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span> * Split HLSL code into a separate file, d3dhlsl.c/.h. Also split drawd3d.c into... Ryan Holtz2011-06-021-1/+1 * NWN: Fixing the NTSC codec. Oops. Ryan Holtz2011-05-312-12/+17 * No whatsnew Ryan Holtz2011-05-314-6/+7 * Fixed scanlines, nwn. This took much longer to fix than it should have. :[ Ryan Holtz2011-05-314-31/+32 * Fixing some scanline-alignment issues. Ryan Holtz2011-05-312-2/+9 * Moved "color floor" functionality to occur after scanlines but before shadow ... Ryan Holtz2011-05-302-3/+7 * HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] Ryan Holtz2011-05-305-143/+177 * nwn, HLSL: Fixing an odd texture banding issue reported by John IV. Odd beca... Ryan Holtz2011-05-281-3/+3 * No whatnsew: Really, really, really fixed the remaining pixel alignment and U... Ryan Holtz2011-05-284-19/+19 * Fixing clamping on the bottom/right edge, nwn Ryan Holtz2011-05-281-2/+2 * MAMETesters bugs fixed: Ryan Holtz2011-05-283-20/+21 * HLSL updates, nwn: Ryan Holtz2011-05-274-16/+28 * Restored abs() around scanline sin() to increase scanline furrow sharpness an... Ryan Holtz2011-05-271-1/+1 * HLSL Updates: [Ryan Holtz, Bat Country Entertainment] Ryan Holtz2011-05-274-15/+16 * Internal HLSL cleanup - removed aux texcoords, restored software vertex proce...