diff options
Diffstat (limited to '3rdparty/lzma/CPP/Windows/COM.h')
-rw-r--r-- | 3rdparty/lzma/CPP/Windows/COM.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/3rdparty/lzma/CPP/Windows/COM.h b/3rdparty/lzma/CPP/Windows/COM.h new file mode 100644 index 00000000000..cee7f702d6f --- /dev/null +++ b/3rdparty/lzma/CPP/Windows/COM.h @@ -0,0 +1,70 @@ +// Windows/COM.h + +#ifndef __WINDOWS_COM_H +#define __WINDOWS_COM_H + +#include "../Common/MyString.h" + +namespace NWindows { +namespace NCOM { + +#ifdef _WIN32 + +class CComInitializer +{ +public: + CComInitializer() + { + #ifdef UNDER_CE + CoInitializeEx(NULL, COINIT_MULTITHREADED); + #else + // it's single thread. Do we need multithread? + CoInitialize(NULL); + #endif + }; + ~CComInitializer() { CoUninitialize(); } +}; + +class CStgMedium +{ + STGMEDIUM _object; +public: + bool _mustBeReleased; + CStgMedium(): _mustBeReleased(false) {} + ~CStgMedium() { Free(); } + void Free() + { + if (_mustBeReleased) + ReleaseStgMedium(&_object); + _mustBeReleased = false; + } + const STGMEDIUM* operator->() const { return &_object;} + STGMEDIUM* operator->() { return &_object;} + STGMEDIUM* operator&() { return &_object; } +}; + +#endif + +/* +////////////////////////////////// +// GUID <--> String Conversions +UString GUIDToStringW(REFGUID guid); +AString GUIDToStringA(REFGUID guid); +#ifdef UNICODE + #define GUIDToString GUIDToStringW +#else + #define GUIDToString GUIDToStringA +#endif + +HRESULT StringToGUIDW(const wchar_t *string, GUID &classID); +HRESULT StringToGUIDA(const char *string, GUID &classID); +#ifdef UNICODE + #define StringToGUID StringToGUIDW +#else + #define StringToGUID StringToGUIDA +#endif +*/ + +}} + +#endif |