">
+ <bounds x="0" y="0" width="22.5" height="6" />
+
+ <bezel element="gray2"><bounds x="0" y="0" width="22.5" height="6" /></bezel>
+ <bezel element="gray3"><bounds x="2.0" y="0.7" width="19" height="5" /></bezel>
+
+ <bezel element="gray2"><bounds x="5.45" y="0.5" width="0.2" height="5.4" /></bezel>
+ <bezel element="gray2"><bounds x="10.95" y="0.5" width="0.2" height="5.4" /></bezel>
+ <bezel element="gray2"><bounds x="0.25" y="4.9" width="5" height="1" /></bezel>
+ <bezel element="gray2"><bounds x="5.85" y="4.9" width="4.9" height="1" /></bezel>
+ <bezel element="gray2"><bounds x="11.35" y="4.9" width="11" height="1" /></bezel>
+ <bezel element="gray2"><bounds x="0.25" y="0.2" width="22" height="3.7" /></bezel>
+ <bezel element="gray2"><bounds x="2.2" y="3.7" width="18.6" height="1" /></bezel>
+
+ <bezel element="gray3"><bounds x="8.6" y="3.9" width="0.6" height="0.9" /></bezel>
+ <bezel element="gray2"><bounds x="8.8" y="1" width="0.2" height="4.5" /></bezel>
+
+ <bezel element="text_schach"><bounds x="0.1" y="2.7" width="4.2" height="1.2" /></bezel>
+ <bezel element="text_matt"><bounds x="7.0" y="2.7" width="3.5" height="1.2" /></bezel>
+ <bezel element="text_patt"><bounds x="19.2" y="2.7" width="3.2" height="1.2" /></bezel>
+ </group>
+
+
<!-- display -->
<element name="lcd_bg"><rect><color red="0.54" green="0.57" blue="0.58" /></rect></element>
@@ -511,12 +549,12 @@
<bezel element="text_b9"><bounds x="11.9" y="21.8" width="1.3" height="1.8" /></bezel>
<bezel element="text_b0"><bounds x="16.9" y="21.8" width="1.3" height="1.8" /></bezel>
- <bezel element="text_p6"><bounds x="6.8" y="10.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p5"><bounds x="11.8" y="10.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p4"><bounds x="1.8" y="15.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p3"><bounds x="6.8" y="15.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p2"><bounds x="11.8" y="15.05" width="1.8" height="1.8" /></bezel>
- <bezel element="text_p1"><bounds x="1.8" y="20.05" width="1.8" height="1.8" /></bezel>
+ <bezel element="text_p6"><bounds x="6.85" y="10.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p5"><bounds x="11.85" y="10.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p4"><bounds x="1.85" y="15.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p3"><bounds x="6.85" y="15.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p2"><bounds x="11.85" y="15.1" width="1.7" height="1.7" /></bezel>
+ <bezel element="text_p1"><bounds x="1.85" y="20.1" width="1.7" height="1.7" /></bezel>
<bezel element="hlb" inputtag="IN.0" inputmask="0x01"><bounds x="0" y="5" width="3.7" height="3.7" /><color alpha="0.08" /></bezel>
<bezel element="hlb" inputtag="IN.2" inputmask="0x01"><bounds x="5" y="5" width="3.7" height="3.7" /><color alpha="0.08" /></bezel>
@@ -547,7 +585,7 @@
<element name="gray1"><rect><color red="0.75" green="0.75" blue="0.75" /></rect></element>
<element name="gray2"><rect><color red="0.11" green="0.105" blue="0.10" /></rect></element>
<element name="gray2d"><disk><color red="0.11" green="0.105" blue="0.10" /></disk></element>
- <element name="gray3"><rect><color red="0.08" green="0.075" blue="0.075" /></rect></element>
+ <element name="gray3"><rect><color red="0.21" green="0.2" blue="0.2" /></rect></element>
<group name="brikett">
<bounds x="16.5" y="6" width="58.5" height="32" />
@@ -563,6 +601,7 @@
<bezel element="blackb"><bounds x="69" y="32" width="6" height="6" /></bezel>
<bezel element="gray2d"><bounds x="64" y="27" width="10" height="10" /></bezel>
+ <group ref="labels"><bounds x="22.5" y="9.7" width="20" height="5.333" /></group>
<group ref="display"><bounds x="22.5" y="15" width="20" height="6.85" /></group>
<group ref="buttons"><bounds x="50" y="10" width="19" height="24" /></group>
</group>
@@ -573,7 +612,7 @@
<view name="Internal Layout (Full)">
<bounds left="-13" right="150.5" top="-1.5" bottom="87.5" />
- <element ref="gray3"><bounds x="80" y="61" width="60" height="14" /></element>
+ <element ref="gray3"><bounds x="80" y="61" width="60" height="6.85" /></element>
<group ref="brikett"><bounds x="90" y="52" width="58.5" height="32" /></group>
<bezel element="cblack"><bounds x="-1" y="-1.5" width="89" height="89" /></bezel>
diff --git a/src/mame/layout/saitek_sstar28k.lay b/src/mame/layout/saitek_sstar28k.lay
new file mode 100644
index 00000000000..78299828c30
--- /dev/null
+++ b/src/mame/layout/saitek_sstar28k.lay
@@ -0,0 +1,514 @@
+<?xml version="1.0"?>
+<mamelayout version="2">
+
+<!-- define elements -->
+
+ <element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element>
+ <element name="black"><rect><color red="0.21" green="0.2" blue="0.2" /></rect></element>
+ <element name="white2"><rect><color red="0.75" green="0.74" blue="0.74" /></rect></element>
+ <element name="blue"><rect><color red="0.05" green="0.35" blue="0.85" /></rect></element>
+
+ <element name="hl" defstate="0">
+ <rect state="0"><color red="0" green="0" blue="0" /></rect>
+ <rect state="1"><color red="0.11" green="0.11" blue="0.11" /></rect>
+ </element>
+
+ <element name="ledr" defstate="0">
+ <rect state="1"><color red="1.0" green="0.1" blue="0.15" /></rect>
+ <rect state="0"><color red="0.2" green="0.02" blue="0.03" /></rect>
+ </element>
+
+ <element name="text_1"><text string="1"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_2"><text string="2"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_3"><text string="3"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_4"><text string="4"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_5"><text string="5"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_6"><text string="6"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_7"><text string="7"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_8"><text string="8"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+
+ <element name="text_a"><text string="A"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_b"><text string="B"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_c"><text string="C"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_d"><text string="D"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_e"><text string="E"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_f"><text string="F"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_g"><text string="G"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+ <element name="text_h"><text string="H"><color red="0.9" green="0.9" blue="0.9" /></text></element>
+
+ <element name="text_l1"><text string="WHITE" align="1"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_l2"><text string="BLACK" align="1"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_l3"><text string="SET UP" align="1"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_l4"><text string="CHECK" align="1"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_l5"><text string="DRAW" align="1"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_l6"><text string="MATE" align="1"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+
+ <element name="text_b1"><text string="COLOR"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b2"><text string="SET UP"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b3a"><text string="MULTI"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b3b"><text string="MOVE"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b4"><text string="REPLAY"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b5"><text string="MOVE"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b6a"><text string="NEW"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b6b"><text string="GAME"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b7"><text string="LEVEL"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b8"><text string="SOUND"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b9a"><text string="DISPLAY"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b9b"><text string="MOVE"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b10a"><text string="TAKE"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+ <element name="text_b10b"><text string="BACK"><color red="0.6" green="0.6" blue="0.59" /></text></element>
+
+ <element name="text_p1"><image file="chess/wk.png"/></element>
+ <element name="text_p2"><image file="chess/wq.png"/></element>
+ <element name="text_p3"><image file="chess/wr.png"/></element>
+ <element name="text_p4"><image file="chess/wb.png"/></element>
+ <element name="text_p5"><image file="chess/wn.png"/></element>
+ <element name="text_p6"><image file="chess/wp.png"/></element>
+
+
+<!-- sb board -->
+
+ <element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element>
+ <element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
+
+ <element name="text_sqa">
+ <rect><color red="0.41" green="0.4" blue="0.39" /></rect>
+ <text string="CASUAL"><color red="0.81" green="0.8" blue="0.79" /></text>
+ </element>
+ <element name="text_sqb">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string="TOURNAMENT"><color red="0.41" green="0.4" blue="0.39" /></text>
+ </element>
+ <element name="text_sqh">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string="PROBLEM"><color red="0.41" green="0.4" blue="0.39" /></text>
+ </element>
+
+ <element name="hlbb" defstate="0">
+ <text string=" "><bounds x="0" y="0" width="1" height="1" /></text>
+ <disk state="1">
+ <bounds x="0.12" y="0.12" width="0.76" height="0.76" />
+ <color red="0" green="0" blue="0" />
+ </disk>
+ </element>
+
+ <element name="piece" defstate="0">
+ <image file="chess/wp.png" state="1"/>
+ <image file="chess/wn.png" state="2"/>
+ <image file="chess/wb.png" state="3"/>
+ <image file="chess/wr.png" state="4"/>
+ <image file="chess/wq.png" state="5"/>
+ <image file="chess/wk.png" state="6"/>
+
+ <image file="chess/bp.png" state="7"/>
+ <image file="chess/bn.png" state="8"/>
+ <image file="chess/bb.png" state="9"/>
+ <image file="chess/br.png" state="10"/>
+ <image file="chess/bq.png" state="11"/>
+ <image file="chess/bk.png" state="12"/>
+
+ <!-- selected pieces -->
+ <image file="chess/wp.png" state="13"><color alpha="0.5" /></image>
+ <image file="chess/wn.png" state="14"><color alpha="0.5" /></image>
+ <image file="chess/wb.png" state="15"><color alpha="0.5" /></image>
+ <image file="chess/wr.png" state="16"><color alpha="0.5" /></image>
+ <image file="chess/wq.png" state="17"><color alpha="0.5" /></image>
+ <image file="chess/wk.png" state="18"><color alpha="0.5" /></image>
+
+ <image file="chess/bp.png" state="19"><color alpha="0.5" /></image>
+ <image file="chess/bn.png" state="20"><color alpha="0.5" /></image>
+ <image file="chess/bb.png" state="21"><color alpha="0.5" /></image>
+ <image file="chess/br.png" state="22"><color alpha="0.5" /></image>
+ <image file="chess/bq.png" state="23"><color alpha="0.5" /></image>
+ <image file="chess/bk.png" state="24"><color alpha="0.5" /></image>
+ </element>
+
+ <group name="sb_board">
+ <bounds x="0" y="0" width="80" height="80" />
+
+ <!-- squares (avoid seams) -->
+ <bezel element="cwhite"><bounds x="0" y="0" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="10" y="0" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="20" y="0" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="30" y="0" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="40" y="0" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="50" y="0" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="60" y="0" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="70" y="0" width="10" height="11" /></bezel>
+
+ <bezel element="cblack"><bounds x="0" y="10" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="10" y="10" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="20" y="10" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="30" y="10" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="40" y="10" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="50" y="10" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="60" y="10" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="70" y="10" width="10" height="11" /></bezel>
+
+ <bezel element="cwhite"><bounds x="0" y="20" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="10" y="20" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="20" y="20" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="30" y="20" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="40" y="20" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="50" y="20" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="60" y="20" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="70" y="20" width="10" height="11" /></bezel>
+
+ <bezel element="cblack"><bounds x="0" y="30" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="10" y="30" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="20" y="30" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="30" y="30" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="40" y="30" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="50" y="30" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="60" y="30" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="70" y="30" width="10" height="11" /></bezel>
+
+ <bezel element="cwhite"><bounds x="0" y="40" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="10" y="40" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="20" y="40" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="30" y="40" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="40" y="40" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="50" y="40" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="60" y="40" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="70" y="40" width="10" height="11" /></bezel>
+
+ <bezel element="cblack"><bounds x="0" y="50" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="10" y="50" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="20" y="50" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="30" y="50" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="40" y="50" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="50" y="50" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="60" y="50" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="70" y="50" width="10" height="11" /></bezel>
+
+ <bezel element="cwhite"><bounds x="0" y="60" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="10" y="60" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="20" y="60" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="30" y="60" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="40" y="60" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="50" y="60" width="11" height="11" /></bezel>
+ <bezel element="cwhite"><bounds x="60" y="60" width="11" height="11" /></bezel>
+ <bezel element="cblack"><bounds x="70" y="60" width="10" height="11" /></bezel>
+
+ <bezel element="cblack"><bounds x="0" y="70" width="11" height="10" /></bezel>
+ <bezel element="cwhite"><bounds x="10" y="70" width="11" height="10" /></bezel>
+ <bezel element="cblack"><bounds x="20" y="70" width="11" height="10" /></bezel>
+ <bezel element="cwhite"><bounds x="30" y="70" width="11" height="10" /></bezel>
+ <bezel element="cblack"><bounds x="40" y="70" width="11" height="10" /></bezel>
+ <bezel element="cwhite"><bounds x="50" y="70" width="11" height="10" /></bezel>
+ <bezel element="cblack"><bounds x="60" y="70" width="11" height="10" /></bezel>
+ <bezel element="cwhite"><bounds x="70" y="70" width="10" height="10" /></bezel>
+
+ <bezel element="text_sqa"><bounds x="1" y="78.7" width="8" height="1.25" /></bezel>
+ <bezel element="text_sqb"><bounds x="11" y="78.7" width="8" height="1.25" /></bezel>
+ <bezel element="text_sqh"><bounds x="71" y="78.7" width="8" height="1.25" /></bezel>
+
+ <!-- sensors, pieces -->
+ <repeat count="8">
+ <param name="y" start="0" increment="10" />
+ <param name="i" start="8" increment="-1" />
+
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+ <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
+
+ <bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
+ <bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>
+ <bezel name="piece_c~i~" element="piece"><bounds x="20" y="~y~" width="10" height="10" /></bezel>
+ <bezel name="piece_d~i~" element="piece"><bounds x="30" y="~y~" width="10" height="10" /></bezel>
+ <bezel name="piece_e~i~" element="piece"><bounds x="40" y="~y~" width="10" height="10" /></bezel>
+ <bezel name="piece_f~i~" element="piece"><bounds x="50" y="~y~" width="10" height="10" /></bezel>
+ <bezel name="piece_g~i~" element="piece"><bounds x="60" y="~y~" width="10" height="10" /></bezel>
+ <bezel name="piece_h~i~" element="piece"><bounds x="70" y="~y~" width="10" height="10" /></bezel>
+ </repeat>
+ </group>
+
+
+<!-- sb ui -->
+
+ <element name="hlub" defstate="0">
+ <rect state="1"><color red="0" green="0" blue="0" /></rect>
+ </element>
+
+ <element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_uib2">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text>
+ </element>
+ <element name="text_uib3">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text>
+ </element>
+ <element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_uih2">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text>
+ </element>
+ <element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_uiu2a">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string=" &lt;&lt;"><color red="0.01" green="0.01" blue="0.01" /></text>
+ </element>
+ <element name="text_uiu2b">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string=" &lt; "><color red="0.01" green="0.01" blue="0.01" /></text>
+ </element>
+ <element name="text_uiu2c">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string=" &gt;"><color red="0.01" green="0.01" blue="0.01" /></text>
+ </element>
+ <element name="text_uiu2d">
+ <rect><color red="0.81" green="0.8" blue="0.79" /></rect>
+ <text string=" &gt;&gt;"><color red="0.01" green="0.01" blue="0.01" /></text>
+ </element>
+ <element name="text_uiu3a" defstate="0">
+ <simplecounter maxstate="999" digits="1" align="2">
+ <color red="0.81" green="0.8" blue="0.79" />
+ </simplecounter>
+ </element>
+ <element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element>
+ <element name="text_uiu3c" defstate="0">
+ <simplecounter maxstate="999" digits="1" align="1">
+ <color red="0.81" green="0.8" blue="0.79" />
+ </simplecounter>
+ </element>
+
+ <group name="sb_ui">
+ <bounds x="0" y="0" width="10" height="80" />
+ <bezel element="cblack"><bounds x="0" y="0" width="10" height="1" /></bezel>
+ <bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel>
+ <bezel element="cblack"><bounds x="0" y="79" width="10" height="1" /></bezel>
+ <bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel>
+ <bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel>
+
+ <!-- board -->
+ <bezel element="text_uib1"><bounds x="0" y="9" width="10" height="2" /></bezel>
+ <bezel element="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></bezel>
+ <bezel element="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></bezel>
+
+ <bezel element="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></bezel>
+ <bezel element="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></bezel>
+
+ <bezel element="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></bezel>
+
+ <!-- spawn -->
+ <bezel element="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></bezel>
+ <bezel element="cwhite"><bounds x="1" y="23" width="8" height="12" /></bezel>
+ <bezel element="cwhite"><bounds x="1" y="36" width="8" height="12" /></bezel>
+
+ <bezel name="piece_ui1" element="piece"><bounds x="1" y="23" width="4" height="4" /></bezel>
+ <bezel name="piece_ui2" element="piece"><bounds x="1" y="27" width="4" height="4" /></bezel>
+ <bezel name="piece_ui3" element="piece"><bounds x="1" y="31" width="4" height="4" /></bezel>
+ <bezel name="piece_ui4" element="piece"><bounds x="5" y="23" width="4" height="4" /></bezel>
+ <bezel name="piece_ui5" element="piece"><bounds x="5" y="27" width="4" height="4" /></bezel>
+ <bezel name="piece_ui6" element="piece"><bounds x="5" y="31" width="4" height="4" /></bezel>
+ <bezel name="piece_ui7" element="piece"><bounds x="1" y="36" width="4" height="4" /></bezel>
+ <bezel name="piece_ui8" element="piece"><bounds x="1" y="40" width="4" height="4" /></bezel>
+ <bezel name="piece_ui9" element="piece"><bounds x="1" y="44" width="4" height="4" /></bezel>
+ <bezel name="piece_ui10" element="piece"><bounds x="5" y="36" width="4" height="4" /></bezel>
+ <bezel name="piece_ui11" element="piece"><bounds x="5" y="40" width="4" height="4" /></bezel>
+ <bezel name="piece_ui12" element="piece"><bounds x="5" y="44" width="4" height="4" /></bezel>
+
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
+
+ <!-- hand -->
+ <bezel element="text_uih1"><bounds x="0" y="51" width="10" height="2" /></bezel>
+ <bezel element="cblack"><bounds x="1" y="53.5" width="8" height="6" /></bezel>
+ <bezel name="piece_ui0" element="piece"><bounds x="2" y="53.5" width="6" height="6" /></bezel>
+
+ <bezel element="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></bezel>
+ <bezel element="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></bezel>
+ <bezel element="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
+
+ <!-- undo -->
+ <bezel element="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></bezel>
+ <bezel element="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></bezel>
+ <bezel element="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></bezel>
+ <bezel element="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></bezel>
+ <bezel element="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></bezel>
+ <bezel element="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></bezel>
+ <bezel element="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></bezel>
+ <bezel element="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></bezel>
+ <bezel element="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></bezel>
+
+ <bezel element="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
+ <bezel element="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
+
+ <bezel name="count_ui0" element="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></bezel>
+ <bezel name="count_ui1" element="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></bezel>
+ <bezel element="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></bezel>
+ </group>
+
+
+<!-- build screen -->
+
+ <view name="Internal Layout">
+ <bounds left="-12.5" right="116" top="-1" bottom="88" />
+
+ <group ref="sb_board"><bounds x="4" y="3" width="80" height="80" /></group>
+ <group ref="sb_ui"><bounds x="-11" y="3" width="10" height="80" /></group>
+
+ <!-- chessboard coords (actually, real board does not have this, but I like having them around) -->
+
+ <bezel element="text_8"><bounds x="0.3" y="7" width="2" height="2" /></bezel>
+ <bezel element="text_7"><bounds x="0.3" y="17" width="2" height="2" /></bezel>
+ <bezel element="text_6"><bounds x="0.3" y="27" width="2" height="2" /></bezel>
+ <bezel element="text_5"><bounds x="0.3" y="37" width="2" height="2" /></bezel>
+ <bezel element="text_4"><bounds x="0.3" y="47" width="2" height="2" /></bezel>
+ <bezel element="text_3"><bounds x="0.3" y="57" width="2" height="2" /></bezel>
+ <bezel element="text_2"><bounds x="0.3" y="67" width="2" height="2" /></bezel>
+ <bezel element="text_1"><bounds x="0.3" y="77" width="2" height="2" /></bezel>
+
+ <bezel element="text_a"><bounds x="8" y="85.0" width="2" height="2" /></bezel>
+ <bezel element="text_b"><bounds x="18" y="85.0" width="2" height="2" /></bezel>
+ <bezel element="text_c"><bounds x="28" y="85.0" width="2" height="2" /></bezel>
+ <bezel element="text_d"><bounds x="38" y="85.0" width="2" height="2" /></bezel>
+ <bezel element="text_e"><bounds x="48" y="85.0" width="2" height="2" /></bezel>
+ <bezel element="text_f"><bounds x="58" y="85.0" width="2" height="2" /></bezel>
+ <bezel element="text_g"><bounds x="68" y="85.0" width="2" height="2" /></bezel>
+ <bezel element="text_h"><bounds x="78" y="85.0" width="2" height="2" /></bezel>
+
+ <!-- chessboard leds -->
+
+ <bezel name="7.1" element="ledr"><bounds x="2.4" y="7" width="0.8" height="2" /></bezel>
+ <bezel name="6.1" element="ledr"><bounds x="2.4" y="17" width="0.8" height="2" /></bezel>
+ <bezel name="5.1" element="ledr"><bounds x="2.4" y="27" width="0.8" height="2" /></bezel>
+ <bezel name="4.1" element="ledr"><bounds x="2.4" y="37" width="0.8" height="2" /></bezel>
+ <bezel name="3.1" element="ledr"><bounds x="2.4" y="47" width="0.8" height="2" /></bezel>
+ <bezel name="2.1" element="ledr"><bounds x="2.4" y="57" width="0.8" height="2" /></bezel>
+ <bezel name="1.1" element="ledr"><bounds x="2.4" y="67" width="0.8" height="2" /></bezel>
+ <bezel name="0.1" element="ledr"><bounds x="2.4" y="77" width="0.8" height="2" /></bezel>
+
+ <bezel name="0.0" element="ledr"><bounds x="8" y="83.8" width="2" height="0.8" /></bezel>
+ <bezel name="1.0" element="ledr"><bounds x="18" y="83.8" width="2" height="0.8" /></bezel>
+ <bezel name="2.0" element="ledr"><bounds x="28" y="83.8" width="2" height="0.8" /></bezel>
+ <bezel name="3.0" element="ledr"><bounds x="38" y="83.8" width="2" height="0.8" /></bezel>
+ <bezel name="4.0" element="ledr"><bounds x="48" y="83.8" width="2" height="0.8" /></bezel>
+ <bezel name="5.0" element="ledr"><bounds x="58" y="83.8" width="2" height="0.8" /></bezel>
+ <bezel name="6.0" element="ledr"><bounds x="68" y="83.8" width="2" height="0.8" /></bezel>
+ <bezel name="7.0" element="ledr"><bounds x="78" y="83.8" width="2" height="0.8" /></bezel>
+
+ <!-- right side leds -->
+
+ <bezel name="9.0" element="ledr"><bounds x="88" y="37" width="0.8" height="2" /></bezel>
+ <bezel name="9.1" element="ledr"><bounds x="88" y="41" width="0.8" height="2" /></bezel>
+ <bezel name="9.2" element="ledr"><bounds x="88" y="45" width="0.8" height="2" /></bezel>
+ <bezel name="8.0" element="ledr"><bounds x="88" y="49" width="0.8" height="2" /></bezel>
+ <bezel name="8.1" element="ledr"><bounds x="88" y="53" width="0.8" height="2" /></bezel>
+ <bezel name="8.2" element="ledr"><bounds x="88" y="57" width="0.8" height="2" /></bezel>
+ <bezel name="7.2" element="ledr"><bounds x="88" y="61" width="0.8" height="2" /></bezel>
+ <bezel name="6.2" element="ledr"><bounds x="88" y="65" width="0.8" height="2" /></bezel>
+ <bezel name="5.2" element="ledr"><bounds x="88" y="69" width="0.8" height="2" /></bezel>
+ <bezel name="2.2" element="ledr"><bounds x="88" y="73" width="0.8" height="2" /></bezel>
+ <bezel name="1.2" element="ledr"><bounds x="88" y="77" width="0.8" height="2" /></bezel>
+ <bezel name="0.2" element="ledr"><bounds x="88" y="81" width="0.8" height="2" /></bezel>
+
+ <bezel element="white2"><bounds x="89.5" y="37" width="9.5" height="2" /></bezel>
+ <bezel element="white2"><bounds x="89.5" y="41" width="9.5" height="2" /></bezel>
+ <bezel element="white2"><bounds x="89.5" y="45" width="9.5" height="2" /></bezel>
+ <bezel element="white2"><bounds x="89.5" y="49" width="9.5" height="2" /></bezel>
+ <bezel element="white2"><bounds x="89.5" y="53" width="9.5" height="2" /></bezel>
+ <bezel element="white2"><bounds x="89.5" y="57" width="9.5" height="2" /></bezel>
+
+ <bezel element="blackb"><bounds x="90.0" y="36.8" width="9.2" height="2" /></bezel>
+ <bezel element="blackb"><bounds x="90.0" y="40.8" width="9.2" height="2" /></bezel>
+ <bezel element="blackb"><bounds x="90.0" y="44.8" width="9.2" height="2" /></bezel>
+ <bezel element="blackb"><bounds x="90.0" y="48.8" width="9.2" height="2" /></bezel>
+ <bezel element="blackb"><bounds x="90.0" y="52.8" width="9.2" height="2" /></bezel>
+ <bezel element="blackb"><bounds x="90.0" y="56.8" width="9.2" height="2" /></bezel>
+
+ <bezel element="text_l1"><bounds x="89.5" y="61.2" width="6" height="1.5" /></bezel>
+ <bezel element="text_l2"><bounds x="89.5" y="65.2" width="6" height="1.5" /></bezel>
+ <bezel element="text_l3"><bounds x="89.5" y="69.2" width="6" height="1.5" /></bezel>
+ <bezel element="text_l4"><bounds x="89.5" y="73.2" width="6" height="1.5" /></bezel>
+ <bezel element="text_l5"><bounds x="89.5" y="77.2" width="6" height="1.5" /></bezel>
+ <bezel element="text_l6"><bounds x="89.5" y="81.2" width="6" height="1.5" /></bezel>
+
+ <!-- right side buttons -->
+
+ <element ref="text_p1"><bounds x="99.5" y="36.3" width="3" height="3" /></element>
+ <element ref="text_p2"><bounds x="99.5" y="40.3" width="3" height="3" /></element>
+ <element ref="text_p3"><bounds x="99.5" y="44.3" width="3" height="3" /></element>
+ <element ref="text_p4"><bounds x="99.5" y="48.3" width="3" height="3" /></element>
+ <element ref="text_p5"><bounds x="99.5" y="52.3" width="3" height="3" /></element>
+ <element ref="text_p6"><bounds x="99.5" y="56.3" width="3" height="3" /></element>
+ <bezel element="blue" blend="multiply"><bounds x="99.5" y="36" width="3" height="25" /></bezel>
+
+ <element ref="text_b1"><bounds x="97.1" y="65.2" width="5.2" height="1.5" /></element>
+ <element ref="text_b2"><bounds x="97.1" y="69.2" width="5.2" height="1.5" /></element>
+ <element ref="text_b3a"><bounds x="97.1" y="72.55" width="5.2" height="1.5" /></element>
+ <element ref="text_b3b"><bounds x="97.1" y="73.95" width="5.2" height="1.5" /></element>
+ <element ref="text_b4"><bounds x="97.1" y="77.2" width="5.2" height="1.5" /></element>
+ <element ref="text_b5"><bounds x="97.1" y="81.2" width="5.2" height="1.5" /></element>
+
+ <element ref="text_b6a"><bounds x="107.1" y="64.55" width="5.2" height="1.5" /></element>
+ <element ref="text_b6b"><bounds x="107.1" y="65.95" width="5.2" height="1.5" /></element>
+ <element ref="text_b7"><bounds x="107.1" y="69.2" width="5.2" height="1.5" /></element>
+ <element ref="text_b8"><bounds x="107.1" y="73.2" width="5.2" height="1.5" /></element>
+ <element ref="text_b9a"><bounds x="107.1" y="76.55" width="5.2" height="1.5" /></element>
+ <element ref="text_b9b"><bounds x="107.1" y="77.95" width="5.2" height="1.5" /></element>
+ <element ref="text_b10a"><bounds x="107.1" y="80.55" width="5.2" height="1.5" /></element>
+ <element ref="text_b10b"><bounds x="107.1" y="81.95" width="5.2" height="1.5" /></element>
+
+ <element ref="black" blend="add"><bounds x="97" y="64.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="97" y="68.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="97" y="72.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="97" y="76.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="97" y="80.5" width="5.2" height="3" /></element>
+
+ <element ref="black" blend="add"><bounds x="107" y="36.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="40.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="44.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="48.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="52.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="56.5" width="5.2" height="3" /></element>
+
+ <element ref="black" blend="add"><bounds x="107" y="64.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="68.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="72.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="76.5" width="5.2" height="3" /></element>
+ <element ref="black" blend="add"><bounds x="107" y="80.5" width="5.2" height="3" /></element>
+
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x20"><bounds x="97" y="64.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x08"><bounds x="97" y="68.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x10"><bounds x="97" y="72.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x40"><bounds x="97" y="76.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x80"><bounds x="97" y="80.5" width="5.2" height="3" /></element>
+
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x01"><bounds x="107" y="36.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x01"><bounds x="107" y="40.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x02"><bounds x="107" y="44.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x02"><bounds x="107" y="48.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.1" inputmask="0x04"><bounds x="107" y="52.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x04"><bounds x="107" y="56.5" width="5.2" height="3" /></element>
+
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x20"><bounds x="107" y="64.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x08"><bounds x="107" y="68.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x10"><bounds x="107" y="72.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x40"><bounds x="107" y="76.5" width="5.2" height="3" /></element>
+ <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x80"><bounds x="107" y="80.5" width="5.2" height="3" /></element>
+
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/sms1.lay b/src/mame/layout/sms1.lay
index b390da57e59..f7524f52640 100644
--- a/src/mame/layout/sms1.lay
+++ b/src/mame/layout/sms1.lay
@@ -1,13 +1,13 @@
<?xml version="1.0"?>
<mamelayout version="2">
<view name="Main Screen Standard (4:3)">
- <screen index="0">
- <bounds left="0" top="0" right="4" bottom="3" />
- </screen>
-
<!-- workaround for MAME selecting a 3-screen view by default -->
<screen index="1"><bounds left="0" top="0" right="4" bottom="3" /><color alpha="0" /></screen>
<screen index="2"><bounds left="0" top="0" right="4" bottom="3" /><color alpha="0" /></screen>
+
+ <screen index="0">
+ <bounds left="0" top="0" right="4" bottom="3" />
+ </screen>
</view>
<view name="SegaScope Left LCD Standard (4:3)">
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index 9e4852a07e6..5cdb6911a2c 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -34174,6 +34174,9 @@ tking
tkinga
tkingb
+@source:saitek_superstar.cpp
+sstar28k
+
@source:sam.cpp
24_130 //
24_140 //
diff --git a/src/mame/mess.flt b/src/mame/mess.flt
index 34412a81660..fd34f4a7f33 100644
--- a/src/mame/mess.flt
+++ b/src/mame/mess.flt
@@ -703,6 +703,7 @@ saitek_cp2000.cpp
saitek_delta1.cpp
saitek_risc2500.cpp
saitek_stratos.cpp
+saitek_superstar.cpp
samcoupe.cpp
sansa_fuze.cpp
sapi1.cpp