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-rw-r--r--scripts/target/mame/mess.lua1
-rw-r--r--src/mame/drivers/spg2xx_wiwi.cpp121
-rw-r--r--src/mame/drivers/vt_unknown.cpp103
-rw-r--r--src/mame/mame.lst43
-rw-r--r--src/mame/mess.flt1
5 files changed, 246 insertions, 23 deletions
diff --git a/scripts/target/mame/mess.lua b/scripts/target/mame/mess.lua
index 07662720128..33ced0d6c69 100644
--- a/scripts/target/mame/mess.lua
+++ b/scripts/target/mame/mess.lua
@@ -3059,6 +3059,7 @@ files {
MAME_DIR .. "src/mame/machine/vt1682_alu.cpp",
MAME_DIR .. "src/mame/machine/vt1682_timer.h",
MAME_DIR .. "src/mame/machine/vt1682_timer.cpp",
+ MAME_DIR .. "src/mame/drivers/vt_unknown.cpp",
MAME_DIR .. "src/mame/drivers/compmahj.cpp",
}
diff --git a/src/mame/drivers/spg2xx_wiwi.cpp b/src/mame/drivers/spg2xx_wiwi.cpp
index d1a6b3fe927..9e1b900f377 100644
--- a/src/mame/drivers/spg2xx_wiwi.cpp
+++ b/src/mame/drivers/spg2xx_wiwi.cpp
@@ -1,10 +1,18 @@
// license:BSD-3-Clause
// copyright-holders:Ryan Holtz, David Haywood
-// These all have some kind of startup check
-// the Virtual Interactive 'Vi' probably also fits here
-//
-// The WiWi could also run NES games; SunPlus hardware was in the cartridge, it was a 'fake' system.
+/* These all have some kind of startup check
+ the Virtual Interactive 'Vi' probably also fits here
+
+ The WiWi could also run NES games; SunPlus hardware was in the cartridge, it was a 'fake' system.
+
+ ---
+
+ some of these are just checking a external timer on a port, I think this is one of the SPG features
+ so might need making more generic.
+*/
+
+
#include "emu.h"
#include "includes/spg2xx.h"
@@ -71,6 +79,23 @@ protected:
virtual void portb_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) override;
};
+class spg2xx_game_ddmsup_state : public spg2xx_game_marc101_state
+{
+public:
+ spg2xx_game_ddmsup_state(const machine_config &mconfig, device_type type, const char *tag) :
+ spg2xx_game_marc101_state(mconfig, type, tag)
+ { }
+
+ void ddmsup(machine_config &config);
+
+protected:
+
+// virtual uint16_t portb_r();
+ virtual void porta_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) override;
+// virtual void portb_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) override;
+};
+
+
class spg2xx_game_marc250_state : public spg2xx_game_marc101_state
{
public:
@@ -183,6 +208,17 @@ void spg2xx_game_guitrbus_state::guitrbus(machine_config &config)
m_maincpu->portb_out().set(FUNC(spg2xx_game_guitrbus_state::portb_w));
}
+void spg2xx_game_ddmsup_state::ddmsup(machine_config &config)
+{
+ spg2xx(config);
+
+// m_maincpu->portb_in().set(FUNC(spg2xx_game_ddmsup_state::portb_r));
+ m_maincpu->porta_in().set(FUNC(spg2xx_game_ddmsup_state::porta_r));
+ m_maincpu->porta_out().set(FUNC(spg2xx_game_ddmsup_state::porta_w));
+// m_maincpu->portb_out().set(FUNC(spg2xx_game_ddmsup_state::portb_w));
+}
+
+
// are these Port A behaviors related to IO A Special mode on the SoC?
// the bits being tested do seem to be 'ExtClk2 / ExtClk1'
@@ -364,6 +400,34 @@ void spg2xx_game_marc250_state::porta_w(offs_t offset, uint16_t data, uint16_t m
m_prev_porta = data;
}
+void spg2xx_game_ddmsup_state::porta_w(offs_t offset, uint16_t data, uint16_t mem_mask)
+{
+ logerror("%s: porta_w %04x (%04x) %c %c %c %c | %c %c %c %c | %c %c %c %c | %c %c %c %c \n", machine().describe_context(), data, mem_mask,
+ (mem_mask & 0x8000) ? ((data & 0x8000) ? '1' : '0') : 'x',
+ (mem_mask & 0x4000) ? ((data & 0x4000) ? '1' : '0') : 'x',
+ (mem_mask & 0x2000) ? ((data & 0x2000) ? '1' : '0') : 'x',
+ (mem_mask & 0x1000) ? ((data & 0x1000) ? '1' : '0') : 'x',
+ (mem_mask & 0x0800) ? ((data & 0x0800) ? '1' : '0') : 'x',
+ (mem_mask & 0x0400) ? ((data & 0x0400) ? '1' : '0') : 'x',
+ (mem_mask & 0x0200) ? ((data & 0x0200) ? '1' : '0') : 'x',
+ (mem_mask & 0x0100) ? ((data & 0x0100) ? '1' : '0') : 'x',
+ (mem_mask & 0x0080) ? ((data & 0x0080) ? '1' : '0') : 'x',
+ (mem_mask & 0x0040) ? ((data & 0x0040) ? '1' : '0') : 'x',
+ (mem_mask & 0x0020) ? ((data & 0x0020) ? '1' : '0') : 'x',
+ (mem_mask & 0x0010) ? ((data & 0x0010) ? '1' : '0') : 'x',
+ (mem_mask & 0x0008) ? ((data & 0x0008) ? '1' : '0') : 'x',
+ (mem_mask & 0x0004) ? ((data & 0x0004) ? '1' : '0') : 'x',
+ (mem_mask & 0x0002) ? ((data & 0x0002) ? '1' : '0') : 'x',
+ (mem_mask & 0x0001) ? ((data & 0x0001) ? '1' : '0') : 'x');
+
+ if (data & 0x4000)
+ {
+ m_pulse_timer->adjust(attotime::from_hz(6), 0, attotime::from_hz(6));
+ }
+
+ m_prev_porta = data;
+}
+
static INPUT_PORTS_START( wiwi18 )
PORT_START("P1")
@@ -614,6 +678,40 @@ static INPUT_PORTS_START( guitrbus )
INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( ddmsup )
+ PORT_START("P1")
+ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("P1 Pad Up") PORT_16WAY // NOT A JOYSTICK!!
+ PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("P1 Pad Left") PORT_16WAY
+ PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("P1 Pad Right") PORT_16WAY
+ PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("P1 Pad Down") PORT_16WAY
+ PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Back")
+ PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Select")
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Pad Up-Left")
+ PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 Pad Up-Right")
+ PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("P1 Pad Down-Left")
+ PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("P1 Pad Down-Right")
+ PORT_BIT( 0x1c00, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) // must toggle at rate measured by code for ddmsup
+ PORT_BIT( 0xc000, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("P2 Pad Up") PORT_PLAYER(2) PORT_16WAY // NOT A JOYSTICK!!
+ PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("P2 Pad Left") PORT_PLAYER(2) PORT_16WAY
+ PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("P2 Pad Right") PORT_PLAYER(2) PORT_16WAY
+ PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("P2 Pad Down") PORT_PLAYER(2) PORT_16WAY
+ PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P2 Pad Up-Left") PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P2 Pad Up-Right") PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("P2 Pad Down-Left") PORT_PLAYER(2)
+ PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("P2 Pad Down-Right") PORT_PLAYER(2)
+ PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P3")
+ PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+
void spg2xx_game_wiwi18_state::init_wiwi18()
{
// workaround for security checks on startup
@@ -893,6 +991,17 @@ ROM_START( guitrbus )
ROM_LOAD16_WORD_SWAP( "winfunguitar.bin", 0x000000, 0x400000, CRC(17419a27) SHA1(19377fcd18b08d3ae8e20de0244b3aaef1b5a66a) )
ROM_END
+ROM_START( ddmsup )
+ ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 )
+ ROM_LOAD16_WORD_SWAP( "dancemaniasupreme.bin", 0x000000, 0x800000, CRC(4066a36b) SHA1(1fc8553b03b81bc02c3fcbcdafa2e54d1f2c2306) )
+ROM_END
+
+ROM_START( ddmmeg12 )
+ ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 )
+ ROM_LOAD16_WORD_SWAP( "doubledancemania.bin", 0x000000, 0x800000, CRC(fcffb21e) SHA1(802a3c2d6bcbd729b9a483d42d912ca8b9abdccd) )
+ROM_END
+
+
// box marked 'Wireless game console' 'Drahtlose Spielekonsole' 87 Sports games included : 18 hyper sports games, 69 arcade games.
// Unit marked 'Hamy System' 'WiWi'
// actually a cartridge, but all hardware is in the cart, overriding any internal hardware entirely. see nes_vt.cp 'mc_sp69' for the '69 arcade game' part
@@ -906,6 +1015,10 @@ CONS( 200?, foxsport, 0, 0, rad_skat, wiwi18, spg2xx_game_wiwi18_state,
CONS( 2014, marc101, 0, 0, marc101, m489, spg2xx_game_marc101_state, empty_init, "Millennium 2000 GmbH", "Millennium Arcade 101 (M489) (Game Station 2 101-in-1)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+CONS( 200?, ddmsup, 0, 0, ddmsup, ddmsup, spg2xx_game_ddmsup_state, empty_init, "Senario", "Double Dance Mania: Supreme / Dance Supreme", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // titlescreen is just 'Dance Supreme'
+
+CONS( 200?, ddmmeg12, 0, 0, ddmsup, ddmsup, spg2xx_game_ddmsup_state, empty_init, "Senario", "Double Dance Mania: Mega 12", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+
CONS( 2015, marc250, 0, 0, marc101, m489, spg2xx_game_marc250_state, init_m527, "Millennium 2000 GmbH", "Millennium Arcade 250 (M527)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// has the following strings at the start of the ROM
diff --git a/src/mame/drivers/vt_unknown.cpp b/src/mame/drivers/vt_unknown.cpp
new file mode 100644
index 00000000000..63c45fa8fb0
--- /dev/null
+++ b/src/mame/drivers/vt_unknown.cpp
@@ -0,0 +1,103 @@
+// license:BSD-3-Clause
+// copyright-holders:David Haywood
+
+// unknown platform capable of running high resolution NES games (VT268?)
+
+// is the dump good? can't locate any code, some 0x80000 blocks have what might be vectors at the end, but non-standard?
+
+#include "emu.h"
+
+#include "cpu/m6502/m6502.h"
+#include "screen.h"
+#include "emupal.h"
+#include "speaker.h"
+
+class vt_unknown_state : public driver_device
+{
+public:
+ vt_unknown_state(const machine_config &mconfig, device_type type, const char *tag) :
+ driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_palette(*this, "palette"),
+ m_screen(*this, "screen"),
+ m_gfxdecode(*this, "gfxdecode")
+ { }
+
+ void vt_unknown(machine_config &config);
+
+private:
+ virtual void machine_start() override;
+ virtual void machine_reset() override;
+
+ uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
+
+ void vt_unknown_map(address_map &map);
+
+ required_device<cpu_device> m_maincpu;
+ required_device<palette_device> m_palette;
+ required_device<screen_device> m_screen;
+ required_device<gfxdecode_device> m_gfxdecode;
+};
+
+uint32_t vt_unknown_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
+{
+ return 0;
+}
+
+void vt_unknown_state::machine_start()
+{
+}
+
+void vt_unknown_state::machine_reset()
+{
+}
+
+void vt_unknown_state::vt_unknown_map(address_map &map)
+{
+ map(0x000000, 0xffff).rom().region("maincpu", 0);
+}
+
+static INPUT_PORTS_START( vt_unknown )
+INPUT_PORTS_END
+
+
+static const gfx_layout test_layout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 8,
+ { 0 },
+ { STEP8(0,1) },
+ { STEP8(0,8*1) },
+ 8 * 1 * 8
+};
+
+static GFXDECODE_START( gfx_test )
+ GFXDECODE_ENTRY( "maincpu", 0, test_layout, 0x0, 1 )
+GFXDECODE_END
+
+
+void vt_unknown_state::vt_unknown(machine_config &config)
+{
+ M6502(config, m_maincpu, 8000000); // unknown, assumed to be a 6502 based CPU as it has NES games, but could be emulating them (like the S+Core units, assuming this isn't one)
+ m_maincpu->set_addrmap(AS_PROGRAM, &vt_unknown_state::vt_unknown_map);
+
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_refresh_hz(60);
+ m_screen->set_size(300, 262);
+ m_screen->set_visarea(0, 256-1, 0, 240-1);
+ m_screen->set_screen_update(FUNC(vt_unknown_state::screen_update));
+
+ PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 0x200);
+
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_test);
+}
+
+ROM_START( dgun2572 )
+ ROM_REGION( 0x2000000, "maincpu", 0 ) // extra pins on subboard not marked, is this a good dump?
+ ROM_LOAD( "dreamgearwgun.bin", 0x00000, 0x2000000, CRC(92b55c75) SHA1(c7b2319e304a4bf480b5dcd4f24af2e6ba834d0d) )
+ROM_END
+
+
+CONS( 201?, dgun2572, 0, 0, vt_unknown, vt_unknown, vt_unknown_state, empty_init, "dreamGEAR", "My Arcade Wireless Video Game Station 200-in-1 (DGUN-2572)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index d6521bd5e5b..94e21cd8a07 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -32207,25 +32207,6 @@ ablmini
senwld
zonefusn
-@source:vt1682.cpp
-ii8in1
-ii32in1
-zone7in1
-zone7in1p
-dance555
-miwi2_16
-miwi2_7
-intact89
-intg5410
-exsprt48
-itvg48
-xing48
-wowwg
-110dance
-lxts3
-unk1682
-njp60in1
-
@source:newbrain.cpp
newbrain //
newbraina //
@@ -38188,6 +38169,8 @@ lexifit
marc101
marc250
guitrbus
+ddmsup
+ddmmeg12
@source:spg2xx_zone.cpp
wirels60 // Wireless 60
@@ -41327,6 +41310,28 @@ vstennisb // (c) 1984 Nintendo Co., Ltd. / Nintendo of Ame
vstetris // (c) 1988 Atari
wrecking // (c) 1984 Nintendo
+@source:vt_unknown.cpp
+dgun2572
+
+@source:vt1682.cpp
+ii8in1
+ii32in1
+zone7in1
+zone7in1p
+dance555
+miwi2_16
+miwi2_7
+intact89
+intg5410
+exsprt48
+itvg48
+xing48
+wowwg
+110dance
+lxts3
+unk1682
+njp60in1
+
@source:vt52.cpp
vt52 // 1975 Digital Equipment Corporation
diff --git a/src/mame/mess.flt b/src/mame/mess.flt
index 3af43bc3cab..c8adf795ce3 100644
--- a/src/mame/mess.flt
+++ b/src/mame/mess.flt
@@ -1069,6 +1069,7 @@ vp60.cpp
vsmile.cpp
vsmileb.cpp
vsmilepro.cpp
+vt_unknown.cpp
vt100.cpp
vt1682.cpp
vt220.cpp