diff options
Diffstat (limited to '3rdparty/libuv/test/benchmark-fs-stat.c')
-rw-r--r-- | 3rdparty/libuv/test/benchmark-fs-stat.c | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/3rdparty/libuv/test/benchmark-fs-stat.c b/3rdparty/libuv/test/benchmark-fs-stat.c new file mode 100644 index 00000000000..32d2589586c --- /dev/null +++ b/3rdparty/libuv/test/benchmark-fs-stat.c @@ -0,0 +1,136 @@ +/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "task.h" +#include "uv.h" + +#include <stdio.h> +#include <stdlib.h> + +#define NUM_SYNC_REQS (10 * 1e5) +#define NUM_ASYNC_REQS (1 * (int) 1e5) +#define MAX_CONCURRENT_REQS 32 + +#define sync_stat(req, path) \ + do { \ + uv_fs_stat(NULL, (req), (path), NULL); \ + uv_fs_req_cleanup((req)); \ + } \ + while (0) + +struct async_req { + const char* path; + uv_fs_t fs_req; + int* count; +}; + + +static void warmup(const char* path) { + uv_fs_t reqs[MAX_CONCURRENT_REQS]; + unsigned int i; + + /* warm up the thread pool */ + for (i = 0; i < ARRAY_SIZE(reqs); i++) + uv_fs_stat(uv_default_loop(), reqs + i, path, uv_fs_req_cleanup); + + uv_run(uv_default_loop(), UV_RUN_DEFAULT); + + /* warm up the OS dirent cache */ + for (i = 0; i < 16; i++) + sync_stat(reqs + 0, path); +} + + +static void sync_bench(const char* path) { + uint64_t before; + uint64_t after; + uv_fs_t req; + int i; + + /* do the sync benchmark */ + before = uv_hrtime(); + + for (i = 0; i < NUM_SYNC_REQS; i++) + sync_stat(&req, path); + + after = uv_hrtime(); + + printf("%s stats (sync): %.2fs (%s/s)\n", + fmt(1.0 * NUM_SYNC_REQS), + (after - before) / 1e9, + fmt((1.0 * NUM_SYNC_REQS) / ((after - before) / 1e9))); + fflush(stdout); +} + + +static void stat_cb(uv_fs_t* fs_req) { + struct async_req* req = container_of(fs_req, struct async_req, fs_req); + uv_fs_req_cleanup(&req->fs_req); + if (*req->count == 0) return; + uv_fs_stat(uv_default_loop(), &req->fs_req, req->path, stat_cb); + (*req->count)--; +} + + +static void async_bench(const char* path) { + struct async_req reqs[MAX_CONCURRENT_REQS]; + struct async_req* req; + uint64_t before; + uint64_t after; + int count; + int i; + + for (i = 1; i <= MAX_CONCURRENT_REQS; i++) { + count = NUM_ASYNC_REQS; + + for (req = reqs; req < reqs + i; req++) { + req->path = path; + req->count = &count; + uv_fs_stat(uv_default_loop(), &req->fs_req, req->path, stat_cb); + } + + before = uv_hrtime(); + uv_run(uv_default_loop(), UV_RUN_DEFAULT); + after = uv_hrtime(); + + printf("%s stats (%d concurrent): %.2fs (%s/s)\n", + fmt(1.0 * NUM_ASYNC_REQS), + i, + (after - before) / 1e9, + fmt((1.0 * NUM_ASYNC_REQS) / ((after - before) / 1e9))); + fflush(stdout); + } +} + + +/* This benchmark aims to measure the overhead of doing I/O syscalls from + * the thread pool. The stat() syscall was chosen because its results are + * easy for the operating system to cache, taking the actual I/O overhead + * out of the equation. + */ +BENCHMARK_IMPL(fs_stat) { + const char path[] = "."; + warmup(path); + sync_bench(path); + async_bench(path); + MAKE_VALGRIND_HAPPY(); + return 0; +} |