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-rw-r--r--3rdparty/bgfx/tools/geometryc/geometryc.cpp552
-rw-r--r--3rdparty/bgfx/tools/geometryv/fs_mesh.bin.h426
-rw-r--r--3rdparty/bgfx/tools/geometryv/fs_mesh.sc64
-rw-r--r--3rdparty/bgfx/tools/geometryv/geometryv.cpp1242
-rw-r--r--3rdparty/bgfx/tools/geometryv/makefile6
-rw-r--r--3rdparty/bgfx/tools/geometryv/varying.def.sc4
-rw-r--r--3rdparty/bgfx/tools/geometryv/vs_mesh.bin.h269
-rw-r--r--3rdparty/bgfx/tools/geometryv/vs_mesh.sc17
-rw-r--r--3rdparty/bgfx/tools/shaderc/shaderc.cpp263
-rw-r--r--3rdparty/bgfx/tools/shaderc/shaderc.h3
-rw-r--r--3rdparty/bgfx/tools/shaderc/shaderc_glsl.cpp61
-rw-r--r--3rdparty/bgfx/tools/shaderc/shaderc_hlsl.cpp16
-rw-r--r--3rdparty/bgfx/tools/shaderc/shaderc_metal.cpp1031
-rw-r--r--3rdparty/bgfx/tools/shaderc/shaderc_pssl.cpp2
-rw-r--r--3rdparty/bgfx/tools/shaderc/shaderc_spirv.cpp490
-rw-r--r--3rdparty/bgfx/tools/texturev/common.sh119
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture.bin.h1126
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture.sc7
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_3d.bin.h1157
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_3d.sc6
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_array.sc2
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_cube.bin.h1292
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_cube.sc7
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_cube2.bin.h1118
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_cube2.sc7
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_msdf.bin.h569
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_msdf.sc2
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_sdf.bin.h585
-rw-r--r--3rdparty/bgfx/tools/texturev/fs_texture_sdf.sc2
-rw-r--r--3rdparty/bgfx/tools/texturev/makefile2
-rw-r--r--3rdparty/bgfx/tools/texturev/texturev.cpp293
-rw-r--r--3rdparty/bgfx/tools/texturev/vs_texture.bin.h155
-rw-r--r--3rdparty/bgfx/tools/texturev/vs_texture.sc2
-rw-r--r--3rdparty/bgfx/tools/texturev/vs_texture_cube.bin.h151
-rw-r--r--3rdparty/bgfx/tools/texturev/vs_texture_cube.sc2
35 files changed, 8461 insertions, 2589 deletions
diff --git a/3rdparty/bgfx/tools/geometryc/geometryc.cpp b/3rdparty/bgfx/tools/geometryc/geometryc.cpp
index 1e1f175e102..71eb22547a9 100644
--- a/3rdparty/bgfx/tools/geometryc/geometryc.cpp
+++ b/3rdparty/bgfx/tools/geometryc/geometryc.cpp
@@ -1,25 +1,20 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
-#include <stdio.h>
-
#include <algorithm>
-#include <vector>
#include <bx/string.h>
#include <bgfx/bgfx.h>
#include "../../src/vertexdecl.h"
#include <tinystl/allocator.h>
-#include <tinystl/unordered_map.h>
-#include <tinystl/unordered_set.h>
#include <tinystl/string.h>
+#include <tinystl/vector.h>
namespace stl = tinystl;
-#include <forsyth-too/forsythtriangleorderoptimizer.h>
-#include <ib-compress/indexbuffercompression.h>
+#include <meshoptimizer/src/meshoptimizer.h>
#define BGFX_GEOMETRYC_VERSION_MAJOR 1
#define BGFX_GEOMETRYC_VERSION_MINOR 0
@@ -27,7 +22,7 @@ namespace stl = tinystl;
#if 0
# define BX_TRACE(_format, ...) \
do { \
- printf(BX_FILE_LINE_LITERAL "BGFX " _format "\n", ##__VA_ARGS__); \
+ bx::printf(BX_FILE_LINE_LITERAL "BGFX " _format "\n", ##__VA_ARGS__); \
} while(0)
# define BX_WARN(_condition, _format, ...) \
@@ -59,32 +54,22 @@ namespace stl = tinystl;
#include "bounds.h"
-struct Vector3
-{
- float x;
- float y;
- float z;
-};
-
-typedef std::vector<Vector3> Vector3Array;
+typedef stl::vector<bx::Vec3> Vec3Array;
struct Index3
{
int32_t m_position;
int32_t m_texcoord;
int32_t m_normal;
- int32_t m_vertexIndex;
int32_t m_vbc; // Barycentric ID. Holds eigher 0, 1 or 2.
};
-typedef stl::unordered_map<uint64_t, Index3> Index3Map;
-
-struct Triangle
+struct TriIndices
{
- uint64_t m_index[3];
+ Index3 m_index[3];
};
-typedef std::vector<Triangle> TriangleArray;
+typedef stl::vector<TriIndices> TriangleArray;
struct Group
{
@@ -94,7 +79,7 @@ struct Group
stl::string m_material;
};
-typedef std::vector<Group> GroupArray;
+typedef stl::vector<Group> GroupArray;
struct Primitive
{
@@ -105,62 +90,67 @@ struct Primitive
stl::string m_name;
};
-typedef std::vector<Primitive> PrimitiveArray;
+typedef stl::vector<Primitive> PrimitiveArray;
static uint32_t s_obbSteps = 17;
#define BGFX_CHUNK_MAGIC_VB BX_MAKEFOURCC('V', 'B', ' ', 0x1)
+#define BGFX_CHUNK_MAGIC_VBC BX_MAKEFOURCC('V', 'B', 'C', 0x0)
#define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0)
-#define BGFX_CHUNK_MAGIC_IBC BX_MAKEFOURCC('I', 'B', 'C', 0x0)
+#define BGFX_CHUNK_MAGIC_IBC BX_MAKEFOURCC('I', 'B', 'C', 0x1)
#define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0)
-long int fsize(FILE* _file)
+void optimizeVertexCache(uint16_t* _indices, uint32_t _numIndices, uint32_t _numVertices)
{
- long int pos = ftell(_file);
- fseek(_file, 0L, SEEK_END);
- long int size = ftell(_file);
- fseek(_file, pos, SEEK_SET);
- return size;
+ uint16_t* newIndexList = new uint16_t[_numIndices];
+ meshopt_optimizeVertexCache(newIndexList, _indices, _numIndices, _numVertices);
+ bx::memCopy(_indices, newIndexList, _numIndices * 2);
+ delete[] newIndexList;
}
-void triangleReorder(uint16_t* _indices, uint32_t _numIndices, uint32_t _numVertices, uint16_t _cacheSize)
+uint32_t optimizeVertexFetch(uint16_t* _indices, uint32_t _numIndices, uint8_t* _vertexData, uint32_t _numVertices, uint16_t _stride)
{
- uint16_t* newIndexList = new uint16_t[_numIndices];
- Forsyth::OptimizeFaces(_indices, _numIndices, _numVertices, 0, newIndexList, _cacheSize);
- bx::memCopy(_indices, newIndexList, _numIndices*2);
- delete [] newIndexList;
+ unsigned char* newVertices = (unsigned char*)malloc(_numVertices * _stride );
+ size_t vertexCount = meshopt_optimizeVertexFetch(newVertices, _indices, _numIndices, _vertexData, _numVertices, _stride);
+ bx::memCopy(_vertexData, newVertices, _numVertices * _stride);
+ free(newVertices);
+
+ return uint32_t(vertexCount);
}
-void triangleCompress(bx::WriterI* _writer, uint16_t* _indices, uint32_t _numIndices, uint8_t* _vertexData, uint32_t _numVertices, uint16_t _stride)
+void writeCompressedIndices(bx::WriterI* _writer, const uint16_t* _indices, uint32_t _numIndices, uint32_t _numVertices)
{
- uint32_t* vertexRemap = (uint32_t*)malloc(_numVertices*sizeof(uint32_t) );
-
- WriteBitstream writer;
- CompressIndexBuffer(_indices, _numIndices/3, vertexRemap, _numVertices, IBCF_AUTO, writer);
- writer.Finish();
- printf( "uncompressed: %10d, compressed: %10d, ratio: %0.2f%%\n"
+ size_t maxSize = meshopt_encodeIndexBufferBound(_numIndices, _numVertices);
+ unsigned char* compressedIndices = (unsigned char*)malloc(maxSize);
+ size_t compressedSize = meshopt_encodeIndexBuffer(compressedIndices, maxSize, _indices, _numIndices);
+ bx::printf( "indices uncompressed: %10d, compressed: %10d, ratio: %0.2f%%\n"
, _numIndices*2
- , (uint32_t)writer.ByteSize()
- , 100.0f - float(writer.ByteSize() ) / float(_numIndices*2)*100.0f
+ , (uint32_t)compressedSize
+ , 100.0f - float(compressedSize ) / float(_numIndices*2)*100.0f
);
- BX_UNUSED(_vertexData, _stride);
- uint8_t* outVertexData = (uint8_t*)malloc(_numVertices*_stride);
- for (uint32_t ii = 0; ii < _numVertices; ++ii)
- {
- uint32_t remap = vertexRemap[ii];
- remap = UINT32_MAX == remap ? ii : remap;
- bx::memCopy(&outVertexData[remap*_stride], &_vertexData[ii*_stride], _stride);
- }
- bx::memCopy(_vertexData, outVertexData, _numVertices*_stride);
- free(outVertexData);
+ bx::write(_writer, (uint32_t)compressedSize);
+ bx::write(_writer, compressedIndices, (uint32_t)compressedSize );
+ free(compressedIndices);
+}
- free(vertexRemap);
+void writeCompressedVertices(bx::WriterI* _writer, const uint8_t* _vertices, uint32_t _numVertices, uint16_t _stride)
+{
+ size_t maxSize = meshopt_encodeVertexBufferBound(_numVertices, _stride);
+ unsigned char* compressedVertices = (unsigned char*)malloc(maxSize);
+ size_t compressedSize = meshopt_encodeVertexBuffer(compressedVertices, maxSize, _vertices, _numVertices, _stride);
+ bx::printf("vertices uncompressed: %10d, compressed: %10d, ratio: %0.2f%%\n"
+ , _numVertices * _stride
+ , (uint32_t)compressedSize
+ , 100.0f - float(compressedSize) / float(_numVertices * _stride)*100.0f
+ );
- bx::write(_writer, writer.RawData(), (uint32_t)writer.ByteSize() );
+ bx::write(_writer, (uint32_t)compressedSize);
+ bx::write(_writer, compressedVertices, (uint32_t)compressedSize );
+ free(compressedVertices);
}
-void calcTangents(void* _vertices, uint16_t _numVertices, bgfx::VertexDecl _decl, const uint16_t* _indices, uint32_t _numIndices)
+void calcTangents(void* _vertices, uint16_t _numVertices, bgfx::VertexLayout _layout, const uint16_t* _indices, uint32_t _numIndices)
{
struct PosTexcoord
{
@@ -188,14 +178,14 @@ void calcTangents(void* _vertices, uint16_t _numVertices, bgfx::VertexDecl _decl
uint32_t i1 = indices[1];
uint32_t i2 = indices[2];
- bgfx::vertexUnpack(&v0.m_x, bgfx::Attrib::Position, _decl, _vertices, i0);
- bgfx::vertexUnpack(&v0.m_u, bgfx::Attrib::TexCoord0, _decl, _vertices, i0);
+ bgfx::vertexUnpack(&v0.m_x, bgfx::Attrib::Position, _layout, _vertices, i0);
+ bgfx::vertexUnpack(&v0.m_u, bgfx::Attrib::TexCoord0, _layout, _vertices, i0);
- bgfx::vertexUnpack(&v1.m_x, bgfx::Attrib::Position, _decl, _vertices, i1);
- bgfx::vertexUnpack(&v1.m_u, bgfx::Attrib::TexCoord0, _decl, _vertices, i1);
+ bgfx::vertexUnpack(&v1.m_x, bgfx::Attrib::Position, _layout, _vertices, i1);
+ bgfx::vertexUnpack(&v1.m_u, bgfx::Attrib::TexCoord0, _layout, _vertices, i1);
- bgfx::vertexUnpack(&v2.m_x, bgfx::Attrib::Position, _decl, _vertices, i2);
- bgfx::vertexUnpack(&v2.m_u, bgfx::Attrib::TexCoord0, _decl, _vertices, i2);
+ bgfx::vertexUnpack(&v2.m_x, bgfx::Attrib::Position, _layout, _vertices, i2);
+ bgfx::vertexUnpack(&v2.m_u, bgfx::Attrib::TexCoord0, _layout, _vertices, i2);
const float bax = v1.m_x - v0.m_x;
const float bay = v1.m_y - v0.m_y;
@@ -236,26 +226,22 @@ void calcTangents(void* _vertices, uint16_t _numVertices, bgfx::VertexDecl _decl
for (uint32_t ii = 0; ii < _numVertices; ++ii)
{
- const float* tanu = &tangents[ii*6];
- const float* tanv = &tangents[ii*6 + 3];
-
- float normal[4];
- bgfx::vertexUnpack(normal, bgfx::Attrib::Normal, _decl, _vertices, ii);
- float ndt = bx::vec3Dot(normal, tanu);
+ const bx::Vec3 tanu = bx::load<bx::Vec3>(&tangents[ii*6]);
+ const bx::Vec3 tanv = bx::load<bx::Vec3>(&tangents[ii*6 + 3]);
- float nxt[3];
- bx::vec3Cross(nxt, normal, tanu);
+ float nxyzw[4];
+ bgfx::vertexUnpack(nxyzw, bgfx::Attrib::Normal, _layout, _vertices, ii);
- float tmp[3];
- tmp[0] = tanu[0] - normal[0] * ndt;
- tmp[1] = tanu[1] - normal[1] * ndt;
- tmp[2] = tanu[2] - normal[2] * ndt;
+ const bx::Vec3 normal = bx::load<bx::Vec3>(nxyzw);
+ const float ndt = bx::dot(normal, tanu);
+ const bx::Vec3 nxt = bx::cross(normal, tanu);
+ const bx::Vec3 tmp = bx::sub(tanu, bx::mul(normal, ndt) );
float tangent[4];
- bx::vec3Norm(tangent, tmp);
+ bx::store(tangent, bx::normalize(tmp) );
+ tangent[3] = bx::dot(nxt, tanv) < 0.0f ? -1.0f : 1.0f;
- tangent[3] = bx::vec3Dot(nxt, tanv) < 0.0f ? -1.0f : 1.0f;
- bgfx::vertexPack(tangent, true, bgfx::Attrib::Tangent, _decl, _vertices, ii);
+ bgfx::vertexPack(tangent, true, bgfx::Attrib::Tangent, _layout, _vertices, ii);
}
delete [] tangents;
@@ -269,7 +255,7 @@ void write(bx::WriterI* _writer, const void* _vertices, uint32_t _numVertices, u
Sphere minSphere;
calcMinBoundingSphere(minSphere, _vertices, _numVertices, _stride);
- if (minSphere.m_radius > maxSphere.m_radius)
+ if (minSphere.radius > maxSphere.radius)
{
bx::write(_writer, maxSphere);
}
@@ -290,11 +276,10 @@ void write(bx::WriterI* _writer, const void* _vertices, uint32_t _numVertices, u
void write(bx::WriterI* _writer
, const uint8_t* _vertices
, uint32_t _numVertices
- , const bgfx::VertexDecl& _decl
+ , const bgfx::VertexLayout& _layout
, const uint16_t* _indices
, uint32_t _numIndices
- , const uint8_t* _compressedIndices
- , uint32_t _compressedSize
+ , bool _compress
, const stl::string& _material
, const PrimitiveArray& _primitives
)
@@ -302,21 +287,34 @@ void write(bx::WriterI* _writer
using namespace bx;
using namespace bgfx;
- uint32_t stride = _decl.getStride();
- write(_writer, BGFX_CHUNK_MAGIC_VB);
- write(_writer, _vertices, _numVertices, stride);
+ uint32_t stride = _layout.getStride();
+
+ if (_compress)
+ {
+ write(_writer, BGFX_CHUNK_MAGIC_VBC);
+ write(_writer, _vertices, _numVertices, stride);
+
+ write(_writer, _layout);
+
+ write(_writer, uint16_t(_numVertices) );
+ writeCompressedVertices(_writer, _vertices, _numVertices, uint16_t(stride));
+ }
+ else
+ {
+ write(_writer, BGFX_CHUNK_MAGIC_VB);
+ write(_writer, _vertices, _numVertices, stride);
- write(_writer, _decl);
+ write(_writer, _layout);
- write(_writer, uint16_t(_numVertices) );
- write(_writer, _vertices, _numVertices*stride);
+ write(_writer, uint16_t(_numVertices) );
+ write(_writer, _vertices, _numVertices*stride);
+ }
- if (NULL != _compressedIndices)
+ if (_compress)
{
write(_writer, BGFX_CHUNK_MAGIC_IBC);
write(_writer, _numIndices);
- write(_writer, _compressedSize);
- write(_writer, _compressedIndices, _compressedSize);
+ writeCompressedIndices(_writer, _indices, _numIndices, _numVertices);
}
else
{
@@ -365,20 +363,20 @@ void help(const char* _error = NULL)
{
if (NULL != _error)
{
- fprintf(stderr, "Error:\n%s\n\n", _error);
+ bx::printf("Error:\n%s\n\n", _error);
}
- fprintf(stderr
- , "geometryc, bgfx geometry compiler tool, version %d.%d.%d.\n"
- "Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
+ bx::printf(
+ "geometryc, bgfx geometry compiler tool, version %d.%d.%d.\n"
+ "Copyright 2011-2019 Branimir Karadzic. All rights reserved.\n"
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n"
, BGFX_GEOMETRYC_VERSION_MAJOR
, BGFX_GEOMETRYC_VERSION_MINOR
, BGFX_API_VERSION
);
- fprintf(stderr
- , "Usage: geometryc -f <in> -o <out>\n"
+ bx::printf(
+ "Usage: geometryc -f <in> -o <out>\n"
"\n"
"Supported input file types:\n"
@@ -417,8 +415,8 @@ int main(int _argc, const char* _argv[])
if (cmdLine.hasArg('v', "version") )
{
- fprintf(stderr
- , "geometryc, bgfx geometry compiler tool, version %d.%d.%d.\n"
+ bx::printf(
+ "geometryc, bgfx geometry compiler tool, version %d.%d.%d.\n"
, BGFX_GEOMETRYC_VERSION_MAJOR
, BGFX_GEOMETRYC_VERSION_MINOR
, BGFX_API_VERSION
@@ -472,28 +470,29 @@ int main(int _argc, const char* _argv[])
bool hasTangent = cmdLine.hasArg("tangent");
bool hasBc = cmdLine.hasArg("barycentric");
- FILE* file = fopen(filePath, "r");
- if (NULL == file)
+ bx::FileReader fr;
+ if (!bx::open(&fr, filePath) )
{
- printf("Unable to open input file '%s'.", filePath);
+ bx::printf("Unable to open input file '%s'.", filePath);
exit(bx::kExitFailure);
}
int64_t parseElapsed = -bx::getHPCounter();
int64_t triReorderElapsed = 0;
- uint32_t size = (uint32_t)fsize(file);
+ uint32_t size = (uint32_t)bx::getSize(&fr);
char* data = new char[size+1];
- size = (uint32_t)fread(data, 1, size, file);
+ size = bx::read(&fr, data, size);
data[size] = '\0';
- fclose(file);
+ bx::close(&fr);
- // https://en.wikipedia.org/wiki/Wavefront_.obj_file
+ // Reference(s):
+ // - Wavefront .obj file
+ // https://en.wikipedia.org/wiki/Wavefront_.obj_file
- Vector3Array positions;
- Vector3Array normals;
- Vector3Array texcoords;
- Index3Map indexMap;
+ Vec3Array positions;
+ Vec3Array normals;
+ Vec3Array texcoords;
TriangleArray triangles;
GroupArray groups;
@@ -523,8 +522,8 @@ int main(int _argc, const char* _argv[])
}
else if (0 == bx::strCmp(argv[0], "f") )
{
- Triangle triangle;
- bx::memSet(&triangle, 0, sizeof(Triangle) );
+ TriIndices triangle;
+ bx::memSet(&triangle, 0, sizeof(TriIndices) );
const int numNormals = (int)normals.size();
const int numTexcoords = (int)texcoords.size();
@@ -534,14 +533,13 @@ int main(int _argc, const char* _argv[])
Index3 index;
index.m_texcoord = -1;
index.m_normal = -1;
- index.m_vertexIndex = -1;
if (hasBc)
{
index.m_vbc = edge < 3 ? edge : (1+(edge+1) )&1;
}
else
{
- index.m_vbc = 0;
+ index.m_vbc = 0;
}
{
@@ -562,7 +560,9 @@ int main(int _argc, const char* _argv[])
texcoord.set(texcoord.getPtr() + 1, normal.getPtr());
- // https://en.wikipedia.org/wiki/Wavefront_.obj_file#Vertex_Normal_Indices_Without_Texture_Coordinate_Indices
+ // Reference(s):
+ // - Wavefront .obj file / Vertex normal indices without texture coordinate indices
+ // https://en.wikipedia.org/wiki/Wavefront_.obj_file#Vertex_Normal_Indices_Without_Texture_Coordinate_Indices
if (!texcoord.isEmpty())
{
int32_t tex;
@@ -576,34 +576,15 @@ int main(int _argc, const char* _argv[])
index.m_position = (pos < 0) ? pos + numPositions : pos - 1;
}
- const uint64_t hash0 = uint64_t(index.m_position)<< 0;
- const uint64_t hash1 = uint64_t(index.m_texcoord)<<20;
- const uint64_t hash2 = uint64_t(index.m_normal )<<40;
- const uint64_t hash3 = uint64_t(index.m_vbc )<<60;
- const uint64_t hash = hash0^hash1^hash2^hash3;
-
- stl::pair<Index3Map::iterator, bool> result = indexMap.insert(stl::make_pair(hash, index) );
- if (!result.second)
- {
- Index3& oldIndex = result.first->second;
- BX_UNUSED(oldIndex);
- BX_CHECK(true
- && oldIndex.m_position == index.m_position
- && oldIndex.m_texcoord == index.m_texcoord
- && oldIndex.m_normal == index.m_normal
- , "Hash collision!"
- );
- }
-
switch (edge)
{
case 0: case 1: case 2:
- triangle.m_index[edge] = hash;
+ triangle.m_index[edge] = index;
if (2 == edge)
{
if (ccw)
{
- std::swap(triangle.m_index[1], triangle.m_index[2]);
+ bx::swap(triangle.m_index[1], triangle.m_index[2]);
}
triangles.push_back(triangle);
}
@@ -613,12 +594,12 @@ int main(int _argc, const char* _argv[])
if (ccw)
{
triangle.m_index[2] = triangle.m_index[1];
- triangle.m_index[1] = hash;
+ triangle.m_index[1] = index;
}
else
{
triangle.m_index[1] = triangle.m_index[2];
- triangle.m_index[2] = hash;
+ triangle.m_index[2] = index;
}
triangles.push_back(triangle);
@@ -642,7 +623,7 @@ int main(int _argc, const char* _argv[])
if (0 == bx::strCmp(argv[0], "vn") )
{
- Vector3 normal;
+ bx::Vec3 normal;
bx::fromString(&normal.x, argv[1]);
bx::fromString(&normal.y, argv[2]);
bx::fromString(&normal.z, argv[3]);
@@ -655,12 +636,12 @@ int main(int _argc, const char* _argv[])
if (once)
{
once = false;
- printf("warning: 'parameter space vertices' are unsupported.\n");
+ bx::printf("warning: 'parameter space vertices' are unsupported.\n");
}
}
else if (0 == bx::strCmp(argv[0], "vt") )
{
- Vector3 texcoord;
+ bx::Vec3 texcoord;
texcoord.y = 0.0f;
texcoord.z = 0.0f;
@@ -689,7 +670,7 @@ int main(int _argc, const char* _argv[])
bx::fromString(&py, argv[2]);
bx::fromString(&pz, argv[3]);
- if (argc > 4)
+ if (argc == 5 || argc == 8)
{
bx::fromString(&pw, argv[4]);
}
@@ -703,7 +684,7 @@ int main(int _argc, const char* _argv[])
py *= invW;
pz *= invW;
- Vector3 pos;
+ bx::Vec3 pos;
pos.x = px;
pos.y = py;
pos.z = pz;
@@ -763,55 +744,67 @@ int main(int _argc, const char* _argv[])
bool hasNormal;
bool hasTexcoord;
{
- Index3Map::const_iterator it = indexMap.begin();
- hasNormal = -1 != it->second.m_normal;
- hasTexcoord = -1 != it->second.m_texcoord;
+ TriangleArray::const_iterator it = triangles.begin();
+ hasNormal = -1 != it->m_index[0].m_normal;
+ hasTexcoord = -1 != it->m_index[0].m_texcoord;
if (!hasTexcoord)
{
- for (Index3Map::iterator jt = indexMap.begin(), jtEnd = indexMap.end(); jt != jtEnd && !hasTexcoord; ++jt)
+ for (TriangleArray::iterator jt = triangles.begin(), jtEnd = triangles.end(); jt != jtEnd && !hasTexcoord; ++jt)
{
- hasTexcoord |= -1 != jt->second.m_texcoord;
+ for (uint32_t i = 0; i < 3; ++i)
+ {
+ hasTexcoord |= -1 != jt->m_index[i].m_texcoord;
+ }
}
if (hasTexcoord)
{
- for (Index3Map::iterator jt = indexMap.begin(), jtEnd = indexMap.end(); jt != jtEnd; ++jt)
+ for (TriangleArray::iterator jt = triangles.begin(), jtEnd = triangles.end(); jt != jtEnd; ++jt)
{
- jt->second.m_texcoord = -1 == jt->second.m_texcoord ? 0 : jt->second.m_texcoord;
+ for (uint32_t i = 0; i < 3; ++i)
+ {
+ jt->m_index[i].m_texcoord = -1 == jt->m_index[i].m_texcoord ? 0 : jt->m_index[i].m_texcoord;
+ }
}
}
}
if (!hasNormal)
{
- for (Index3Map::iterator jt = indexMap.begin(), jtEnd = indexMap.end(); jt != jtEnd && !hasNormal; ++jt)
+ for (TriangleArray::iterator jt = triangles.begin(), jtEnd = triangles.end(); jt != jtEnd && !hasNormal; ++jt)
{
- hasNormal |= -1 != jt->second.m_normal;
+ for (uint32_t i = 0; i < 3; ++i)
+ {
+ hasNormal |= -1 != jt->m_index[i].m_normal;
+ }
}
if (hasNormal)
{
- for (Index3Map::iterator jt = indexMap.begin(), jtEnd = indexMap.end(); jt != jtEnd; ++jt)
+ for (TriangleArray::iterator jt = triangles.begin(), jtEnd = triangles.end(); jt != jtEnd; ++jt)
{
- jt->second.m_normal = -1 == jt->second.m_normal ? 0 : jt->second.m_normal;
+ for (uint32_t i = 0; i < 3; ++i)
+ {
+ jt->m_index[i].m_normal = -1 == jt->m_index[i].m_normal ? 0 : jt->m_index[i].m_normal;
+ }
}
}
}
}
- bgfx::VertexDecl decl;
- decl.begin();
- decl.add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float);
+ bgfx::VertexLayout layout;
+ layout.begin();
+ layout.add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float);
if (hasColor)
{
- decl.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true);
+ layout.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true);
}
if (hasBc)
{
- decl.add(bgfx::Attrib::Color1, 4, bgfx::AttribType::Uint8, true);
+ layout.add(bgfx::Attrib::Color1, 4, bgfx::AttribType::Uint8, true);
}
if (hasTexcoord)
@@ -820,11 +813,11 @@ int main(int _argc, const char* _argv[])
{
default:
case 0:
- decl.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float);
+ layout.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float);
break;
case 1:
- decl.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Half);
+ layout.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Half);
break;
}
}
@@ -837,35 +830,43 @@ int main(int _argc, const char* _argv[])
{
default:
case 0:
- decl.add(bgfx::Attrib::Normal, 3, bgfx::AttribType::Float);
+ layout.add(bgfx::Attrib::Normal, 3, bgfx::AttribType::Float);
if (hasTangent)
{
- decl.add(bgfx::Attrib::Tangent, 4, bgfx::AttribType::Float);
+ layout.add(bgfx::Attrib::Tangent, 4, bgfx::AttribType::Float);
}
break;
case 1:
- decl.add(bgfx::Attrib::Normal, 4, bgfx::AttribType::Uint8, true, true);
+ layout.add(bgfx::Attrib::Normal, 4, bgfx::AttribType::Uint8, true, true);
if (hasTangent)
{
- decl.add(bgfx::Attrib::Tangent, 4, bgfx::AttribType::Uint8, true, true);
+ layout.add(bgfx::Attrib::Tangent, 4, bgfx::AttribType::Uint8, true, true);
}
break;
}
}
- decl.end();
+ layout.end();
- uint32_t stride = decl.getStride();
+ uint32_t stride = layout.getStride();
uint8_t* vertexData = new uint8_t[triangles.size() * 3 * stride];
uint16_t* indexData = new uint16_t[triangles.size() * 3];
int32_t numVertices = 0;
int32_t numIndices = 0;
- int32_t numPrimitives = 0;
+
+ int32_t writtenPrimitives = 0;
+ int32_t writtenVertices = 0;
+ int32_t writtenIndices = 0;
uint8_t* vertices = vertexData;
uint16_t* indices = indexData;
-
+
+ const uint32_t tableSize = 65536 * 2;
+ const uint32_t hashmod = tableSize - 1;
+ uint32_t* table = new uint32_t[tableSize];
+ bx::memSet(table, 0xff, tableSize * sizeof(uint32_t));
+
stl::string material = groups.begin()->m_material;
PrimitiveArray primitives;
@@ -873,7 +874,7 @@ int main(int _argc, const char* _argv[])
bx::FileWriter writer;
if (!bx::open(&writer, outFilePath) )
{
- printf("Unable to open output file '%s'.", outFilePath);
+ bx::printf("Unable to open output file '%s'.", outFilePath);
exit(bx::kExitFailure);
}
@@ -881,18 +882,22 @@ int main(int _argc, const char* _argv[])
prim.m_startVertex = 0;
prim.m_startIndex = 0;
- uint32_t positionOffset = decl.getOffset(bgfx::Attrib::Position);
- uint32_t color0Offset = decl.getOffset(bgfx::Attrib::Color0);
+ uint32_t positionOffset = layout.getOffset(bgfx::Attrib::Position);
+ uint32_t color0Offset = layout.getOffset(bgfx::Attrib::Color0);
- bx::DefaultAllocator crtAllocator;
- bx::MemoryBlock memBlock(&crtAllocator);
+ Group sentinelGroup;
+ sentinelGroup.m_startTriangle = 0;
+ sentinelGroup.m_numTriangles = UINT32_MAX;
+ groups.push_back(sentinelGroup);
uint32_t ii = 0;
for (GroupArray::const_iterator groupIt = groups.begin(); groupIt != groups.end(); ++groupIt, ++ii)
{
+ bool sentinel = groupIt->m_startTriangle == 0 && groupIt->m_numTriangles == UINT32_MAX;
for (uint32_t tri = groupIt->m_startTriangle, end = tri + groupIt->m_numTriangles; tri < end; ++tri)
{
if (0 != bx::strCmp(material.c_str(), groupIt->m_material.c_str() )
+ || sentinel
|| 65533 <= numVertices)
{
prim.m_numVertices = numVertices - prim.m_startVertex;
@@ -904,47 +909,36 @@ int main(int _argc, const char* _argv[])
if (hasTangent)
{
- calcTangents(vertexData, uint16_t(numVertices), decl, indexData, numIndices);
+ calcTangents(vertexData, uint16_t(numVertices), layout, indexData, numIndices);
}
- bx::MemoryWriter memWriter(&memBlock);
-
triReorderElapsed -= bx::getHPCounter();
for (PrimitiveArray::const_iterator primIt = primitives.begin(); primIt != primitives.end(); ++primIt)
{
const Primitive& prim1 = *primIt;
- triangleReorder(indexData + prim1.m_startIndex, prim1.m_numIndices, numVertices, 32);
- if (compress)
- {
- triangleCompress(
- &memWriter
- , indexData + prim1.m_startIndex
- , prim1.m_numIndices
- , vertexData + prim1.m_startVertex
- , numVertices
- , uint16_t(stride)
- );
- }
+ optimizeVertexCache(indexData + prim1.m_startIndex, prim1.m_numIndices, numVertices);
}
+ numVertices = optimizeVertexFetch(indexData, numIndices, vertexData, numVertices, uint16_t(stride));
+
triReorderElapsed += bx::getHPCounter();
write(&writer
, vertexData
, numVertices
- , decl
+ , layout
, indexData
, numIndices
- , (uint8_t*)memBlock.more()
- , memBlock.getSize()
+ , compress
, material
, primitives
);
primitives.clear();
+
+ bx::memSet(table, 0xff, tableSize * sizeof(uint32_t));
- for (Index3Map::iterator indexIt = indexMap.begin(); indexIt != indexMap.end(); ++indexIt)
- {
- indexIt->second.m_vertexIndex = -1;
- }
+ ++writtenPrimitives;
+ writtenVertices += numVertices;
+ writtenIndices += numIndices;
vertices = vertexData;
indices = indexData;
@@ -952,64 +946,91 @@ int main(int _argc, const char* _argv[])
numIndices = 0;
prim.m_startVertex = 0;
prim.m_startIndex = 0;
- ++numPrimitives;
material = groupIt->m_material;
+
+ if (sentinel)
+ break;
}
- Triangle& triangle = triangles[tri];
+ TriIndices& triangle = triangles[tri];
for (uint32_t edge = 0; edge < 3; ++edge)
{
- uint64_t hash = triangle.m_index[edge];
- Index3& index = indexMap[hash];
- if (index.m_vertexIndex == -1)
+ Index3& index = triangle.m_index[edge];
+
+ float* position = (float*)(vertices + positionOffset);
+ bx::memCopy(position, &positions[index.m_position], 3*sizeof(float) );
+
+ if (hasColor)
{
- index.m_vertexIndex = numVertices++;
-
- float* position = (float*)(vertices + positionOffset);
- bx::memCopy(position, &positions[index.m_position], 3*sizeof(float) );
-
- if (hasColor)
+ uint32_t* color0 = (uint32_t*)(vertices + color0Offset);
+ *color0 = rgbaToAbgr(numVertices%255, numIndices%255, 0, 0xff);
+ }
+
+ if (hasBc)
+ {
+ const float bc[3] =
{
- uint32_t* color0 = (uint32_t*)(vertices + color0Offset);
- *color0 = rgbaToAbgr(numVertices%255, numIndices%255, 0, 0xff);
- }
-
- if (hasBc)
+ (index.m_vbc == 0) ? 1.0f : 0.0f,
+ (index.m_vbc == 1) ? 1.0f : 0.0f,
+ (index.m_vbc == 2) ? 1.0f : 0.0f,
+ };
+ bgfx::vertexPack(bc, true, bgfx::Attrib::Color1, layout, vertices);
+ }
+
+ if (hasTexcoord)
+ {
+ float uv[2];
+ bx::memCopy(uv, &texcoords[index.m_texcoord], 2*sizeof(float) );
+
+ if (flipV)
{
- const float bc[3] =
- {
- (index.m_vbc == 0) ? 1.0f : 0.0f,
- (index.m_vbc == 1) ? 1.0f : 0.0f,
- (index.m_vbc == 2) ? 1.0f : 0.0f,
- };
- bgfx::vertexPack(bc, true, bgfx::Attrib::Color1, decl, vertices);
+ uv[1] = -uv[1];
}
+
+ bgfx::vertexPack(uv, true, bgfx::Attrib::TexCoord0, layout, vertices);
+ }
+
+ if (hasNormal)
+ {
+ float normal[4];
+ bx::store(normal, bx::normalize(bx::load<bx::Vec3>(&normals[index.m_normal]) ) );
+ normal[3] = 0.0f;
+ bgfx::vertexPack(normal, true, bgfx::Attrib::Normal, layout, vertices);
+ }
- if (hasTexcoord)
+ uint32_t hash = bx::hash<bx::HashMurmur2A>(vertices, stride);
+ size_t bucket = hash & hashmod;
+ uint32_t vertexIndex = UINT32_MAX;
+
+ for (size_t probe = 0; probe <= hashmod; ++probe)
+ {
+ uint32_t& item = table[bucket];
+
+ if (item == ~0u)
{
- float uv[2];
- bx::memCopy(uv, &texcoords[index.m_texcoord], 2*sizeof(float) );
-
- if (flipV)
- {
- uv[1] = -uv[1];
- }
-
- bgfx::vertexPack(uv, true, bgfx::Attrib::TexCoord0, decl, vertices);
+ vertices += stride;
+ item = numVertices++;
+ vertexIndex = item;
+ break;
}
-
- if (hasNormal)
+
+ if (0 == bx::memCmp(vertexData + item * stride, vertices, stride))
{
- float normal[4];
- bx::vec3Norm(normal, (float*)&normals[index.m_normal]);
- bgfx::vertexPack(normal, true, bgfx::Attrib::Normal, decl, vertices);
+ vertexIndex = item;
+ break;
}
-
- vertices += stride;
+
+ bucket = (bucket + probe + 1) & hashmod;
}
-
- *indices++ = (uint16_t)index.m_vertexIndex;
+
+ if ( vertexIndex == UINT32_MAX )
+ {
+ bx::printf("hash table insert failed");
+ exit(bx::kExitFailure);
+ }
+
+ *indices++ = (uint16_t)vertexIndex;
++numIndices;
}
}
@@ -1032,64 +1053,27 @@ int main(int _argc, const char* _argv[])
);
}
- if (0 < primitives.size() )
- {
- if (hasTangent)
- {
- calcTangents(vertexData, uint16_t(numVertices), decl, indexData, numIndices);
- }
-
- bx::MemoryWriter memWriter(&memBlock);
-
- triReorderElapsed -= bx::getHPCounter();
- for (PrimitiveArray::const_iterator primIt = primitives.begin(); primIt != primitives.end(); ++primIt)
- {
- const Primitive& prim1 = *primIt;
- triangleReorder(indexData + prim1.m_startIndex, prim1.m_numIndices, numVertices, 32);
- if (compress)
- {
- triangleCompress(&memWriter
- , indexData + prim1.m_startIndex
- , prim1.m_numIndices
- , vertexData + prim1.m_startVertex
- , numVertices
- , uint16_t(stride)
- );
- }
- }
- triReorderElapsed += bx::getHPCounter();
-
- write(&writer
- , vertexData
- , numVertices
- , decl
- , indexData
- , numIndices
- , (uint8_t*)memBlock.more()
- , memBlock.getSize()
- , material
- , primitives
- );
- }
+ BX_CHECK(0 == primitives.size(), "Not all primitives are written");
- printf("size: %d\n", uint32_t(bx::seek(&writer) ) );
+ bx::printf("size: %d\n", uint32_t(bx::seek(&writer) ) );
bx::close(&writer);
+ delete [] table;
delete [] indexData;
delete [] vertexData;
now = bx::getHPCounter();
convertElapsed += now;
- printf("parse %f [s]\ntri reorder %f [s]\nconvert %f [s]\n# %d, g %d, p %d, v %d, i %d\n"
+ bx::printf("parse %f [s]\ntri reorder %f [s]\nconvert %f [s]\n# %d, g %d, p %d, v %d, i %d\n"
, double(parseElapsed)/bx::getHPFrequency()
, double(triReorderElapsed)/bx::getHPFrequency()
, double(convertElapsed)/bx::getHPFrequency()
, num
, uint32_t(groups.size() )
- , numPrimitives
- , numVertices
- , numIndices
+ , writtenPrimitives
+ , writtenVertices
+ , writtenIndices
);
return bx::kExitSuccess;
diff --git a/3rdparty/bgfx/tools/geometryv/fs_mesh.bin.h b/3rdparty/bgfx/tools/geometryv/fs_mesh.bin.h
new file mode 100644
index 00000000000..5ad51b41005
--- /dev/null
+++ b/3rdparty/bgfx/tools/geometryv/fs_mesh.bin.h
@@ -0,0 +1,426 @@
+static const uint8_t fs_mesh_glsl[1025] =
+{
+ 0x46, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0xf2, 0x03, 0x00, 0x00, 0x76, 0x61, // FSH....e......va
+ 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, // rying highp vec3
+ 0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // v_normal;.void
+ 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, // main ().{. high
+ 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, // p vec3 tmpvar_1;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x6e, 0x6f, // . tmpvar_1 = no
+ 0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, // rmalize(v_normal
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // );. highp vec3
+ 0x72, 0x67, 0x62, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, // rgb_2;. rgb_2 =
+ 0x20, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x32, 0x37, 0x32, 0x39, 0x39, 0x39, 0x32, // (vec3(0.2729992
+ 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x37, 0x35, 0x34, 0x37, 0x30, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x32, // , 0.2754701, 0.2
+ 0x35, 0x31, 0x34, 0x30, 0x38, 0x29, 0x20, 0x2b, 0x20, 0x28, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, // 51408) + ((vec3(
+ 0x30, 0x2e, 0x33, 0x37, 0x35, 0x34, 0x30, 0x36, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x33, // 0.3754065, 0.413
+ 0x38, 0x33, 0x38, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x35, 0x38, 0x33, 0x32, 0x37, 0x29, // 8388, 0.4158327)
+ 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x20, 0x2f, // * tmpvar_1.x) /
+ 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, // 2.5));. rgb_2
+ 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x28, 0x76, 0x65, 0x63, // = (rgb_2 + ((vec
+ 0x33, 0x28, 0x30, 0x2e, 0x30, 0x35, 0x34, 0x36, 0x33, 0x31, 0x39, 0x31, 0x2c, 0x20, 0x30, 0x2e, // 3(0.05463191, 0.
+ 0x30, 0x35, 0x35, 0x33, 0x33, 0x36, 0x36, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x36, 0x38, 0x33, // 05533662, 0.0683
+ 0x37, 0x34, 0x39, 0x38, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // 7498) * tmpvar_1
+ 0x2e, 0x79, 0x29, 0x20, 0x2f, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, // .y) / 2.5));. r
+ 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, // gb_2 = (rgb_2 +
+ 0x28, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x31, 0x31, 0x38, 0x32, 0x32, 0x37, // ((vec3(-0.118227
+ 0x33, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x31, 0x36, 0x35, 0x37, 0x38, 0x36, 0x2c, 0x20, 0x2d, // 3, -0.1165786, -
+ 0x30, 0x2e, 0x31, 0x31, 0x34, 0x34, 0x34, 0x32, 0x34, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // 0.1144424) * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x29, 0x20, 0x2f, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, // var_1.z) / 2.5))
+ 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, // ;. rgb_2 = (rgb
+ 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // _2 + ((tmpvar_1.
+ 0x78, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, 0x2d, // x * . (vec3(-
+ 0x30, 0x2e, 0x31, 0x39, 0x33, 0x30, 0x36, 0x36, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x38, 0x36, // 0.193066, -0.186
+ 0x30, 0x39, 0x35, 0x33, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x36, 0x35, 0x33, 0x35, 0x31, 0x38, // 0953, -0.1653518
+ 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x29, 0x0a, // ) * tmpvar_1.z).
+ 0x20, 0x20, 0x29, 0x20, 0x2f, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, // ) / 2.5));. r
+ 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, // gb_2 = (rgb_2 +
+ 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x76, // ((tmpvar_1.x * v
+ 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x30, 0x36, 0x38, 0x31, 0x31, 0x30, 0x36, 0x33, 0x2c, 0x20, // ec3(0.06811063,
+ 0x30, 0x2e, 0x30, 0x36, 0x35, 0x31, 0x39, 0x32, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x32, // 0.0651928, 0.052
+ 0x36, 0x30, 0x36, 0x34, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // 6064)) * tmpvar_
+ 0x31, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, // 1.y));. rgb_2 =
+ 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, // (rgb_2 + (vec3(
+ 0x30, 0x2e, 0x30, 0x30, 0x30, 0x32, 0x39, 0x32, 0x31, 0x31, 0x32, 0x33, 0x2c, 0x20, 0x2d, 0x30, // 0.0002921123, -0
+ 0x2e, 0x30, 0x30, 0x35, 0x31, 0x33, 0x39, 0x37, 0x34, 0x35, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, // .005139745, -0.0
+ 0x31, 0x33, 0x39, 0x30, 0x39, 0x34, 0x38, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, // 1390948) * (.
+ 0x20, 0x28, 0x28, 0x33, 0x2e, 0x30, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // ((3.0 * tmpvar_
+ 0x31, 0x2e, 0x79, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // 1.y) * tmpvar_1.
+ 0x79, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2d, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x29, 0x3b, 0x0a, // y). - 1.0)));.
+ 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, // rgb_2 = (rgb_2
+ 0x20, 0x2b, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, // + ((tmpvar_1.z
+ 0x2a, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x31, 0x36, 0x31, 0x38, 0x39, 0x36, // * vec3(-0.161896
+ 0x38, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x35, 0x33, 0x36, 0x34, 0x39, 0x38, 0x2c, 0x20, 0x2d, // 8, -0.1536498, -
+ 0x30, 0x2e, 0x31, 0x33, 0x32, 0x39, 0x32, 0x33, 0x39, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, // 0.1329239)) * tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, // pvar_1.y));. rg
+ 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, // b_2 = (rgb_2 + (
+ 0x76, 0x65, 0x63, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x30, 0x32, 0x31, 0x38, 0x30, 0x33, 0x36, 0x33, // vec3(-0.02180363
+ 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x32, 0x39, 0x38, 0x36, 0x35, 0x30, 0x37, 0x2c, 0x20, 0x2d, // , -0.02986507, -
+ 0x30, 0x2e, 0x30, 0x34, 0x32, 0x39, 0x33, 0x39, 0x35, 0x38, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x0a, // 0.04293958) * (.
+ 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, // (tmpvar_1.z
+ 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, // * tmpvar_1.z).
+ 0x20, 0x2d, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // - . (tmpvar_
+ 0x31, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, // 1.x * tmpvar_1.x
+ 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // ). )));. gl_Fr
+ 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x72, 0x67, // agColor.xyz = rg
+ 0x62, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // b_2;. gl_FragCo
+ 0x6c, 0x6f, 0x72, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, // lor.w = 1.0;.}..
+ 0x00, // .
+};
+static const uint8_t fs_mesh_spv[2562] =
+{
+ 0x46, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0xf0, 0x09, 0x00, 0x00, 0x03, 0x02, // FSH....e........
+ 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x15, 0x02, 0x00, 0x00, 0x00, 0x00, // #...............
+ 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, // ..GLSL.std.450..
+ 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
+ 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
+ 0x00, 0x00, 0x19, 0x01, 0x00, 0x00, 0x22, 0x01, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, // ......".........
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, // ................
+ 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x19, 0x01, 0x00, 0x00, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, // ..........v_norm
+ 0x61, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x22, 0x01, 0x00, 0x00, 0x62, 0x67, // al........"...bg
+ 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, // fx_FragData0..G.
+ 0x04, 0x00, 0x19, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..............G.
+ 0x04, 0x00, 0x22, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, // ..".............
+ 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ......!.........
+ 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, // .......... .....
+ 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x14, 0xb1, 0xc4, 0xbe, 0x2b, 0x00, // ......7.......+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0xfb, 0xd3, 0xd8, 0xbe, 0x2b, 0x00, // ......8.......+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x6d, 0xdf, 0xd9, 0xbe, 0x2c, 0x00, // ......9...m...,.
+ 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, // ......:...7...8.
+ 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..9...+.......=.
+ 0x00, 0x00, 0x00, 0xfe, 0x64, 0x3d, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3e, 0x00, // ....d=+.......>.
+ 0x00, 0x00, 0x2c, 0xf2, 0x67, 0x3d, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3f, 0x00, // ..,.g=+.......?.
+ 0x00, 0x00, 0x66, 0x4c, 0x8f, 0x3d, 0x2c, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, // ..fL.=,.......@.
+ 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..=...>...?...+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x11, 0xc7, 0xf7, 0x3d, 0x2b, 0x00, // ......C......=+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x82, 0x52, 0xf4, 0x3d, 0x2b, 0x00, // ......D....R.=+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x66, 0xd8, 0xef, 0x3d, 0x2c, 0x00, // ......E...f..=,.
+ 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x44, 0x00, // ......F...C...D.
+ 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, // ..E...+.......I.
+ 0x00, 0x00, 0xe5, 0xf3, 0x34, 0xbe, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4a, 0x00, // ....4.+.......J.
+ 0x00, 0x00, 0x5b, 0x6b, 0x2e, 0xbe, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4b, 0x00, // ..[k..+.......K.
+ 0x00, 0x00, 0x30, 0xfa, 0x1a, 0xbe, 0x2c, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4c, 0x00, // ..0...,.......L.
+ 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..I...J...K...+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x56, 0x59, 0xff, 0xbd, 0x2b, 0x00, // ......O...VY..+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0xf1, 0x68, 0xf4, 0xbd, 0x2b, 0x00, // ......P....h..+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x1f, 0x39, 0xc5, 0xbd, 0x2c, 0x00, // ......Q....9..,.
+ 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x50, 0x00, // ......R...O...P.
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x55, 0x00, // ..Q...+.......U.
+ 0x00, 0x00, 0x83, 0xcb, 0xf2, 0x3a, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x56, 0x00, // .....:+.......V.
+ 0x00, 0x00, 0x03, 0x80, 0x05, 0xbd, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x57, 0x00, // ......+.......W.
+ 0x00, 0x00, 0x8f, 0xa4, 0xb4, 0xbd, 0x2c, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x58, 0x00, // ......,.......X.
+ 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..U...V...W...+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x37, 0xbd, 0x97, 0x3e, 0x2b, 0x00, // ......[...7..>+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x73, 0x02, 0x90, 0x3e, 0x2b, 0x00, // ..........s..>+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x09, 0x2b, 0x79, 0x3e, 0x2c, 0x00, // ......]....+y>,.
+ 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x5c, 0x00, // ......^...[.....
+ 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x61, 0x00, // ..]...+.......a.
+ 0x00, 0x00, 0x2a, 0x7c, 0xa3, 0xbd, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x62, 0x00, // ..*|..+.......b.
+ 0x00, 0x00, 0x27, 0xee, 0xdf, 0xbd, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x63, 0x00, // ..'...+.......c.
+ 0x00, 0x00, 0x5c, 0xfb, 0x20, 0xbe, 0x2c, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x64, 0x00, // .... .,.......d.
+ 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..a...b...c...+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x1c, 0x2a, 0xfa, 0xbe, 0x2b, 0x00, // ......n....*..+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x1c, 0x2a, 0xfa, 0x3e, 0x2b, 0x00, // ......t....*.>+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0xa1, 0xd8, 0x8b, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0xa1, 0xd8, 0x8b, 0xbf, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x01, 0x7b, 0xa1, 0x3e, 0x2b, 0x00, // ...........{.>+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x2b, 0x00, // ............@@+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0xa1, 0xd8, 0x0b, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, // .............@+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x00, // .............? .
+ 0x04, 0x00, 0x18, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
+ 0x04, 0x00, 0x18, 0x01, 0x00, 0x00, 0x19, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x04, 0x00, 0x21, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..!...........;.
+ 0x04, 0x00, 0x21, 0x01, 0x00, 0x00, 0x22, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..!...".......+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0x8e, 0xc6, 0x8b, 0x3e, 0x2b, 0x00, // .............>+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0e, 0x02, 0x00, 0x00, 0x6b, 0x0a, 0x8d, 0x3e, 0x2b, 0x00, // ..........k..>+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0f, 0x02, 0x00, 0x00, 0x8e, 0xb8, 0x80, 0x3e, 0x2c, 0x00, // .............>,.
+ 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x10, 0x02, 0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0x0e, 0x02, // ................
+ 0x00, 0x00, 0x0f, 0x02, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x12, 0x02, // ......+.........
+ 0x00, 0x00, 0xcd, 0xcc, 0xcc, 0x3e, 0x2c, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x13, 0x02, // .....>,.........
+ 0x00, 0x00, 0x12, 0x02, 0x00, 0x00, 0x12, 0x02, 0x00, 0x00, 0x12, 0x02, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x03, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x14, 0x02, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, // ..........6.....
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1a, 0x01, // ......=.........
+ 0x00, 0x00, 0x19, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3c, 0x01, // ..............<.
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x1a, 0x01, 0x00, 0x00, 0x51, 0x00, // ......E.......Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5b, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x00, 0x00, // ......[...<.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x6e, 0x00, // ..............n.
+ 0x00, 0x00, 0x5b, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5f, 0x01, // ..[...Q......._.
+ 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, // ..<.............
+ 0x00, 0x00, 0x60, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x5f, 0x01, 0x00, 0x00, 0x51, 0x00, // ..`...t..._...Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x63, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x02, 0x00, // ......c...<.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x64, 0x01, 0x00, 0x00, 0x6e, 0x00, // ..........d...n.
+ 0x00, 0x00, 0x63, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x67, 0x01, // ..c...Q.......g.
+ 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, // ..<.............
+ 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x67, 0x01, 0x00, 0x00, 0x51, 0x00, // ..h.......g...Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6a, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x02, 0x00, // ......j...<.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6b, 0x01, 0x00, 0x00, 0x68, 0x01, // ..........k...h.
+ 0x00, 0x00, 0x6a, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6e, 0x01, // ..j...Q.......n.
+ 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, // ..<.............
+ 0x00, 0x00, 0x6f, 0x01, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x6e, 0x01, 0x00, 0x00, 0x51, 0x00, // ..o.......n...Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x71, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x01, 0x00, // ......q...<.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x72, 0x01, 0x00, 0x00, 0x6f, 0x01, // ..........r...o.
+ 0x00, 0x00, 0x71, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x75, 0x01, // ..q...Q.......u.
+ 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, // ..<.............
+ 0x00, 0x00, 0x76, 0x01, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x75, 0x01, 0x00, 0x00, 0x51, 0x00, // ..v.......u...Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x01, 0x00, // ......x...<.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x79, 0x01, 0x00, 0x00, 0x76, 0x01, // ..........y...v.
+ 0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7a, 0x01, // ..x...........z.
+ 0x00, 0x00, 0x79, 0x01, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, // ..y.............
+ 0x00, 0x00, 0x7b, 0x01, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x7a, 0x01, 0x00, 0x00, 0x51, 0x00, // ..{.......z...Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7e, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x02, 0x00, // ......~...<.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x87, 0x00, // ................
+ 0x00, 0x00, 0x7e, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x81, 0x01, // ..~...Q.........
+ 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, // ..<.............
+ 0x00, 0x00, 0x82, 0x01, 0x00, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x81, 0x01, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x85, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x02, 0x00, // ..........<.....
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x87, 0x01, 0x00, 0x00, 0x3c, 0x01, // ..Q...........<.
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x88, 0x01, // ................
+ 0x00, 0x00, 0x85, 0x01, 0x00, 0x00, 0x87, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x8a, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ......<.......Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x00, 0x00, // ..........<.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x8d, 0x01, 0x00, 0x00, 0x8a, 0x01, // ................
+ 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x8e, 0x01, // ................
+ 0x00, 0x00, 0x88, 0x01, 0x00, 0x00, 0x8d, 0x01, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, // ................
+ 0x00, 0x00, 0x8f, 0x01, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0x8e, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x9e, 0x01, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x5c, 0x01, // ..........:.....
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x9f, 0x01, 0x00, 0x00, 0x9e, 0x01, // ................
+ 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xa1, 0x01, // ................
+ 0x00, 0x00, 0x9f, 0x01, 0x00, 0x00, 0x13, 0x02, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
+ 0x00, 0x00, 0xa3, 0x01, 0x00, 0x00, 0x10, 0x02, 0x00, 0x00, 0xa1, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xa8, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x60, 0x01, // ..........@...`.
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0xa8, 0x01, // ................
+ 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xab, 0x01, // ................
+ 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0x13, 0x02, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
+ 0x00, 0x00, 0xad, 0x01, 0x00, 0x00, 0xa3, 0x01, 0x00, 0x00, 0xab, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xb2, 0x01, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x64, 0x01, // ..........F...d.
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xb3, 0x01, 0x00, 0x00, 0xb2, 0x01, // ................
+ 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xb5, 0x01, // ................
+ 0x00, 0x00, 0xb3, 0x01, 0x00, 0x00, 0x13, 0x02, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
+ 0x00, 0x00, 0xb7, 0x01, 0x00, 0x00, 0xad, 0x01, 0x00, 0x00, 0xb5, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xbc, 0x01, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x6b, 0x01, // ..........L...k.
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xbd, 0x01, 0x00, 0x00, 0xbc, 0x01, // ................
+ 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xbf, 0x01, // ................
+ 0x00, 0x00, 0xbd, 0x01, 0x00, 0x00, 0x13, 0x02, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
+ 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0xb7, 0x01, 0x00, 0x00, 0xbf, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xc6, 0x01, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x72, 0x01, // ..........R...r.
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xc7, 0x01, 0x00, 0x00, 0xc6, 0x01, // ................
+ 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xc9, 0x01, // ................
+ 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0xc7, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
+ 0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x7b, 0x01, 0x00, 0x00, 0x8e, 0x00, // ......X...{.....
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0xeb, 0x00, // ................
+ 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xd1, 0x01, 0x00, 0x00, 0xc9, 0x01, // ................
+ 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xd6, 0x01, // ................
+ 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x82, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, // ..^.............
+ 0x00, 0x00, 0xd7, 0x01, 0x00, 0x00, 0xd6, 0x01, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x81, 0x00, // ................
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xd9, 0x01, 0x00, 0x00, 0xd1, 0x01, 0x00, 0x00, 0xd7, 0x01, // ................
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xde, 0x01, 0x00, 0x00, 0x64, 0x00, // ..............d.
+ 0x00, 0x00, 0x8f, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xdf, 0x01, // ................
+ 0x00, 0x00, 0xde, 0x01, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
+ 0x00, 0x00, 0xe1, 0x01, 0x00, 0x00, 0xd9, 0x01, 0x00, 0x00, 0xdf, 0x01, 0x00, 0x00, 0x4f, 0x00, // ..............O.
+ 0x09, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x14, 0x02, 0x00, 0x00, 0xe1, 0x01, // ......@.........
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0a, 0x02, 0x00, 0x00, 0x97, 0x00, // ..R.............
+ 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x01, // ..@.......>...".
+ 0x00, 0x00, 0x0a, 0x02, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, // ..........8.....
+ 0x00, 0x00, // ..
+};
+static const uint8_t fs_mesh_dx9[671] =
+{
+ 0x46, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x90, 0x02, 0x00, 0x00, 0x00, 0x03, // FSH....e........
+ 0xff, 0xff, 0xfe, 0xff, 0x17, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x23, 0x00, // ......CTAB....#.
+ 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x91, // ................
+ 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, // ......ps_3_0.Mic
+ 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, // rosoft (R) HLSL
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, // Shader Compiler
+ 0x36, 0x2e, 0x33, 0x2e, 0x39, 0x36, 0x30, 0x30, 0x2e, 0x31, 0x38, 0x36, 0x31, 0x31, 0x00, 0xab, // 6.3.9600.18611..
+ 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, // ..Q.........@@..
+ 0x80, 0xbf, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, // .....?....Q.....
+ 0x0f, 0xa0, 0x8e, 0xc6, 0x8b, 0x3e, 0x6b, 0x0a, 0x8d, 0x3e, 0x8e, 0xb8, 0x80, 0x3e, 0x00, 0x00, // .....>k..>...>..
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x02, 0x00, 0x0f, 0xa0, 0x3a, 0xc4, 0x19, 0x3e, 0x25, 0x82, // ..Q.......:..>%.
+ 0x29, 0x3e, 0x39, 0x53, 0x2a, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x03, 0x00, // )>9S*>....Q.....
+ 0x0f, 0xa0, 0x92, 0x04, 0xb3, 0x3c, 0xb8, 0x53, 0xb5, 0x3c, 0x16, 0x0d, 0xe0, 0x3c, 0x00, 0x00, // .....<.S.<...<..
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x04, 0x00, 0x0f, 0xa0, 0x20, 0xb4, 0x41, 0xbd, 0x9c, 0x00, // ..Q....... .A...
+ 0x3f, 0xbd, 0xa0, 0x80, 0x3b, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x05, 0x00, // ?...;.....Q.....
+ 0x0f, 0xa0, 0xe2, 0x28, 0x9e, 0xbd, 0x04, 0x73, 0x98, 0xbd, 0xc8, 0x74, 0x87, 0xbd, 0x00, 0x00, // ...(...s...t....
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x06, 0x00, 0x0f, 0xa0, 0x96, 0x7d, 0x8b, 0x3d, 0xcd, 0x83, // ..Q........}.=..
+ 0x85, 0x3d, 0xd0, 0x79, 0x57, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x07, 0x00, // .=.yW=....Q.....
+ 0x0f, 0xa0, 0xa6, 0x26, 0x99, 0x39, 0x4e, 0x6b, 0xa8, 0xbb, 0x93, 0xe4, 0x63, 0xbc, 0x00, 0x00, // ...&.9Nk....c...
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x08, 0x00, 0x0f, 0xa0, 0x48, 0xc8, 0x25, 0xbe, 0x62, 0x56, // ..Q.......H.%.bV
+ 0x1d, 0xbe, 0x37, 0x1d, 0x08, 0xbe, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x09, 0x00, // ..7.......Q.....
+ 0x0f, 0xa0, 0x85, 0x9d, 0xb2, 0xbc, 0x9a, 0xa7, 0xf4, 0xbc, 0x69, 0xe1, 0x2f, 0xbd, 0x00, 0x00, // ..........i./...
+ 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x07, 0x90, 0x08, 0x00, // ................
+ 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x00, 0x00, 0xe4, 0x90, 0x07, 0x00, // ................
+ 0x00, 0x02, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
+ 0x0f, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x90, 0x90, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, // ................
+ 0x07, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, // ................
+ 0x55, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, // U...............
+ 0x07, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x04, 0x00, // ................
+ 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xff, 0x80, 0x04, 0x00, 0xe4, 0xa0, 0x01, 0x00, // ................
+ 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x02, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, // ................
+ 0xab, 0x80, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0x00, 0x80, 0x05, 0x00, // ................
+ 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, // ................
+ 0x55, 0x80, 0x06, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // U...............
+ 0x01, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x55, 0xa0, 0x04, 0x00, // ............U...
+ 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0x00, 0x80, 0x07, 0x00, 0xe4, 0xa0, 0x01, 0x00, // ................
+ 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xff, 0x80, 0x08, 0x00, // ................
+ 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, // ................
+ 0x55, 0x80, 0x00, 0x00, 0x55, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, // U...U...........
+ 0xff, 0x80, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0x00, 0x81, 0x04, 0x00, 0x00, 0x04, 0x00, 0x08, // ................
+ 0x07, 0x80, 0x00, 0x00, 0x00, 0x80, 0x09, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x01, 0x00, // ................
+ 0x00, 0x02, 0x00, 0x08, 0x08, 0x80, 0x00, 0x00, 0xaa, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ...............
+};
+static const uint8_t fs_mesh_dx11[874] =
+{
+ 0x46, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x58, 0x03, 0x00, 0x00, 0x44, 0x58, // FSH....e..X...DX
+ 0x42, 0x43, 0x44, 0x44, 0xd1, 0x1e, 0x9d, 0xd3, 0x3f, 0xa4, 0x1f, 0x99, 0x9d, 0x06, 0x1d, 0x10, // BCDD....?.......
+ 0x35, 0xc7, 0x01, 0x00, 0x00, 0x00, 0x58, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // 5.....X.......,.
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, // ..........ISGNL.
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........8.....
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
+ 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ..D.............
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, // ..........SV_POS
+ 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0xab, 0x4f, 0x53, // ITION.NORMAL..OS
+ 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, // GN,........... .
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, // ......SV_TARGET.
+ 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x9c, 0x02, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xa7, 0x00, // ..SHDR....@.....
+ 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, // ..b...r.......e.
+ 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x03, 0x00, // ... ......h.....
+ 0x00, 0x00, 0x10, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, // ..............F.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x44, 0x00, // ......F.......D.
+ 0x00, 0x05, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, // ..8.............
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x19, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, // ..............2.
+ 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x00, 0x00, // ..r.......V.....
+ 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x3a, 0xc4, 0x19, 0x3e, 0x25, 0x82, 0x29, 0x3e, 0x39, 0x53, // ...@..:..>%.)>9S
+ 0x2a, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x8e, 0xc6, 0x8b, 0x3e, 0x6b, 0x0a, // *>.....@.....>k.
+ 0x8d, 0x3e, 0x8e, 0xb8, 0x80, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0x72, 0x00, // .>...>....2...r.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, // ...............@
+ 0x00, 0x00, 0x92, 0x04, 0xb3, 0x3c, 0xb8, 0x53, 0xb5, 0x3c, 0x16, 0x0d, 0xe0, 0x3c, 0x00, 0x00, // .....<.S.<...<..
+ 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0x72, 0x00, // ..F.......2...r.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, // ...............@
+ 0x00, 0x00, 0x20, 0xb4, 0x41, 0xbd, 0x9c, 0x00, 0x3f, 0xbd, 0xa0, 0x80, 0x3b, 0xbd, 0x00, 0x00, // .. .A...?...;...
+ 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, // ..F.......8.....
+ 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb6, 0x0a, // ......F.........
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, // ......2...r.....
+ 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xe2, 0x28, // ...........@...(
+ 0x9e, 0xbd, 0x04, 0x73, 0x98, 0xbd, 0xc8, 0x74, 0x87, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ...s...t......F.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, // ......2...r.....
+ 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x96, 0x7d, // ..V........@...}
+ 0x8b, 0x3d, 0xcd, 0x83, 0x85, 0x3d, 0xd0, 0x79, 0x57, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // .=...=.yW=....F.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x09, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2.........
+ 0x00, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, // ..*........@....
+ 0x40, 0x40, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x32, 0x00, 0x00, 0x0c, 0x72, 0x00, // @@.@......2...r.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, // ...............@
+ 0x00, 0x00, 0xa6, 0x26, 0x99, 0x39, 0x4e, 0x6b, 0xa8, 0xbb, 0x93, 0xe4, 0x63, 0xbc, 0x00, 0x00, // ...&.9Nk....c...
+ 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0x72, 0x00, // ..F.......2...r.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, // ...............@
+ 0x00, 0x00, 0x48, 0xc8, 0x25, 0xbe, 0x62, 0x56, 0x1d, 0xbe, 0x37, 0x1d, 0x08, 0xbe, 0x00, 0x00, // ..H.%.bV..7.....
+ 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x12, 0x00, // ..F.......8.....
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, // ................
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2.........
+ 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, // ..:.......:.....
+ 0x00, 0x00, 0x0a, 0x00, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, // ......A.......2.
+ 0x00, 0x0c, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, // ..r ............
+ 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x85, 0x9d, 0xb2, 0xbc, 0x9a, 0xa7, 0xf4, 0xbc, 0x69, 0xe1, // ...@..........i.
+ 0x2f, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, // /.....F.......6.
+ 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, // ... .......@....
+ 0x80, 0x3f, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // .?>.......
+};
+static const uint8_t fs_mesh_mtl[1365] =
+{
+ 0x46, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x46, 0x05, 0x00, 0x00, 0x75, 0x73, // FSH....e..F...us
+ 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, // ing namespace me
+ 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // tal;.struct xlat
+ 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x7b, // MtlShaderInput {
+ 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, // . float3 v_norm
+ 0x61, 0x6c, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, // al;.};.struct xl
+ 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, // atMtlShaderOutpu
+ 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, // t {. float4 gl_
+ 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, // FragColor;.};.st
+ 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ruct xlatMtlShad
+ 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, // erUniform {.};.f
+ 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, // ragment xlatMtlS
+ 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // haderOutput xlat
+ 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // MtlMain (xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // ShaderInput _mtl
+ 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, // _i [[stage_in]],
+ 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // constant xlatMt
+ 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, // lShaderUniform&
+ 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, // _mtl_u [[buffer(
+ 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // 0)]]).{. xlatMt
+ 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, // lShaderOutput _m
+ 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, // tl_o;. float3 t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, // mpvar_1 = 0;. t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, // mpvar_1 = normal
+ 0x69, 0x7a, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x6e, 0x6f, 0x72, // ize(_mtl_i.v_nor
+ 0x6d, 0x61, 0x6c, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x72, // mal);. float3 r
+ 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, // gb_2 = 0;. rgb_
+ 0x32, 0x20, 0x3d, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x32, 0x37, // 2 = (float3(0.27
+ 0x32, 0x39, 0x39, 0x39, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x37, 0x35, 0x34, 0x37, 0x30, 0x31, // 29992, 0.2754701
+ 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x35, 0x31, 0x34, 0x30, 0x38, 0x29, 0x20, 0x2b, 0x20, 0x28, 0x28, // , 0.251408) + ((
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x33, 0x37, 0x35, 0x34, 0x30, 0x36, 0x35, // float3(0.3754065
+ 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x33, 0x38, 0x33, 0x38, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x34, // , 0.4138388, 0.4
+ 0x31, 0x35, 0x38, 0x33, 0x32, 0x37, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // 158327) * tmpvar
+ 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x20, 0x2f, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, // _1.x) / 2.5));.
+ 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, // rgb_2 = (rgb_2
+ 0x2b, 0x20, 0x28, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x30, 0x35, 0x34, // + ((float3(0.054
+ 0x36, 0x33, 0x31, 0x39, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x33, 0x33, 0x36, 0x36, // 63191, 0.0553366
+ 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x36, 0x38, 0x33, 0x37, 0x34, 0x39, 0x38, 0x29, 0x20, 0x2a, // 2, 0.06837498) *
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x20, 0x2f, 0x20, 0x32, // tmpvar_1.y) / 2
+ 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, // .5));. rgb_2 =
+ 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (rgb_2 + ((float
+ 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x31, 0x31, 0x38, 0x32, 0x32, 0x37, 0x33, 0x2c, 0x20, 0x2d, 0x30, // 3(-0.1182273, -0
+ 0x2e, 0x31, 0x31, 0x36, 0x35, 0x37, 0x38, 0x36, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x31, 0x34, // .1165786, -0.114
+ 0x34, 0x34, 0x32, 0x34, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // 4424) * tmpvar_1
+ 0x2e, 0x7a, 0x29, 0x20, 0x2f, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, // .z) / 2.5));. r
+ 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, // gb_2 = (rgb_2 +
+ 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x0a, // ((tmpvar_1.x * .
+ 0x20, 0x20, 0x20, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x31, // (float3(-0.1
+ 0x39, 0x33, 0x30, 0x36, 0x36, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x38, 0x36, 0x30, 0x39, 0x35, // 93066, -0.186095
+ 0x33, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x36, 0x35, 0x33, 0x35, 0x31, 0x38, 0x29, 0x20, 0x2a, // 3, -0.1653518) *
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x29, // tmpvar_1.z). )
+ 0x20, 0x2f, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, // / 2.5));. rgb_
+ 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x28, 0x74, // 2 = (rgb_2 + ((t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, // mpvar_1.x * floa
+ 0x74, 0x33, 0x28, 0x30, 0x2e, 0x30, 0x36, 0x38, 0x31, 0x31, 0x30, 0x36, 0x33, 0x2c, 0x20, 0x30, // t3(0.06811063, 0
+ 0x2e, 0x30, 0x36, 0x35, 0x31, 0x39, 0x32, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x32, 0x36, // .0651928, 0.0526
+ 0x30, 0x36, 0x34, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // 064)) * tmpvar_1
+ 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, // .y));. rgb_2 =
+ 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // (rgb_2 + (float3
+ 0x28, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x32, 0x39, 0x32, 0x31, 0x31, 0x32, 0x33, 0x2c, 0x20, 0x2d, // (0.0002921123, -
+ 0x30, 0x2e, 0x30, 0x30, 0x35, 0x31, 0x33, 0x39, 0x37, 0x34, 0x35, 0x2c, 0x20, 0x2d, 0x30, 0x2e, // 0.005139745, -0.
+ 0x30, 0x31, 0x33, 0x39, 0x30, 0x39, 0x34, 0x38, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x0a, 0x20, 0x20, // 01390948) * (.
+ 0x20, 0x20, 0x28, 0x28, 0x33, 0x2e, 0x30, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ((3.0 * tmpvar
+ 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // _1.y) * tmpvar_1
+ 0x2e, 0x79, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2d, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x29, 0x3b, // .y). - 1.0)));
+ 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, // . rgb_2 = (rgb_
+ 0x32, 0x20, 0x2b, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, // 2 + ((tmpvar_1.z
+ 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x31, 0x36, 0x31, // * float3(-0.161
+ 0x38, 0x39, 0x36, 0x38, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x35, 0x33, 0x36, 0x34, 0x39, 0x38, // 8968, -0.1536498
+ 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x31, 0x33, 0x32, 0x39, 0x32, 0x33, 0x39, 0x29, 0x29, 0x20, 0x2a, // , -0.1329239)) *
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, // tmpvar_1.y));.
+ 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x20, // rgb_2 = (rgb_2
+ 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x30, 0x32, 0x31, // + (float3(-0.021
+ 0x38, 0x30, 0x33, 0x36, 0x33, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x32, 0x39, 0x38, 0x36, 0x35, // 80363, -0.029865
+ 0x30, 0x37, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x34, 0x32, 0x39, 0x33, 0x39, 0x35, 0x38, 0x29, // 07, -0.04293958)
+ 0x20, 0x2a, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // * (. (tmpvar
+ 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // _1.z * tmpvar_1.
+ 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2d, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, // z). - . (tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // pvar_1.x * tmpva
+ 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // r_1.x). )));.
+ 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // _mtl_o.gl_FragCo
+ 0x6c, 0x6f, 0x72, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x72, 0x67, 0x62, 0x5f, 0x32, 0x3b, // lor.xyz = rgb_2;
+ 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, // . _mtl_o.gl_Fra
+ 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, // gColor.w = 1.0;.
+ 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, // return _mtl_o;
+ 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // .}...
+};
+extern const uint8_t* fs_mesh_pssl;
+extern const uint32_t fs_mesh_pssl_size;
diff --git a/3rdparty/bgfx/tools/geometryv/fs_mesh.sc b/3rdparty/bgfx/tools/geometryv/fs_mesh.sc
new file mode 100644
index 00000000000..67f5d248d11
--- /dev/null
+++ b/3rdparty/bgfx/tools/geometryv/fs_mesh.sc
@@ -0,0 +1,64 @@
+$input v_normal
+
+/*
+ * Copyright 2019 Attila Kocsis. All rights reserved.
+ * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
+ */
+
+#include <bgfx_shader.sh>
+
+
+// this is from 28-wireframe/fs_wf_mesh.sc by Dario Manesku
+vec3 evalSh(vec3 _dir)
+{
+# define k01 0.2820947918 // sqrt( 1/PI)/2
+# define k02 0.4886025119 // sqrt( 3/PI)/2
+# define k03 1.0925484306 // sqrt(15/PI)/2
+# define k04 0.3153915652 // sqrt( 5/PI)/4
+# define k05 0.5462742153 // sqrt(15/PI)/4
+
+ vec3 shEnv[9];
+ shEnv[0] = vec3( 0.967757057878229854, 0.976516067990363390, 0.891218272348969998); /* Band 0 */
+ shEnv[1] = vec3(-0.384163503608655643, -0.423492289131209787, -0.425532726148547868); /* Band 1 */
+ shEnv[2] = vec3( 0.055906294587354334, 0.056627436881069373, 0.069969936396987467);
+ shEnv[3] = vec3( 0.120985157386215209, 0.119297994074027414, 0.117111965829213599);
+ shEnv[4] = vec3(-0.176711633774331106, -0.170331404095516392, -0.151345020570876621); /* Band 2 */
+ shEnv[5] = vec3(-0.124682114349692147, -0.119340785411183953, -0.096300354204368860);
+ shEnv[6] = vec3( 0.001852378550138503, -0.032592784164597745, -0.088204495001329680);
+ shEnv[7] = vec3( 0.296365482782109446, 0.281268696656263029, 0.243328223888495510);
+ shEnv[8] = vec3(-0.079826665303240341, -0.109340956251195970, -0.157208859664677764);
+
+ vec3 nn = _dir.zxy;
+
+ float sh[9];
+ sh[0] = k01;
+ sh[1] = -k02*nn.y;
+ sh[2] = k02*nn.z;
+ sh[3] = -k02*nn.x;
+ sh[4] = k03*nn.y*nn.x;
+ sh[5] = -k03*nn.y*nn.z;
+ sh[6] = k04*(3.0*nn.z*nn.z-1.0);
+ sh[7] = -k03*nn.x*nn.z;
+ sh[8] = k05*(nn.x*nn.x-nn.y*nn.y);
+
+ vec3 rgb = vec3_splat(0.0);
+ rgb += shEnv[0] * sh[0] * 1.0;
+ rgb += shEnv[1] * sh[1] * 2.0/2.5;
+ rgb += shEnv[2] * sh[2] * 2.0/2.5;
+ rgb += shEnv[3] * sh[3] * 2.0/2.5;
+ rgb += shEnv[4] * sh[4] * 1.0/2.5;
+ rgb += shEnv[5] * sh[5] * 0.5;
+ rgb += shEnv[6] * sh[6] * 0.5;
+ rgb += shEnv[7] * sh[7] * 0.5;
+ rgb += shEnv[8] * sh[8] * 0.5;
+
+ return rgb;
+}
+
+void main()
+{
+ vec3 nn = normalize(v_normal);
+
+ gl_FragColor.xyz = evalSh(nn);
+ gl_FragColor.w = 1.0;
+}
diff --git a/3rdparty/bgfx/tools/geometryv/geometryv.cpp b/3rdparty/bgfx/tools/geometryv/geometryv.cpp
new file mode 100644
index 00000000000..bde6f8d0014
--- /dev/null
+++ b/3rdparty/bgfx/tools/geometryv/geometryv.cpp
@@ -0,0 +1,1242 @@
+/*
+ * Copyright 2019-2019 Attila Kocsis. All rights reserved.
+ * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
+ */
+
+#include "common.h"
+
+#include <bgfx/bgfx.h>
+
+#include <bx/commandline.h>
+#include <bx/easing.h>
+#include <bx/file.h>
+#include <bx/math.h>
+#include <bx/os.h>
+#include <bx/settings.h>
+
+#include <entry/entry.h>
+#include <entry/input.h>
+#include <entry/cmd.h>
+#include <entry/dialog.h>
+#include <imgui/imgui.h>
+#include <bgfx_utils.h>
+
+#include <tinystl/allocator.h>
+#include <tinystl/vector.h>
+namespace stl = tinystl;
+#include <string>
+#include <algorithm>
+
+#include <bgfx/embedded_shader.h>
+
+#include "vs_mesh.bin.h"
+#include "fs_mesh.bin.h"
+
+#define SCENE_VIEW_ID 0
+
+#define BGFX_GEOMETRYV_VERSION_MAJOR 1
+#define BGFX_GEOMETRYV_VERSION_MINOR 0
+
+static const bgfx::EmbeddedShader s_embeddedShaders[] =
+{
+ BGFX_EMBEDDED_SHADER(vs_mesh),
+ BGFX_EMBEDDED_SHADER(fs_mesh),
+
+ BGFX_EMBEDDED_SHADER_END()
+};
+
+static const char* s_supportedExt[] =
+{
+ "bin",
+};
+
+struct Binding
+{
+ enum Enum
+ {
+ App,
+ View,
+ Help,
+ About,
+
+ Count
+ };
+};
+
+static const InputBinding s_bindingApp[] =
+{
+ { entry::Key::KeyQ, entry::Modifier::None, 1, NULL, "exit" },
+ { entry::Key::KeyF, entry::Modifier::None, 1, NULL, "graphics fullscreen" },
+
+ INPUT_BINDING_END
+};
+
+const char* s_resetCmd =
+ "view dolly\n"
+ "view orbit\n"
+ ;
+
+static const InputBinding s_bindingView[] =
+{
+ { entry::Key::Esc, entry::Modifier::None, 1, NULL, "exit" },
+
+ { entry::Key::Key1, entry::Modifier::None, 1, NULL, "view dolly" },
+
+ { entry::Key::Key0, entry::Modifier::None, 1, NULL, s_resetCmd },
+ { entry::Key::Plus, entry::Modifier::None, 1, NULL, "view dolly +0.1" },
+ { entry::Key::Minus, entry::Modifier::None, 1, NULL, "view dolly -0.1" },
+
+ { entry::Key::KeyW, entry::Modifier::None, 1, NULL, "view orbit y -0.1" },
+ { entry::Key::KeyS, entry::Modifier::None, 1, NULL, "view orbit y +0.1" },
+ { entry::Key::KeyA, entry::Modifier::None, 1, NULL, "view orbit x +0.1" },
+ { entry::Key::KeyD, entry::Modifier::None, 1, NULL, "view orbit x -0.1" },
+
+ { entry::Key::Up, entry::Modifier::None, 1, NULL, "view file-up" },
+ { entry::Key::Down, entry::Modifier::None, 1, NULL, "view file-down" },
+
+ { entry::Key::KeyI, entry::Modifier::None, 1, NULL, "view info" },
+
+ { entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" },
+
+ { entry::Key::Return, entry::Modifier::None, 1, NULL, "view files" },
+
+ { entry::Key::Space, entry::Modifier::None, 1, NULL, "view geo\n" },
+
+ INPUT_BINDING_END
+};
+
+static const InputBinding s_bindingHelp[] =
+{
+ { entry::Key::Esc, entry::Modifier::None, 1, NULL, "view help" },
+ { entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" },
+ INPUT_BINDING_END
+};
+
+static const InputBinding s_bindingAbout[] =
+{
+ { entry::Key::Esc, entry::Modifier::None, 1, NULL, "view about" },
+ INPUT_BINDING_END
+};
+
+static const char* s_bindingName[] =
+{
+ "App",
+ "View",
+ "Help",
+ "About",
+};
+BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_bindingName) );
+
+static const InputBinding* s_binding[] =
+{
+ s_bindingApp,
+ s_bindingView,
+ s_bindingHelp,
+ s_bindingAbout,
+};
+BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_binding) );
+
+static const char* s_filter = ""
+ "Bgfx geometry (bin) | *.bin\n"
+ ;
+
+struct Camera
+{
+ Camera()
+ {
+ init(bx::Vec3(0.0f,0.0f,0.0f), 2.0f);
+ }
+
+ void init(const bx::Vec3& _center, float _distance)
+ {
+ m_target.curr = _center;
+ m_target.dest = _center;
+
+ m_pos.curr = _center;
+ m_pos.curr.z -= _distance;
+ m_pos.dest = _center;
+ m_pos.dest.z -= _distance;
+
+ m_orbit[0] = 0.0f;
+ m_orbit[1] = 0.0f;
+ }
+
+ void mtxLookAt(float* _outViewMtx)
+ {
+ bx::mtxLookAt(_outViewMtx, m_pos.curr, m_target.curr);
+ }
+
+ void orbit(float _dx, float _dy)
+ {
+ m_orbit[0] += _dx;
+ m_orbit[1] += _dy;
+ }
+
+ void distance(float _z)
+ {
+ const float cnear = 1.0f;
+ const float cfar = 100.0f;
+
+ _z = bx::clamp(_z, cnear, cfar);
+
+ bx::Vec3 toTarget = bx::sub(m_target.dest, m_pos.dest);
+ bx::Vec3 toTargetNorm = bx::normalize(toTarget);
+
+ m_pos.dest = bx::mad(toTargetNorm, -_z, m_target.dest);
+ }
+
+ void dolly(float _dz)
+ {
+ const float cnear = 1.0f;
+ const float cfar = 100.0f;
+
+ const bx::Vec3 toTarget = bx::sub(m_target.dest, m_pos.dest);
+ const float toTargetLen = bx::length(toTarget);
+ const float invToTargetLen = 1.0f / (toTargetLen + bx::kFloatMin);
+ const bx::Vec3 toTargetNorm = bx::mul(toTarget, invToTargetLen);
+
+ float delta = toTargetLen * _dz;
+ float newLen = toTargetLen + delta;
+ if ( (cnear < newLen || _dz < 0.0f)
+ && (newLen < cfar || _dz > 0.0f) )
+ {
+ m_pos.dest = bx::mad(toTargetNorm, delta, m_pos.dest);
+ }
+ }
+
+ void consumeOrbit(float _amount)
+ {
+ float consume[2];
+ consume[0] = m_orbit[0] * _amount;
+ consume[1] = m_orbit[1] * _amount;
+ m_orbit[0] -= consume[0];
+ m_orbit[1] -= consume[1];
+
+ const bx::Vec3 toPos = bx::sub(m_pos.curr, m_target.curr);
+ const float toPosLen = bx::length(toPos);
+ const float invToPosLen = 1.0f / (toPosLen + bx::kFloatMin);
+ const bx::Vec3 toPosNorm = bx::mul(toPos, invToPosLen);
+
+ float ll[2];
+ bx::toLatLong(&ll[0], &ll[1], toPosNorm);
+ ll[0] += consume[0];
+ ll[1] -= consume[1];
+ ll[1] = bx::clamp(ll[1], 0.02f, 0.98f);
+
+ const bx::Vec3 tmp = bx::fromLatLong(ll[0], ll[1]);
+ const bx::Vec3 diff = bx::mul(bx::sub(tmp, toPosNorm), toPosLen);
+
+ m_pos.curr = bx::add(m_pos.curr, diff);
+ m_pos.dest = bx::add(m_pos.dest, diff);
+ }
+
+ void update(float _dt)
+ {
+ const float amount = bx::min(_dt / 0.12f, 1.0f);
+
+ consumeOrbit(amount);
+
+ m_target.curr = bx::lerp(m_target.curr, m_target.dest, amount);
+ m_pos.curr = bx::lerp(m_pos.curr, m_pos.dest, amount);
+ }
+
+ struct Interp3f
+ {
+ bx::Vec3 curr;
+ bx::Vec3 dest;
+ };
+
+ Interp3f m_target;
+ Interp3f m_pos;
+ float m_orbit[2];
+};
+
+struct Mouse
+{
+ Mouse()
+ {
+ m_dx = 0.0f;
+ m_dy = 0.0f;
+ m_prevMx = 0.0f;
+ m_prevMx = 0.0f;
+ m_scroll = 0;
+ m_scrollPrev = 0;
+ }
+
+ void update(float _mx, float _my, int32_t _mz, uint32_t _width, uint32_t _height)
+ {
+ const float widthf = float(int32_t(_width));
+ const float heightf = float(int32_t(_height));
+
+ // Delta movement.
+ m_dx = float(_mx - m_prevMx)/widthf;
+ m_dy = float(_my - m_prevMy)/heightf;
+
+ m_prevMx = _mx;
+ m_prevMy = _my;
+
+ // Scroll.
+ m_scroll = _mz - m_scrollPrev;
+ m_scrollPrev = _mz;
+ }
+
+ float m_dx; // Screen space.
+ float m_dy;
+ float m_prevMx;
+ float m_prevMy;
+ int32_t m_scroll;
+ int32_t m_scrollPrev;
+};
+
+struct View
+{
+ View()
+ : m_fileIndex(0)
+ , m_width(1280)
+ , m_height(720)
+ , m_help(false)
+ , m_about(false)
+ , m_info(false)
+ , m_files(false)
+ , m_meshCenter(0.0f,0.0f,0.0f)
+ , m_meshRadius(1.0f)
+ , m_idleTimer(0.0f)
+ {
+ load();
+ }
+
+ ~View()
+ {
+ }
+ int32_t cmd(int32_t _argc, char const* const* _argv)
+ {
+ if (_argc >= 2)
+ {
+ if (0 == bx::strCmp(_argv[1], "file-up") )
+ {
+ m_fileIndex = bx::uint32_satsub(m_fileIndex, 1);
+ }
+ else if (0 == bx::strCmp(_argv[1], "file-down") )
+ {
+ uint32_t numFiles = bx::uint32_satsub(uint32_t(m_fileList.size() ), 1);
+ ++m_fileIndex;
+ m_fileIndex = bx::uint32_min(m_fileIndex, numFiles);
+ }
+ else if (0 == bx::strCmp(_argv[1], "help") )
+ {
+ m_help ^= true;
+ }
+ else if (0 == bx::strCmp(_argv[1], "about") )
+ {
+ m_about ^= true;
+ }
+ else if (0 == bx::strCmp(_argv[1], "save") )
+ {
+ save();
+ }
+ else if (0 == bx::strCmp(_argv[1], "info") )
+ {
+ m_info ^= true;
+ }
+ else if (0 == bx::strCmp(_argv[1], "files") )
+ {
+ m_files ^= true;
+ }
+ else if (0 == bx::strCmp(_argv[1], "dolly") )
+ {
+ if (_argc >= 3)
+ {
+ float dolly;
+ bx::fromString(&dolly, _argv[2]);
+
+ if (_argv[2][0] == '+'
+ || _argv[2][0] == '-')
+ {
+ m_camera.dolly(dolly);
+ m_idleTimer = 0.0f;
+ }
+ }
+ else
+ {
+ m_camera.distance(m_meshRadius * 2.0f);
+ }
+ }
+ else if (0 == bx::strCmp(_argv[1], "orbit") )
+ {
+ if (_argc >= 4)
+ {
+ int axis = (_argv[2][0] == 'x' ? 0 : 1);
+ float orbit[2] = { 0.0f, 0.0f};
+ bx::fromString(&orbit[axis], _argv[3]);
+
+ m_camera.orbit(orbit[0], orbit[1]);
+ m_idleTimer = 0.0f;
+ }
+ else
+ {
+ m_camera.m_target.dest = m_meshCenter;
+
+ m_camera.m_pos.dest = m_meshCenter;
+ m_camera.m_pos.dest.z -= m_meshRadius * 2.0f;
+
+ m_camera.m_orbit[0] = 0.0f;
+ m_camera.m_orbit[1] = 0.0f;
+ }
+ }
+ }
+
+ return 0;
+ }
+
+ static bool sortNameAscending(const std::string& _lhs, const std::string& _rhs)
+ {
+ return 0 > bx::strCmpV(_lhs.c_str(), _rhs.c_str() );
+ }
+
+ void updateFileList(const bx::FilePath& _filePath)
+ {
+ bx::DirectoryReader dr;
+
+ if (bx::open(&dr, _filePath) )
+ {
+ m_path = _filePath;
+ }
+ else if (bx::open(&dr, _filePath.getPath() ) )
+ {
+ m_path = _filePath.getPath();
+ }
+ else
+ {
+ DBG("File path `%s` not found.", _filePath.getCPtr() );
+ return;
+ }
+
+ bx::Error err;
+
+ m_fileList.clear();
+
+ while (err.isOk() )
+ {
+ bx::FileInfo fi;
+ bx::read(&dr, fi, &err);
+
+ if (err.isOk()
+ && bx::FileType::File == fi.type)
+ {
+ bx::StringView ext = fi.filePath.getExt();
+
+ if (!ext.isEmpty() )
+ {
+ ext.set(ext.getPtr()+1, ext.getTerm() );
+
+ bool supported = false;
+ for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
+ {
+ const bx::StringView supportedExt(s_supportedExt[ii]);
+
+ if (0 == bx::strCmpI(bx::max(ext.getPtr(), ext.getTerm() - supportedExt.getLength() ), supportedExt) )
+ {
+ supported = true;
+ break;
+ }
+ }
+
+ if (supported)
+ {
+ const bx::StringView fileName = fi.filePath.getFileName();
+ m_fileList.push_back(std::string(fileName.getPtr(), fileName.getTerm() ) );
+ }
+ }
+ }
+ }
+
+ bx::close(&dr);
+
+ std::sort(m_fileList.begin(), m_fileList.end(), sortNameAscending);
+
+ m_fileIndex = 0;
+ uint32_t idx = 0;
+
+ const bx::StringView fileName = _filePath.getFileName();
+
+ for (FileList::const_iterator it = m_fileList.begin(); it != m_fileList.end(); ++it, ++idx)
+ {
+ if (0 == bx::strCmpI(it->c_str(), fileName) )
+ {
+ // If it is case-insensitive match then might be correct one, but keep
+ // searching.
+ m_fileIndex = idx;
+
+ if (0 == bx::strCmp(it->c_str(), fileName) )
+ {
+ // If it is exact match we're done.
+ break;
+ }
+ }
+ }
+ }
+
+ void load()
+ {
+ bx::FilePath filePath(bx::Dir::Home);
+ filePath.join(".config/bgfx/geometryv.ini");
+
+ bx::Settings settings(entry::getAllocator() );
+
+ bx::FileReader reader;
+ if (bx::open(&reader, filePath) )
+ {
+ bx::read(&reader, settings);
+ bx::close(&reader);
+
+ if (!bx::fromString(&m_width, settings.get("view/width") ) )
+ {
+ m_width = 1280;
+ }
+
+ if (!bx::fromString(&m_height, settings.get("view/height") ) )
+ {
+ m_height = 720;
+ }
+ }
+ }
+
+ void save()
+ {
+ bx::FilePath filePath(bx::Dir::Home);
+ filePath.join(".config/bgfx/geometryv.ini");
+
+ if (bx::makeAll(filePath.getPath() ) )
+ {
+ bx::Settings settings(entry::getAllocator() );
+
+ char tmp[256];
+
+ bx::toString(tmp, sizeof(tmp), m_width);
+ settings.set("view/width", tmp);
+
+ bx::toString(tmp, sizeof(tmp), m_height);
+ settings.set("view/height", tmp);
+
+ bx::FileWriter writer;
+ if (bx::open(&writer, filePath) )
+ {
+ bx::write(&writer, settings);
+ bx::close(&writer);
+ }
+ }
+ }
+
+ bx::FilePath m_path;
+
+ typedef stl::vector<std::string> FileList;
+ FileList m_fileList;
+
+ uint32_t m_fileIndex;
+ uint32_t m_width;
+ uint32_t m_height;
+ bool m_help;
+ bool m_about;
+ bool m_info;
+ bool m_files;
+
+ Camera m_camera;
+ Mouse m_mouse;
+ bx::Vec3 m_meshCenter;
+ float m_meshRadius;
+ float m_idleTimer;
+
+};
+
+int cmdView(CmdContext* /*_context*/, void* _userData, int _argc, char const* const* _argv)
+{
+ View* view = static_cast<View*>(_userData);
+ return view->cmd(_argc, _argv);
+}
+
+template<bx::LerpFn lerpT, bx::EaseFn easeT>
+struct InterpolatorT
+{
+ float from;
+ float to;
+ float duration;
+ int64_t offset;
+
+ InterpolatorT(float _value)
+ {
+ reset(_value);
+ }
+
+ void reset(float _value)
+ {
+ from = _value;
+ to = _value;
+ duration = 0.0;
+ offset = bx::getHPCounter();
+ }
+
+ void set(float _value, float _duration)
+ {
+ if (_value != to)
+ {
+ from = getValue();
+ to = _value;
+ duration = _duration;
+ offset = bx::getHPCounter();
+ }
+ }
+
+ float getValue()
+ {
+ if (isActive() )
+ {
+ const double freq = double(bx::getHPFrequency() );
+ int64_t now = bx::getHPCounter();
+ float time = (float)(double(now - offset) / freq);
+ float lerp = bx::clamp(time, 0.0f, duration) / duration;
+ return lerpT(from, to, easeT(lerp) );
+ }
+
+ return to;
+ }
+
+ bool isActive() const
+ {
+ const double freq = double(bx::getHPFrequency() );
+ int64_t now = bx::getHPCounter();
+ float time = (float)(double(now - offset) / freq);
+ float lerp = bx::clamp(time, 0.0f, duration) / duration;
+ return lerp < 1.0f;
+ }
+};
+
+typedef InterpolatorT<bx::lerp, bx::easeInOutQuad> Interpolator;
+
+void keyBindingHelp(const char* _bindings, const char* _description)
+{
+ ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), _bindings);
+ ImGui::SameLine(140);
+ ImGui::Text(_description);
+}
+
+void help(const char* _error = NULL)
+{
+ if (NULL != _error)
+ {
+ fprintf(stderr, "Error:\n%s\n\n", _error);
+ }
+
+ fprintf(stderr
+ , "geometryv, bgfx geometry viewer tool, version %d.%d.%d.\n"
+ "Copyright 2019-2019 Attila Kocsis. All rights reserved.\n"
+ "License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n"
+ , BGFX_GEOMETRYV_VERSION_MAJOR
+ , BGFX_GEOMETRYV_VERSION_MINOR
+ , BGFX_API_VERSION
+ );
+
+ fprintf(stderr
+ , "Usage: geometryv <file path>\n"
+ "\n"
+ "Supported input file types:\n"
+ );
+
+ for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
+ {
+ fprintf(stderr, " *.%s\n", s_supportedExt[ii]);
+ }
+
+ fprintf(stderr
+ , "\n"
+ "Options:\n"
+ " -h, --help Help.\n"
+ " -v, --version Version information only.\n"
+ "\n"
+ "For additional information, see https://github.com/bkaradzic/bgfx\n"
+ );
+}
+
+int _main_(int _argc, char** _argv)
+{
+ bx::CommandLine cmdLine(_argc, _argv);
+
+ if (cmdLine.hasArg('v', "version") )
+ {
+ fprintf(stderr
+ , "geometryv, bgfx geometry viewer tool, version %d.%d.%d.\n"
+ , BGFX_GEOMETRYV_VERSION_MAJOR
+ , BGFX_GEOMETRYV_VERSION_MINOR
+ , BGFX_API_VERSION
+ );
+ return bx::kExitSuccess;
+ }
+
+ if (cmdLine.hasArg('h', "help") )
+ {
+ help();
+ return bx::kExitFailure;
+ }
+
+ uint32_t debug = BGFX_DEBUG_TEXT;
+
+ inputAddBindings(s_bindingName[Binding::App], s_binding[Binding::App]);
+ inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
+
+ View view;
+ cmdAdd("view", cmdView, &view);
+
+ entry::setWindowFlags(entry::WindowHandle{0}, ENTRY_WINDOW_FLAG_ASPECT_RATIO, false);
+ entry::setWindowSize(entry::WindowHandle{0}, view.m_width, view.m_height);
+
+ bgfx::Init init;
+ init.resolution.width = view.m_width;
+ init.resolution.width = view.m_height;
+ init.resolution.reset = 0
+ | BGFX_RESET_VSYNC
+ | BGFX_RESET_MSAA_X16
+ ;
+
+ bgfx::init(init);
+
+ // Set view 0 clear state.
+ bgfx::setViewClear(SCENE_VIEW_ID
+ , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
+ , 0x000000ff
+ , 1.0f
+ , 0
+ );
+
+ imguiCreate();
+
+ const bgfx::Caps* caps = bgfx::getCaps();
+ bgfx::RendererType::Enum type = caps->rendererType;
+
+ bgfx::ShaderHandle vsMesh = bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_mesh");
+ bgfx::ShaderHandle fsMesh = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_mesh");
+
+ bgfx::ProgramHandle meshProgram = bgfx::createProgram(
+ vsMesh
+ , fsMesh
+ , true
+ );
+
+ float speed = 0.37f;
+ float time = 0.0f;
+
+ Interpolator menuFade(5.0f);
+
+ auto anyActive = [&]() -> bool
+ {
+ return false
+ || ImGui::MouseOverArea()
+ || menuFade.isActive()
+ ;
+ };
+
+ const char* filePath = _argc < 2 ? "" : _argv[1];
+
+ std::string path = filePath;
+ {
+ bx::FilePath fp(filePath);
+ view.updateFileList(fp);
+ }
+
+ int exitcode = bx::kExitSuccess;
+ Mesh* mesh = NULL;
+
+ {
+ uint32_t fileIndex = 0;
+
+ entry::WindowState windowState;
+ while (!entry::processWindowEvents(windowState, debug, init.resolution.reset) )
+ {
+ const entry::MouseState& mouseState = windowState.m_mouse;
+ view.m_width = windowState.m_width;
+ view.m_height = windowState.m_height;
+
+ if (!windowState.m_dropFile.isEmpty() )
+ {
+ view.updateFileList(windowState.m_dropFile);
+ windowState.m_dropFile.clear();
+ }
+
+ imguiBeginFrame(mouseState.m_mx
+ , mouseState.m_my
+ , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
+ | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
+ | (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
+ , mouseState.m_mz
+ , uint16_t(view.m_width)
+ , uint16_t(view.m_height)
+ );
+
+ bool modalWindow = view.m_help || view.m_about;
+ bool overArea = false
+ || ImGui::GetMousePos().y <= ImGui::GetTextLineHeightWithSpacing()
+ || ImGui::MouseOverArea()
+ ;
+ overArea &= !modalWindow;
+
+ if (overArea)
+ {
+ menuFade.set(5.0f, 0.25f);
+ }
+ else if (modalWindow)
+ {
+ menuFade.reset(0.0f);
+ }
+ else
+ {
+ menuFade.set(0.0f, 2.0f);
+ }
+
+ ImGui::PushStyleVar(ImGuiStyleVar_Alpha, bx::clamp(menuFade.getValue(), 0.0f, 1.0f) );
+ ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 0.0f);
+
+ if (ImGui::BeginMainMenuBar() )
+ {
+ if (ImGui::BeginMenu("File"))
+ {
+ if (ImGui::MenuItem("Open File") )
+ {
+ bx::FilePath tmp = view.m_path;
+ if (openFileSelectionDialog(
+ tmp
+ , FileSelectionDialogType::Open
+ , "geometryv: Open File"
+ , s_filter
+ ) )
+ {
+ view.updateFileList(tmp);
+ }
+ }
+
+ if (ImGui::MenuItem("Show File List", NULL, view.m_files) )
+ {
+ cmdExec("view files");
+ }
+
+ ImGui::Separator();
+ if (ImGui::MenuItem("Exit") )
+ {
+ cmdExec("exit");
+ }
+
+ ImGui::EndMenu();
+ }
+
+ if (ImGui::BeginMenu("View") )
+ {
+ if (ImGui::MenuItem("Info", NULL, view.m_info) )
+ {
+ cmdExec("view info");
+ }
+
+ if (ImGui::MenuItem("Reset") )
+ {
+ cmdExec(s_resetCmd);
+ }
+
+ ImGui::Separator();
+
+ if (ImGui::MenuItem("Save Options") )
+ {
+ cmdExec("view save");
+ }
+
+ ImGui::EndMenu();
+ }
+
+ if (ImGui::BeginMenu("Help") )
+ {
+ if (ImGui::MenuItem("View Help") )
+ {
+ cmdExec("view help");
+ }
+
+ ImGui::Separator();
+ if (ImGui::MenuItem("About") )
+ {
+ cmdExec("view about");
+ }
+
+ ImGui::EndMenu();
+ }
+
+ if (0 != view.m_fileList.size() )
+ {
+ ImGui::Separator();
+ ImGui::TextColored(
+ ImVec4(0.0f, 1.0f, 1.0f, 1.0f)
+ , view.m_fileList[view.m_fileIndex].c_str()
+ );
+ }
+
+ ImGui::EndMainMenuBar();
+ }
+
+ ImGui::PopStyleVar(2);
+
+ static bool help = false;
+ static bool about = false;
+
+ view.m_mouse.update(float(mouseState.m_mx), float(mouseState.m_my), mouseState.m_mz, view.m_width, view.m_height);
+ if (!overArea)
+ {
+ if (mouseState.m_buttons[entry::MouseButton::Left])
+ {
+ view.m_idleTimer = 0.0f;
+ view.m_camera.orbit(view.m_mouse.m_dx, view.m_mouse.m_dy);
+ }
+ else if (mouseState.m_buttons[entry::MouseButton::Right])
+ {
+ view.m_idleTimer = 0.0f;
+ view.m_camera.dolly(view.m_mouse.m_dx + view.m_mouse.m_dy);
+ }
+ else if (0 != view.m_mouse.m_scroll)
+ {
+ view.m_idleTimer = 0.0f;
+ view.m_camera.dolly(float(view.m_mouse.m_scroll)*0.1f);
+ }
+ }
+
+ if (help != view.m_help)
+ {
+ if (!help)
+ {
+ ImGui::OpenPopup("Help");
+ inputRemoveBindings(s_bindingName[Binding::View]);
+ inputAddBindings(s_bindingName[Binding::Help], s_binding[Binding::Help]);
+ }
+ else
+ {
+ inputRemoveBindings(s_bindingName[Binding::Help]);
+ inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
+ }
+
+ help = view.m_help;
+ }
+
+ if (about != view.m_about)
+ {
+ if (!about)
+ {
+ ImGui::OpenPopup("About");
+ inputRemoveBindings(s_bindingName[Binding::View]);
+ inputAddBindings(s_bindingName[Binding::About], s_binding[Binding::About]);
+ }
+ else
+ {
+ inputRemoveBindings(s_bindingName[Binding::About]);
+ inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
+ }
+
+ about = view.m_about;
+ }
+
+ if (view.m_info)
+ {
+ ImGui::SetNextWindowSize(
+ ImVec2(300.0f, 320.0f)
+ , ImGuiCond_FirstUseEver
+ );
+
+ if (ImGui::Begin("Info", &view.m_info) )
+ {
+ if (ImGui::BeginChild("##info", ImVec2(0.0f, 0.0f) ) )
+ {
+ if (NULL == mesh)
+ {
+ ImGui::Text("Geometry is not loaded.");
+ }
+ else
+ {
+ ImGui::Text("Name: %s", view.m_fileList[view.m_fileIndex].c_str() );
+
+ ImGui::Indent();
+ for (GroupArray::const_iterator itGroup = mesh->m_groups.begin(), itGroupEnd = mesh->m_groups.end(); itGroup != itGroupEnd; ++itGroup)
+ {
+ ImGui::Text("Group v %d i %d", itGroup->m_numVertices, itGroup->m_numIndices);
+ ImGui::Indent();
+ for (PrimitiveArray::const_iterator itPrim = itGroup->m_prims.begin(), itPrimEnd = itGroup->m_prims.end(); itPrim != itPrimEnd; ++itPrim)
+ {
+ ImGui::Text("Primitive v %d i %d", itPrim->m_numVertices, itPrim->m_numIndices);
+ }
+ ImGui::Unindent();
+ }
+ ImGui::Unindent();
+
+ ImGui::Separator();
+ }
+
+ ImGui::EndChild();
+ }
+
+ }
+
+ ImGui::End();
+ }
+
+ if (view.m_files)
+ {
+ char temp[bx::kMaxFilePath];
+ bx::snprintf(temp, BX_COUNTOF(temp), "%s##File", view.m_path.getCPtr() );
+
+ ImGui::SetNextWindowSize(
+ ImVec2(400.0f, 400.0f)
+ , ImGuiCond_FirstUseEver
+ );
+
+ if (ImGui::Begin(temp, &view.m_files) )
+ {
+ if (ImGui::BeginChild("##file_list", ImVec2(0.0f, 0.0f) ) )
+ {
+ ImGui::PushFont(ImGui::Font::Mono);
+ const float itemHeight = ImGui::GetTextLineHeightWithSpacing();
+ const float listHeight =
+ bx::max(1.0f, bx::floor(ImGui::GetWindowHeight()/itemHeight) )
+ * itemHeight
+ ;
+
+ ImGui::PushItemWidth(-1);
+ if (ImGui::ListBoxHeader("##empty", ImVec2(0.0f, listHeight) ) )
+ {
+ const int32_t itemCount = int32_t(view.m_fileList.size() );
+
+ int32_t start, end;
+ ImGui::CalcListClipping(itemCount, itemHeight, &start, &end);
+
+ const int32_t index = int32_t(view.m_fileIndex);
+ if (index <= start)
+ {
+ ImGui::SetScrollY(ImGui::GetScrollY() - (start-index+1)*itemHeight);
+ }
+ else if (index >= end)
+ {
+ ImGui::SetScrollY(ImGui::GetScrollY() + (index-end+1)*itemHeight);
+ }
+
+ ImGuiListClipper clipper(itemCount, itemHeight);
+
+ for (int32_t pos = clipper.DisplayStart; pos < clipper.DisplayEnd; ++pos)
+ {
+ ImGui::PushID(pos);
+
+ bool isSelected = uint32_t(pos) == view.m_fileIndex;
+ if (ImGui::Selectable(view.m_fileList[pos].c_str(), &isSelected) )
+ {
+ view.m_fileIndex = pos;
+ }
+
+ ImGui::PopID();
+ }
+
+ clipper.End();
+
+ ImGui::ListBoxFooter();
+ }
+
+ ImGui::PopFont();
+ ImGui::EndChild();
+ }
+ }
+
+ ImGui::End();
+ }
+
+ if (ImGui::BeginPopupModal("About", &view.m_about, ImGuiWindowFlags_AlwaysAutoResize) )
+ {
+ ImGui::SetWindowFontScale(1.0f);
+
+ ImGui::Text(
+ "geometryv, bgfx geometry viewer tool " ICON_KI_WRENCH ", version %d.%d.%d.\n"
+ "Copyright 2019-2019 Attila Kocsis. All rights reserved.\n"
+ "License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n"
+ , BGFX_GEOMETRYV_VERSION_MAJOR
+ , BGFX_GEOMETRYV_VERSION_MINOR
+ , BGFX_API_VERSION
+ );
+
+ ImGui::Dummy(ImVec2(0.0f, 0.0f) );
+ ImGui::SameLine(ImGui::GetWindowWidth() - 136.0f);
+ if (ImGui::Button("Close", ImVec2(128.0f, 0.0f) )
+ || !view.m_about)
+ {
+ view.m_about = false;
+ ImGui::CloseCurrentPopup();
+ }
+
+ ImGui::EndPopup();
+ }
+
+ if (ImGui::BeginPopupModal("Help", &view.m_help, ImGuiWindowFlags_AlwaysAutoResize) )
+ {
+ ImGui::SetWindowFontScale(1.0f);
+
+ ImGui::Text("Key bindings:\n\n");
+
+ ImGui::PushFont(ImGui::Font::Mono);
+ keyBindingHelp("ESC", "Exit.");
+ keyBindingHelp("h", "Toggle help screen.");
+ keyBindingHelp("i", "Toggle info screen.");
+ keyBindingHelp("f", "Toggle full-screen.");
+ ImGui::NextLine();
+
+ keyBindingHelp("LMB+drag", "Orbit.");
+ keyBindingHelp("W/A/S/D", "Orbit.");
+ keyBindingHelp("RMB+drag or MW", "Dolly.");
+ keyBindingHelp("=/-", "Dolly.");
+ keyBindingHelp("0", "Reset.");
+ keyBindingHelp("1", "Fit to window.");
+ ImGui::NextLine();
+
+ keyBindingHelp("up", "Previous geometry.");
+ keyBindingHelp("down", "Next geometry.");
+ ImGui::NextLine();
+
+ ImGui::NextLine();
+
+ ImGui::PopFont();
+
+ ImGui::Dummy(ImVec2(0.0f, 0.0f) );
+ ImGui::SameLine(ImGui::GetWindowWidth() - 136.0f);
+ if (ImGui::Button("Close", ImVec2(128.0f, 0.0f) )
+ || !view.m_help)
+ {
+ view.m_help = false;
+ ImGui::CloseCurrentPopup();
+ }
+
+ ImGui::EndPopup();
+ }
+
+ imguiEndFrame();
+
+ if ( (NULL == mesh || view.m_fileIndex != fileIndex)
+ && 0 != view.m_fileList.size() )
+ {
+ if (NULL != mesh )
+ {
+ meshUnload(mesh);
+ }
+
+ fileIndex = view.m_fileIndex;
+
+ bx::FilePath fp = view.m_path;
+ fp.join(view.m_fileList[view.m_fileIndex].c_str() );
+
+ mesh = meshLoad(fp.getCPtr());
+
+ std::string title;
+ if (NULL != mesh )
+ {
+ uint32_t numPrimitives = 0;
+ uint32_t numVertices = 0;
+ uint32_t numIndices = 0;
+ Aabb boundingBox = {};
+
+ for (GroupArray::const_iterator it = mesh->m_groups.begin(), itEnd = mesh->m_groups.end(); it != itEnd; ++it)
+ {
+ if ( it == mesh->m_groups.begin())
+ {
+ boundingBox = it->m_aabb;
+ }
+ else
+ {
+ aabbExpand(boundingBox, it->m_aabb.min);
+ aabbExpand(boundingBox, it->m_aabb.max);
+ }
+
+ numPrimitives += (uint32_t)it->m_prims.size();
+ numVertices += (uint32_t)it->m_numVertices;
+ numIndices += (uint32_t)it->m_numIndices;
+ }
+
+ bx::stringPrintf(title, "%s (g %d, p %d, v %d, i %d)"
+ , fp.getCPtr()
+ , mesh->m_groups.size()
+ , numPrimitives
+ , numVertices
+ , numIndices
+ );
+
+ view.m_meshCenter = getCenter(boundingBox);
+ view.m_meshRadius = bx::length(getExtents(boundingBox));
+
+ view.m_camera.init( view.m_meshCenter, view.m_meshRadius * 2.0f);
+ }
+ else
+ {
+ bx::stringPrintf(title, "Failed to load %s!", filePath);
+ }
+
+ entry::WindowHandle handle = { 0 };
+ entry::setWindowTitle(handle, title.c_str() );
+ }
+
+ int64_t now = bx::getHPCounter();
+ static int64_t last = now;
+ const int64_t frameTime = now - last;
+ last = now;
+ const double freq = double(bx::getHPFrequency() );
+ const float deltaTime = float(frameTime/freq);
+
+ time += (float)(frameTime*speed/freq);
+
+ // Update camera.
+ float viewMatrix[16];
+ view.m_camera.update(deltaTime);
+ view.m_camera.mtxLookAt(viewMatrix);
+
+ float projMatrix[16];
+ const float aspect = float(view.m_width)/float(view.m_height);
+ bx::mtxProj(projMatrix, 60.0f, aspect, 0.1f, 1000.0f, caps->homogeneousDepth);
+
+ bgfx::setViewTransform(SCENE_VIEW_ID, viewMatrix, projMatrix);
+ bgfx::setViewRect(SCENE_VIEW_ID, 0, 0, uint16_t(view.m_width), uint16_t(view.m_height) );
+
+ bgfx::touch(SCENE_VIEW_ID);
+
+ bgfx::dbgTextClear();
+
+ float orientation[16];
+ bx::mtxIdentity(orientation);
+ bgfx::setTransform(orientation);
+
+ float mtx[16];
+ bx::mtxIdentity(mtx);
+
+ if (NULL != mesh)
+ {
+ meshSubmit(mesh
+ , SCENE_VIEW_ID
+ , meshProgram
+ , mtx);
+ }
+
+ bgfx::frame();
+
+ // Slow down when nothing is animating...
+ if (view.m_idleTimer > 2.0f
+ && !anyActive() )
+ {
+ bx::sleep(100);
+ }
+
+ view.m_idleTimer += deltaTime;
+ }
+ }
+
+ if (NULL != mesh )
+ {
+ meshUnload(mesh);
+ }
+
+ bgfx::destroy(meshProgram);
+
+ imguiDestroy();
+
+ bgfx::shutdown();
+
+ return exitcode;
+}
diff --git a/3rdparty/bgfx/tools/geometryv/makefile b/3rdparty/bgfx/tools/geometryv/makefile
new file mode 100644
index 00000000000..77d05f9ad2c
--- /dev/null
+++ b/3rdparty/bgfx/tools/geometryv/makefile
@@ -0,0 +1,6 @@
+#
+# Copyright 2019-2019 Attila Kocsis. All rights reserved.
+# License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
+#
+
+include ../../../bgfx/scripts/shader-embeded.mk
diff --git a/3rdparty/bgfx/tools/geometryv/varying.def.sc b/3rdparty/bgfx/tools/geometryv/varying.def.sc
new file mode 100644
index 00000000000..4282621c47f
--- /dev/null
+++ b/3rdparty/bgfx/tools/geometryv/varying.def.sc
@@ -0,0 +1,4 @@
+vec3 v_normal : NORMAL = vec3(0.0, 0.0, 1.0);
+
+vec3 a_position : POSITION;
+vec3 a_normal : NORMAL;
diff --git a/3rdparty/bgfx/tools/geometryv/vs_mesh.bin.h b/3rdparty/bgfx/tools/geometryv/vs_mesh.bin.h
new file mode 100644
index 00000000000..d024a810cd1
--- /dev/null
+++ b/3rdparty/bgfx/tools/geometryv/vs_mesh.bin.h
@@ -0,0 +1,269 @@
+static const uint8_t vs_mesh_glsl[470] =
+{
+ 0x56, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x02, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH....e...u_mod
+ 0x65, 0x6c, 0x04, 0x20, 0x00, 0x00, 0x20, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // el. .. ..u_model
+ 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0xa3, 0x01, // ViewProj........
+ 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, // ..attribute high
+ 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, // p vec3 a_normal;
+ 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // .attribute highp
+ 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // vec3 a_position
+ 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // ;.varying highp
+ 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x75, // vec3 v_normal;.u
+ 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, // niform mat4 u_mo
+ 0x64, 0x65, 0x6c, 0x5b, 0x33, 0x32, 0x5d, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // del[32];.uniform
+ 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, // highp mat4 u_mo
+ 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // delViewProj;.voi
+ 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, // d main ().{. hi
+ 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // ghp vec4 tmpvar_
+ 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, // 1;. tmpvar_1.w
+ 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // = 1.0;. tmpvar_
+ 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // 1.xyz = a_positi
+ 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // on;. gl_Positio
+ 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, // n = (u_modelView
+ 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, // Proj * tmpvar_1)
+ 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, // ;. highp vec4 t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_2;. tmpva
+ 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, // r_2.w = 0.0;. t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, // mpvar_2.xyz = ((
+ 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x20, // a_normal * 2.0)
+ 0x2d, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, // - 1.0);. v_norm
+ 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x30, 0x5d, // al = (u_model[0]
+ 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x2e, 0x78, 0x79, 0x7a, // * tmpvar_2).xyz
+ 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
+};
+static const uint8_t vs_mesh_spv[1538] =
+{
+ 0x56, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x02, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH....e...u_mod
+ 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x08, 0x04, 0x00, // elViewProj......
+ 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0xc8, 0x05, // .u_model........
+ 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x9b, 0x00, // ....#...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
+ 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
+ 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
+ 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
+ 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x52, 0x00, // in....F...I...R.
+ 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, // ..V.............
+ 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
+ 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, // ......"...$Globa
+ 0x6c, 0x00, 0x06, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // l.....".......u_
+ 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x00, 0x06, 0x00, 0x07, 0x00, 0x22, 0x00, 0x00, 0x00, 0x01, 0x00, // model.....".....
+ 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // ..u_modelViewPro
+ 0x6a, 0x00, 0x05, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // j.....$.........
+ 0x05, 0x00, 0x46, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, // ..F...a_normal..
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x49, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // ......I...a_posi
+ 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x52, 0x00, 0x00, 0x00, 0x40, 0x65, // tion......R...@e
+ 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, // ntryPointOutput.
+ 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, // gl_Position.....
+ 0x09, 0x00, 0x56, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // ..V...@entryPoin
+ 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, // tOutput.v_normal
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x40, 0x00, // ..G...!.......@.
+ 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, // ..H...".........
+ 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...".......#.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ......H...".....
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x22, 0x00, // ..........H...".
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x22, 0x00, // ..........H...".
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x48, 0x00, // ......#.......H.
+ 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, // ..".............
+ 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, // ..G...".......G.
+ 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..$...".......G.
+ 0x04, 0x00, 0x46, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..F...........G.
+ 0x04, 0x00, 0x49, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..I...........G.
+ 0x04, 0x00, 0x52, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..R...........G.
+ 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, // ..V.............
+ 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ......!.........
+ 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, // .......... .....
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, // ................
+ 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ...... .......+.
+ 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, // ................
+ 0x04, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, // ................
+ 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ...... .......+.
+ 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1c, 0x00, // ...... ... .....
+ 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1e, 0x00, // ..!....... .....
+ 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, // .."...!....... .
+ 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..#......."...;.
+ 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, // ..#...$....... .
+ 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..%...........+.
+ 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x20, 0x00, // ......-......@ .
+ 0x04, 0x00, 0x45, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..E...........;.
+ 0x04, 0x00, 0x45, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..E...F.......;.
+ 0x04, 0x00, 0x45, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..E...I....... .
+ 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..Q...........;.
+ 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, // ..Q...R....... .
+ 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..U...........;.
+ 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..U...V.......,.
+ 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x15, 0x00, // ................
+ 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, // ......6.........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, // ................
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x46, 0x00, // ..=.......G...F.
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x49, 0x00, // ..=.......J...I.
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x4a, 0x00, // ..Q.......j...J.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6b, 0x00, // ......Q.......k.
+ 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..J.......Q.....
+ 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, // ..l...J.......P.
+ 0x07, 0x00, 0x09, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x6b, 0x00, // ......m...j...k.
+ 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x25, 0x00, // ..l.......A...%.
+ 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..n...$.......=.
+ 0x04, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x90, 0x00, // ......o...n.....
+ 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6f, 0x00, // ......p...m...o.
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x47, 0x00, // ..........s...G.
+ 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x75, 0x00, // ..-...........u.
+ 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..s.......Q.....
+ 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..w...u.......Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x01, 0x00, // ......x...u.....
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x75, 0x00, // ..Q.......y...u.
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x09, 0x00, 0x00, 0x00, 0x7a, 0x00, // ......P.......z.
+ 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x14, 0x00, // ..w...x...y.....
+ 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x25, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x24, 0x00, // ..A...%...{...$.
+ 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x1e, 0x00, // ..........=.....
+ 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x09, 0x00, // ..|...{.........
+ 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..}...z...|...O.
+ 0x08, 0x00, 0x07, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7d, 0x00, // ......~...}...}.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x01, 0x00, // ..........p.....
+ 0x00, 0x00, 0x7f, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x81, 0x00, // ................
+ 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0x82, 0x00, // ..R.............
+ 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x52, 0x00, // ..p.......>...R.
+ 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x56, 0x00, 0x00, 0x00, 0x7e, 0x00, // ......>...V...~.
+ 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x00, // ......8.........
+ 0x80, 0x00, // ..
+};
+static const uint8_t vs_mesh_dx9[471] =
+{
+ 0x56, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x02, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH....e...u_mod
+ 0x65, 0x6c, 0x04, 0x20, 0x04, 0x00, 0x03, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // el. .....u_model
+ 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0xa4, 0x01, // ViewProj........
+ 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x2f, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // ......../.CTAB..
+ 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x02, 0x00, // ......|...D.....
+ 0x04, 0x00, 0x03, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x00, // ......L.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........l.....
+ 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x00, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, // ..u_model.......
+ 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // .. .......u_mode
+ 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, // lViewProj.......
+ 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, 0x30, // ..........vs_3_0
+ 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, // .Microsoft (R) H
+ 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, // LSL Shader Compi
+ 0x6c, 0x65, 0x72, 0x20, 0x36, 0x2e, 0x33, 0x2e, 0x39, 0x36, 0x30, 0x30, 0x2e, 0x31, 0x38, 0x36, // ler 6.3.9600.186
+ 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x07, 0x00, 0x0f, 0xa0, 0x00, 0x00, // 11....Q.........
+ 0x00, 0x40, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, // .@..............
+ 0x00, 0x02, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
+ 0x00, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, // ................
+ 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00, 0x07, 0xe0, 0x05, 0x00, // ................
+ 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x55, 0x90, 0x04, 0x00, // ............U...
+ 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x90, 0x00, 0x00, // ................
+ 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, // ................
+ 0xaa, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, // ................
+ 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, // ................
+ 0xe4, 0x90, 0x07, 0x00, 0x00, 0xa0, 0x07, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, // ........U.......
+ 0x07, 0x80, 0x00, 0x00, 0x55, 0x80, 0x05, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // ....U...........
+ 0x0b, 0x80, 0x04, 0x00, 0xa4, 0xa0, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0xa4, 0x80, 0x04, 0x00, // ................
+ 0x00, 0x04, 0x01, 0x00, 0x07, 0xe0, 0x06, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xaa, 0x80, 0x00, 0x00, // ................
+ 0xf4, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // .......
+};
+static const uint8_t vs_mesh_dx11[678] =
+{
+ 0x56, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x02, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH....e...u_mod
+ 0x65, 0x6c, 0x04, 0x20, 0x00, 0x00, 0x80, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // el. .....u_model
+ 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x6c, 0x02, // ViewProj......l.
+ 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xb4, 0x48, 0x12, 0xfe, 0xc5, 0x93, 0x9f, 0x35, 0x29, 0x47, // ..DXBC.H.....5)G
+ 0xbd, 0x09, 0x87, 0xcd, 0x71, 0xa2, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x02, 0x00, 0x00, 0x03, 0x00, // ....q.....l.....
+ 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x49, 0x53, // ..,...|.......IS
+ 0x47, 0x4e, 0x48, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, // GNH...........8.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......?.........
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x4e, 0x4f, // ..............NO
+ 0x52, 0x4d, 0x41, 0x4c, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, // RMAL.POSITION.OS
+ 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, // GNL...........8.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......D.........
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x53, 0x56, // ..............SV
+ 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, // _POSITION.NORMAL
+ 0x00, 0xab, 0x53, 0x48, 0x44, 0x52, 0x94, 0x01, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x65, 0x00, // ..SHDR....@...e.
+ 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, // ..Y...F. .......
+ 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, // .._...r......._.
+ 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, // ..r.......g....
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x72, 0x20, // ..........e...r
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, // ......h.......8.
+ 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x01, 0x00, // ..........V.....
+ 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x32, 0x00, // ..F. .........2.
+ 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..........F. ...
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2.........
+ 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0xa6, 0x1a, // ..F. ...........
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......F.........
+ 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ... ......F.....
+ 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x32, 0x00, // ..F. .........2.
+ 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x00, 0x00, // ..r.......F.....
+ 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, // ...@.....@...@..
+ 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, // .@.....@........
+ 0x80, 0xbf, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x72, 0x00, // ..........8...r.
+ 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x82, // ......V.......F.
+ 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xb2, 0x00, // .........2.....
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x88, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......F. .......
+ 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x08, 0x10, 0x00, 0x01, 0x00, // ..........F.....
+ 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x82, // ..2...r ......F.
+ 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x00, 0x00, // ...............
+ 0x00, 0x00, 0x46, 0x03, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x02, // ..F.......>.....
+ 0x02, 0x00, 0x01, 0x00, 0x40, 0x08, // ....@.
+};
+static const uint8_t vs_mesh_mtl[823] =
+{
+ 0x56, 0x53, 0x48, 0x05, 0xe3, 0xc2, 0x5c, 0x65, 0x02, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH....e...u_mod
+ 0x65, 0x6c, 0x04, 0x20, 0x00, 0x00, 0x20, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // el. .. ..u_model
+ 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x04, 0x03, // ViewProj........
+ 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
+ 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
+ 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
+ 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, // ut {. float3 a_
+ 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // normal [[attribu
+ 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // te(0)]];. float
+ 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, // 3 a_position [[a
+ 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, // ttribute(1)]];.}
+ 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ;.struct xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, // ShaderOutput {.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // float4 gl_Posit
+ 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, // ion [[position]]
+ 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, // ;. float3 v_nor
+ 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, // mal;.};.struct x
+ 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, // latMtlShaderUnif
+ 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, // orm {. float4x4
+ 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x33, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // u_model[32];.
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // float4x4 u_model
+ 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x76, 0x65, 0x72, // ViewProj;.};.ver
+ 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, // tex xlatMtlShade
+ 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // rOutput xlatMtlM
+ 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ain (xlatMtlShad
+ 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, // erInput _mtl_i [
+ 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, // [stage_in]], con
+ 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // stant xlatMtlSha
+ 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // derUniform& _mtl
+ 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, // _u [[buffer(0)]]
+ 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // ).{. xlatMtlSha
+ 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, // derOutput _mtl_o
+ 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ;. float4 tmpva
+ 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // r_1 = 0;. tmpva
+ 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, // r_1.w = 1.0;. t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x5f, 0x6d, // mpvar_1.xyz = _m
+ 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, // tl_i.a_position;
+ 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, // . _mtl_o.gl_Pos
+ 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // ition = (_mtl_u.
+ 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, // u_modelViewProj
+ 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, // * tmpvar_1);. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, // loat4 tmpvar_2 =
+ 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, // 0;. tmpvar_2.w
+ 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // = 0.0;. tmpvar
+ 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // _2.xyz = ((_mtl_
+ 0x69, 0x2e, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, // i.a_normal * 2.0
+ 0x29, 0x20, 0x2d, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // ) - 1.0);. _mtl
+ 0x5f, 0x6f, 0x2e, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x28, 0x5f, // _o.v_normal = (_
+ 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x30, 0x5d, // mtl_u.u_model[0]
+ 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x2e, 0x78, 0x79, 0x7a, // * tmpvar_2).xyz
+ 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // ;. return _mtl_
+ 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // o;.}...
+};
+extern const uint8_t* vs_mesh_pssl;
+extern const uint32_t vs_mesh_pssl_size;
diff --git a/3rdparty/bgfx/tools/geometryv/vs_mesh.sc b/3rdparty/bgfx/tools/geometryv/vs_mesh.sc
new file mode 100644
index 00000000000..6049de7435e
--- /dev/null
+++ b/3rdparty/bgfx/tools/geometryv/vs_mesh.sc
@@ -0,0 +1,17 @@
+$input a_position, a_normal
+$output v_normal
+
+/*
+ * Copyright 2019-2019 Attila Kocsis. All rights reserved.
+ * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
+ */
+
+#include <bgfx_shader.sh>
+
+void main()
+{
+ gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
+
+ vec3 normal = a_normal.xyz*2.0 - 1.0;
+ v_normal = mul(u_model[0], vec4(normal, 0.0) ).xyz;
+}
diff --git a/3rdparty/bgfx/tools/shaderc/shaderc.cpp b/3rdparty/bgfx/tools/shaderc/shaderc.cpp
index bc92f90570d..4d87d511dc9 100644
--- a/3rdparty/bgfx/tools/shaderc/shaderc.cpp
+++ b/3rdparty/bgfx/tools/shaderc/shaderc.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -124,6 +124,7 @@ namespace bgfx
static const char* s_textureArray[] =
{
+ "sampler2DArray",
"texture2DArray",
"texture2DArrayLod",
"shadow2DArray",
@@ -155,6 +156,33 @@ namespace bgfx
};
BX_STATIC_ASSERT(BX_COUNTOF(s_uniformTypeName) == UniformType::Count*2);
+ static const char* s_allowedVertexShaderInputs[] =
+ {
+ "a_position",
+ "a_normal",
+ "a_tangent",
+ "a_bitangent",
+ "a_color0",
+ "a_color1",
+ "a_color2",
+ "a_color3",
+ "a_indices",
+ "a_weight",
+ "a_texcoord0",
+ "a_texcoord1",
+ "a_texcoord2",
+ "a_texcoord3",
+ "a_texcoord4",
+ "a_texcoord5",
+ "a_texcoord6",
+ "a_texcoord7",
+ "i_data0",
+ "i_data1",
+ "i_data2",
+ "i_data3",
+ "i_data4",
+ NULL
+ };
Options::Options()
: shaderType(' ')
@@ -393,7 +421,6 @@ namespace bgfx
return size;
}
- std::string m_filePath;
bx::StringView m_name;
typedef std::vector<uint8_t> Buffer;
Buffer m_buffer;
@@ -500,7 +527,7 @@ namespace bgfx
void printCode(const char* _code, int32_t _line, int32_t _start, int32_t _end, int32_t _column)
{
- fprintf(stderr, "Code:\n---\n");
+ bx::printf("Code:\n---\n");
bx::Error err;
LineReader reader(_code);
@@ -512,26 +539,26 @@ namespace bgfx
if (err.isOk()
&& line >= _start)
{
- std::string strLine(str, len);
+ bx::StringView strLine(str, len);
if (_line == line)
{
- fprintf(stderr, "\n");
- fprintf(stderr, ">>> %3d: %s", line, strLine.c_str() );
+ bx::printf("\n");
+ bx::printf(">>> %3d: %.*s", line, strLine.getLength(), strLine.getPtr() );
if (-1 != _column)
{
- fprintf(stderr, ">>> %3d: %*s\n", _column, _column, "^");
+ bx::printf(">>> %3d: %*s\n", _column, _column, "^");
}
- fprintf(stderr, "\n");
+ bx::printf("\n");
}
else
{
- fprintf(stderr, " %3d: %s", line, strLine.c_str() );
+ bx::printf(" %3d: %.*s", line, strLine.getLength(), strLine.getPtr() );
}
}
}
- fprintf(stderr, "---\n");
+ bx::printf("---\n");
}
void writeFile(const char* _filePath, const void* _data, int32_t _size)
@@ -712,7 +739,7 @@ namespace bgfx
static void fppError(void* /*_userData*/, char* _format, va_list _vargs)
{
- vfprintf(stderr, _format, _vargs);
+ bx::vprintf(_format, _vargs);
}
char* scratch(const char* _str)
@@ -738,27 +765,31 @@ namespace bgfx
typedef std::vector<std::string> InOut;
- uint32_t parseInOut(InOut& _inout, const char* _str, const char* _eol)
+ uint32_t parseInOut(InOut& _inout, const bx::StringView& _str)
{
uint32_t hash = 0;
- _str = bx::strLTrimSpace(_str).getPtr();
+ bx::StringView str = bx::strLTrimSpace(_str);
- if (_str < _eol)
+ if (!str.isEmpty() )
{
- const char* delim;
+ bx::StringView delim;
do
{
- delim = strpbrk(_str, " ,");
- if (NULL != delim)
+ delim = bx::strFind(str, ',');
+ if (delim.isEmpty() )
+ {
+ delim = bx::strFind(str, ' ');
+ }
+
+ const bx::StringView token(bx::strRTrim(bx::StringView(str.getPtr(), delim.getPtr() ), " ") );
+
+ if (!token.isEmpty() )
{
- delim = delim > _eol ? _eol : delim;
- std::string token;
- token.assign(_str, delim-_str);
- _inout.push_back(token);
- _str = bx::strLTrimSpace(delim + 1).getPtr();
+ _inout.push_back(std::string(token.getPtr(), token.getTerm() ) );
+ str = bx::strLTrimSpace(bx::StringView(delim.getPtr() + 1, str.getTerm() ) );
}
}
- while (delim < _eol && _str < _eol && NULL != delim);
+ while (!delim.isEmpty() );
std::sort(_inout.begin(), _inout.end() );
@@ -829,20 +860,20 @@ namespace bgfx
{
if (NULL != _error)
{
- fprintf(stderr, "Error:\n%s\n\n", _error);
+ bx::printf("Error:\n%s\n\n", _error);
}
- fprintf(stderr
- , "shaderc, bgfx shader compiler tool, version %d.%d.%d.\n"
- "Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
+ bx::printf(
+ "shaderc, bgfx shader compiler tool, version %d.%d.%d.\n"
+ "Copyright 2011-2019 Branimir Karadzic. All rights reserved.\n"
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n"
, BGFX_SHADERC_VERSION_MAJOR
, BGFX_SHADERC_VERSION_MINOR
, BGFX_API_VERSION
);
- fprintf(stderr
- , "Usage: shaderc -f <in> -o <out> --type <v/f> --platform <platform>\n"
+ bx::printf(
+ "Usage: shaderc -f <in> -o <out> --type <v/f> --platform <platform>\n"
"\n"
"Options:\n"
@@ -858,9 +889,17 @@ namespace bgfx
" asm.js\n"
" ios\n"
" linux\n"
- " nacl\n"
+ " orbis\n"
" osx\n"
" windows\n"
+ " -p, --profile <profile> Shader model (default GLSL).\n"
+ " s_3\n"
+ " s_4\n"
+ " s_4_0_level\n"
+ " s_5\n"
+ " metal\n"
+ " pssl\n"
+ " spirv\n"
" --preprocess Preprocess only.\n"
" --define <defines> Add defines to preprocessor (semicolon separated).\n"
" --raw Do not process shader. No preprocessor, and no glsl-optimizer (GLSL only).\n"
@@ -874,7 +913,6 @@ namespace bgfx
"\n"
" --debug Debug information.\n"
" --disasm Disassemble compiled shader.\n"
- " -p, --profile <profile> Shader model (f.e. ps_3_0).\n"
" -O <level> Optimization level (0, 1, 2, 3).\n"
" --Werror Treat warnings as errors.\n"
@@ -999,7 +1037,14 @@ namespace bgfx
else if (0 == bx::strCmpI(platform, "ios") )
{
preprocessor.setDefine("BX_PLATFORM_IOS=1");
- preprocessor.setDefine("BGFX_SHADER_LANGUAGE_GLSL=1");
+ if (metal)
+ {
+ preprocessor.setDefine("BGFX_SHADER_LANGUAGE_METAL=1");
+ }
+ else
+ {
+ preprocessor.setDefine("BGFX_SHADER_LANGUAGE_GLSL=1");
+ }
}
else if (0 == bx::strCmpI(platform, "linux") )
{
@@ -1016,7 +1061,10 @@ namespace bgfx
else if (0 == bx::strCmpI(platform, "osx") )
{
preprocessor.setDefine("BX_PLATFORM_OSX=1");
- preprocessor.setDefine(glslDefine);
+ if (!metal)
+ {
+ preprocessor.setDefine(glslDefine);
+ }
char temp[256];
bx::snprintf(temp, sizeof(temp), "BGFX_SHADER_LANGUAGE_METAL=%d", metal);
preprocessor.setDefine(temp);
@@ -1052,7 +1100,7 @@ namespace bgfx
break;
default:
- fprintf(stderr, "Unknown type: %c?!", _options.shaderType);
+ bx::printf("Unknown type: %c?!", _options.shaderType);
return false;
}
@@ -1094,9 +1142,15 @@ namespace bgfx
|| 0 == bx::strCmp(typen, "noperspective", 13)
|| 0 == bx::strCmp(typen, "centroid", 8) )
{
- interpolation = typen;
+ if ('f' == _options.shaderType
+ || 0 != glsl
+ || 0 != essl)
+ {
+ interpolation = typen;
+ usesInterpolationQualifiers = true;
+ }
+
typen = nextWord(parse);
- usesInterpolationQualifiers = true;
}
bx::StringView name = nextWord(parse);
@@ -1192,36 +1246,61 @@ namespace bgfx
input = const_cast<char*>(bx::strLTrimSpace(data).getPtr() );
while (input[0] == '$')
{
- const char* str = bx::strLTrimSpace(input+1).getPtr();
+ bx::StringView str = bx::strLTrimSpace(input+1);
bx::StringView eol = bx::strFindEol(str);
bx::StringView nl = bx::strFindNl(eol);
input = const_cast<char*>(nl.getPtr() );
if (0 == bx::strCmp(str, "input", 5) )
{
- str += 5;
+ str = bx::StringView(str.getPtr() + 5, str.getTerm() );
bx::StringView comment = bx::strFind(str, "//");
eol = !comment.isEmpty() && comment.getPtr() < eol.getPtr() ? comment.getPtr() : eol;
- inputHash = parseInOut(shaderInputs, str, eol.getPtr() );
+ inputHash = parseInOut(shaderInputs, bx::StringView(str.getPtr(), eol.getPtr() ) );
}
else if (0 == bx::strCmp(str, "output", 6) )
{
- str += 6;
+ str = bx::StringView(str.getPtr() + 6, str.getTerm() );
bx::StringView comment = bx::strFind(str, "//");
eol = !comment.isEmpty() && comment.getPtr() < eol.getPtr() ? comment.getPtr() : eol;
- outputHash = parseInOut(shaderOutputs, str, eol.getPtr() );
+ outputHash = parseInOut(shaderOutputs, bx::StringView(str.getPtr(), eol.getPtr() ) );
}
else if (0 == bx::strCmp(str, "raw", 3) )
{
raw = true;
- str += 3;
+ str = bx::StringView(str.getPtr() + 3, str.getTerm() );
}
input = const_cast<char*>(bx::strLTrimSpace(input).getPtr() );
}
}
- if (raw)
+ bool invalidShaderAttribute = false;
+ if ('v' == _options.shaderType)
+ {
+ for (InOut::const_iterator it = shaderInputs.begin(), itEnd = shaderInputs.end(); it != itEnd; ++it)
+ {
+ if (bx::findIdentifierMatch(it->c_str(), s_allowedVertexShaderInputs).isEmpty() )
+ {
+ invalidShaderAttribute = true;
+ bx::printf(
+ "Invalid vertex shader input attribute '%s'.\n"
+ "\n"
+ "Valid input attributes:\n"
+ " a_position, a_normal, a_tangent, a_bitangent, a_color0, a_color1, a_color2, a_color3, a_indices, a_weight,\n"
+ " a_texcoord0, a_texcoord1, a_texcoord2, a_texcoord3, a_texcoord4, a_texcoord5, a_texcoord6, a_texcoord7,\n"
+ " i_data0, i_data1, i_data2, i_data3, i_data4.\n"
+ "\n"
+ , it->c_str() );
+ break;
+ }
+ }
+ }
+
+ if (invalidShaderAttribute)
+ {
+ }
+ else if (raw)
{
if ('f' == _options.shaderType)
{
@@ -1267,13 +1346,12 @@ namespace bgfx
bx::StringView entry = bx::strFind(input, "void main()");
if (entry.isEmpty() )
{
- fprintf(stderr, "Shader entry point 'void main()' is not found.\n");
+ bx::printf("Shader entry point 'void main()' is not found.\n");
}
else
{
if (0 != glsl
- || 0 != essl
- || 0 != metal)
+ || 0 != essl)
{
}
else
@@ -1401,7 +1479,11 @@ namespace bgfx
code += _comment;
code += preprocessor.m_preprocessed;
- if (0 != spirv)
+ if (0 != metal)
+ {
+ compiled = compileMetalShader(_options, BX_MAKEFOURCC('M', 'T', 'L', 0), code, _writer);
+ }
+ else if (0 != spirv)
{
compiled = compileSPIRVShader(_options, 0, code, _writer);
}
@@ -1439,13 +1521,12 @@ namespace bgfx
bx::StringView entry = bx::strFind(shader, "void main()");
if (entry.isEmpty() )
{
- fprintf(stderr, "Shader entry point 'void main()' is not found.\n");
+ bx::printf("Shader entry point 'void main()' is not found.\n");
}
else
{
if (0 != glsl
- || 0 != essl
- || 0 != metal)
+ || 0 != essl)
{
if (0 == essl)
{
@@ -1468,21 +1549,23 @@ namespace bgfx
if (0 == bx::strCmp(name, "a_", 2)
|| 0 == bx::strCmp(name, "i_", 2) )
{
- preprocessor.writef("attribute %s %s %s %s;\n"
- , var.m_precision.c_str()
- , var.m_interpolation.c_str()
- , var.m_type.c_str()
- , name
- );
+ preprocessor.writef(
+ "attribute %s %s %s %s;\n"
+ , var.m_precision.c_str()
+ , var.m_interpolation.c_str()
+ , var.m_type.c_str()
+ , name
+ );
}
else
{
- preprocessor.writef("%s varying %s %s %s;\n"
- , var.m_interpolation.c_str()
- , var.m_precision.c_str()
- , var.m_type.c_str()
- , name
- );
+ preprocessor.writef(
+ "%s varying %s %s %s;\n"
+ , var.m_interpolation.c_str()
+ , var.m_precision.c_str()
+ , var.m_type.c_str()
+ , name
+ );
}
}
}
@@ -1663,7 +1746,7 @@ namespace bgfx
}
else
{
- fprintf(stderr, "gl_PrimitiveID builtin is not supported by this D3D9 HLSL.\n");
+ bx::printf("gl_PrimitiveID builtin is not supported by this D3D9 HLSL.\n");
return false;
}
}
@@ -1757,7 +1840,7 @@ namespace bgfx
}
else
{
- fprintf(stderr, "gl_VertexID builtin is not supported by this D3D9 HLSL.\n");
+ bx::printf("gl_VertexID builtin is not supported by this D3D9 HLSL.\n");
return false;
}
}
@@ -1773,7 +1856,7 @@ namespace bgfx
}
else
{
- fprintf(stderr, "gl_InstanceID builtin is not supported by this D3D9 HLSL.\n");
+ bx::printf("gl_InstanceID builtin is not supported by this D3D9 HLSL.\n");
return false;
}
}
@@ -1871,10 +1954,12 @@ namespace bgfx
}
if (0 != glsl
- || 0 != essl
- || 0 != metal)
+ || 0 != essl)
{
- if (!bx::strFind(preprocessor.m_preprocessed.c_str(), "layout(std430").isEmpty() )
+ const bx::StringView preprocessedInput(preprocessor.m_preprocessed.c_str() );
+
+ if (!bx::strFind(preprocessedInput, "layout(std430").isEmpty()
+ || !bx::strFind(preprocessedInput, "image2D").isEmpty() )
{
glsl = 430;
}
@@ -1895,21 +1980,14 @@ namespace bgfx
if (0 == essl)
{
- const bool need130 = 120 == glsl && (false
+ const bool need130 = (120 == glsl && (false
|| !bx::findIdentifierMatch(input, s_130).isEmpty()
|| usesInterpolationQualifiers
|| usesTexelFetch
- );
+ ) );
- if (0 != metal)
- {
- bx::stringPrintf(code, "#version 120\n");
- }
- else
- {
- bx::stringPrintf(code, "#version %s\n", need130 ? "130" : _options.profile.c_str());
- glsl = 130;
- }
+ bx::stringPrintf(code, "#version %s\n", need130 ? "130" : _options.profile.c_str());
+ glsl = 130;
if (need130)
{
@@ -2020,7 +2098,7 @@ namespace bgfx
{
bx::stringPrintf(code
, "#define bgfxShadow2D shadow2D\n"
- "#define bgfxShadow2DProj shadow2DProj\n"
+ "#define bgfxShadow2DProj shadow2DProj\n"
);
}
}
@@ -2145,7 +2223,10 @@ namespace bgfx
, "#define ivec2 vec2\n"
"#define ivec3 vec3\n"
"#define ivec4 vec4\n"
- );
+ "#define uvec2 vec2\n"
+ "#define uvec3 vec3\n"
+ "#define uvec4 vec4\n"
+ );
}
}
else
@@ -2199,7 +2280,11 @@ namespace bgfx
code += _comment;
code += preprocessor.m_preprocessed;
- if (0 != spirv)
+ if (0 != metal)
+ {
+ compiled = compileMetalShader(_options, BX_MAKEFOURCC('M', 'T', 'L', 0), code, _writer);
+ }
+ else if (0 != spirv)
{
compiled = compileSPIRVShader(_options, 0, code, _writer);
}
@@ -2242,8 +2327,8 @@ namespace bgfx
if (cmdLine.hasArg('v', "version") )
{
- fprintf(stderr
- , "shaderc, bgfx shader compiler tool, version %d.%d.%d.\n"
+ bx::printf(
+ "shaderc, bgfx shader compiler tool, version %d.%d.%d.\n"
, BGFX_SHADERC_VERSION_MAJOR
, BGFX_SHADERC_VERSION_MINOR
, BGFX_API_VERSION
@@ -2403,7 +2488,7 @@ namespace bgfx
bx::FileReader reader;
if (!bx::open(&reader, filePath) )
{
- fprintf(stderr, "Unable to open file '%s'.\n", filePath);
+ bx::printf("Unable to open file '%s'.\n", filePath);
}
else
{
@@ -2423,7 +2508,7 @@ namespace bgfx
}
else
{
- fprintf(stderr, "ERROR: Failed to parse varying def file: \"%s\" No input/output semantics will be generated in the code!\n", varyingdef);
+ bx::printf("ERROR: Failed to parse varying def file: \"%s\" No input/output semantics will be generated in the code!\n", varyingdef);
}
}
@@ -2459,7 +2544,7 @@ namespace bgfx
if (!bx::open(writer, outFilePath) )
{
- fprintf(stderr, "Unable to open output file '%s'.", outFilePath);
+ bx::printf("Unable to open output file '%s'.", outFilePath);
return bx::kExitFailure;
}
@@ -2474,9 +2559,9 @@ namespace bgfx
return bx::kExitSuccess;
}
- remove(outFilePath);
+ bx::remove(outFilePath);
- fprintf(stderr, "Failed to build shader.\n");
+ bx::printf("Failed to build shader.\n");
return bx::kExitFailure;
}
diff --git a/3rdparty/bgfx/tools/shaderc/shaderc.h b/3rdparty/bgfx/tools/shaderc/shaderc.h
index 1a2c78f12c8..92e3f7c01e0 100644
--- a/3rdparty/bgfx/tools/shaderc/shaderc.h
+++ b/3rdparty/bgfx/tools/shaderc/shaderc.h
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -167,6 +167,7 @@ namespace bgfx
bool compileGLSLShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer);
bool compileHLSLShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer);
+ bool compileMetalShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer);
bool compilePSSLShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer);
bool compileSPIRVShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer);
diff --git a/3rdparty/bgfx/tools/shaderc/shaderc_glsl.cpp b/3rdparty/bgfx/tools/shaderc/shaderc_glsl.cpp
index 1547b3beab5..411b12cb2ad 100644
--- a/3rdparty/bgfx/tools/shaderc/shaderc_glsl.cpp
+++ b/3rdparty/bgfx/tools/shaderc/shaderc_glsl.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -216,8 +216,9 @@ namespace bgfx { namespace glsl
const char* typen = parse.getPtr();
char uniformType[256];
- parse = bx::strWord(parse).getPtr();
- bx::strCopy(uniformType, int32_t(parse.getPtr()-typen+1), typen);
+ parse = bx::strWord(parse);
+ bx::strCopy(uniformType, parse.getLength()+1, typen);
+ parse.set(parse.getPtr()+parse.getLength(),optShader.getTerm());
const char* name = bx::strLTrimSpace(parse).getPtr();
parse.set(name, optShader.getTerm() );
@@ -257,6 +258,60 @@ namespace bgfx { namespace glsl
parse = eol.getPtr() + 1;
}
}
+
+ bx::StringView mainEntry("xlatMtlShaderOutput xlatMtlMain (");
+ parse = bx::strFind(optimizedShader, mainEntry);
+ end = parse;
+ if (!parse.isEmpty())
+ {
+ parse.set(parse.getPtr() + mainEntry.getLength(), optShader.getTerm());
+ end = bx::strFind(parse, "{");
+ }
+
+ while (parse.getPtr() < end.getPtr()
+ && !parse.isEmpty())
+ {
+ parse.set(bx::strLTrimSpace(parse).getPtr(), optShader.getTerm());
+ const bx::StringView textureNameMark("[[texture(");
+ const bx::StringView textureName = bx::strFind(parse, textureNameMark);
+
+ if (!textureName.isEmpty())
+ {
+ Uniform un;
+ un.type = nameToUniformTypeEnum("int"); // int for sampler
+ const char* varNameEnd = textureName.getPtr() - 1;
+ parse.set(parse.getPtr(), varNameEnd - 1);
+ const char* varNameBeg = parse.getPtr();
+ for (int ii = parse.getLength() - 1; 0 <= ii; --ii)
+ {
+ if (varNameBeg[ii] == ' ')
+ {
+ parse.set(varNameBeg + ii + 1, varNameEnd);
+ break;
+ }
+ }
+ char uniformName[256];
+ bx::strCopy(uniformName, parse.getLength() + 1, parse);
+ un.name = uniformName;
+ const char* regIndexBeg = textureName.getPtr() + textureNameMark.getLength();
+ bx::StringView regIndex = bx::strFind(regIndexBeg, ")");
+
+ regIndex.set(regIndexBeg, regIndex.getPtr());
+ uint32_t tmp;
+ bx::fromString(&tmp, regIndex);
+ un.regIndex = uint16_t(tmp);
+ un.num = 1;
+ un.regCount = 1;
+
+ uniforms.push_back(un);
+
+ parse = regIndex.getPtr() + 1;
+ }
+ else
+ {
+ parse = textureName;
+ }
+ }
}
uint16_t count = (uint16_t)uniforms.size();
diff --git a/3rdparty/bgfx/tools/shaderc/shaderc_hlsl.cpp b/3rdparty/bgfx/tools/shaderc/shaderc_hlsl.cpp
index 82b7c1e2068..f7b658b1701 100644
--- a/3rdparty/bgfx/tools/shaderc/shaderc_hlsl.cpp
+++ b/3rdparty/bgfx/tools/shaderc/shaderc_hlsl.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -107,7 +107,7 @@ namespace bgfx { namespace hlsl
if (g_verbose)
{
- char filePath[MAX_PATH];
+ char filePath[bx::kMaxFilePath];
GetModuleFileNameA( (HMODULE)s_d3dcompilerdll, filePath, sizeof(filePath) );
BX_TRACE("Loaded %s compiler (%s).", compiler->fileName, filePath);
}
@@ -213,14 +213,14 @@ namespace bgfx { namespace hlsl
static const UniformRemap s_uniformRemap[] =
{
- { UniformType::Int1, D3D_SVC_SCALAR, D3D_SVT_INT, 0, 0 },
+ { UniformType::Sampler, D3D_SVC_SCALAR, D3D_SVT_INT, 0, 0 },
{ UniformType::Vec4, D3D_SVC_VECTOR, D3D_SVT_FLOAT, 0, 0 },
{ UniformType::Mat3, D3D_SVC_MATRIX_COLUMNS, D3D_SVT_FLOAT, 3, 3 },
{ UniformType::Mat4, D3D_SVC_MATRIX_COLUMNS, D3D_SVT_FLOAT, 4, 4 },
- { UniformType::Int1, D3D_SVC_OBJECT, D3D_SVT_SAMPLER, 0, 0 },
- { UniformType::Int1, D3D_SVC_OBJECT, D3D_SVT_SAMPLER2D, 0, 0 },
- { UniformType::Int1, D3D_SVC_OBJECT, D3D_SVT_SAMPLER3D, 0, 0 },
- { UniformType::Int1, D3D_SVC_OBJECT, D3D_SVT_SAMPLERCUBE, 0, 0 },
+ { UniformType::Sampler, D3D_SVC_OBJECT, D3D_SVT_SAMPLER, 0, 0 },
+ { UniformType::Sampler, D3D_SVC_OBJECT, D3D_SVT_SAMPLER2D, 0, 0 },
+ { UniformType::Sampler, D3D_SVC_OBJECT, D3D_SVT_SAMPLER3D, 0, 0 },
+ { UniformType::Sampler, D3D_SVC_OBJECT, D3D_SVT_SAMPLERCUBE, 0, 0 },
};
UniformType::Enum findUniformType(const D3D11_SHADER_TYPE_DESC& constDesc)
@@ -527,7 +527,7 @@ namespace bgfx { namespace hlsl
{
Uniform un;
un.name.assign(bindDesc.Name, (end.getPtr() - bindDesc.Name) );
- un.type = UniformType::Enum(BGFX_UNIFORM_SAMPLERBIT | UniformType::Int1);
+ un.type = UniformType::Enum(BGFX_UNIFORM_SAMPLERBIT | UniformType::Sampler);
un.num = 1;
un.regIndex = uint16_t(bindDesc.BindPoint);
un.regCount = uint16_t(bindDesc.BindCount);
diff --git a/3rdparty/bgfx/tools/shaderc/shaderc_metal.cpp b/3rdparty/bgfx/tools/shaderc/shaderc_metal.cpp
new file mode 100644
index 00000000000..2ea835b2a65
--- /dev/null
+++ b/3rdparty/bgfx/tools/shaderc/shaderc_metal.cpp
@@ -0,0 +1,1031 @@
+/*
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
+ * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
+ */
+
+#include "shaderc.h"
+
+BX_PRAGMA_DIAGNOSTIC_PUSH()
+BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4100) // error C4100: 'inclusionDepth' : unreferenced formal parameter
+BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4265) // error C4265: 'spv::spirvbin_t': class has virtual functions, but destructor is not virtual
+BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow") // warning: declaration of 'userData' shadows a member of 'glslang::TShader::Includer::IncludeResult'
+#define ENABLE_OPT 1
+#include <ShaderLang.h>
+#include <ResourceLimits.h>
+#include <SPIRV/SPVRemapper.h>
+#include <SPIRV/GlslangToSpv.h>
+#define SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
+#include <spirv_msl.hpp>
+#include <spirv_reflect.hpp>
+#include <spirv-tools/optimizer.hpp>
+BX_PRAGMA_DIAGNOSTIC_POP()
+
+namespace bgfx
+{
+ struct TinyStlAllocator
+ {
+ static void* static_allocate(size_t _bytes);
+ static void static_deallocate(void* _ptr, size_t /*_bytes*/);
+ };
+
+} // namespace bgfx
+
+#define TINYSTL_ALLOCATOR bgfx::TinyStlAllocator
+#include <tinystl/allocator.h>
+#include <tinystl/string.h>
+#include <tinystl/unordered_map.h>
+#include <tinystl/vector.h>
+namespace stl = tinystl;
+
+#include "../../src/shader_spirv.h"
+
+namespace bgfx { namespace metal
+{
+ const TBuiltInResource resourceLimits =
+ {
+ 32, // MaxLights
+ 6, // MaxClipPlanes
+ 32, // MaxTextureUnits
+ 32, // MaxTextureCoords
+ 64, // MaxVertexAttribs
+ 4096, // MaxVertexUniformComponents
+ 64, // MaxVaryingFloats
+ 32, // MaxVertexTextureImageUnits
+ 80, // MaxCombinedTextureImageUnits
+ 32, // MaxTextureImageUnits
+ 4096, // MaxFragmentUniformComponents
+ 32, // MaxDrawBuffers
+ 128, // MaxVertexUniformVectors
+ 8, // MaxVaryingVectors
+ 16, // MaxFragmentUniformVectors
+ 16, // MaxVertexOutputVectors
+ 15, // MaxFragmentInputVectors
+ -8, // MinProgramTexelOffset
+ 7, // MaxProgramTexelOffset
+ 8, // MaxClipDistances
+ 65535, // MaxComputeWorkGroupCountX
+ 65535, // MaxComputeWorkGroupCountY
+ 65535, // MaxComputeWorkGroupCountZ
+ 1024, // MaxComputeWorkGroupSizeX
+ 1024, // MaxComputeWorkGroupSizeY
+ 64, // MaxComputeWorkGroupSizeZ
+ 1024, // MaxComputeUniformComponents
+ 16, // MaxComputeTextureImageUnits
+ 8, // MaxComputeImageUniforms
+ 8, // MaxComputeAtomicCounters
+ 1, // MaxComputeAtomicCounterBuffers
+ 60, // MaxVaryingComponents
+ 64, // MaxVertexOutputComponents
+ 64, // MaxGeometryInputComponents
+ 128, // MaxGeometryOutputComponents
+ 128, // MaxFragmentInputComponents
+ 8, // MaxImageUnits
+ 8, // MaxCombinedImageUnitsAndFragmentOutputs
+ 8, // MaxCombinedShaderOutputResources
+ 0, // MaxImageSamples
+ 0, // MaxVertexImageUniforms
+ 0, // MaxTessControlImageUniforms
+ 0, // MaxTessEvaluationImageUniforms
+ 0, // MaxGeometryImageUniforms
+ 8, // MaxFragmentImageUniforms
+ 8, // MaxCombinedImageUniforms
+ 16, // MaxGeometryTextureImageUnits
+ 256, // MaxGeometryOutputVertices
+ 1024, // MaxGeometryTotalOutputComponents
+ 1024, // MaxGeometryUniformComponents
+ 64, // MaxGeometryVaryingComponents
+ 128, // MaxTessControlInputComponents
+ 128, // MaxTessControlOutputComponents
+ 16, // MaxTessControlTextureImageUnits
+ 1024, // MaxTessControlUniformComponents
+ 4096, // MaxTessControlTotalOutputComponents
+ 128, // MaxTessEvaluationInputComponents
+ 128, // MaxTessEvaluationOutputComponents
+ 16, // MaxTessEvaluationTextureImageUnits
+ 1024, // MaxTessEvaluationUniformComponents
+ 120, // MaxTessPatchComponents
+ 32, // MaxPatchVertices
+ 64, // MaxTessGenLevel
+ 16, // MaxViewports
+ 0, // MaxVertexAtomicCounters
+ 0, // MaxTessControlAtomicCounters
+ 0, // MaxTessEvaluationAtomicCounters
+ 0, // MaxGeometryAtomicCounters
+ 8, // MaxFragmentAtomicCounters
+ 8, // MaxCombinedAtomicCounters
+ 1, // MaxAtomicCounterBindings
+ 0, // MaxVertexAtomicCounterBuffers
+ 0, // MaxTessControlAtomicCounterBuffers
+ 0, // MaxTessEvaluationAtomicCounterBuffers
+ 0, // MaxGeometryAtomicCounterBuffers
+ 1, // MaxFragmentAtomicCounterBuffers
+ 1, // MaxCombinedAtomicCounterBuffers
+ 16384, // MaxAtomicCounterBufferSize
+ 4, // MaxTransformFeedbackBuffers
+ 64, // MaxTransformFeedbackInterleavedComponents
+ 8, // MaxCullDistances
+ 8, // MaxCombinedClipAndCullDistances
+ 4, // MaxSamples
+ 0, // maxMeshOutputVerticesNV;
+ 0, // maxMeshOutputPrimitivesNV;
+ 0, // maxMeshWorkGroupSizeX_NV;
+ 0, // maxMeshWorkGroupSizeY_NV;
+ 0, // maxMeshWorkGroupSizeZ_NV;
+ 0, // maxTaskWorkGroupSizeX_NV;
+ 0, // maxTaskWorkGroupSizeY_NV;
+ 0, // maxTaskWorkGroupSizeZ_NV;
+ 0, // maxMeshViewCountNV
+
+ { // limits
+ true, // nonInductiveForLoops
+ true, // whileLoops
+ true, // doWhileLoops
+ true, // generalUniformIndexing
+ true, // generalAttributeMatrixVectorIndexing
+ true, // generalVaryingIndexing
+ true, // generalSamplerIndexing
+ true, // generalVariableIndexing
+ true, // generalConstantMatrixVectorIndexing
+ },
+ };
+
+ bool printAsm(uint32_t _offset, const SpvInstruction& _instruction, void* _userData)
+ {
+ BX_UNUSED(_userData);
+ char temp[512];
+ toString(temp, sizeof(temp), _instruction);
+ BX_TRACE("%5d: %s", _offset, temp);
+ return true;
+ }
+
+ struct SpvReflection
+ {
+ struct TypeId
+ {
+ enum Enum
+ {
+ Void,
+ Bool,
+ Int32,
+ Int64,
+ Uint32,
+ Uint64,
+ Float,
+ Double,
+
+ Vector,
+ Matrix,
+
+ Count
+ };
+
+ TypeId()
+ : baseType(Enum::Count)
+ , type(Enum::Count)
+ , numComponents(0)
+ {
+ }
+
+ Enum baseType;
+ Enum type;
+ uint32_t numComponents;
+
+ stl::string toString()
+ {
+ stl::string result;
+
+ switch (type)
+ {
+ case Float:
+ result.append("float");
+ break;
+
+ case Vector:
+ bx::stringPrintf(result, "vec%d"
+ , numComponents
+ );
+ break;
+
+ case Matrix:
+ bx::stringPrintf(result, "mat%d"
+ , numComponents
+ );
+
+ default:
+ break;
+ }
+
+ return result;
+ }
+ };
+
+ struct Id
+ {
+ struct Variable
+ {
+ Variable()
+ : decoration(SpvDecoration::Count)
+ , builtin(SpvBuiltin::Count)
+ , storageClass(SpvStorageClass::Count)
+ , location(UINT32_MAX)
+ , offset(UINT32_MAX)
+ , type(UINT32_MAX)
+ {
+ }
+
+ stl::string name;
+ SpvDecoration::Enum decoration;
+ SpvBuiltin::Enum builtin;
+ SpvStorageClass::Enum storageClass;
+ uint32_t location;
+ uint32_t offset;
+ uint32_t type;
+ };
+
+ typedef stl::vector<Variable> MemberArray;
+
+ Variable var;
+ MemberArray members;
+ };
+
+ typedef stl::unordered_map<uint32_t, TypeId> TypeIdMap;
+ typedef stl::unordered_map<uint32_t, Id> IdMap;
+
+ TypeIdMap typeIdMap;
+ IdMap idMap;
+
+ stl::string getTypeName(uint32_t _typeId)
+ {
+ return getTypeId(_typeId).toString();
+ }
+
+ Id& getId(uint32_t _id)
+ {
+ IdMap::iterator it = idMap.find(_id);
+ if (it == idMap.end() )
+ {
+ Id id;
+ stl::pair<IdMap::iterator, bool> result = idMap.insert(stl::make_pair(_id, id) );
+ it = result.first;
+ }
+
+ return it->second;
+ }
+
+ Id::Variable& get(uint32_t _id, uint32_t _idx)
+ {
+ Id& id = getId(_id);
+ id.members.resize(bx::uint32_max(_idx+1, uint32_t(id.members.size() ) ) );
+ return id.members[_idx];
+ }
+
+ TypeId& getTypeId(uint32_t _id)
+ {
+ TypeIdMap::iterator it = typeIdMap.find(_id);
+ if (it == typeIdMap.end() )
+ {
+ TypeId id;
+ stl::pair<TypeIdMap::iterator, bool> result = typeIdMap.insert(stl::make_pair(_id, id) );
+ it = result.first;
+ }
+
+ return it->second;
+ }
+
+ void update(uint32_t _id, const stl::string& _name)
+ {
+ getId(_id).var.name = _name;
+ }
+
+ BX_NO_INLINE void update(Id::Variable& _variable, SpvDecoration::Enum _decoration, uint32_t _literal)
+ {
+ _variable.decoration = _decoration;
+ switch (_decoration)
+ {
+ case SpvDecoration::Location:
+ _variable.location = _literal;
+ break;
+
+ case SpvDecoration::Offset:
+ _variable.offset = _literal;
+ break;
+
+ case SpvDecoration::BuiltIn:
+ _variable.builtin = SpvBuiltin::Enum(_literal);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ BX_NO_INLINE void update(Id::Variable& _variable, uint32_t _type, SpvStorageClass::Enum _storageClass)
+ {
+ _variable.type = _type;
+ _variable.storageClass = _storageClass;
+ }
+
+ void update(uint32_t _id, SpvDecoration::Enum _decoration, uint32_t _literal)
+ {
+ update(getId(_id).var, _decoration, _literal);
+ }
+
+ void update(uint32_t _id, uint32_t _type, SpvStorageClass::Enum _storageClass)
+ {
+ update(getId(_id).var, _type, _storageClass);
+ }
+
+ void update(uint32_t _id, uint32_t _idx, const stl::string& _name)
+ {
+ Id::Variable& var = get(_id, _idx);
+ var.name = _name;
+ }
+
+ BX_NO_INLINE void update(uint32_t _id, uint32_t _idx, SpvDecoration::Enum _decoration, uint32_t _literal)
+ {
+ update(get(_id, _idx), _decoration, _literal);
+ }
+
+ void update(uint32_t _id, TypeId::Enum _type)
+ {
+ TypeId& type = getTypeId(_id);
+ type.type = _type;
+ }
+
+ void update(uint32_t _id, TypeId::Enum _type, uint32_t _baseTypeId, uint32_t _numComonents)
+ {
+ TypeId& type = getTypeId(_id);
+ type.type = _type;
+
+ type.baseType = getTypeId(_baseTypeId).type;
+ type.numComponents = _numComonents;
+ }
+ };
+
+ bool spvParse(uint32_t _offset, const SpvInstruction& _instruction, void* _userData)
+ {
+ BX_UNUSED(_offset);
+ SpvReflection* spv = (SpvReflection*)_userData;
+
+ switch (_instruction.opcode)
+ {
+ case SpvOpcode::Name:
+ spv->update(_instruction.result
+ , _instruction.operand[0].literalString
+ );
+ break;
+
+ case SpvOpcode::Decorate:
+ spv->update(_instruction.operand[0].data
+ , SpvDecoration::Enum(_instruction.operand[1].data)
+ , _instruction.operand[2].data
+ );
+ break;
+
+ case SpvOpcode::MemberName:
+ spv->update(_instruction.result
+ , _instruction.operand[0].data
+ , _instruction.operand[1].literalString
+ );
+ break;
+
+ case SpvOpcode::MemberDecorate:
+ spv->update(_instruction.operand[0].data
+ , _instruction.operand[1].data
+ , SpvDecoration::Enum(_instruction.operand[2].data)
+ , _instruction.operand[3].data
+ );
+ break;
+
+ case SpvOpcode::Variable:
+ spv->update(_instruction.result
+ , _instruction.type
+ , SpvStorageClass::Enum(_instruction.operand[0].data)
+ );
+ break;
+
+ case SpvOpcode::TypeVoid:
+ spv->update(_instruction.result, SpvReflection::TypeId::Void);
+ break;
+
+ case SpvOpcode::TypeBool:
+ spv->update(_instruction.result, SpvReflection::TypeId::Bool);
+ break;
+
+ case SpvOpcode::TypeInt:
+ spv->update(_instruction.result
+ , 32 == _instruction.operand[0].data
+ ? 0 == _instruction.operand[1].data
+ ? SpvReflection::TypeId::Uint32
+ : SpvReflection::TypeId::Int32
+ : 0 == _instruction.operand[1].data
+ ? SpvReflection::TypeId::Uint64
+ : SpvReflection::TypeId::Int64
+ );
+ break;
+
+ case SpvOpcode::TypeFloat:
+ spv->update(_instruction.result
+ , 32 == _instruction.operand[0].data
+ ? SpvReflection::TypeId::Float
+ : SpvReflection::TypeId::Double
+ );
+ break;
+
+ case SpvOpcode::TypeVector:
+ spv->update(_instruction.result
+ , SpvReflection::TypeId::Vector
+ , _instruction.operand[0].data
+ , _instruction.operand[1].data
+ );
+ break;
+
+ case SpvOpcode::TypeMatrix:
+ spv->update(_instruction.result
+ , SpvReflection::TypeId::Matrix
+ , _instruction.operand[0].data
+ , _instruction.operand[1].data
+ );
+ break;
+
+ case SpvOpcode::TypeImage:
+ case SpvOpcode::TypeSampler:
+ case SpvOpcode::TypeSampledImage:
+ break;
+
+ case SpvOpcode::TypeStruct:
+ for (uint32_t ii = 0, num = _instruction.numOperands; ii < num; ++ii)
+ {
+ SpvReflection::Id::Variable& var = spv->get(_instruction.result, ii);
+ var.type = _instruction.operand[ii].data;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return true;
+ }
+
+#define DBG(...) // bx::debugPrintf(__VA_ARGS__)
+
+ void disassemble(bx::WriterI* _writer, bx::ReaderSeekerI* _reader, bx::Error* _err)
+ {
+ BX_UNUSED(_writer);
+
+ uint32_t magic;
+ bx::peek(_reader, magic);
+
+ SpvReflection spvx;
+
+ if (magic == SPV_CHUNK_HEADER)
+ {
+ SpirV spirv;
+ read(_reader, spirv, _err);
+ parse(spirv.shader, spvParse, &spvx, _err);
+
+ for (SpvReflection::IdMap::const_iterator it = spvx.idMap.begin(), itEnd = spvx.idMap.end(); it != itEnd; ++it)
+ {
+ const SpvReflection::Id& id = it->second;
+ uint32_t num = uint32_t(id.members.size() );
+ if (0 < num
+ && 0 != bx::strCmp(id.var.name.c_str(), "gl_PerVertex") )
+ {
+ DBG("%3d: %s %d %s\n"
+ , it->first
+ , id.var.name.c_str()
+ , id.var.location
+ , getName(id.var.storageClass)
+ );
+ DBG("{\n");
+ for (uint32_t ii = 0; ii < num; ++ii)
+ {
+ const SpvReflection::Id::Variable& var = id.members[ii];
+ DBG("\t\t%s %s %d %s\n"
+ , spvx.getTypeName(var.type).c_str()
+ , var.name.c_str()
+ , var.offset
+ , getName(var.storageClass)
+ );
+ BX_UNUSED(var);
+ }
+ DBG("}\n");
+ }
+ }
+
+ }
+ }
+
+ static EShLanguage getLang(char _p)
+ {
+ switch (_p)
+ {
+ case 'c': return EShLangCompute;
+ case 'f': return EShLangFragment;
+ case 'v': return EShLangVertex;
+ default: return EShLangCount;
+ }
+ }
+
+ static const char* s_attribName[] =
+ {
+ "a_position",
+ "a_normal",
+ "a_tangent",
+ "a_bitangent",
+ "a_color0",
+ "a_color1",
+ "a_color2",
+ "a_color3",
+ "a_indices",
+ "a_weight",
+ "a_texcoord0",
+ "a_texcoord1",
+ "a_texcoord2",
+ "a_texcoord3",
+ "a_texcoord4",
+ "a_texcoord5",
+ "a_texcoord6",
+ "a_texcoord7",
+ };
+ BX_STATIC_ASSERT(bgfx::Attrib::Count == BX_COUNTOF(s_attribName) );
+
+ bgfx::Attrib::Enum toAttribEnum(const bx::StringView& _name)
+ {
+ for (uint8_t ii = 0; ii < Attrib::Count; ++ii)
+ {
+ if (0 == bx::strCmp(s_attribName[ii], _name) )
+ {
+ return bgfx::Attrib::Enum(ii);
+ }
+ }
+
+ return bgfx::Attrib::Count;
+ }
+
+ static const char* s_samplerTypes[] =
+ {
+ "BgfxSampler2D",
+ "BgfxISampler2D",
+ "BgfxUSampler2D",
+ "BgfxSampler2DArray",
+ "BgfxSampler2DShadow",
+ "BgfxSampler2DArrayShadow",
+ "BgfxSampler3D",
+ "BgfxISampler3D",
+ "BgfxUSampler3D",
+ "BgfxSamplerCube",
+ "BgfxSamplerCubeShadow",
+ "BgfxSampler2DMS",
+ };
+
+ static uint16_t writeUniformArray(bx::WriterI* _writer, const UniformArray& uniforms, bool isFragmentShader)
+ {
+ uint16_t size = 0;
+
+ uint16_t count = static_cast<uint16_t>(uniforms.size());
+ bx::write(_writer, count);
+
+ uint32_t fragmentBit = isFragmentShader ? BGFX_UNIFORM_FRAGMENTBIT : 0;
+ for (uint16_t ii = 0; ii < count; ++ii)
+ {
+ const Uniform& un = uniforms[ii];
+
+ size += un.regCount*16;
+
+ uint8_t nameSize = (uint8_t)un.name.size();
+ bx::write(_writer, nameSize);
+ bx::write(_writer, un.name.c_str(), nameSize);
+ bx::write(_writer, uint8_t(un.type | fragmentBit));
+ bx::write(_writer, un.num);
+ bx::write(_writer, un.regIndex);
+ bx::write(_writer, un.regCount);
+
+ BX_TRACE("%s, %s, %d, %d, %d"
+ , un.name.c_str()
+ , getUniformTypeName(un.type)
+ , un.num
+ , un.regIndex
+ , un.regCount
+ );
+ }
+ return size;
+ }
+
+ static bool compile(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer, bool _firstPass)
+ {
+ BX_UNUSED(_version);
+
+ glslang::InitializeProcess();
+
+ glslang::TProgram* program = new glslang::TProgram;
+
+ EShLanguage stage = getLang(_options.shaderType);
+ if (EShLangCount == stage)
+ {
+ bx::printf("Error: Unknown shader type '%c'.\n", _options.shaderType);
+ return false;
+ }
+ glslang::TShader* shader = new glslang::TShader(stage);
+
+ EShMessages messages = EShMessages(0
+ | EShMsgDefault
+ | EShMsgReadHlsl
+ | EShMsgVulkanRules
+ | EShMsgSpvRules
+ );
+
+ shader->setEntryPoint("main");
+ shader->setAutoMapBindings(true);
+ const int textureBindingOffset = 16;
+ shader->setShiftBinding(glslang::EResTexture, textureBindingOffset);
+ shader->setShiftBinding(glslang::EResSampler, textureBindingOffset);
+ shader->setShiftBinding(glslang::EResImage, textureBindingOffset);
+
+ const char* shaderStrings[] = { _code.c_str() };
+ shader->setStrings(
+ shaderStrings
+ , BX_COUNTOF(shaderStrings)
+ );
+ bool compiled = shader->parse(&resourceLimits
+ , 110
+ , false
+ , messages
+ );
+ bool linked = false;
+ bool validated = true;
+
+ if (!compiled)
+ {
+ const char* log = shader->getInfoLog();
+ if (NULL != log)
+ {
+ int32_t source = 0;
+ int32_t line = 0;
+ int32_t column = 0;
+ int32_t start = 0;
+ int32_t end = INT32_MAX;
+
+ bx::StringView err = bx::strFind(log, "ERROR:");
+
+ bool found = false;
+
+ if (!err.isEmpty() )
+ {
+ found = 2 == sscanf(err.getPtr(), "ERROR: %u:%u: '", &source, &line);
+ if (found)
+ {
+ ++line;
+ }
+ }
+
+ if (found)
+ {
+ start = bx::uint32_imax(1, line-10);
+ end = start + 20;
+ }
+
+ printCode(_code.c_str(), line, start, end, column);
+
+ bx::printf("%s\n", log);
+ }
+ }
+ else
+ {
+ program->addShader(shader);
+ linked = true
+ && program->link(messages)
+ && program->mapIO()
+ ;
+
+ if (!linked)
+ {
+ const char* log = program->getInfoLog();
+ if (NULL != log)
+ {
+ bx::printf("%s\n", log);
+ }
+ }
+ else
+ {
+ program->buildReflection();
+
+ if (_firstPass)
+ {
+ // first time through, we just find unused uniforms and get rid of them
+ std::string output;
+ bx::Error err;
+ LineReader reader(_code.c_str() );
+ while (err.isOk() )
+ {
+ char str[4096];
+ int32_t len = bx::read(&reader, str, BX_COUNTOF(str), &err);
+ if (err.isOk() )
+ {
+ std::string strLine(str, len);
+
+ size_t index = strLine.find("uniform ");
+ if (index != std::string::npos)
+ {
+ bool found = false;
+
+ for (uint32_t ii = 0; ii < BX_COUNTOF(s_samplerTypes); ++ii)
+ {
+ if (!bx::findIdentifierMatch(strLine.c_str(), s_samplerTypes[ii]).isEmpty())
+ {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ {
+ for (int32_t ii = 0, num = program->getNumLiveUniformVariables(); ii < num; ++ii)
+ {
+ // matching lines like: uniform u_name;
+ // we want to replace "uniform" with "static" so that it's no longer
+ // included in the uniform blob that the application must upload
+ // we can't just remove them, because unused functions might still reference
+ // them and cause a compile error when they're gone
+ if (!bx::findIdentifierMatch(strLine.c_str(), program->getUniformName(ii)).isEmpty())
+ {
+ found = true;
+ break;
+ }
+ }
+ }
+
+ if (!found)
+ {
+ strLine = strLine.replace(index, 7 /* uniform */, "static");
+ }
+ }
+
+ output += strLine;
+ }
+ }
+
+ // recompile with the unused uniforms converted to statics
+ return compile(_options, _version, output.c_str(), _writer, false);
+ }
+
+ UniformArray uniforms;
+
+ {
+ uint16_t count = (uint16_t)program->getNumLiveUniformVariables();
+
+ for (uint16_t ii = 0; ii < count; ++ii)
+ {
+ Uniform un;
+ un.name = program->getUniformName(ii);
+
+ un.num = uint8_t(program->getUniformArraySize(ii) );
+ const uint32_t offset = program->getUniformBufferOffset(ii);
+ un.regIndex = uint16_t(offset);
+ un.regCount = un.num;
+
+ switch (program->getUniformType(ii))
+ {
+ case 0x1404: // GL_INT:
+ un.type = UniformType::Sampler;
+ break;
+ case 0x8B52: // GL_FLOAT_VEC4:
+ un.type = UniformType::Vec4;
+ break;
+ case 0x8B5B: // GL_FLOAT_MAT3:
+ un.type = UniformType::Mat3;
+ un.regCount *= 3;
+ break;
+ case 0x8B5C: // GL_FLOAT_MAT4:
+ un.type = UniformType::Mat4;
+ un.regCount *= 4;
+ break;
+ default:
+ un.type = UniformType::End;
+ break;
+ }
+
+ uniforms.push_back(un);
+ }
+ }
+ if (g_verbose)
+ {
+ program->dumpReflection();
+ }
+
+ BX_UNUSED(spv::MemorySemanticsAllMemory);
+
+ glslang::TIntermediate* intermediate = program->getIntermediate(stage);
+ std::vector<uint32_t> spirv;
+
+ glslang::SpvOptions options;
+ options.disableOptimizer = false;
+
+ glslang::GlslangToSpv(*intermediate, spirv, &options);
+
+ spvtools::Optimizer opt(SPV_ENV_VULKAN_1_0);
+
+ auto print_msg_to_stderr = [](
+ spv_message_level_t
+ , const char*
+ , const spv_position_t&
+ , const char* m
+ )
+ {
+ bx::printf("Error: %s\n", m);
+ };
+
+ opt.SetMessageConsumer(print_msg_to_stderr);
+
+ opt.RegisterLegalizationPasses();
+
+ spvtools::ValidatorOptions validatorOptions;
+ validatorOptions.SetBeforeHlslLegalization(true);
+
+ if (!opt.Run(
+ spirv.data()
+ , spirv.size()
+ , &spirv
+ , validatorOptions
+ , false
+ ) )
+ {
+ compiled = false;
+ }
+ else
+ {
+ bx::Error err;
+ bx::WriterI* writer = bx::getDebugOut();
+ bx::MemoryReader reader(spirv.data(), uint32_t(spirv.size()*4) );
+ disassemble(writer, &reader, &err);
+
+ spirv_cross::CompilerReflection refl(spirv);
+ spirv_cross::ShaderResources resourcesrefl = refl.get_shader_resources();
+
+ // Loop through the separate_images, and extract the uniform names:
+ for (auto &resource : resourcesrefl.separate_images)
+ {
+ std::string name = refl.get_name(resource.id);
+ if (name.size() > 7 && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
+ {
+ auto uniform_name = name.substr(0, name.length() - 7);
+
+ Uniform un;
+ un.name = uniform_name;
+ un.type = UniformType::Sampler;
+
+ un.num = 0; // needed?
+ un.regIndex = 0; // needed?
+ un.regCount = 0; // needed?
+
+ uniforms.push_back(un);
+ }
+ }
+ uint16_t size = writeUniformArray( _writer, uniforms, _options.shaderType == 'f');
+
+ if (_version == BX_MAKEFOURCC('M', 'T', 'L', 0))
+ {
+ if (g_verbose)
+ {
+ glslang::SpirvToolsDisassemble(std::cout, spirv);
+ }
+
+ spirv_cross::CompilerMSL msl(std::move(spirv));
+
+ auto executionModel = msl.get_execution_model();
+ spirv_cross::MSLResourceBinding newBinding;
+ newBinding.stage = executionModel;
+
+ spirv_cross::ShaderResources resources = msl.get_shader_resources();
+
+ spirv_cross::SmallVector<spirv_cross::EntryPoint> entryPoints = msl.get_entry_points_and_stages();
+ if (!entryPoints.empty())
+ msl.rename_entry_point(entryPoints[0].name, "xlatMtlMain", entryPoints[0].execution_model);
+
+ for (auto &resource : resources.uniform_buffers)
+ {
+ unsigned set = msl.get_decoration( resource.id, spv::DecorationDescriptorSet );
+ unsigned binding = msl.get_decoration( resource.id, spv::DecorationBinding );
+ newBinding.desc_set = set;
+ newBinding.binding = binding;
+ newBinding.msl_buffer = 0;
+ msl.add_msl_resource_binding( newBinding );
+
+ msl.set_name(resource.id, "_mtl_u");
+ }
+
+ for (auto &resource : resources.storage_buffers)
+ {
+ unsigned set = msl.get_decoration( resource.id, spv::DecorationDescriptorSet );
+ unsigned binding = msl.get_decoration( resource.id, spv::DecorationBinding );
+ newBinding.desc_set = set;
+ newBinding.binding = binding;
+ newBinding.msl_buffer = binding + 1;
+ msl.add_msl_resource_binding( newBinding );
+ }
+
+ for (auto &resource : resources.separate_samplers)
+ {
+ unsigned set = msl.get_decoration( resource.id, spv::DecorationDescriptorSet );
+ unsigned binding = msl.get_decoration( resource.id, spv::DecorationBinding );
+ newBinding.desc_set = set;
+ newBinding.binding = binding;
+ newBinding.msl_texture = binding - textureBindingOffset;
+ newBinding.msl_sampler = binding - textureBindingOffset;
+ msl.add_msl_resource_binding( newBinding );
+ }
+
+ for (auto &resource : resources.separate_images)
+ {
+ std::string name = msl.get_name(resource.id);
+ if (name.size() > 7 && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
+ msl.set_name(resource.id, name.substr(0, name.length() - 7));
+
+ unsigned set = msl.get_decoration( resource.id, spv::DecorationDescriptorSet );
+ unsigned binding = msl.get_decoration( resource.id, spv::DecorationBinding );
+ newBinding.desc_set = set;
+ newBinding.binding = binding;
+ newBinding.msl_texture = binding - textureBindingOffset;
+ newBinding.msl_sampler = binding - textureBindingOffset;
+ msl.add_msl_resource_binding( newBinding );
+ }
+
+ for (auto &resource : resources.storage_images)
+ {
+ std::string name = msl.get_name(resource.id);
+ if (name.size() > 7 && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
+ msl.set_name(resource.id, name.substr(0, name.length() - 7));
+
+ unsigned set = msl.get_decoration( resource.id, spv::DecorationDescriptorSet );
+ unsigned binding = msl.get_decoration( resource.id, spv::DecorationBinding );
+ newBinding.desc_set = set;
+ newBinding.binding = binding;
+ newBinding.msl_texture = binding - textureBindingOffset;
+ newBinding.msl_sampler = binding - textureBindingOffset;
+ msl.add_msl_resource_binding( newBinding );
+ }
+
+ std::string source = msl.compile();
+
+ if ('c' == _options.shaderType)
+ {
+ for (int i = 0; i < 3; ++i)
+ {
+ uint16_t dim = (uint16_t)msl.get_execution_mode_argument(spv::ExecutionMode::ExecutionModeLocalSize, i);
+ bx::write(_writer, dim);
+ }
+ }
+
+ uint32_t shaderSize = (uint32_t)source.size();
+ bx::write(_writer, shaderSize);
+ bx::write(_writer, source.c_str(), shaderSize);
+ uint8_t nul = 0;
+ bx::write(_writer, nul);
+ }
+ else
+ {
+ uint32_t shaderSize = (uint32_t)spirv.size() * sizeof(uint32_t);
+ bx::write(_writer, shaderSize);
+ bx::write(_writer, spirv.data(), shaderSize);
+ uint8_t nul = 0;
+ bx::write(_writer, nul);
+ }
+ //
+ const uint8_t numAttr = (uint8_t)program->getNumLiveAttributes();
+ bx::write(_writer, numAttr);
+
+ for (uint8_t ii = 0; ii < numAttr; ++ii)
+ {
+ bgfx::Attrib::Enum attr = toAttribEnum(program->getAttributeName(ii) );
+ if (bgfx::Attrib::Count != attr)
+ {
+ bx::write(_writer, bgfx::attribToId(attr) );
+ }
+ else
+ {
+ bx::write(_writer, uint16_t(UINT16_MAX) );
+ }
+ }
+
+ bx::write(_writer, size);
+ }
+ }
+ }
+
+ delete program;
+ delete shader;
+
+ glslang::FinalizeProcess();
+
+ return compiled && linked && validated;
+ }
+
+} // namespace metal
+
+ bool compileMetalShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer)
+ {
+ return metal::compile(_options, _version, _code, _writer, true);
+ }
+
+} // namespace bgfx
diff --git a/3rdparty/bgfx/tools/shaderc/shaderc_pssl.cpp b/3rdparty/bgfx/tools/shaderc/shaderc_pssl.cpp
index 1b103624ae7..73980ca46fd 100644
--- a/3rdparty/bgfx/tools/shaderc/shaderc_pssl.cpp
+++ b/3rdparty/bgfx/tools/shaderc/shaderc_pssl.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
diff --git a/3rdparty/bgfx/tools/shaderc/shaderc_spirv.cpp b/3rdparty/bgfx/tools/shaderc/shaderc_spirv.cpp
index 1f2e165de0b..c1227f44f3d 100644
--- a/3rdparty/bgfx/tools/shaderc/shaderc_spirv.cpp
+++ b/3rdparty/bgfx/tools/shaderc/shaderc_spirv.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -14,6 +14,10 @@ BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow") // warning: declaration of 'u
#include <ResourceLimits.h>
#include <SPIRV/SPVRemapper.h>
#include <SPIRV/GlslangToSpv.h>
+#define SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
+#include <spirv_msl.hpp>
+#include <spirv_reflect.hpp>
+#include <spirv-tools/optimizer.hpp>
BX_PRAGMA_DIAGNOSTIC_POP()
namespace bgfx
@@ -49,6 +53,7 @@ namespace bgfx
namespace stl = tinystl;
#include "../../src/shader_spirv.h"
+#include "../../3rdparty/khronos/vulkan/vulkan.h"
namespace bgfx { namespace spirv
{
@@ -539,11 +544,6 @@ namespace bgfx { namespace spirv
}
}
-// static void printError(spv_message_level_t, const char*, const spv_position_t&, const char* _message)
-// {
-// fprintf(stderr, "%s\n", _message);
-// }
-
static const char* s_attribName[] =
{
"a_position",
@@ -567,6 +567,39 @@ namespace bgfx { namespace spirv
};
BX_STATIC_ASSERT(bgfx::Attrib::Count == BX_COUNTOF(s_attribName) );
+ int32_t extractStageNumber(const std::string _strLine)
+ {
+ bx::StringView found = bx::findIdentifierMatch(_strLine.c_str(), "register");
+ const char* ptr = found.getPtr() + found.getLength();
+ const char* start = NULL;
+ const char* end = NULL;
+
+ while (*ptr != ')'
+ && ptr < _strLine.c_str() + _strLine.size() )
+ {
+ if (*ptr >= '0' && *ptr <= '9')
+ {
+ if (start == NULL)
+ {
+ start = ptr;
+ }
+
+ end = ptr;
+ }
+
+ ptr++;
+ }
+
+ BX_CHECK(start != NULL && end != NULL, "cannot find register number");
+
+ bx::StringView numberString(start, end - start + 1);
+ int32_t regNumber = -1;
+ bx::fromString(&regNumber, numberString);
+ BX_CHECK(regNumber >= 0, "register number should be semi-positive integer");
+
+ return regNumber;
+ }
+
bgfx::Attrib::Enum toAttribEnum(const bx::StringView& _name)
{
for (uint8_t ii = 0; ii < Attrib::Count; ++ii)
@@ -580,6 +613,56 @@ namespace bgfx { namespace spirv
return bgfx::Attrib::Count;
}
+ static const char* s_samplerTypes[] =
+ {
+ "BgfxSampler2D",
+ "BgfxISampler2D",
+ "BgfxUSampler2D",
+ "BgfxSampler2DArray",
+ "BgfxSampler2DShadow",
+ "BgfxSampler2DArrayShadow",
+ "BgfxSampler3D",
+ "BgfxISampler3D",
+ "BgfxUSampler3D",
+ "BgfxSamplerCube",
+ "BgfxSamplerCubeShadow",
+ "BgfxSampler2DMS",
+ };
+
+ static uint16_t writeUniformArray(bx::WriterI* _writer, const UniformArray& uniforms, bool isFragmentShader)
+ {
+ uint16_t size = 0;
+
+ uint16_t count = static_cast<uint16_t>(uniforms.size());
+ bx::write(_writer, count);
+
+ uint32_t fragmentBit = isFragmentShader ? BGFX_UNIFORM_FRAGMENTBIT : 0;
+ for (uint16_t ii = 0; ii < count; ++ii)
+ {
+ const Uniform& un = uniforms[ii];
+
+ if (un.type != UniformType::Sampler)
+ size = bx::max(size, (uint16_t)(un.regIndex + un.regCount*16));
+
+ uint8_t nameSize = (uint8_t)un.name.size();
+ bx::write(_writer, nameSize);
+ bx::write(_writer, un.name.c_str(), nameSize);
+ bx::write(_writer, uint8_t(un.type | fragmentBit));
+ bx::write(_writer, un.num);
+ bx::write(_writer, un.regIndex);
+ bx::write(_writer, un.regCount);
+
+ BX_TRACE("%s, %s, %d, %d, %d"
+ , un.name.c_str()
+ , getUniformTypeName(un.type)
+ , un.num
+ , un.regIndex
+ , un.regCount
+ );
+ }
+ return size;
+ }
+
static bool compile(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer, bool _firstPass)
{
BX_UNUSED(_version);
@@ -591,7 +674,7 @@ namespace bgfx { namespace spirv
EShLanguage stage = getLang(_options.shaderType);
if (EShLangCount == stage)
{
- fprintf(stderr, "Error: Unknown shader type '%c'.\n", _options.shaderType);
+ bx::printf("Error: Unknown shader type '%c'.\n", _options.shaderType);
return false;
}
glslang::TShader* shader = new glslang::TShader(stage);
@@ -604,6 +687,13 @@ namespace bgfx { namespace spirv
);
shader->setEntryPoint("main");
+ shader->setAutoMapBindings(true);
+ uint32_t bindingOffset = (stage == EShLanguage::EShLangFragment ? 48 : 0);
+ shader->setShiftBinding(glslang::EResUbo, bindingOffset);
+ shader->setShiftBinding(glslang::EResTexture, bindingOffset + 16);
+ shader->setShiftBinding(glslang::EResSampler, bindingOffset + 32);
+ shader->setShiftBinding(glslang::EResSsbo, bindingOffset + 16);
+ shader->setShiftBinding(glslang::EResImage, bindingOffset + 32);
const char* shaderStrings[] = { _code.c_str() };
shader->setStrings(
@@ -650,7 +740,7 @@ namespace bgfx { namespace spirv
printCode(_code.c_str(), line, start, end, column);
- fprintf(stderr, "%s\n", log);
+ bx::printf("%s\n", log);
}
}
else
@@ -666,19 +756,16 @@ namespace bgfx { namespace spirv
const char* log = program->getInfoLog();
if (NULL != log)
{
- fprintf(stderr, "%s\n", log);
+ bx::printf("%s\n", log);
}
}
else
{
- uint16_t size = 0;
-
program->buildReflection();
+ std::map<std::string, uint32_t> stageMap;
if (_firstPass)
{
- const size_t strLength = bx::strLen("uniform");
-
// first time through, we just find unused uniforms and get rid of them
std::string output;
bx::Error err;
@@ -696,14 +783,9 @@ namespace bgfx { namespace spirv
{
bool found = false;
- for (int32_t ii = 0, num = program->getNumLiveUniformVariables(); ii < num; ++ii)
+ for (uint32_t ii = 0; ii < BX_COUNTOF(s_samplerTypes); ++ii)
{
- // matching lines like: uniform u_name;
- // we want to replace "uniform" with "static" so that it's no longer
- // included in the uniform blob that the application must upload
- // we can't just remove them, because unused functions might still reference
- // them and cause a compile error when they're gone
- if (!bx::findIdentifierMatch(strLine.c_str(), program->getUniformName(ii) ).isEmpty() )
+ if (!bx::findIdentifierMatch(strLine.c_str(), s_samplerTypes[ii]).isEmpty())
{
found = true;
break;
@@ -712,7 +794,24 @@ namespace bgfx { namespace spirv
if (!found)
{
- strLine = strLine.replace(index, strLength, "static");
+ for (int32_t ii = 0, num = program->getNumLiveUniformVariables(); ii < num; ++ii)
+ {
+ // matching lines like: uniform u_name;
+ // we want to replace "uniform" with "static" so that it's no longer
+ // included in the uniform blob that the application must upload
+ // we can't just remove them, because unused functions might still reference
+ // them and cause a compile error when they're gone
+ if (!bx::findIdentifierMatch(strLine.c_str(), program->getUniformName(ii)).isEmpty())
+ {
+ found = true;
+ break;
+ }
+ }
+ }
+
+ if (!found)
+ {
+ strLine = strLine.replace(index, 7 /* uniform */, "static");
}
}
@@ -723,12 +822,114 @@ namespace bgfx { namespace spirv
// recompile with the unused uniforms converted to statics
return compile(_options, _version, output.c_str(), _writer, false);
}
+ else
+ {
+ // second time, find sampler state and get its stage index
+ bx::Error err;
+ LineReader reader(_code.c_str());
+ while (err.isOk())
+ {
+ char str[4096];
+ int32_t len = bx::read(&reader, str, BX_COUNTOF(str), &err);
+ if (err.isOk())
+ {
+ std::string strLine(str, len);
+ size_t index = strLine.find("uniform ");
+ if (index != std::string::npos)
+ {
+ if (!bx::findIdentifierMatch(strLine.c_str(), "SamplerState").isEmpty() ||
+ !bx::findIdentifierMatch(strLine.c_str(), "SamplerComparisonState").isEmpty())
+ {
+ int32_t regNumber = extractStageNumber(strLine);
+
+ bx::StringView found = bx::findIdentifierMatch(strLine.c_str(), "SamplerState");
+
+ if (found.isEmpty() )
+ {
+ found = bx::findIdentifierMatch(
+ strLine.c_str()
+ , "SamplerComparisonState"
+ );
+ }
+
+ const char* ptr = found.getPtr() + found.getLength();
+ const char* start = NULL;
+ const char* end = NULL;
+ while (ptr < strLine.c_str() + strLine.size())
+ {
+ if (*ptr != ' ')
+ {
+ if (start == NULL)
+ {
+ start = ptr;
+ }
+
+ end = ptr;
+ }
+ else if (start != NULL)
+ {
+ break;
+ }
+
+ ptr++;
+ }
+
+ BX_CHECK(start != NULL && end != NULL, "sampler name cannot be found");
+
+ std::string samplerName(start, end - start + 1);
+ stageMap[samplerName] = regNumber;
+ }
+ }
+ else if (!bx::findIdentifierMatch(strLine.c_str(), "StructuredBuffer").isEmpty()
+ || !bx::findIdentifierMatch(strLine.c_str(), "RWStructuredBuffer").isEmpty() )
+ {
+ int32_t regNumber = extractStageNumber(strLine);
+
+ const char* ptr = strLine.c_str();
+ const char* start = NULL;
+ const char* end = NULL;
+ while (ptr < strLine.c_str() + strLine.size())
+ {
+ if (*ptr == '>')
+ {
+ start = ptr + 1;
+ while (*start == ' ')
+ {
+ start++;
+ }
+ }
+
+ if (*ptr == ':')
+ {
+ end = ptr - 1;
+ while (*end == ' ')
+ {
+ end--;
+ }
+ }
+
+ if (start != NULL && end != NULL)
+ {
+ break;
+ }
+
+ ptr++;
+ }
+
+ BX_CHECK(start != NULL && end != NULL, "sampler name cannot be found");
+
+ std::string bufferName(start, end - start + 1);
+ stageMap[bufferName] = regNumber;
+ }
+ }
+ }
+ }
+
+ UniformArray uniforms;
{
uint16_t count = (uint16_t)program->getNumLiveUniformVariables();
- bx::write(_writer, count);
- uint32_t fragmentBit = _options.shaderType == 'f' ? BGFX_UNIFORM_FRAGMENTBIT : 0;
for (uint16_t ii = 0; ii < count; ++ii)
{
Uniform un;
@@ -742,43 +943,32 @@ namespace bgfx { namespace spirv
switch (program->getUniformType(ii))
{
case 0x1404: // GL_INT:
- un.type = UniformType::Int1;
+ un.type = UniformType::Sampler;
break;
+
case 0x8B52: // GL_FLOAT_VEC4:
un.type = UniformType::Vec4;
break;
+
case 0x8B5B: // GL_FLOAT_MAT3:
un.type = UniformType::Mat3;
un.regCount *= 3;
break;
+
case 0x8B5C: // GL_FLOAT_MAT4:
un.type = UniformType::Mat4;
un.regCount *= 4;
break;
+
default:
un.type = UniformType::End;
break;
}
- size += un.regCount*16;
-
- uint8_t nameSize = (uint8_t)un.name.size();
- bx::write(_writer, nameSize);
- bx::write(_writer, un.name.c_str(), nameSize);
- bx::write(_writer, uint8_t(un.type | fragmentBit));
- bx::write(_writer, un.num);
- bx::write(_writer, un.regIndex);
- bx::write(_writer, un.regCount);
-
- BX_TRACE("%s, %s, %d, %d, %d"
- , un.name.c_str()
- , getUniformTypeName(un.type)
- , un.num
- , un.regIndex
- , un.regCount
- );
+ uniforms.push_back(un);
}
}
+
if (g_verbose)
{
program->dumpReflection();
@@ -794,35 +984,215 @@ namespace bgfx { namespace spirv
glslang::GlslangToSpv(*intermediate, spirv, &options);
- bx::Error err;
- bx::WriterI* writer = bx::getDebugOut();
- bx::MemoryReader reader(spirv.data(), uint32_t(spirv.size()*4) );
- disassemble(writer, &reader, &err);
+ spvtools::Optimizer opt(SPV_ENV_VULKAN_1_0);
+
+ auto print_msg_to_stderr = [](
+ spv_message_level_t
+ , const char*
+ , const spv_position_t&
+ , const char* m
+ )
+ {
+ bx::printf("Error: %s\n", m);
+ };
+
+ opt.SetMessageConsumer(print_msg_to_stderr);
- uint32_t shaderSize = (uint32_t)spirv.size()*sizeof(uint32_t);
- bx::write(_writer, shaderSize);
- bx::write(_writer, spirv.data(), shaderSize);
- uint8_t nul = 0;
- bx::write(_writer, nul);
+ opt.RegisterLegalizationPasses();
- //
- const uint8_t numAttr = (uint8_t)program->getNumLiveAttributes();
- bx::write(_writer, numAttr);
+ spvtools::ValidatorOptions validatorOptions;
+ validatorOptions.SetBeforeHlslLegalization(true);
- for (uint8_t ii = 0; ii < numAttr; ++ii)
+ if (!opt.Run(
+ spirv.data()
+ , spirv.size()
+ , &spirv
+ , validatorOptions
+ , false
+ ) )
{
- bgfx::Attrib::Enum attr = toAttribEnum(program->getAttributeName(ii) );
- if (bgfx::Attrib::Count != attr)
+ compiled = false;
+ }
+ else
+ {
+ bx::Error err;
+ bx::WriterI* writer = bx::getDebugOut();
+ bx::MemoryReader reader(spirv.data(), uint32_t(spirv.size()*4) );
+ disassemble(writer, &reader, &err);
+
+ spirv_cross::CompilerReflection refl(spirv);
+ spirv_cross::ShaderResources resourcesrefl = refl.get_shader_resources();
+
+ // Loop through the separate_images, and extract the uniform names:
+ for (auto &resource : resourcesrefl.separate_images)
+ {
+ std::string name = refl.get_name(resource.id);
+ if (name.size() > 7
+ && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
+ {
+ auto uniform_name = name.substr(0, name.length() - 7);
+
+ Uniform un;
+ un.name = uniform_name;
+ un.type = UniformType::Sampler;
+
+ uint32_t texture_binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
+ uint32_t sampler_binding_index = 0;
+ std::string sampler_name;
+
+ for (auto& sampler_resource : resourcesrefl.separate_samplers)
+ {
+ sampler_name = refl.get_name(sampler_resource.id);
+ if (sampler_name.size() > 7
+ && !bx::strFind(sampler_name.c_str(), uniform_name.c_str()).isEmpty()
+ && (0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "Sampler") ||
+ 0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "SamplerComparison")
+ ) )
+ {
+ sampler_binding_index = refl.get_decoration(sampler_resource.id, spv::Decoration::DecorationBinding);
+ break;
+ }
+ }
+
+ un.num = stageMap[sampler_name]; // want to write stage index
+ un.regIndex = texture_binding_index; // for sampled image binding index
+ un.regCount = sampler_binding_index; // for sampler binding index
+
+ uniforms.push_back(un);
+ }
+ }
+
+ // Loop through the separate_images, and extract the uniform names:
+ for (auto &resource : resourcesrefl.storage_images)
+ {
+ std::string name = refl.get_name(resource.id);
+
+ if (name.size() > 7
+ && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
+ {
+ auto uniform_name = name.substr(0, name.length() - 7);
+ uint32_t binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
+ std::string sampler_name = uniform_name + "Sampler";
+
+ Uniform un;
+ un.name = uniform_name;
+ un.type = UniformType::End;
+ un.num = stageMap[sampler_name]; // want to write stage index
+ un.regIndex = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; // for descriptor type
+ un.regCount = binding_index; // for image binding index
+
+ uniforms.push_back(un);
+ }
+ }
+
+ // Loop through the storage buffer, and extract the uniform names:
+ for (auto& resource : resourcesrefl.storage_buffers)
{
- bx::write(_writer, bgfx::attribToId(attr) );
+ std::string name = refl.get_name(resource.id);
+
+ for (auto& uniform : uniforms)
+ {
+ if (!bx::strFind(uniform.name.c_str(), name.c_str()).isEmpty())
+ {
+ uint32_t binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
+ uniform.name = name;
+ uniform.type = UniformType::End;
+ uniform.num = stageMap[name];
+ uniform.regIndex = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ uniform.regCount = binding_index;
+ break;
+ }
+ }
+ }
+
+ uint16_t size = writeUniformArray( _writer, uniforms, _options.shaderType == 'f');
+
+ if (_version == BX_MAKEFOURCC('M', 'T', 'L', 0) )
+ {
+ if (g_verbose)
+ {
+ glslang::SpirvToolsDisassemble(std::cout, spirv);
+ }
+
+ spirv_cross::CompilerMSL msl(std::move(spirv));
+
+ spirv_cross::ShaderResources resources = msl.get_shader_resources();
+
+ spirv_cross::SmallVector<spirv_cross::EntryPoint> entryPoints = msl.get_entry_points_and_stages();
+ if (!entryPoints.empty() )
+ {
+ msl.rename_entry_point(
+ entryPoints[0].name
+ , "xlatMtlMain"
+ , entryPoints[0].execution_model
+ );
+ }
+
+ for (auto &resource : resources.uniform_buffers)
+ {
+ msl.set_name(resource.id, "_mtl_u");
+ }
+
+ for (auto &resource : resources.storage_buffers)
+ {
+ unsigned binding = msl.get_decoration(resource.id, spv::DecorationBinding);
+ msl.set_decoration(resource.id, spv::DecorationBinding, binding + 1);
+ }
+
+ for (auto &resource : resources.separate_images)
+ {
+ std::string name = msl.get_name(resource.id);
+ if (name.size() > 7
+ && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
+ {
+ msl.set_name(resource.id, name.substr(0, name.length() - 7));
+ }
+ }
+
+ std::string source = msl.compile();
+
+ if ('c' == _options.shaderType)
+ {
+ for (int i = 0; i < 3; ++i)
+ {
+ uint16_t dim = (uint16_t)msl.get_execution_mode_argument(spv::ExecutionMode::ExecutionModeLocalSize, i);
+ bx::write(_writer, dim);
+ }
+ }
+
+ uint32_t shaderSize = (uint32_t)source.size();
+ bx::write(_writer, shaderSize);
+ bx::write(_writer, source.c_str(), shaderSize);
+ uint8_t nul = 0;
+ bx::write(_writer, nul);
}
else
{
- bx::write(_writer, uint16_t(UINT16_MAX) );
+ uint32_t shaderSize = (uint32_t)spirv.size() * sizeof(uint32_t);
+ bx::write(_writer, shaderSize);
+ bx::write(_writer, spirv.data(), shaderSize);
+ uint8_t nul = 0;
+ bx::write(_writer, nul);
}
- }
- bx::write(_writer, size);
+ const uint8_t numAttr = (uint8_t)program->getNumLiveAttributes();
+ bx::write(_writer, numAttr);
+
+ for (uint8_t ii = 0; ii < numAttr; ++ii)
+ {
+ bgfx::Attrib::Enum attr = toAttribEnum(program->getAttributeName(ii) );
+ if (bgfx::Attrib::Count != attr)
+ {
+ bx::write(_writer, bgfx::attribToId(attr) );
+ }
+ else
+ {
+ bx::write(_writer, uint16_t(UINT16_MAX) );
+ }
+ }
+
+ bx::write(_writer, size);
+ }
}
}
diff --git a/3rdparty/bgfx/tools/texturev/common.sh b/3rdparty/bgfx/tools/texturev/common.sh
index 8518cd143c2..750d5c842b7 100644
--- a/3rdparty/bgfx/tools/texturev/common.sh
+++ b/3rdparty/bgfx/tools/texturev/common.sh
@@ -1,15 +1,19 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include <bgfx_shader.sh>
-uniform vec4 u_params;
-#define u_textureLod u_params.x
-#define u_textureLayer u_params.y
-#define u_inLinear u_params.z
-#define u_ev u_params.w
+uniform vec4 u_params0;
+#define u_textureLod u_params0.x
+#define u_textureLayer u_params0.y
+#define u_inLinear u_params0.z
+#define u_ev u_params0.w
+
+uniform vec4 u_params1;
+#define u_outputFormat u_params1.x
+#define u_sdrWhiteNits u_params1.y
vec3 toLinear(vec3 _rgb)
{
@@ -21,8 +25,107 @@ vec3 toGamma(vec3 _rgb)
return pow(abs(_rgb), vec3_splat(1.0/2.2) );
}
+vec3 applyExposure(vec3 _rgb)
+{
+ vec3 rgb = mix(toLinear(_rgb.xyz), _rgb.xyz, u_inLinear);
+ return (rgb * pow(2.0, u_ev) );
+}
+
vec4 toEv(vec4 _color)
{
- vec3 rgb = mix(toLinear(_color.xyz), _color.xyz, u_inLinear);
- return vec4(toGamma(rgb * pow(2.0, u_ev) ), _color.w);
+ return vec4(toGamma(applyExposure(_color.xyz) ), _color.w);
+}
+
+float toSrgbGamma(float _val)
+{
+ if (_val <= 0.0031308)
+ {
+ return 12.92 * _val;
+ }
+ else
+ {
+ return 1.055 * pow(_val, (1.0/2.4) ) - 0.055;
+ }
+}
+
+vec3 toSrgbGamma(vec3 _rgb)
+{
+ _rgb.x = toSrgbGamma(_rgb.x);
+ _rgb.y = toSrgbGamma(_rgb.y);
+ _rgb.z = toSrgbGamma(_rgb.z);
+ return _rgb;
+}
+
+vec3 toXyzFromSrgb(vec3 _rgb)
+{
+ mat3 toXYZ = mat3(
+ 0.4125564, 0.3575761, 0.1804375,
+ 0.2126729, 0.7151522, 0.0721750,
+ 0.0193339, 0.1191920, 0.9503041
+ );
+ return mul(toXYZ, _rgb);
+}
+
+vec3 toRec2020FromXyz(vec3 _xyz)
+{
+ mat3 toRec2020 = mat3(
+ 1.7166512, -0.3556708, -0.2533663,
+ -0.6666844, 1.6164812, 0.0157685,
+ 0.0176399, -0.0427706, 0.9421031
+ );
+ return mul(toRec2020, _xyz);
+}
+
+
+vec3 toPqOetf(vec3 _color)
+{
+ // reference PQ OETF will yield reference OOTF when
+ // displayed on a reference monitor employing EOTF
+
+ float m1 = 0.1593017578125;
+ float m2 = 78.84375;
+ float c1 = 0.8359375;
+ float c2 = 18.8515625;
+ float c3 = 18.6875;
+
+ vec3 Ym1 = pow(_color.xyz * (1.0/10000.0), vec3_splat(m1) );
+ _color = pow((c1 + c2*Ym1) / (vec3_splat(1.0) + c3*Ym1), vec3_splat(m2) );
+
+ return _color;
+}
+
+vec4 toOutput(vec4 _color, float _outputFormat, float _sdrWhiteNits)
+{
+ // assumed that _color is linear with sRGB/rec709 primaries
+ // and 1.0 is SDR white point
+
+ vec3 outColor = vec3_splat(0.0);
+
+ if (_outputFormat < 0.5)
+ {
+ // output == 0 -> sRGB/rec709, apply gamma
+ // values over 1.0 will saturate
+ outColor = toSrgbGamma(saturate(_color.xyz));
+ }
+ else if (_outputFormat < 1.5)
+ {
+ // output == 1 -> scRGB, remains linear.
+ // values over 1.0 will appear as HDR
+ outColor = _color.xyz;
+ }
+ else if (_outputFormat < 2.5)
+ {
+ // output == 2 -> PQ
+
+ // change primaries from sRGB/rec709 to rec2020
+ vec3 _xyz = toXyzFromSrgb(_color.xyz);
+ outColor = toRec2020FromXyz(_xyz);
+
+ // if 1.0 is SDR white, should map to 80 nits
+ // but that could lead to dim results as SDR
+ // monitors tend to be brighter than standard
+ outColor = toPqOetf(outColor * _sdrWhiteNits);
+ }
+
+ return vec4(outColor, _color.w);
}
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture.bin.h b/3rdparty/bgfx/tools/texturev/fs_texture.bin.h
index cd641968a53..332fea9ca45 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture.bin.h
+++ b/3rdparty/bgfx/tools/texturev/fs_texture.bin.h
@@ -1,320 +1,830 @@
-static const uint8_t fs_texture_glsl[522] =
+static const uint8_t fs_texture_glsl[2466] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xd7, 0x01, // texColor........
- 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, // ..varying vec4 v
- 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, // _color0;.varying
- 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec3 v_texcoord
- 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // 0;.uniform vec4
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // u_params;.unifor
- 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, // m sampler2D s_te
- 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, // xColor;.void mai
- 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x5f, 0x63, // n ().{. vec4 _c
- 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // olor_1;. _color
- 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, // _1 = (texture2DL
- 0x6f, 0x64, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, // od (s_texColor,
- 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, 0x20, // v_texcoord0.xy,
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x78, 0x29, 0x20, 0x2a, 0x20, 0x76, 0x5f, // u_params.x) * v_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // color0);. vec4
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_2;. tmpv
- 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, // ar_2.xyz = pow (
- 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, // abs((. mix (p
- 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, // ow (abs(_color_1
- 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, // .xyz), vec3(2.2,
- 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, // 2.2, 2.2)), _co
- 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, // lor_1.xyz, u_par
- 0x61, 0x6d, 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, // ams.z). * .
- 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x77, // exp2(u_params.w
- 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x34, // ). )), vec3(0.4
- 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, // 545454, 0.454545
- 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, // 4, 0.4545454));.
- 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, // tmpvar_2.w = _
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, // color_1.w;. gl_
- 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // FragColor = tmpv
- 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ar_2;.}...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x5e, // _texColor......^
+ 0x09, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
+ 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
+ 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
+ 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c3 v_texcoord0;.
+ 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // uniform highp ve
+ 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x75, 0x6e, // c4 u_params0;.un
+ 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // iform highp vec4
+ 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // u_params1;.unif
+ 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, // orm sampler2D s_
+ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, // texColor;.void m
+ 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // ain ().{. lowp
+ 0x76, 0x65, 0x63, 0x34, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, // vec4 color_1;.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // lowp vec4 tmpvar
+ 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, // _2;. tmpvar_2 =
+ 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, // texture2DLod
+ 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, // (s_texColor, v_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x75, 0x5f, // texcoord0.xy, u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, // params0.x);. co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // lor_1.w = tmpvar
+ 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, // _2.w;. color_1.
+ 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, // xyz = (mix (pow
+ 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x61, 0x62, 0x73, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // (. abs(tmpvar
+ 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, // _2.xyz). , vec3
+ 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, // (2.2, 2.2, 2.2))
+ 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, // , tmpvar_2.xyz,
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x65, // u_params0.z) * e
+ 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, // xp2(u_params0.w)
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, // );. color_1 = (
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // color_1 * v_colo
+ 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, // r0);. mediump v
+ 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_3;.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, // lowp vec3 outCol
+ 0x6f, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, // or_4;. lowp vec
+ 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 3 tmpvar_5;. tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, // pvar_5.x = 0.0;.
+ 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, // tmpvar_5.y = 0
+ 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x7a, // .0;. tmpvar_5.z
+ 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, // = 0.0;. outCol
+ 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, // or_4 = tmpvar_5;
+ 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // . if ((u_params
+ 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, // 1.x < 0.5)) {.
+ 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, // lowp vec3 tmpv
+ 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ar_6;. tmpvar
+ 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, // _6 = clamp (colo
+ 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, // r_1.xyz, 0.0, 1.
+ 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, // 0);. lowp vec
+ 0x33, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, // 3 _rgb_7;. _r
+ 0x67, 0x62, 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, // gb_7 = tmpvar_6;
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, // . lowp float
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, // tmpvar_8;. if
+ 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x20, 0x3c, 0x3d, // ((tmpvar_6.x <=
+ 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, // 0.0031308)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, // tmpvar_8 =
+ 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // (12.92 * tmpvar_
+ 0x36, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, // 6.x);. } else
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // {. tmpvar_
+ 0x38, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, // 8 = ((1.055 * po
+ 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x2c, 0x20, 0x30, // w (tmpvar_6.x, 0
+ 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, // .4166667)) - 0.0
+ 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // 55);. };.
+ 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // _rgb_7.x = tmpva
+ 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, // r_8;. lowp fl
+ 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, // oat tmpvar_9;.
+ 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, // if ((tmpvar_6.
+ 0x79, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, // y <= 0.0031308))
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // {. tmpvar_
+ 0x39, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // 9 = (12.92 * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, // var_6.y);. }
+ 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, // else {. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, // var_9 = ((1.055
+ 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, // * pow (tmpvar_6.
+ 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, // y, 0.4166667)) -
+ 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, // 0.055);. };.
+ 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, // _rgb_7.y = t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, // mpvar_9;. low
+ 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // p float tmpvar_1
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, // 0;. if ((tmpv
+ 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, // ar_6.z <= 0.0031
+ 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // 308)) {. tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, // pvar_10 = (12.92
+ 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, // * tmpvar_6.z);.
+ 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, // } else {.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, // tmpvar_10 = (
+ 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, // (1.055 * pow (tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, // pvar_6.z, 0.4166
+ 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, // 667)) - 0.055);.
+ 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, // };. _rgb_
+ 0x37, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, // 7.z = tmpvar_10;
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, // . outColor_4
+ 0x3d, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, // = _rgb_7;. } el
+ 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, // se {. if ((u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, // params1.x < 1.5)
+ 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, // ) {. outCol
+ 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, // or_4 = color_1.x
+ 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, // yz;. } else {
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, // . if ((u_pa
+ 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x20, // rams1.x < 2.5))
+ 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // {. lowp v
+ 0x65, 0x63, 0x33, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x3b, 0x0a, 0x20, // ec3 _color_11;.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, // _color_11
+ 0x20, 0x3d, 0x20, 0x28, 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x37, 0x31, 0x36, 0x36, // = ((mat3(1.7166
+ 0x35, 0x31, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x33, 0x35, 0x35, 0x36, 0x37, 0x30, 0x38, 0x2c, 0x20, // 51, -0.3556708,
+ 0x2d, 0x30, 0x2e, 0x32, 0x35, 0x33, 0x33, 0x36, 0x36, 0x33, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x36, // -0.2533663, -0.6
+ 0x36, 0x36, 0x36, 0x38, 0x34, 0x34, 0x2c, 0x20, 0x31, 0x2e, 0x36, 0x31, 0x36, 0x34, 0x38, 0x31, // 666844, 1.616481
+ 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x35, 0x37, 0x36, 0x38, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x30, // , 0.0157685, 0.0
+ 0x31, 0x37, 0x36, 0x33, 0x39, 0x39, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x34, 0x32, 0x37, 0x37, // 176399, -0.04277
+ 0x30, 0x36, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x34, 0x32, 0x31, 0x30, 0x33, 0x31, 0x29, 0x20, 0x2a, // 06, 0.9421031) *
+ 0x20, 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, // (mat3(0.4125564
+ 0x2c, 0x20, 0x30, 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, 0x36, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, // , 0.3575761, 0.1
+ 0x38, 0x30, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x31, 0x32, 0x36, 0x37, 0x32, // 804375, 0.212672
+ 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, 0x32, 0x32, 0x2c, 0x20, 0x30, 0x2e, // 9, 0.7151522, 0.
+ 0x30, 0x37, 0x32, 0x31, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, // 072175, 0.019333
+ 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, 0x39, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, // 9, 0.119192, 0.9
+ 0x35, 0x30, 0x33, 0x30, 0x34, 0x31, 0x29, 0x20, 0x2a, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // 503041) * color_
+ 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // 1.xyz)) * u_para
+ 0x6d, 0x73, 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // ms1.y);.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // lowp vec3 tmpvar
+ 0x5f, 0x31, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, // _12;. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, // var_12 = pow ((_
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, // color_11 * 0.000
+ 0x31, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, // 1), vec3(0.15930
+ 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, // 18, 0.1593018, 0
+ 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // .1593018));.
+ 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, // lowp vec3 tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // pvar_13;.
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, // tmpvar_13 = pow
+ 0x20, 0x28, 0x28, 0x28, 0x30, 0x2e, 0x38, 0x33, 0x35, 0x39, 0x33, 0x37, 0x35, 0x20, 0x2b, 0x20, // (((0.8359375 +
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x38, // . (18.8
+ 0x35, 0x31, 0x35, 0x36, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, // 5156 * tmpvar_12
+ 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x20, 0x2f, 0x20, 0x28, 0x76, // ). ) / (v
+ 0x65, 0x63, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, // ec3(1.0, 1.0, 1.
+ 0x30, 0x29, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 0) + .
+ 0x28, 0x31, 0x38, 0x2e, 0x36, 0x38, 0x37, 0x35, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // (18.6875 * tmpva
+ 0x72, 0x5f, 0x31, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, // r_12). ))
+ 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, // , vec3(78.84375,
+ 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, // 78.84375, 78.84
+ 0x33, 0x37, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, // 375));. _
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // color_11 = tmpva
+ 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // r_13;. ou
+ 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // tColor_4 = tmpva
+ 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, // r_13;. };.
+ 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, // };. };. low
+ 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, // p vec4 tmpvar_14
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x2e, 0x78, 0x79, // ;. tmpvar_14.xy
+ 0x7a, 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x3b, 0x0a, // z = outColor_4;.
+ 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, // tmpvar_14.w =
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // color_1.w;. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // var_3 = tmpvar_1
+ 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // 4;. gl_FragColo
+ 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x7d, 0x0a, // r = tmpvar_3;.}.
+ 0x0a, 0x00, // ..
};
-static const uint8_t fs_texture_spv[1957] =
+static const uint8_t fs_texture_spv[4394] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x80, 0x07, 0x00, // _params.........
- 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x31, 0x01, 0x00, // ...#.........1..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, // .....GLSL.std.45
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // 0...............
- 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
- 0x6e, 0x00, 0x00, 0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, // n...............
- 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
- 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
- 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // .main...........
- 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x00, 0x00, // .BgfxSampler2D..
- 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, // .............m_s
- 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // ampler..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, // .....m_texture..
- 0x00, 0x05, 0x00, 0x05, 0x00, 0x38, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....8...s_texCo
- 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, // lor......:...s_t
- 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, // exColorSampler..
- 0x00, 0x05, 0x00, 0x07, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....=...s_texCo
- 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, // lorTexture......
- 0x00, 0x78, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, 0x06, // .x...$Global....
- 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // .x.......u_param
- 0x73, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // s........z......
- 0x00, 0x05, 0x00, 0x05, 0x00, 0xae, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // .........v_color
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, // 0............v_t
- 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0xbd, 0x00, 0x00, // excoord0........
- 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...=..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...=...!......
- 0x00, 0x48, 0x00, 0x05, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...x.......#..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x78, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...x......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...z..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xae, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xbd, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, // ..... ..........
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, // ................
- 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x15, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
- 0x00, 0x37, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .7...........;..
- 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .7...8....... ..
- 0x00, 0x39, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .9...........;..
- 0x00, 0x39, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .9...:....... ..
- 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .<...........;..
- 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .<...=..........
- 0x00, 0x40, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .@... .......+..
- 0x00, 0x40, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, // .@...E..........
- 0x00, 0x49, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .I.......+......
- 0x00, 0x65, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .e......@+......
- 0x00, 0x6d, 0x00, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x1e, 0x00, 0x03, 0x00, 0x78, 0x00, 0x00, // .m.../..>....x..
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...y......
- 0x00, 0x78, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, // .x...;...y...z..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........{... ..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, // .....+...{...|..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...}......
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, // .....+..........
- 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, // ....@+...{......
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, // .....+...{......
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xad, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xad, 0x00, 0x00, 0x00, 0xae, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xb1, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x15, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xb1, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xbc, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xbc, 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, // .....;..........
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x2f, 0x01, 0x00, // .....,......./..
- 0x00, 0x65, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, // .e...e...e...,..
- 0x00, 0x15, 0x00, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, // .....0...m...m..
- 0x00, 0x6d, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .m...6..........
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, // ................
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, // .=.......;...:..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, // .=.......>...=..
- 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, // .P.......?...;..
- 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x38, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, // .>...>...8...?..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xae, 0x00, 0x00, // .=..............
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, // .=..............
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // .=...........8..
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x01, 0x00, 0x00, 0xd9, 0x00, 0x00, // .Q.......+......
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2c, 0x01, 0x00, // .....Q.......,..
- 0x00, 0xd9, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, // .........O......
- 0x00, 0xdb, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7d, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, // .....A...}......
- 0x00, 0x7a, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .z...E.......=..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, // .............V..
- 0x00, 0x49, 0x00, 0x00, 0x00, 0xee, 0x00, 0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x2b, 0x01, 0x00, // .I.......,...+..
- 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0xee, 0x00, 0x00, // .X..............
- 0x00, 0xdb, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, // ................
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, // ................
- 0x00, 0x4f, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, // .O..............
- 0x00, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x0c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x11, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x04, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x15, 0x00, 0x00, // ................
- 0x00, 0x13, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x11, 0x01, 0x00, // ................
- 0x00, 0x2f, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7d, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, // ./...A...}......
- 0x00, 0x7a, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .z...E...|...=..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x50, 0x00, 0x06, // .............P..
- 0x00, 0x15, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00, // ................
- 0x00, 0xfd, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // .....O..........
- 0x00, 0xe1, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0x1d, 0x01, 0x00, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x13, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
- 0x00, 0xfe, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x03, 0x01, 0x00, // .....A...}......
- 0x00, 0x7a, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .z...E.......=..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x01, 0x00, 0x00, 0x03, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x05, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, // ................
- 0x00, 0x88, 0x00, 0x00, 0x00, 0x04, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, // ................
- 0x00, 0x06, 0x01, 0x00, 0x00, 0x1d, 0x01, 0x00, 0x00, 0x05, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x06, // ................
- 0x00, 0x15, 0x00, 0x00, 0x00, 0x21, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .....!..........
- 0x00, 0x06, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x15, 0x00, 0x00, 0x00, 0x23, 0x01, 0x00, // .............#..
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x21, 0x01, 0x00, 0x00, 0x30, 0x01, 0x00, // .........!...0..
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0xe1, 0x00, 0x00, // .Q..............
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, // .....Q..........
- 0x00, 0x23, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // .#.......Q......
- 0x00, 0x0b, 0x01, 0x00, 0x00, 0x23, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .....#.......Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x0c, 0x01, 0x00, 0x00, 0x23, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, // .........#......
- 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x01, 0x00, 0x00, 0x0a, 0x01, 0x00, // .P..............
- 0x00, 0x0b, 0x01, 0x00, 0x00, 0x0c, 0x01, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, // .............>..
- 0x00, 0xbd, 0x00, 0x00, 0x00, 0x0d, 0x01, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, // .............8..
- 0x00, 0x00, 0x00, 0x10, 0x00, // .....
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x10, 0x00, 0x01, 0x00, 0xf4, 0x10, // _params1........
+ 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xaa, 0x02, // ....#...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
+ 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
+ 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
+ 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
+ 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x64, 0x01, 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x73, 0x01, // in....d...h...s.
+ 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, // ..main..........
+ 0x00, 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x00, // ..BgfxSampler2D.
+ 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, // ..............m_
+ 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, // sampler.........
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // ......m_texture.
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......J...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x73, 0x5f, // olor......L...s_
+ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, // texColorSampler.
+ 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......O...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // olorTexture.....
+ 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, // ......$Global...
+ 0x06, 0x00, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // ..........u_para
+ 0x6d, 0x73, 0x30, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, // ms0.............
+ 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x00, 0x00, 0x00, 0x05, 0x00, // ..u_params1.....
+ 0x03, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x64, 0x01, // ..............d.
+ 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ..v_color0......
+ 0x05, 0x00, 0x68, 0x01, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // ..h...v_texcoord
+ 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x73, 0x01, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // 0.....s...bgfx_F
+ 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4f, 0x00, // ragData0..G...O.
+ 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4f, 0x00, // ..".......G...O.
+ 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x81, 0x00, // ..!.......H.....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, // ......#.......H.
+ 0x05, 0x00, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x10, 0x00, // ..........#.....
+ 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x81, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, // ..G...........G.
+ 0x04, 0x00, 0x83, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......".......G.
+ 0x04, 0x00, 0x83, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......!.......G.
+ 0x04, 0x00, 0x64, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..d...........G.
+ 0x04, 0x00, 0x68, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..h...........G.
+ 0x04, 0x00, 0x73, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, // ..s.............
+ 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ......!.........
+ 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, // .. .............
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x09, 0x00, // ................
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x15, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x49, 0x00, // .......... ...I.
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x49, 0x00, // ..........;...I.
+ 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x4b, 0x00, // ..J....... ...K.
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x4b, 0x00, // ..........;...K.
+ 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x4e, 0x00, // ..L....... ...N.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x4e, 0x00, // ..........;...N.
+ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x52, 0x00, // ..O...........R.
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x52, 0x00, // .. .......+...R.
+ 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x52, 0x00, // ..S.......+...R.
+ 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x5b, 0x00, // ..W...........[.
+ 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x77, 0x00, // ......+.......w.
+ 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x1e, 0x00, 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x0e, 0x00, // .....@..........
+ 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... .........
+ 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x83, 0x00, // ......;.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0x85, 0x00, // ......+.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x86, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... .........
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x90, 0x00, // ......+.........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0x91, 0x00, // .....@+.........
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x99, 0x00, // ......+.........
+ 0x00, 0x00, 0x1c, 0x2e, 0x4d, 0x3b, 0x14, 0x00, 0x02, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x2b, 0x00, // ....M;........+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x52, 0xb8, 0x4e, 0x41, 0x2b, 0x00, // ..........R.NA+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x3d, 0x0a, 0x87, 0x3f, 0x2b, 0x00, // ..........=..?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa5, 0x00, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x2b, 0x00, // ..........UU.>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xae, 0x47, 0x61, 0x3d, 0x2b, 0x00, // ...........Ga=+.
+ 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0xad, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, // ................
+ 0x04, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x98, 0x3a, 0xd3, 0x3e, 0x2b, 0x00, // ...........:.>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x37, 0x14, 0xb7, 0x3e, 0x2b, 0x00, // ..........7..>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x9c, 0xc4, 0x38, 0x3e, 0x2c, 0x00, // ............8>,.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, 0x00, // ................
+ 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, 0x00, // ......+.........
+ 0x00, 0x00, 0xed, 0xc6, 0x59, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc8, 0x00, // ....Y>+.........
+ 0x00, 0x00, 0x37, 0x14, 0x37, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc9, 0x00, // ..7.7?+.........
+ 0x00, 0x00, 0x7d, 0xd0, 0x93, 0x3d, 0x2c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xca, 0x00, // ..}..=,.........
+ 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x21, 0x62, 0x9e, 0x3c, 0x2b, 0x00, // ..........!b.<+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0xef, 0x1a, 0xf4, 0x3d, 0x2b, 0x00, // .............=+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcd, 0x00, 0x00, 0x00, 0x21, 0x47, 0x73, 0x3f, 0x2c, 0x00, // ..........!Gs?,.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xce, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0xcc, 0x00, // ................
+ 0x00, 0x00, 0xcd, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xcf, 0x00, // ......,.........
+ 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0xce, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x3a, 0xbb, 0xdb, 0x3f, 0x2b, 0x00, // ..........:..?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0x7c, 0x1a, 0xb6, 0xbe, 0x2b, 0x00, // ..........|...+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x00, 0x00, 0x3a, 0xb9, 0x81, 0xbe, 0x2c, 0x00, // ..........:...,.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xd7, 0x00, // ................
+ 0x00, 0x00, 0xd8, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xda, 0x00, // ......+.........
+ 0x00, 0x00, 0xd4, 0xab, 0x2a, 0xbf, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdb, 0x00, // ....*.+.........
+ 0x00, 0x00, 0xdb, 0xe8, 0xce, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdc, 0x00, // .....?+.........
+ 0x00, 0x00, 0xf1, 0x2c, 0x81, 0x3c, 0x2c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xdd, 0x00, // ...,.<,.........
+ 0x00, 0x00, 0xda, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0x8d, 0x81, 0x90, 0x3c, 0x2b, 0x00, // .............<+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x3a, 0x30, 0x2f, 0xbd, 0x2b, 0x00, // ..........:0/.+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0xab, 0x2d, 0x71, 0x3f, 0x2c, 0x00, // ...........-q?,.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0xdf, 0x00, // ................
+ 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xe2, 0x00, // ......,.........
+ 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x00, 0x20, 0x23, 0x3e, 0x2b, 0x00, // ........... #>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x9d, 0x42, 0x2b, 0x00, // .............B+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x3f, 0x2b, 0x00, // ............V?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x96, 0x41, 0x2b, 0x00, // .............A+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x2b, 0x00, // .............A+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x17, 0xb7, 0xd1, 0x38, 0x2b, 0x00, // .............8+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x21, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f, 0x2b, 0x00, // ......!......?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x29, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x40, 0x20, 0x00, // ......)..... @ .
+ 0x04, 0x00, 0x63, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..c...........;.
+ 0x04, 0x00, 0x63, 0x01, 0x00, 0x00, 0x64, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..c...d....... .
+ 0x04, 0x00, 0x67, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..g...........;.
+ 0x04, 0x00, 0x67, 0x01, 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..g...h....... .
+ 0x04, 0x00, 0x72, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..r...........;.
+ 0x04, 0x00, 0x72, 0x01, 0x00, 0x00, 0x73, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..r...s.......,.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x77, 0x00, // ..........w...w.
+ 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x9b, 0x02, // ..w...,.........
+ 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x2c, 0x00, // ..............,.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x9c, 0x02, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xe9, 0x00, // ................
+ 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x9d, 0x02, // ......,.........
+ 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..............,.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x9e, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x9f, 0x02, // ......,.........
+ 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x03, 0x00, 0x15, 0x00, 0x00, 0x00, 0xa9, 0x02, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, // ..........6.....
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4d, 0x00, // ......=.......M.
+ 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, // ..L...=.......P.
+ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x51, 0x00, // ..O...P.......Q.
+ 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x4a, 0x00, // ..M...P...>...J.
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x65, 0x01, // ..Q...=.......e.
+ 0x00, 0x00, 0x64, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x69, 0x01, // ..d...=.......i.
+ 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x99, 0x01, // ..h...=.........
+ 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x8d, 0x02, // ..J...Q.........
+ 0x00, 0x00, 0x99, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x8e, 0x02, 0x00, 0x00, 0x99, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..............O.
+ 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x9b, 0x01, 0x00, 0x00, 0x69, 0x01, 0x00, 0x00, 0x69, 0x01, // ..........i...i.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x86, 0x00, // ..........A.....
+ 0x00, 0x00, 0x9c, 0x01, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0xad, 0x00, // ..........W.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9d, 0x01, 0x00, 0x00, 0x9c, 0x01, // ..=.............
+ 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x5b, 0x00, 0x00, 0x00, 0xb8, 0x01, 0x00, 0x00, 0x8e, 0x02, // ..V...[.........
+ 0x00, 0x00, 0x8d, 0x02, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xbb, 0x01, // ......X.........
+ 0x00, 0x00, 0xb8, 0x01, 0x00, 0x00, 0x9b, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x9d, 0x01, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0xbb, 0x01, // ..O.............
+ 0x00, 0x00, 0xbb, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xd1, 0x01, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x15, 0x00, // ................
+ 0x00, 0x00, 0xd3, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0xd1, 0x01, // ................
+ 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x86, 0x00, 0x00, 0x00, 0xc4, 0x01, // ......A.........
+ 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......W.......=.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc5, 0x01, 0x00, 0x00, 0xc4, 0x01, 0x00, 0x00, 0x50, 0x00, // ..............P.
+ 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0xc6, 0x01, 0x00, 0x00, 0xc5, 0x01, 0x00, 0x00, 0xc5, 0x01, // ................
+ 0x00, 0x00, 0xc5, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0xdd, 0x01, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0xd3, 0x01, 0x00, 0x00, 0xa0, 0x01, // ................
+ 0x00, 0x00, 0xc6, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x86, 0x00, 0x00, 0x00, 0xca, 0x01, // ......A.........
+ 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......W.......=.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcb, 0x01, 0x00, 0x00, 0xca, 0x01, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcc, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, // ................
+ 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0xcb, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x15, 0x00, // ................
+ 0x00, 0x00, 0xcd, 0x01, 0x00, 0x00, 0xdd, 0x01, 0x00, 0x00, 0xcc, 0x01, 0x00, 0x00, 0x4f, 0x00, // ..............O.
+ 0x09, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xa3, 0x01, 0x00, 0x00, 0xbb, 0x01, 0x00, 0x00, 0xcd, 0x01, // ................
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0xa3, 0x01, // ................
+ 0x00, 0x00, 0x65, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x86, 0x00, 0x00, 0x00, 0xa8, 0x01, // ..e...A.........
+ 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0xad, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......S.......=.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0xa8, 0x01, 0x00, 0x00, 0x41, 0x00, // ..............A.
+ 0x06, 0x00, 0x86, 0x00, 0x00, 0x00, 0xaa, 0x01, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x53, 0x00, // ..............S.
+ 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xab, 0x01, // ......=.........
+ 0x00, 0x00, 0xaa, 0x01, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x9a, 0x00, 0x00, 0x00, 0xe8, 0x01, // ................
+ 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xe9, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xe8, 0x01, 0x00, 0x00, 0xea, 0x01, // ................
+ 0x00, 0x00, 0xeb, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xeb, 0x01, 0x00, 0x00, 0xb8, 0x00, // ................
+ 0x05, 0x00, 0x9a, 0x00, 0x00, 0x00, 0xed, 0x01, 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0x21, 0x01, // ..............!.
+ 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xee, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, // ................
+ 0x04, 0x00, 0xed, 0x01, 0x00, 0x00, 0xef, 0x01, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0xf0, 0x01, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x9a, 0x00, 0x00, 0x00, 0xf2, 0x01, // ................
+ 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0x29, 0x01, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xf3, 0x01, // ......).........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xf2, 0x01, 0x00, 0x00, 0xf4, 0x01, // ................
+ 0x00, 0x00, 0xf3, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x4f, 0x00, // ..............O.
+ 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0xf6, 0x01, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0xa6, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, // ................
+ 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x02, 0x00, 0x00, 0xf6, 0x01, 0x00, 0x00, 0xcf, 0x00, // ................
+ 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0x1b, 0x02, 0x00, 0x00, 0x16, 0x02, // ................
+ 0x00, 0x00, 0xe2, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0xfc, 0x01, // ................
+ 0x00, 0x00, 0x1b, 0x02, 0x00, 0x00, 0xab, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x15, 0x00, // ................
+ 0x00, 0x00, 0x27, 0x02, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x0c, 0x00, // ..'.............
+ 0x07, 0x00, 0x15, 0x00, 0x00, 0x00, 0x2a, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, // ......*.........
+ 0x00, 0x00, 0x27, 0x02, 0x00, 0x00, 0x9c, 0x02, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x15, 0x00, // ..'.............
+ 0x00, 0x00, 0x2e, 0x02, 0x00, 0x00, 0x2a, 0x02, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x81, 0x00, // ......*.........
+ 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0x30, 0x02, 0x00, 0x00, 0x9d, 0x02, 0x00, 0x00, 0x2e, 0x02, // ......0.........
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0x34, 0x02, 0x00, 0x00, 0x2a, 0x02, // ..........4...*.
+ 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0x35, 0x02, // ..............5.
+ 0x00, 0x00, 0x9e, 0x02, 0x00, 0x00, 0x34, 0x02, 0x00, 0x00, 0x88, 0x00, 0x05, 0x00, 0x15, 0x00, // ......4.........
+ 0x00, 0x00, 0x36, 0x02, 0x00, 0x00, 0x30, 0x02, 0x00, 0x00, 0x35, 0x02, 0x00, 0x00, 0x0c, 0x00, // ..6...0...5.....
+ 0x07, 0x00, 0x15, 0x00, 0x00, 0x00, 0x39, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, // ......9.........
+ 0x00, 0x00, 0x36, 0x02, 0x00, 0x00, 0x9f, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xf3, 0x01, // ..6.............
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf3, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x15, 0x00, // ................
+ 0x00, 0x00, 0xa8, 0x02, 0x00, 0x00, 0x9b, 0x02, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x39, 0x02, // ..............9.
+ 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xee, 0x01, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0xef, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0xff, 0x01, // ......O.........
+ 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xee, 0x01, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0xee, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x15, 0x00, 0x00, 0x00, 0xa7, 0x02, // ................
+ 0x00, 0x00, 0xa8, 0x02, 0x00, 0x00, 0xf3, 0x01, 0x00, 0x00, 0xff, 0x01, 0x00, 0x00, 0xef, 0x01, // ................
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xe9, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xea, 0x01, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0xa6, 0x01, // ..O.............
+ 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x15, 0x00, 0x00, 0x00, 0x04, 0x02, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x9b, 0x02, 0x00, 0x00, 0x9e, 0x02, // ..+.............
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4f, 0x02, 0x00, 0x00, 0x04, 0x02, // ..Q.......O.....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x5f, 0x02, // .............._.
+ 0x00, 0x00, 0x4f, 0x02, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x60, 0x02, // ..O...........`.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x5f, 0x02, 0x00, 0x00, 0x61, 0x02, // .........._...a.
+ 0x00, 0x00, 0x62, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x62, 0x02, 0x00, 0x00, 0x0c, 0x00, // ..b.......b.....
+ 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x64, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, // ......d.........
+ 0x00, 0x00, 0x4f, 0x02, 0x00, 0x00, 0xa5, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, // ..O.............
+ 0x00, 0x00, 0x65, 0x02, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x64, 0x02, 0x00, 0x00, 0x83, 0x00, // ..e.......d.....
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x66, 0x02, 0x00, 0x00, 0x65, 0x02, 0x00, 0x00, 0xa8, 0x00, // ......f...e.....
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x60, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x61, 0x02, // ......`.......a.
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x68, 0x02, 0x00, 0x00, 0x9e, 0x00, // ..........h.....
+ 0x00, 0x00, 0x4f, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x60, 0x02, 0x00, 0x00, 0xf8, 0x00, // ..O.......`.....
+ 0x02, 0x00, 0x60, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa0, 0x02, // ..`.............
+ 0x00, 0x00, 0x66, 0x02, 0x00, 0x00, 0x62, 0x02, 0x00, 0x00, 0x68, 0x02, 0x00, 0x00, 0x61, 0x02, // ..f...b...h...a.
+ 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x91, 0x02, 0x00, 0x00, 0xa0, 0x02, // ..R.............
+ 0x00, 0x00, 0xa9, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0x04, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xbc, 0x00, // ..S.............
+ 0x05, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x6f, 0x02, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0x99, 0x00, // ......o...S.....
+ 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x70, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, // ......p.........
+ 0x04, 0x00, 0x6f, 0x02, 0x00, 0x00, 0x71, 0x02, 0x00, 0x00, 0x72, 0x02, 0x00, 0x00, 0xf8, 0x00, // ..o...q...r.....
+ 0x02, 0x00, 0x72, 0x02, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x74, 0x02, // ..r...........t.
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0xa5, 0x00, // ..........S.....
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x75, 0x02, 0x00, 0x00, 0xa3, 0x00, // ..........u.....
+ 0x00, 0x00, 0x74, 0x02, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x76, 0x02, // ..t...........v.
+ 0x00, 0x00, 0x75, 0x02, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x70, 0x02, // ..u...........p.
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x71, 0x02, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, // ......q.........
+ 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0xf9, 0x00, // ..x.......S.....
+ 0x02, 0x00, 0x70, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x70, 0x02, 0x00, 0x00, 0xf5, 0x00, // ..p.......p.....
+ 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa2, 0x02, 0x00, 0x00, 0x76, 0x02, 0x00, 0x00, 0x72, 0x02, // ..........v...r.
+ 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0x71, 0x02, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x15, 0x00, // ..x...q...R.....
+ 0x00, 0x00, 0x94, 0x02, 0x00, 0x00, 0xa2, 0x02, 0x00, 0x00, 0x91, 0x02, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x57, 0x02, 0x00, 0x00, 0x04, 0x02, // ..Q.......W.....
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x7f, 0x02, // ................
+ 0x00, 0x00, 0x57, 0x02, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x80, 0x02, // ..W.............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x7f, 0x02, 0x00, 0x00, 0x81, 0x02, // ................
+ 0x00, 0x00, 0x82, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x82, 0x02, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x84, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, // ................
+ 0x00, 0x00, 0x57, 0x02, 0x00, 0x00, 0xa5, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, // ..W.............
+ 0x00, 0x00, 0x85, 0x02, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x84, 0x02, 0x00, 0x00, 0x83, 0x00, // ................
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x86, 0x02, 0x00, 0x00, 0x85, 0x02, 0x00, 0x00, 0xa8, 0x00, // ................
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x80, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x81, 0x02, // ................
+ 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x88, 0x02, 0x00, 0x00, 0x9e, 0x00, // ................
+ 0x00, 0x00, 0x57, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x80, 0x02, 0x00, 0x00, 0xf8, 0x00, // ..W.............
+ 0x02, 0x00, 0x80, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa4, 0x02, // ................
+ 0x00, 0x00, 0x86, 0x02, 0x00, 0x00, 0x82, 0x02, 0x00, 0x00, 0x88, 0x02, 0x00, 0x00, 0x81, 0x02, // ................
+ 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x15, 0x00, 0x00, 0x00, 0x97, 0x02, 0x00, 0x00, 0xa4, 0x02, // ..R.............
+ 0x00, 0x00, 0x94, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xe9, 0x01, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xe9, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x15, 0x00, // ................
+ 0x00, 0x00, 0xa6, 0x02, 0x00, 0x00, 0xa7, 0x02, 0x00, 0x00, 0xee, 0x01, 0x00, 0x00, 0x97, 0x02, // ................
+ 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x02, // ......Q.........
+ 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x09, 0x02, 0x00, 0x00, 0xa6, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0a, 0x02, 0x00, 0x00, 0xa6, 0x02, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0b, 0x02, 0x00, 0x00, 0xa6, 0x02, // ..Q.............
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0c, 0x02, // ......P.........
+ 0x00, 0x00, 0x09, 0x02, 0x00, 0x00, 0x0a, 0x02, 0x00, 0x00, 0x0b, 0x02, 0x00, 0x00, 0x08, 0x02, // ................
+ 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x73, 0x01, 0x00, 0x00, 0x0c, 0x02, 0x00, 0x00, 0xfd, 0x00, // ..>...s.........
+ 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..8..... .
};
-static const uint8_t fs_texture_dx9[615] =
+static const uint8_t fs_texture_dx9[1440] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH............s
- 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x08, // _texColor0......
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x34, 0x02, // u_params......4.
- 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // ........,.CTAB..
- 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, // ................
- 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, // ......|...D.....
- 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, // ......P.......`.
- 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........l.....
- 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, // ..s_texColor....
- 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
- 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, // params..........
- 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, // ..........ps_3_0
- 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, // .Microsoft (R) H
- 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, // LSL Shader Compi
- 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, // ler 10.1..Q.....
- 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x2f, 0xba, // .....?.......@/.
- 0xe8, 0x3e, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, // .>..............
- 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, // ................
- 0xd0, 0xa0, 0x01, 0x00, 0xc4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, // ................
- 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x08, // .._.............
- 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, // ................
- 0xe4, 0x90, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x8b, 0x0f, 0x00, // ................
- 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, // ........U.......
- 0x04, 0x80, 0x01, 0x00, 0xaa, 0x8b, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x08, 0x80, 0x01, 0x00, // ................
- 0xff, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x01, 0x00, // ................
- 0xaa, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, // ................
- 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, // ........U.......
- 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, // ................
- 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x02, 0x00, 0xe4, 0x81, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
- 0x07, 0x80, 0x00, 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0e, 0x00, // ................
- 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x07, 0x80, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, // ................
- 0x01, 0x80, 0x00, 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x00, 0x00, // ................
- 0x55, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x05, 0x00, // U...............
- 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xff, 0xa0, 0x0e, 0x00, // ................
- 0x00, 0x02, 0x00, 0x08, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, // ................
- 0x02, 0x80, 0x00, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, 0x04, 0x80, 0x00, 0x00, // ....U...........
- 0xaa, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // .......
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x0a, 0x73, // FSH............s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // _texColor0......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // u_params0.......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x01, 0x00, 0x01, 0x00, 0x5c, // u_params1.......
+ 0x05, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x34, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // .........4.CTAB.
+ 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x1c, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, // ...........X....
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, // .......d.......t
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x80, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
+ 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // r...............
+ 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0xab, 0xab, 0x01, // ...u_params0....
+ 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // ...............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // _params1.ps_3_0.
+ 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
+ 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
+ 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x02, // er 10.1....Q....
+ 0x00, 0x0f, 0xa0, 0x1c, 0x2e, 0x4d, 0x3b, 0x52, 0xb8, 0x4e, 0x41, 0x55, 0x55, 0xd5, 0x3e, 0x17, // .....M;R.NAUU.>.
+ 0xb7, 0xd1, 0x38, 0x51, 0x00, 0x00, 0x05, 0x03, 0x00, 0x0f, 0xa0, 0x3d, 0x0a, 0x87, 0x3f, 0xae, // ..8Q.......=..?.
+ 0x47, 0x61, 0xbd, 0x00, 0x00, 0xc0, 0xbf, 0x00, 0x00, 0x20, 0xc0, 0x51, 0x00, 0x00, 0x05, 0x04, // Ga....... .Q....
+ 0x00, 0x0f, 0xa0, 0x00, 0xd0, 0x96, 0x41, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x80, 0x95, 0x41, 0x00, // ......A..V?...A.
+ 0x00, 0x80, 0x3f, 0x51, 0x00, 0x00, 0x05, 0x05, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, // ..?Q..........?.
+ 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, 0x00, 0x3f, 0x51, 0x00, 0x00, 0x05, 0x06, // ......@...?Q....
+ 0x00, 0x0f, 0xa0, 0xed, 0xc6, 0x59, 0x3e, 0x37, 0x14, 0x37, 0x3f, 0x7d, 0xd0, 0x93, 0x3d, 0x00, // .....Y>7.7?}..=.
+ 0xb0, 0x9d, 0x42, 0x51, 0x00, 0x00, 0x05, 0x07, 0x00, 0x0f, 0xa0, 0x98, 0x3a, 0xd3, 0x3e, 0x37, // ..BQ........:.>7
+ 0x14, 0xb7, 0x3e, 0x9c, 0xc4, 0x38, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x51, 0x00, 0x00, 0x05, 0x08, // ..>..8>. #>Q....
+ 0x00, 0x0f, 0xa0, 0x21, 0x62, 0x9e, 0x3c, 0xef, 0x1a, 0xf4, 0x3d, 0x21, 0x47, 0x73, 0x3f, 0x00, // ...!b.<...=!Gs?.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x09, 0x00, 0x0f, 0xa0, 0x3a, 0xbb, 0xdb, 0x3f, 0x7c, // ...Q.......:..?|
+ 0x1a, 0xb6, 0xbe, 0x3a, 0xb9, 0x81, 0xbe, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0a, // ...:.......Q....
+ 0x00, 0x0f, 0xa0, 0xd4, 0xab, 0x2a, 0xbf, 0xdb, 0xe8, 0xce, 0x3f, 0xf1, 0x2c, 0x81, 0x3c, 0x00, // .....*....?.,.<.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0b, 0x00, 0x0f, 0xa0, 0x8d, 0x81, 0x90, 0x3c, 0x3a, // ...Q..........<:
+ 0x30, 0x2f, 0xbd, 0xab, 0x2d, 0x71, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, // 0/..-q?.........
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, // ................
+ 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x01, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x07, 0x80, 0x05, 0x00, 0xd0, 0xa0, 0x01, 0x00, 0xc4, 0x90, 0x5f, 0x00, 0x00, 0x03, 0x00, // ..........._....
+ 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x01, // ................
+ 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x00, // ................
+ 0x00, 0x55, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x05, // .U..............
+ 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, 0xaa, 0xa0, 0x0e, // ................
+ 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, // .....U..........
+ 0x00, 0xaa, 0x80, 0x12, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xa0, 0x00, // ................
+ 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x01, 0x00, 0x08, 0x80, 0x00, // ................
+ 0x00, 0xff, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xff, 0x80, 0x01, // ................
+ 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, // ................
+ 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x08, 0x80, 0x05, 0x00, 0xff, 0xa0, 0x29, // ...............)
+ 0x00, 0x04, 0x02, 0x01, 0x00, 0x00, 0xa0, 0x01, 0x00, 0xff, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x17, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x20, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, // ....... ........
+ 0x00, 0xaa, 0x80, 0x02, 0x00, 0xaa, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x01, 0x80, 0x01, // ................
+ 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xa0, 0x03, 0x00, 0x55, 0xa0, 0x20, 0x00, 0x00, 0x03, 0x01, // .........U. ....
+ 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0xaa, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, // ................
+ 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x03, 0x00, 0x00, 0xa0, 0x03, 0x00, 0x55, 0xa0, 0x20, // .....U.......U.
+ 0x00, 0x00, 0x03, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0x55, 0x80, 0x02, 0x00, 0xaa, 0xa0, 0x04, // .........U......
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x03, 0x00, 0x00, 0xa0, 0x03, // ................
+ 0x00, 0x55, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x81, 0x02, // .U..............
+ 0x00, 0x00, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x03, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x02, // ................
+ 0x00, 0x55, 0xa0, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x03, // .U.X............
+ 0x00, 0xe4, 0x80, 0x01, 0x00, 0xc9, 0x80, 0x2a, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x03, 0x01, // .......*........
+ 0x00, 0x01, 0x80, 0x07, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x02, 0x80, 0x06, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x04, 0x80, 0x08, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, // ................
+ 0x00, 0x04, 0x80, 0x0b, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x09, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, // ................
+ 0x00, 0x02, 0x80, 0x0a, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, // .........U......
+ 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xff, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x05, // .U..............
+ 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x07, 0x00, 0xff, 0xa0, 0x0e, // ................
+ 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, // .....U..........
+ 0x00, 0xaa, 0x80, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x04, // ................
+ 0x00, 0xaa, 0xa0, 0x04, 0x00, 0xff, 0xa0, 0x06, 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x01, // ................
+ 0x00, 0x00, 0x80, 0x06, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x06, // .............U..
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x01, 0x00, 0x00, 0x02, 0x01, // ................
+ 0x00, 0x0c, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x03, 0x80, 0x01, // ................
+ 0x00, 0xee, 0x80, 0x01, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x02, 0x00, 0x07, 0x80, 0x02, // ................
+ 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x02, // .........U......
+ 0x00, 0x07, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, // ................
+ 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x02, // ................
+ 0x00, 0x55, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x05, // .U..............
+ 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x06, 0x00, 0xff, 0xa0, 0x0e, // ................
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, // ................
+ 0x00, 0x02, 0x80, 0x02, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, // .....U..........
+ 0x00, 0xaa, 0x80, 0x58, 0x00, 0x00, 0x04, 0x01, 0x00, 0x0e, 0x80, 0x01, 0x00, 0x55, 0x80, 0x05, // ...X.........U..
+ 0x00, 0x55, 0xa0, 0x03, 0x00, 0x90, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x01, // .U.....X........
+ 0x00, 0x00, 0x80, 0x01, 0x00, 0xf9, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x2b, 0x00, 0x00, 0x00, 0x01, // ...........+....
+ 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ................
};
-static const uint8_t fs_texture_dx11[770] =
+static const uint8_t fs_texture_dx11[1751] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xcc, 0x02, // texColor0.......
- 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xab, 0xa0, 0x24, 0x5b, 0x96, 0x54, 0x64, 0xb7, 0x42, 0xe5, // ..DXBC..$[.Td.B.
- 0xe8, 0xdd, 0xe9, 0x4c, 0x84, 0x1c, 0x01, 0x00, 0x00, 0x00, 0xcc, 0x02, 0x00, 0x00, 0x03, 0x00, // ...L............
- 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
- 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, // GNl...........P.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, // ..............b.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
- 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
- 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, // N.COLOR.TEXCOORD
- 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // ..OSGN,.........
- 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // .. .............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, // ..........SV_TAR
- 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xf0, 0x01, 0x00, 0x00, 0x40, 0x00, // GET...SHDR....@.
- 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..|...Y...F. ...
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ......Z....`....
- 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, // ..X....p......UU
- 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, // ..b...........b.
- 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, // ..2.......e....
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, // ......h.......H.
- 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, 0x00, // ..........F.....
- 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ..F~.......`....
- 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // .... .........8.
- 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ..........F.....
- 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, // ..F......./...r.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, // ......F.........
- 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, // ..6.... ......:.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, // ......8...r.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xcd, 0xcc, // ..F........@....
- 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, // .@...@...@......
- 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, // ..r.......F.....
- 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..2...r.......F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ......F.......F.
- 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, // ..A.......2...r.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ .......
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, // ..F.......F.....
- 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x80, // ..............:.
- 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, // .........8...r.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..............F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ....../...r.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // ..F...........8.
- 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..r.......F.....
- 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, // ...@../..>/..>/.
- 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, // .>........r ....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, // ..F.......>.....
- 0x10, 0x00, // ..
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x90, // _texColor0......
+ 0x06, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xa5, 0xc9, 0xc1, 0xcf, 0xd2, 0xcf, 0x2f, 0xfe, 0xbc, // ...DXBC....../..
+ 0x1f, 0x61, 0x29, 0x3e, 0x1c, 0x0d, 0x81, 0x01, 0x00, 0x00, 0x00, 0x90, 0x06, 0x00, 0x00, 0x03, // .a)>............
+ 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
+ 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
+ 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
+ 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
+ 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
+ 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xb4, 0x05, 0x00, 0x00, 0x40, // RGET...SHDR....@
+ 0x00, 0x00, 0x00, 0x6d, 0x01, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...m...Y...F. ..
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // .......Z....`...
+ 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X....p......U
+ 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b
+ 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...2.......e....
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x48, // ......h.......H
+ 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, // ...........F....
+ 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
+ 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, // ..... ........./
+ 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xcd, // ...F........@...
+ 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, 0x00, 0x00, 0x19, // ..@...@...@.....
+ 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......r.......F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, // .......F...A....
+ 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0xa6, // ...2...r........
+ 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // . .........F....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, // ...F............
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......:. ......
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, // ...8...r........
+ 0x0f, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, // .......F.......8
+ 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, // ...........F....
+ 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x08, 0x12, // ...F.......1....
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ......... ......
+ 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x1f, 0x00, 0x04, 0x03, 0x0a, // ....@.....?.....
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x20, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x00, // .......6 ..r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x0a, 0x72, // ...F...........r
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x1c, 0x2e, 0x4d, 0x3b, 0x1c, // ........@....M;.
+ 0x2e, 0x4d, 0x3b, 0x1c, 0x2e, 0x4d, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // .M;..M;....F....
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // ...8...r.......F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x52, 0xb8, 0x4e, 0x41, 0x52, // ........@..R.NAR
+ 0xb8, 0x4e, 0x41, 0x52, 0xb8, 0x4e, 0x41, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, // .NAR.NA..../...r
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // .......F.......8
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x55, 0x55, 0xd5, 0x3e, 0x55, // ....@..UU.>UU.>U
+ 0x55, 0xd5, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x03, // U.>........r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, // ...F.......2...r
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x3d, 0x0a, 0x87, 0x3f, 0x3d, 0x0a, 0x87, 0x3f, 0x3d, 0x0a, 0x87, 0x3f, 0x00, // @..=..?=..?=..?.
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xae, 0x47, 0x61, 0xbd, 0xae, 0x47, 0x61, 0xbd, 0xae, // ....@...Ga..Ga..
+ 0x47, 0x61, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x72, 0x00, 0x10, 0x00, 0x00, // Ga.....7...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...F.......F....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x01, 0x31, // ...F...........1
+ 0x00, 0x00, 0x0b, 0x32, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x80, 0x20, 0x00, 0x00, // ...2......... ..
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f, 0x00, // ........@.....?.
+ 0x00, 0x20, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x12, // . @.............
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x98, 0x3a, 0xd3, 0x3e, 0x37, // ........@...:.>7
+ 0x14, 0xb7, 0x3e, 0x9c, 0xc4, 0x38, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ..>..8>....F....
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x22, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // ......."........
+ 0x40, 0x00, 0x00, 0xed, 0xc6, 0x59, 0x3e, 0x37, 0x14, 0x37, 0x3f, 0x7d, 0xd0, 0x93, 0x3d, 0x00, // @....Y>7.7?}..=.
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x42, // ...F...........B
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x21, 0x62, 0x9e, 0x3c, 0xef, // ........@..!b.<.
+ 0x1a, 0xf4, 0x3d, 0x21, 0x47, 0x73, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ..=!Gs?....F....
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x12, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x40, 0x00, 0x00, 0x3a, 0xbb, 0xdb, 0x3f, 0x7c, 0x1a, 0xb6, 0xbe, 0x3a, 0xb9, 0x81, 0xbe, 0x00, // @..:..?|...:....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x22, // ...F..........."
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xd4, 0xab, 0x2a, 0xbf, 0xdb, // ........@....*..
+ 0xe8, 0xce, 0x3f, 0xf1, 0x2c, 0x81, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ..?.,.<....F....
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x42, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // .......B........
+ 0x40, 0x00, 0x00, 0x8d, 0x81, 0x90, 0x3c, 0x3a, 0x30, 0x2f, 0xbd, 0xab, 0x2d, 0x71, 0x3f, 0x00, // @.....<:0/..-q?.
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x72, // ...F.......8...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x56, // .......F.......V
+ 0x85, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, // . .........8...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x17, 0xb7, 0xd1, 0x38, 0x17, 0xb7, 0xd1, 0x38, 0x17, 0xb7, 0xd1, 0x38, 0x00, // @.....8...8...8.
+ 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .../...r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ...F........@...
+ 0x20, 0x23, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, // #>. #>. #>.....
+ 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, // ...2...r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0xd0, 0x96, 0x41, 0x00, // ........@.....A.
+ 0xd0, 0x96, 0x41, 0x00, 0xd0, 0x96, 0x41, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ..A...A.....@...
+ 0x00, 0x56, 0x3f, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x32, // .V?..V?..V?....2
+ 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x00, 0x80, 0x95, 0x41, 0x00, // ....@.....A...A.
+ 0x80, 0x95, 0x41, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, // ..A.....@.....?.
+ 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x07, 0x72, // ..?...?........r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, // .......F.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, // ......./...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, // ...F.......8...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x00, 0xb0, 0x9d, 0x42, 0x00, 0xb0, 0x9d, 0x42, 0x00, 0xb0, 0x9d, 0x42, 0x00, // @.....B...B...B.
+ 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x07, 0xe2, 0x00, 0x10, 0x00, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x09, 0x10, 0x00, 0x02, // ...V............
+ 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ...7...r........
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, // .......F........
+ 0x07, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x01, 0x36, 0x00, 0x00, 0x05, 0xf2, // ...........6....
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, // ......F.......>
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x20, 0x00, // ..... .
};
-static const uint8_t fs_texture_mtl[938] =
+static const uint8_t fs_texture_mtl[2914] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x97, 0x03, // FSH.............
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, // ut {. float4 v_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // color0;. float3
- 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, // v_texcoord0;.};
- 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, // .struct xlatMtlS
- 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, // haderOutput {.
- 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // float4 gl_FragCo
- 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, // lor;.};.struct x
- 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, // latMtlShaderUnif
- 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // orm {. float4 u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, // _params;.};.frag
- 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ment xlatMtlShad
- 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // erOutput xlatMtl
- 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // Main (xlatMtlSha
- 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, // derInput _mtl_i
- 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, // [[stage_in]], co
- 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, // nstant xlatMtlSh
- 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, // aderUniform& _mt
- 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, // l_u [[buffer(0)]
- 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, // ]. , texture2
- 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // d<float> s_texCo
- 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, // lor [[texture(0)
- 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // ]], sampler _mtl
- 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, // smp_s_texColor [
- 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, // [sampler(0)]]).{
- 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, // . xlatMtlShader
- 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, // Output _mtl_o;.
- 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, // float4 _color_1
- 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, // = 0;. _color_1
- 0x20, 0x3d, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, // = (s_texColor.s
- 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, // ample(_mtlsmp_s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, // texColor, (float
- 0x32, 0x29, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // 2)(_mtl_i.v_texc
- 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, // oord0.xy), level
- 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // (_mtl_u.u_params
- 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, // .x)) * _mtl_i.v_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // color0);. float
- 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, // 4 tmpvar_2 = 0;.
- 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, // tmpvar_2.xyz =
- 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, // pow (abs((.
- 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, // mix (pow (abs(_c
- 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, // olor_1.xyz), flo
- 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, // at3(2.2, 2.2, 2.
- 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, // 2)), _color_1.xy
- 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // z, _mtl_u.u_para
- 0x6d, 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, // ms.z). * .
- 0x65, 0x78, 0x70, 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, // exp2(_mtl_u.u_pa
- 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x77, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, // rams.w). )), fl
- 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, // oat3(0.4545454,
- 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, // 0.4545454, 0.454
- 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // 5454));. tmpvar
- 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, // _2.w = _color_1.
- 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, // w;. _mtl_o.gl_F
- 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ragColor = tmpva
- 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, // r_2;. return _m
- 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // tl_o;.}...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x1e, // _texColor.......
+ 0x0b, 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // ...using namespa
+ 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // ce metal;.struct
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, // xlatMtlShaderIn
+ 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, // put {. float4 v
+ 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // _color0;. float
+ 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, // 3 v_texcoord0;.}
+ 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ;.struct xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, // ShaderOutput {.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, // float4 gl_FragC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // olor;.};.struct
+ 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, // xlatMtlShaderUni
+ 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // form {. float4
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // u_params0;. flo
+ 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x7d, // at4 u_params1;.}
+ 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // ;.fragment xlatM
+ 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, // tlShaderOutput x
+ 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, // latMtlMain (xlat
+ 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, // MtlShaderInput _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, // mtl_i [[stage_in
+ 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, // ]], constant xla
+ 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // tMtlShaderUnifor
+ 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, // m& _mtl_u [[buff
+ 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, // er(0)]]. , te
+ 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, // xture2d<float> s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, // _texColor [[text
+ 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, // ure(0)]], sample
+ 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // r _mtlsmp_s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, // olor [[sampler(0
+ 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // )]]).{. xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, // ShaderOutput _mt
+ 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x63, 0x6f, // l_o;. float4 co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // lor_1 = 0;. flo
+ 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, // at4 tmpvar_2 = 0
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x73, // ;. tmpvar_2 = s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, // _texColor.sample
+ 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // (_mtlsmp_s_texCo
+ 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x29, 0x28, 0x5f, 0x6d, // lor, (float2)(_m
+ 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // tl_i.v_texcoord0
+ 0x2e, 0x78, 0x79, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, // .xy), level(_mtl
+ 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x29, // _u.u_params0.x))
+ 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, // ;. color_1.w =
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, // tmpvar_2.w;. co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, 0x78, // lor_1.xyz = (mix
+ 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x61, 0x62, 0x73, 0x28, // (pow (. abs(
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x0a, 0x20, 0x20, // tmpvar_2.xyz).
+ 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, // , float3(2.2, 2.
+ 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // 2, 2.2)), tmpvar
+ 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // _2.xyz, _mtl_u.u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x65, 0x78, // _params0.z) * ex
+ 0x70, 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // p2(_mtl_u.u_para
+ 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ms0.w));. color
+ 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x2a, 0x20, // _1 = (color_1 *
+ 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, // _mtl_i.v_color0)
+ 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, // ;. float3 outCo
+ 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // lor_3 = 0;. flo
+ 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x30, // at3 tmpvar_4 = 0
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x20, 0x3d, // ;. tmpvar_4.x =
+ 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, // 0.0;. tmpvar_4
+ 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // .y = 0.0;. tmpv
+ 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_4.z = 0.0;.
+ 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // outColor_3 = tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, // var_4;. if ((_m
+ 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, // tl_u.u_params1.x
+ 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // < 0.5)) {. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x20, 0x3d, // loat3 tmpvar_5 =
+ 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // 0;. tmpvar_5
+ 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // = clamp (color_
+ 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, // 1.xyz, 0.0, 1.0)
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x72, 0x67, // ;. float3 _rg
+ 0x62, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, // b_6 = 0;. _rg
+ 0x62, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, // b_6 = tmpvar_5;.
+ 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // float tmpvar
+ 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, // _7 = 0;. if (
+ 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x20, 0x3c, 0x3d, 0x20, 0x30, // (tmpvar_5.x <= 0
+ 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, // .0031308)) {.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x28, 0x31, // tmpvar_7 = (1
+ 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, // 2.92 * tmpvar_5.
+ 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, // x);. } else {
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x20, // . tmpvar_7
+ 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, // = ((1.055 * pow
+ 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x34, // (tmpvar_5.x, 0.4
+ 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, // 166667)) - 0.055
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, // );. };. _r
+ 0x67, 0x62, 0x5f, 0x36, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // gb_6.x = tmpvar_
+ 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // 7;. float tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, // var_8 = 0;. i
+ 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x79, 0x20, 0x3c, // f ((tmpvar_5.y <
+ 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, // = 0.0031308)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, // tmpvar_8 =
+ 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // (12.92 * tmpvar
+ 0x5f, 0x35, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, // _5.y);. } els
+ 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // e {. tmpvar
+ 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, // _8 = ((1.055 * p
+ 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x79, 0x2c, 0x20, // ow (tmpvar_5.y,
+ 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, // 0.4166667)) - 0.
+ 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 055);. };.
+ 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x36, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // _rgb_6.y = tmpv
+ 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, // ar_8;. float
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, // tmpvar_9 = 0;.
+ 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, // if ((tmpvar_5.
+ 0x7a, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, // z <= 0.0031308))
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // {. tmpvar_
+ 0x39, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // 9 = (12.92 * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, // var_5.z);. }
+ 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, // else {. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, // var_9 = ((1.055
+ 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, // * pow (tmpvar_5.
+ 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, // z, 0.4166667)) -
+ 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, // 0.055);. };.
+ 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x36, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, // _rgb_6.z = t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // mpvar_9;. out
+ 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x36, // Color_3 = _rgb_6
+ 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, // ;. } else {.
+ 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, // if ((_mtl_u.u_p
+ 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, 0x29, // arams1.x < 1.5))
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, // {. outColo
+ 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, // r_3 = color_1.xy
+ 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, // z;. } else {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // if ((_mtl_
+ 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, // u.u_params1.x <
+ 0x32, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 2.5)) {.
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x30, // float3 _color_10
+ 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, // = 0;. _c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x66, 0x6c, 0x6f, 0x61, // olor_10 = ((floa
+ 0x74, 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x37, 0x31, // t3x3(float3(1.71
+ 0x36, 0x36, 0x35, 0x31, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x33, 0x35, 0x35, 0x36, 0x37, 0x30, 0x38, // 6651, -0.3556708
+ 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x32, 0x35, 0x33, 0x33, 0x36, 0x36, 0x33, 0x29, 0x2c, 0x20, 0x66, // , -0.2533663), f
+ 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x36, 0x36, 0x36, 0x36, 0x38, 0x34, 0x34, // loat3(-0.6666844
+ 0x2c, 0x20, 0x31, 0x2e, 0x36, 0x31, 0x36, 0x34, 0x38, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, // , 1.616481, 0.01
+ 0x35, 0x37, 0x36, 0x38, 0x35, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, // 57685), float3(0
+ 0x2e, 0x30, 0x31, 0x37, 0x36, 0x33, 0x39, 0x39, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x34, 0x32, // .0176399, -0.042
+ 0x37, 0x37, 0x30, 0x36, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x34, 0x32, 0x31, 0x30, 0x33, 0x31, 0x29, // 7706, 0.9421031)
+ 0x29, 0x20, 0x2a, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, // ) * (float3x3(fl
+ 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, 0x2c, 0x20, // oat3(0.4125564,
+ 0x30, 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, 0x36, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x38, 0x30, // 0.3575761, 0.180
+ 0x34, 0x33, 0x37, 0x35, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, // 4375), float3(0.
+ 0x32, 0x31, 0x32, 0x36, 0x37, 0x32, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, // 2126729, 0.71515
+ 0x32, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x37, 0x32, 0x31, 0x37, 0x35, 0x29, 0x2c, 0x20, 0x66, // 22, 0.072175), f
+ 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, 0x39, 0x2c, // loat3(0.0193339,
+ 0x20, 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, 0x39, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x35, 0x30, // 0.119192, 0.950
+ 0x33, 0x30, 0x34, 0x31, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, // 3041)) * color_1
+ 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // .xyz)) * _mtl_u.
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, // u_params1.y);.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, // float3 tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // var_11 = 0;.
+ 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, // tmpvar_11 =
+ 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x30, 0x20, // pow ((_color_10
+ 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x31, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // * 0.0001), float
+ 0x33, 0x28, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, // 3(0.1593018, 0.1
+ 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, // 593018, 0.159301
+ 0x38, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // 8));. flo
+ 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, // at3 tmpvar_12 =
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // 0;. tmpva
+ 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x28, 0x30, 0x2e, // r_12 = pow (((0.
+ 0x38, 0x33, 0x35, 0x39, 0x33, 0x37, 0x35, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // 8359375 + .
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x38, 0x35, 0x31, 0x35, 0x36, 0x20, 0x2a, // (18.85156 *
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_11).
+ 0x20, 0x20, 0x20, 0x20, 0x29, 0x20, 0x2f, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, // ) / (float3(
+ 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2b, // 1.0, 1.0, 1.0) +
+ 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, // . (18.
+ 0x36, 0x38, 0x37, 0x35, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, // 6875 * tmpvar_11
+ 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, // ). )), fl
+ 0x6f, 0x61, 0x74, 0x33, 0x28, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, // oat3(78.84375, 7
+ 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, // 8.84375, 78.8437
+ 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, // 5));. _co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // lor_10 = tmpvar_
+ 0x31, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, // 12;. outC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // olor_3 = tmpvar_
+ 0x31, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 12;. };.
+ 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // };. };. float
+ 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, // 4 tmpvar_13 = 0;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x2e, 0x78, 0x79, 0x7a, // . tmpvar_13.xyz
+ 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, // = outColor_3;.
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x63, // tmpvar_13.w = c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // olor_1.w;. _mtl
+ 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, // _o.gl_FragColor
+ 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x72, // = tmpvar_13;. r
+ 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, // eturn _mtl_o;.}.
+ 0x0a, 0x00, // ..
};
extern const uint8_t* fs_texture_pssl;
extern const uint32_t fs_texture_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture.sc b/3rdparty/bgfx/tools/texturev/fs_texture.sc
index 07994ca9f6c..93bf089f30c 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture.sc
+++ b/3rdparty/bgfx/tools/texturev/fs_texture.sc
@@ -1,7 +1,7 @@
$input v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -12,5 +12,8 @@ SAMPLER2D(s_texColor, 0);
void main()
{
vec4 color = texture2DLod(s_texColor, v_texcoord0.xy, u_textureLod);
- gl_FragColor = toEv(color * v_color0);
+ color.xyz = applyExposure(color.xyz);
+ color *= v_color0;
+
+ gl_FragColor = toOutput(color, u_outputFormat, u_sdrWhiteNits);
}
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_3d.bin.h b/3rdparty/bgfx/tools/texturev/fs_texture_3d.bin.h
index 4c5339dc3b1..b2d89482e45 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_3d.bin.h
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_3d.bin.h
@@ -1,336 +1,847 @@
-static const uint8_t fs_texture_3d_glsl[592] =
+static const uint8_t fs_texture_3d_glsl[2552] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x1d, 0x02, // texColor........
- 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, // ..varying vec4 v
- 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, // _color0;.varying
- 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec3 v_texcoord
- 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // 0;.uniform vec4
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // u_params;.unifor
- 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x33, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, // m sampler3D s_te
- 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, // xColor;.void mai
- 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, // n ().{. vec3 tm
- 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_1;. tmpvar
- 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // _1.xy = v_texcoo
- 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // rd0.xy;. tmpvar
- 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, // _1.z = u_params.
- 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // y;. vec4 _color
- 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, // _2;. _color_2 =
- 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x33, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x28, // (texture3DLod (
- 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, // s_texColor, tmpv
- 0x61, 0x72, 0x5f, 0x31, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x78, // ar_1, u_params.x
- 0x29, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, // ) * v_color0);.
- 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // vec4 tmpvar_3;.
- 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, // tmpvar_3.xyz =
- 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, // pow (abs((.
- 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, // mix (pow (abs(_c
- 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, // olor_2.xyz), vec
- 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, // 3(2.2, 2.2, 2.2)
- 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x2c, // ), _color_2.xyz,
- 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, // u_params.z).
- 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, // * . exp2(u_pa
- 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x77, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, // rams.w). )), ve
- 0x63, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, // c3(0.4545454, 0.
- 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, // 4545454, 0.45454
- 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // 54));. tmpvar_3
- 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, // .w = _color_2.w;
- 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, // . gl_FragColor
- 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // = tmpvar_3;.}...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xb4, // _texColor.......
+ 0x09, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
+ 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
+ 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
+ 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c3 v_texcoord0;.
+ 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // uniform highp ve
+ 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x75, 0x6e, // c4 u_params0;.un
+ 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // iform highp vec4
+ 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // u_params1;.unif
+ 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // orm lowp sampler
+ 0x33, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, // 3D s_texColor;.v
+ 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // lowp vec4 color_
+ 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // 1;. highp vec3
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_2;. tmpv
+ 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ar_2.xy = v_texc
+ 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // oord0.xy;. tmpv
+ 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // ar_2.z = u_param
+ 0x73, 0x30, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, // s0.y;. lowp vec
+ 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_3;. tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // pvar_3 = texture
+ 0x33, 0x44, 0x4c, 0x6f, 0x64, 0x45, 0x58, 0x54, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // 3DLodEXT (s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2c, 0x20, // olor, tmpvar_2,
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, // u_params0.x);.
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // color_1.w = tmpv
+ 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // ar_3.w;. color_
+ 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, // 1.xyz = (mix (po
+ 0x77, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x61, 0x62, 0x73, 0x28, 0x74, 0x6d, 0x70, 0x76, // w (. abs(tmpv
+ 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x76, 0x65, // ar_3.xyz). , ve
+ 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, // c3(2.2, 2.2, 2.2
+ 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, // )), tmpvar_3.xyz
+ 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x20, 0x2a, // , u_params0.z) *
+ 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, // exp2(u_params0.
+ 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, // w));. color_1 =
+ 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, // (color_1 * v_co
+ 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, // lor0);. mediump
+ 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, // vec4 tmpvar_4;.
+ 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x6f, 0x75, 0x74, 0x43, // lowp vec3 outC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // olor_5;. lowp v
+ 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, // ec3 tmpvar_6;.
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, // tmpvar_6.x = 0.0
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x79, 0x20, 0x3d, // ;. tmpvar_6.y =
+ 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, // 0.0;. tmpvar_6
+ 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, // .z = 0.0;. outC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // olor_5 = tmpvar_
+ 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // 6;. if ((u_para
+ 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, // ms1.x < 0.5)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, // lowp vec3 tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // pvar_7;. tmpv
+ 0x61, 0x72, 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x63, 0x6f, // ar_7 = clamp (co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, // lor_1.xyz, 0.0,
+ 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // 1.0);. lowp v
+ 0x65, 0x63, 0x33, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // ec3 _rgb_8;.
+ 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // _rgb_8 = tmpvar_
+ 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, // 7;. lowp floa
+ 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t tmpvar_9;.
+ 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x20, // if ((tmpvar_7.x
+ 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, // <= 0.0031308)) {
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, // . tmpvar_9
+ 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // = (12.92 * tmpva
+ 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, // r_7.x);. } el
+ 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // se {. tmpva
+ 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, // r_9 = ((1.055 *
+ 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x2c, // pow (tmpvar_7.x,
+ 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, // 0.4166667)) - 0
+ 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, // .055);. };.
+ 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // _rgb_8.x = tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // var_9;. lowp
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, // float tmpvar_10;
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // . if ((tmpvar
+ 0x5f, 0x37, 0x2e, 0x79, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, // _7.y <= 0.003130
+ 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // 8)) {. tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, // ar_10 = (12.92 *
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, // tmpvar_7.y);.
+ 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // } else {.
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, // tmpvar_10 = ((1
+ 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, // .055 * pow (tmpv
+ 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, // ar_7.y, 0.416666
+ 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 7)) - 0.055);.
+ 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x2e, // };. _rgb_8.
+ 0x79, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, 0x0a, 0x20, // y = tmpvar_10;.
+ 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, // lowp float tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, // pvar_11;. if
+ 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x7a, 0x20, 0x3c, 0x3d, 0x20, // ((tmpvar_7.z <=
+ 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, // 0.0031308)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, // tmpvar_11 =
+ 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // (12.92 * tmpvar_
+ 0x37, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, // 7.z);. } else
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // {. tmpvar_
+ 0x31, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, // 11 = ((1.055 * p
+ 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x7a, 0x2c, 0x20, // ow (tmpvar_7.z,
+ 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, // 0.4166667)) - 0.
+ 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 055);. };.
+ 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // _rgb_8.z = tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, // ar_11;. outCo
+ 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x3b, 0x0a, // lor_5 = _rgb_8;.
+ 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, // } else {. i
+ 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, // f ((u_params1.x
+ 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // < 1.5)) {.
+ 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, // outColor_5 = col
+ 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, // or_1.xyz;. }
+ 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, // else {. if
+ 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, // ((u_params1.x <
+ 0x32, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 2.5)) {.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // lowp vec3 _color
+ 0x5f, 0x31, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, // _12;. _co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, // lor_12 = ((mat3(
+ 0x31, 0x2e, 0x37, 0x31, 0x36, 0x36, 0x35, 0x31, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x33, 0x35, 0x35, // 1.716651, -0.355
+ 0x36, 0x37, 0x30, 0x38, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x32, 0x35, 0x33, 0x33, 0x36, 0x36, 0x33, // 6708, -0.2533663
+ 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x36, 0x36, 0x36, 0x36, 0x38, 0x34, 0x34, 0x2c, 0x20, 0x31, 0x2e, // , -0.6666844, 1.
+ 0x36, 0x31, 0x36, 0x34, 0x38, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x35, 0x37, 0x36, 0x38, // 616481, 0.015768
+ 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x37, 0x36, 0x33, 0x39, 0x39, 0x2c, 0x20, 0x2d, 0x30, // 5, 0.0176399, -0
+ 0x2e, 0x30, 0x34, 0x32, 0x37, 0x37, 0x30, 0x36, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x34, 0x32, 0x31, // .0427706, 0.9421
+ 0x30, 0x33, 0x31, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, // 031) * (mat3(0.4
+ 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, 0x36, // 125564, 0.357576
+ 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x38, 0x30, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, // 1, 0.1804375, 0.
+ 0x32, 0x31, 0x32, 0x36, 0x37, 0x32, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, // 2126729, 0.71515
+ 0x32, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x37, 0x32, 0x31, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, // 22, 0.072175, 0.
+ 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, 0x39, // 0193339, 0.11919
+ 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x35, 0x30, 0x33, 0x30, 0x34, 0x31, 0x29, 0x20, 0x2a, 0x20, // 2, 0.9503041) *
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, // color_1.xyz)) *
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, // u_params1.y);.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // lowp vec3
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // tmpvar_13;.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x70, // tmpvar_13 = p
+ 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x2a, // ow ((_color_12 *
+ 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x31, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, // 0.0001), vec3(0
+ 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, // .1593018, 0.1593
+ 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x29, 0x29, // 018, 0.1593018))
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // ;. lowp v
+ 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, // ec3 tmpvar_14;.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, // tmpvar_14
+ 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x28, 0x30, 0x2e, 0x38, 0x33, 0x35, 0x39, // = pow (((0.8359
+ 0x33, 0x37, 0x35, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 375 + .
+ 0x20, 0x28, 0x31, 0x38, 0x2e, 0x38, 0x35, 0x31, 0x35, 0x36, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // (18.85156 * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // var_13).
+ 0x29, 0x20, 0x2f, 0x20, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, // ) / (vec3(1.0, 1
+ 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, // .0, 1.0) + .
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x36, 0x38, 0x37, 0x35, 0x20, 0x2a, // (18.6875 *
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_13).
+ 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x37, 0x38, 0x2e, // )), vec3(78.
+ 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, // 84375, 78.84375,
+ 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 78.84375));.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, // _color_12 =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_14;.
+ 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, 0x3d, // outColor_5 =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_14;.
+ 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, // };. };. };
+ 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, // . lowp vec4 tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // var_15;. tmpvar
+ 0x5f, 0x31, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, // _15.xyz = outCol
+ 0x6f, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // or_5;. tmpvar_1
+ 0x35, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, // 5.w = color_1.w;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, // . tmpvar_4 = tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // pvar_15;. gl_Fr
+ 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar
+ 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _4;.}...
};
-static const uint8_t fs_texture_3d_spv[2033] =
+static const uint8_t fs_texture_3d_spv[4454] =
{
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- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0xcc, 0x07, 0x00, // _params.........
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, // .....GLSL.std.45
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // 0...............
- 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
- 0x6e, 0x00, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, // n...............
- 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
- 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
- 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // .main...........
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- 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, // .............m_s
- 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // ampler..........
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- 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x38, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, // lor......8...s_t
- 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, // exColorSampler..
- 0x00, 0x05, 0x00, 0x07, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....;...s_texCo
- 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, // lorTexture......
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- 0x00, 0x76, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // .v.......u_param
- 0x73, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // s........x......
- 0x00, 0x05, 0x00, 0x05, 0x00, 0xb3, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // .........v_color
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, // 0............v_t
- 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0xc2, 0x00, 0x00, // excoord0........
- 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...;..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...;...!......
- 0x00, 0x48, 0x00, 0x05, 0x00, 0x76, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...v.......#..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x76, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...v......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...x..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xb3, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, // ..... ..........
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, // ................
- 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
- 0x00, 0x35, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .5...........;..
- 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .5...6....... ..
- 0x00, 0x37, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .7...........;..
- 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .7...8....... ..
- 0x00, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .:...........;..
- 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .:...;..........
- 0x00, 0x3e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .>... .......+..
- 0x00, 0x3e, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, // .>...C..........
- 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .G.......+......
- 0x00, 0x63, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .c......@+......
- 0x00, 0x6b, 0x00, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x1e, 0x00, 0x03, 0x00, 0x76, 0x00, 0x00, // .k.../..>....v..
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...w......
- 0x00, 0x76, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, // .v...;...w...x..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........y... ..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, // .....+...y...z..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...{......
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, // .....+..........
- 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, // ....@+...y......
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, // .....+...y......
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, // .....+...y......
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xb6, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, // .....;..........
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x39, 0x01, 0x00, // .....,.......9..
- 0x00, 0x63, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, // .c...c...c...,..
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, // .....:...k...k..
- 0x00, 0x6b, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .k...6..........
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, // ................
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // .=.......9...8..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, // .=.......<...;..
- 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, // .P.......=...9..
- 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, // .<...>...6...=..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, // .=..............
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, // .=..............
- 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, // .A...{.......x..
- 0x00, 0x43, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .C.......=......
- 0x00, 0xe1, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // .........Q......
- 0x00, 0xe2, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .............Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xe3, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, 0x00, 0xe2, 0x00, 0x00, // .P..............
- 0x00, 0xe3, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, // .........=......
- 0x00, 0xe5, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, // .....6...Q......
- 0x00, 0x35, 0x01, 0x00, 0x00, 0xe5, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .5...........Q..
- 0x00, 0x08, 0x00, 0x00, 0x00, 0x36, 0x01, 0x00, 0x00, 0xe5, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....6..........
- 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, // .A...{.......x..
- 0x00, 0x43, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .C.......=......
- 0x00, 0xe7, 0x00, 0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x47, 0x00, 0x00, // .........V...G..
- 0x00, 0xf8, 0x00, 0x00, 0x00, 0x36, 0x01, 0x00, 0x00, 0x35, 0x01, 0x00, 0x00, 0x58, 0x00, 0x07, // .....6...5...X..
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0xfb, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, // ................
- 0x00, 0x02, 0x00, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, // ................
- 0x00, 0xeb, 0x00, 0x00, 0x00, 0xfb, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, // .............O..
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x04, 0x01, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
- 0x00, 0x04, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1d, 0x01, 0x00, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x39, 0x01, 0x00, // .............9..
- 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, // .A...{.......x..
- 0x00, 0x43, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .C...z...=......
- 0x00, 0x07, 0x01, 0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, // .........P......
- 0x00, 0x08, 0x01, 0x00, 0x00, 0x07, 0x01, 0x00, 0x00, 0x07, 0x01, 0x00, 0x00, 0x07, 0x01, 0x00, // ................
- 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0xeb, 0x00, 0x00, // .O..............
- 0x00, 0xeb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // .........'......
- 0x00, 0x2e, 0x00, 0x00, 0x00, 0x1d, 0x01, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x08, 0x01, 0x00, // ................
- 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x0d, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, // .A...{.......x..
- 0x00, 0x43, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .C.......=......
- 0x00, 0x0e, 0x01, 0x00, 0x00, 0x0d, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, // ................
- 0x00, 0x0f, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, // ................
- 0x00, 0x0e, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x10, 0x01, 0x00, // ................
- 0x00, 0x27, 0x01, 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, // .'..............
- 0x00, 0x2b, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x10, 0x01, 0x00, // .+..............
- 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2d, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // .........-......
- 0x00, 0x1a, 0x00, 0x00, 0x00, 0x2b, 0x01, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, // .....+...:...Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x01, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0x2d, 0x01, 0x00, // .Q...........-..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x15, 0x01, 0x00, // .....Q..........
- 0x00, 0x2d, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // .-.......Q......
- 0x00, 0x16, 0x01, 0x00, 0x00, 0x2d, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, // .....-.......P..
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x17, 0x01, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0x15, 0x01, 0x00, // ................
- 0x00, 0x16, 0x01, 0x00, 0x00, 0x13, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xc2, 0x00, 0x00, // .........>......
- 0x00, 0x17, 0x01, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, // .........8......
- 0x00, // .
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x10, 0x00, 0x01, 0x00, 0x30, 0x11, // _params1......0.
+ 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xb3, 0x02, // ....#...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
+ 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
+ 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
+ 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
+ 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x6c, 0x01, 0x00, 0x00, 0x77, 0x01, // in....h...l...w.
+ 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, // ..main..........
+ 0x00, 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x33, 0x44, 0x00, // ..BgfxSampler3D.
+ 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, // ..............m_
+ 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, // sampler.........
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // ......m_texture.
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x48, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......H...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x73, 0x5f, // olor......J...s_
+ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, // texColorSampler.
+ 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......M...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // olorTexture.....
+ 0x04, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, // ......$Global...
+ 0x06, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // ..........u_para
+ 0x6d, 0x73, 0x30, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, // ms0.............
+ 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x00, 0x00, 0x00, 0x05, 0x00, // ..u_params1.....
+ 0x03, 0x00, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x68, 0x01, // ..............h.
+ 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ..v_color0......
+ 0x05, 0x00, 0x6c, 0x01, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // ..l...v_texcoord
+ 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x77, 0x01, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // 0.....w...bgfx_F
+ 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, // ragData0..G...M.
+ 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, // ..".......G...M.
+ 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x7f, 0x00, // ..!.......H.....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, // ......#.......H.
+ 0x05, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x10, 0x00, // ..........#.....
+ 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, // ..G...........G.
+ 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......".......G.
+ 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......!.......G.
+ 0x04, 0x00, 0x68, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..h...........G.
+ 0x04, 0x00, 0x6c, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..l...........G.
+ 0x04, 0x00, 0x77, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, // ..w.............
+ 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ......!.........
+ 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, // .. .............
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x09, 0x00, // ................
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x47, 0x00, // .......... ...G.
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x47, 0x00, // ..........;...G.
+ 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x49, 0x00, // ..H....... ...I.
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x49, 0x00, // ..........;...I.
+ 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x4c, 0x00, // ..J....... ...L.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x4c, 0x00, // ..........;...L.
+ 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x50, 0x00, // ..M...........P.
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x50, 0x00, // .. .......+...P.
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x50, 0x00, // ..Q.......+...P.
+ 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x59, 0x00, // ..U...........Y.
+ 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x75, 0x00, // ......+.......u.
+ 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x1e, 0x00, 0x04, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x0e, 0x00, // .....@..........
+ 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... .........
+ 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x81, 0x00, // ......;.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x83, 0x00, // ......+.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... .........
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8e, 0x00, // ......+.........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x8f, 0x00, // .....@+.........
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x97, 0x00, // ......+.........
+ 0x00, 0x00, 0x1c, 0x2e, 0x4d, 0x3b, 0x14, 0x00, 0x02, 0x00, 0x98, 0x00, 0x00, 0x00, 0x2b, 0x00, // ....M;........+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x52, 0xb8, 0x4e, 0x41, 0x2b, 0x00, // ..........R.NA+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x3d, 0x0a, 0x87, 0x3f, 0x2b, 0x00, // ..........=..?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x2b, 0x00, // ..........UU.>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xae, 0x47, 0x61, 0x3d, 0x2b, 0x00, // ...........Ga=+.
+ 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, // ................
+ 0x04, 0x00, 0xbe, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x98, 0x3a, 0xd3, 0x3e, 0x2b, 0x00, // ...........:.>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x37, 0x14, 0xb7, 0x3e, 0x2b, 0x00, // ..........7..>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x9c, 0xc4, 0x38, 0x3e, 0x2c, 0x00, // ............8>,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc2, 0x00, // ................
+ 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc5, 0x00, // ......+.........
+ 0x00, 0x00, 0xed, 0xc6, 0x59, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc6, 0x00, // ....Y>+.........
+ 0x00, 0x00, 0x37, 0x14, 0x37, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, 0x00, // ..7.7?+.........
+ 0x00, 0x00, 0x7d, 0xd0, 0x93, 0x3d, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc8, 0x00, // ..}..=,.........
+ 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x21, 0x62, 0x9e, 0x3c, 0x2b, 0x00, // ..........!b.<+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0xef, 0x1a, 0xf4, 0x3d, 0x2b, 0x00, // .............=+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x21, 0x47, 0x73, 0x3f, 0x2c, 0x00, // ..........!Gs?,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0xca, 0x00, // ................
+ 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xbe, 0x00, 0x00, 0x00, 0xcd, 0x00, // ......,.........
+ 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x3a, 0xbb, 0xdb, 0x3f, 0x2b, 0x00, // ..........:..?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0x7c, 0x1a, 0xb6, 0xbe, 0x2b, 0x00, // ..........|...+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x3a, 0xb9, 0x81, 0xbe, 0x2c, 0x00, // ..........:...,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0xd5, 0x00, // ................
+ 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd8, 0x00, // ......+.........
+ 0x00, 0x00, 0xd4, 0xab, 0x2a, 0xbf, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd9, 0x00, // ....*.+.........
+ 0x00, 0x00, 0xdb, 0xe8, 0xce, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xda, 0x00, // .....?+.........
+ 0x00, 0x00, 0xf1, 0x2c, 0x81, 0x3c, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xdb, 0x00, // ...,.<,.........
+ 0x00, 0x00, 0xd8, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xda, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x8d, 0x81, 0x90, 0x3c, 0x2b, 0x00, // .............<+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x3a, 0x30, 0x2f, 0xbd, 0x2b, 0x00, // ..........:0/.+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0xab, 0x2d, 0x71, 0x3f, 0x2c, 0x00, // ...........-q?,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0xdd, 0x00, // ................
+ 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xbe, 0x00, 0x00, 0x00, 0xe0, 0x00, // ......,.........
+ 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0x00, 0x20, 0x23, 0x3e, 0x2b, 0x00, // ........... #>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x9d, 0x42, 0x2b, 0x00, // .............B+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x3f, 0x2b, 0x00, // ............V?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x96, 0x41, 0x2b, 0x00, // .............A+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x2b, 0x00, // .............A+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf2, 0x00, 0x00, 0x00, 0x17, 0xb7, 0xd1, 0x38, 0x2b, 0x00, // .............8+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x12, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x40, 0x20, 0x00, // ......'..... @ .
+ 0x04, 0x00, 0x67, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..g...........;.
+ 0x04, 0x00, 0x67, 0x01, 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..g...h....... .
+ 0x04, 0x00, 0x6b, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..k...........;.
+ 0x04, 0x00, 0x6b, 0x01, 0x00, 0x00, 0x6c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..k...l....... .
+ 0x04, 0x00, 0x76, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..v...........;.
+ 0x04, 0x00, 0x76, 0x01, 0x00, 0x00, 0x77, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..v...w.......,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa3, 0x02, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x75, 0x00, // ..........u...u.
+ 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa4, 0x02, // ..u...,.........
+ 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x2c, 0x00, // ..............,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa5, 0x02, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0xe7, 0x00, // ................
+ 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa6, 0x02, // ......,.........
+ 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..............,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa7, 0x02, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0x00, // ................
+ 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa8, 0x02, // ......,.........
+ 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xb2, 0x02, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, // ..........6.....
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4b, 0x00, // ......=.......K.
+ 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4e, 0x00, // ..J...=.......N.
+ 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..M...P.......O.
+ 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x48, 0x00, // ..K...N...>...H.
+ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x69, 0x01, // ..O...=.......i.
+ 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x6d, 0x01, // ..h...=.......m.
+ 0x00, 0x00, 0x6c, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, 0x00, 0x00, 0x9f, 0x01, // ..l...A.........
+ 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......U.......=.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x9f, 0x01, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa1, 0x01, 0x00, 0x00, 0x6d, 0x01, 0x00, 0x00, 0x00, 0x00, // ..........m.....
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0x6d, 0x01, // ..Q...........m.
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa3, 0x01, // ......P.........
+ 0x00, 0x00, 0xa1, 0x01, 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x3d, 0x00, // ..............=.
+ 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0xa4, 0x01, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x51, 0x00, // ..........H...Q.
+ 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x96, 0x02, 0x00, 0x00, 0xa4, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x97, 0x02, 0x00, 0x00, 0xa4, 0x01, // ..Q.............
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, 0x00, 0x00, 0xa5, 0x01, // ......A.........
+ 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......U.......=.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0xa5, 0x01, 0x00, 0x00, 0x56, 0x00, // ..............V.
+ 0x05, 0x00, 0x59, 0x00, 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0x97, 0x02, 0x00, 0x00, 0x96, 0x02, // ..Y.............
+ 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xc4, 0x01, 0x00, 0x00, 0xc1, 0x01, // ..X.............
+ 0x00, 0x00, 0xa3, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0x4f, 0x00, // ..............O.
+ 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0xc4, 0x01, 0x00, 0x00, 0xc4, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xda, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xdc, 0x01, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0xda, 0x01, 0x00, 0x00, 0xa3, 0x02, // ................
+ 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, 0x00, 0x00, 0xcd, 0x01, 0x00, 0x00, 0x81, 0x00, // ..A.............
+ 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..U.......=.....
+ 0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0xcd, 0x01, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, // ..........P.....
+ 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0xce, 0x01, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xe6, 0x01, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0xdc, 0x01, 0x00, 0x00, 0xa9, 0x01, 0x00, 0x00, 0xcf, 0x01, // ................
+ 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, 0x00, 0x00, 0xd3, 0x01, 0x00, 0x00, 0x81, 0x00, // ..A.............
+ 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..U.......=.....
+ 0x00, 0x00, 0xd4, 0x01, 0x00, 0x00, 0xd3, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0xd5, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x00, 0x00, 0xd4, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xd6, 0x01, // ................
+ 0x00, 0x00, 0xe6, 0x01, 0x00, 0x00, 0xd5, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x09, 0x00, 0x0e, 0x00, // ..........O.....
+ 0x00, 0x00, 0xac, 0x01, 0x00, 0x00, 0xc4, 0x01, 0x00, 0x00, 0xd6, 0x01, 0x00, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, // ................
+ 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xaf, 0x01, 0x00, 0x00, 0xac, 0x01, 0x00, 0x00, 0x69, 0x01, // ..............i.
+ 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, 0x00, 0x00, 0xb1, 0x01, 0x00, 0x00, 0x81, 0x00, // ..A.............
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..Q.......=.....
+ 0x00, 0x00, 0xb2, 0x01, 0x00, 0x00, 0xb1, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, // ..........A.....
+ 0x00, 0x00, 0xb3, 0x01, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xb1, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, 0xb3, 0x01, // ..=.............
+ 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x98, 0x00, 0x00, 0x00, 0xf1, 0x01, 0x00, 0x00, 0xb2, 0x01, // ................
+ 0x00, 0x00, 0x12, 0x01, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xf2, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xf1, 0x01, 0x00, 0x00, 0xf3, 0x01, 0x00, 0x00, 0xf4, 0x01, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf4, 0x01, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x98, 0x00, // ................
+ 0x00, 0x00, 0xf6, 0x01, 0x00, 0x00, 0xb2, 0x01, 0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0xf7, 0x00, // ................
+ 0x03, 0x00, 0xf7, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xf6, 0x01, // ................
+ 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0xf9, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf9, 0x01, // ................
+ 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x98, 0x00, 0x00, 0x00, 0xfb, 0x01, 0x00, 0x00, 0xb2, 0x01, // ................
+ 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, // ..'.............
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xfb, 0x01, 0x00, 0x00, 0xfd, 0x01, 0x00, 0x00, 0xfc, 0x01, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xfd, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, // ..........O.....
+ 0x00, 0x00, 0xff, 0x01, 0x00, 0x00, 0xaf, 0x01, 0x00, 0x00, 0xaf, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0x1f, 0x02, 0x00, 0x00, 0xff, 0x01, 0x00, 0x00, 0xcd, 0x00, 0x00, 0x00, 0x90, 0x00, // ................
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x24, 0x02, 0x00, 0x00, 0x1f, 0x02, 0x00, 0x00, 0xe0, 0x00, // ......$.........
+ 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x05, 0x02, 0x00, 0x00, 0x24, 0x02, // ..............$.
+ 0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x30, 0x02, // ..............0.
+ 0x00, 0x00, 0x05, 0x02, 0x00, 0x00, 0xf2, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0x33, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x30, 0x02, // ..3...........0.
+ 0x00, 0x00, 0xa5, 0x02, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x37, 0x02, // ..............7.
+ 0x00, 0x00, 0x33, 0x02, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, // ..3.............
+ 0x00, 0x00, 0x39, 0x02, 0x00, 0x00, 0xa6, 0x02, 0x00, 0x00, 0x37, 0x02, 0x00, 0x00, 0x8e, 0x00, // ..9.......7.....
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3d, 0x02, 0x00, 0x00, 0x33, 0x02, 0x00, 0x00, 0xef, 0x00, // ......=...3.....
+ 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3e, 0x02, 0x00, 0x00, 0xa7, 0x02, // ..........>.....
+ 0x00, 0x00, 0x3d, 0x02, 0x00, 0x00, 0x88, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3f, 0x02, // ..=...........?.
+ 0x00, 0x00, 0x39, 0x02, 0x00, 0x00, 0x3e, 0x02, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, // ..9...>.........
+ 0x00, 0x00, 0x42, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x3f, 0x02, // ..B...........?.
+ 0x00, 0x00, 0xa8, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xfc, 0x01, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0xfc, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xb1, 0x02, // ................
+ 0x00, 0x00, 0xa4, 0x02, 0x00, 0x00, 0xf9, 0x01, 0x00, 0x00, 0x42, 0x02, 0x00, 0x00, 0xfd, 0x01, // ..........B.....
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xf7, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf8, 0x01, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x08, 0x02, 0x00, 0x00, 0xaf, 0x01, // ..O.............
+ 0x00, 0x00, 0xaf, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xf7, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf7, 0x01, // ................
+ 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xb0, 0x02, 0x00, 0x00, 0xb1, 0x02, // ................
+ 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, 0x08, 0x02, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0xf9, 0x00, // ................
+ 0x02, 0x00, 0xf2, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf3, 0x01, 0x00, 0x00, 0x4f, 0x00, // ..............O.
+ 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x02, 0x00, 0x00, 0xaf, 0x01, 0x00, 0x00, 0xaf, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x00, 0x00, 0x0a, 0x02, 0x00, 0x00, 0xa4, 0x02, 0x00, 0x00, 0xa7, 0x02, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x58, 0x02, 0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0x00, 0x00, // ......X.........
+ 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x98, 0x00, 0x00, 0x00, 0x68, 0x02, 0x00, 0x00, 0x58, 0x02, // ..........h...X.
+ 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x69, 0x02, 0x00, 0x00, 0x00, 0x00, // ..........i.....
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x68, 0x02, 0x00, 0x00, 0x6a, 0x02, 0x00, 0x00, 0x6b, 0x02, // ......h...j...k.
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x6b, 0x02, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, // ......k.........
+ 0x00, 0x00, 0x6d, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x58, 0x02, // ..m...........X.
+ 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6e, 0x02, // ..............n.
+ 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x6d, 0x02, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, // ......m.........
+ 0x00, 0x00, 0x6f, 0x02, 0x00, 0x00, 0x6e, 0x02, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xf9, 0x00, // ..o...n.........
+ 0x02, 0x00, 0x69, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x6a, 0x02, 0x00, 0x00, 0x85, 0x00, // ..i.......j.....
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x71, 0x02, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x58, 0x02, // ......q.......X.
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x69, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x69, 0x02, // ......i.......i.
+ 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x02, 0x00, 0x00, 0x6f, 0x02, // ..............o.
+ 0x00, 0x00, 0x6b, 0x02, 0x00, 0x00, 0x71, 0x02, 0x00, 0x00, 0x6a, 0x02, 0x00, 0x00, 0x52, 0x00, // ..k...q...j...R.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0xa9, 0x02, 0x00, 0x00, 0xb2, 0x02, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5c, 0x02, // ......Q.........
+ 0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x98, 0x00, // ................
+ 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0x5c, 0x02, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0xf7, 0x00, // ..x.............
+ 0x03, 0x00, 0x79, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x78, 0x02, // ..y...........x.
+ 0x00, 0x00, 0x7a, 0x02, 0x00, 0x00, 0x7b, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x7b, 0x02, // ..z...{.......{.
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x7d, 0x02, 0x00, 0x00, 0x01, 0x00, // ..........}.....
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x5c, 0x02, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x85, 0x00, // ................
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x7e, 0x02, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x7d, 0x02, // ......~.......}.
+ 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x7f, 0x02, 0x00, 0x00, 0x7e, 0x02, // ..............~.
+ 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x79, 0x02, 0x00, 0x00, 0xf8, 0x00, // ..........y.....
+ 0x02, 0x00, 0x7a, 0x02, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x81, 0x02, // ..z.............
+ 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x5c, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x79, 0x02, // ..............y.
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x79, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, // ......y.........
+ 0x00, 0x00, 0xab, 0x02, 0x00, 0x00, 0x7f, 0x02, 0x00, 0x00, 0x7b, 0x02, 0x00, 0x00, 0x81, 0x02, // ..........{.....
+ 0x00, 0x00, 0x7a, 0x02, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x9d, 0x02, // ..z...R.........
+ 0x00, 0x00, 0xab, 0x02, 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0x02, 0x00, // ......`.........
+ 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x98, 0x00, 0x00, 0x00, 0x88, 0x02, 0x00, 0x00, 0x60, 0x02, // ..............`.
+ 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x89, 0x02, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x88, 0x02, 0x00, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x8b, 0x02, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x8b, 0x02, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x8d, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x60, 0x02, // ..............`.
+ 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8e, 0x02, // ................
+ 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x8d, 0x02, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x8f, 0x02, 0x00, 0x00, 0x8e, 0x02, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xf9, 0x00, // ................
+ 0x02, 0x00, 0x89, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x85, 0x00, // ................
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x91, 0x02, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x60, 0x02, // ..............`.
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x89, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x89, 0x02, // ................
+ 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xad, 0x02, 0x00, 0x00, 0x8f, 0x02, // ................
+ 0x00, 0x00, 0x8b, 0x02, 0x00, 0x00, 0x91, 0x02, 0x00, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x52, 0x00, // ..............R.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa0, 0x02, 0x00, 0x00, 0xad, 0x02, 0x00, 0x00, 0x9d, 0x02, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xf2, 0x01, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0xf2, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xaf, 0x02, // ................
+ 0x00, 0x00, 0xb0, 0x02, 0x00, 0x00, 0xf7, 0x01, 0x00, 0x00, 0xa0, 0x02, 0x00, 0x00, 0x89, 0x02, // ................
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x11, 0x02, 0x00, 0x00, 0xaf, 0x01, // ..Q.............
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x12, 0x02, // ......Q.........
+ 0x00, 0x00, 0xaf, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x13, 0x02, 0x00, 0x00, 0xaf, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x14, 0x02, 0x00, 0x00, 0xaf, 0x02, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x15, 0x02, 0x00, 0x00, 0x12, 0x02, // ..P.............
+ 0x00, 0x00, 0x13, 0x02, 0x00, 0x00, 0x14, 0x02, 0x00, 0x00, 0x11, 0x02, 0x00, 0x00, 0x3e, 0x00, // ..............>.
+ 0x03, 0x00, 0x77, 0x01, 0x00, 0x00, 0x15, 0x02, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, // ..w...........8.
+ 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .... .
};
-static const uint8_t fs_texture_3d_dx9[611] =
+static const uint8_t fs_texture_3d_dx9[1436] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH............s
- 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x08, // _texColor0......
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x30, 0x02, // u_params......0.
- 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // ........,.CTAB..
- 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, // ................
- 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, // ......|...D.....
- 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, // ......P.......`.
- 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........l.....
- 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, // ..s_texColor....
- 0x0d, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
- 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, // params..........
- 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, // ..........ps_3_0
- 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, // .Microsoft (R) H
- 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, // LSL Shader Compi
- 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, // ler 10.1..Q.....
- 0x0f, 0xa0, 0xcd, 0xcc, 0x0c, 0x40, 0x2f, 0xba, 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....@/..>......
- 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, // ................
- 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0xa0, 0x00, 0x08, 0x0f, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x03, 0x80, 0x01, 0x00, // ................
- 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0c, 0x80, 0x00, 0x00, 0x14, 0xa0, 0x5f, 0x00, // .............._.
- 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, // ................
- 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x0f, 0x00, // ................
- 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, // ................
- 0x02, 0x80, 0x01, 0x00, 0x55, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, // ....U...........
- 0xaa, 0x8b, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x08, 0x80, 0x01, 0x00, 0xff, 0x80, 0x05, 0x00, // ................
- 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0xa0, 0x0e, 0x00, // ................
- 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, // ................
- 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, // ....U...........
- 0xaa, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, // ................
- 0xe4, 0x90, 0x02, 0x00, 0xe4, 0x81, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, // ................
- 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x08, 0x80, 0x00, 0x00, 0xff, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, // ................
- 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, // ................
- 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x8b, 0x0f, 0x00, // ............U...
- 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x55, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, // ........U.......
- 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, 0x02, 0x80, 0x00, 0x00, // ................
- 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x80, 0xff, 0xff, // U...............
- 0x00, 0x00, 0x00, // ...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x0a, 0x73, // FSH............s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // _texColor0......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // u_params0.......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x01, 0x00, 0x01, 0x00, 0x58, // u_params1......X
+ 0x05, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x34, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // .........4.CTAB.
+ 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x1c, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, // ...........X....
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, // .......d.......t
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x80, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
+ 0x72, 0x00, 0xab, 0x04, 0x00, 0x0d, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // r...............
+ 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0xab, 0xab, 0x01, // ...u_params0....
+ 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // ...............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // _params1.ps_3_0.
+ 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
+ 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
+ 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x02, // er 10.1....Q....
+ 0x00, 0x0f, 0xa0, 0x00, 0xd0, 0x96, 0x41, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x80, 0x95, 0x41, 0x00, // ......A..V?...A.
+ 0x00, 0x80, 0x3f, 0x51, 0x00, 0x00, 0x05, 0x03, 0x00, 0x0f, 0xa0, 0xcd, 0xcc, 0x0c, 0x40, 0x00, // ..?Q..........@.
+ 0x00, 0x00, 0x3f, 0x1c, 0x2e, 0x4d, 0x3b, 0x52, 0xb8, 0x4e, 0x41, 0x51, 0x00, 0x00, 0x05, 0x04, // ..?..M;R.NAQ....
+ 0x00, 0x0f, 0xa0, 0x55, 0x55, 0xd5, 0x3e, 0x3d, 0x0a, 0x87, 0x3f, 0xae, 0x47, 0x61, 0xbd, 0x17, // ...UU.>=..?.Ga..
+ 0xb7, 0xd1, 0x38, 0x51, 0x00, 0x00, 0x05, 0x05, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0xc0, 0xbf, 0x00, // ..8Q............
+ 0x00, 0x20, 0xc0, 0x00, 0x20, 0x23, 0x3e, 0x00, 0xb0, 0x9d, 0x42, 0x51, 0x00, 0x00, 0x05, 0x06, // . .. #>...BQ....
+ 0x00, 0x0f, 0xa0, 0x98, 0x3a, 0xd3, 0x3e, 0x37, 0x14, 0xb7, 0x3e, 0x9c, 0xc4, 0x38, 0x3e, 0x00, // ....:.>7..>..8>.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x07, 0x00, 0x0f, 0xa0, 0xed, 0xc6, 0x59, 0x3e, 0x37, // ...Q.........Y>7
+ 0x14, 0x37, 0x3f, 0x7d, 0xd0, 0x93, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x08, // .7?}..=....Q....
+ 0x00, 0x0f, 0xa0, 0x21, 0x62, 0x9e, 0x3c, 0xef, 0x1a, 0xf4, 0x3d, 0x21, 0x47, 0x73, 0x3f, 0x00, // ...!b.<...=!Gs?.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x09, 0x00, 0x0f, 0xa0, 0x3a, 0xbb, 0xdb, 0x3f, 0x7c, // ...Q.......:..?|
+ 0x1a, 0xb6, 0xbe, 0x3a, 0xb9, 0x81, 0xbe, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0a, // ...:.......Q....
+ 0x00, 0x0f, 0xa0, 0xd4, 0xab, 0x2a, 0xbf, 0xdb, 0xe8, 0xce, 0x3f, 0xf1, 0x2c, 0x81, 0x3c, 0x00, // .....*....?.,.<.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0b, 0x00, 0x0f, 0xa0, 0x8d, 0x81, 0x90, 0x3c, 0x3a, // ...Q..........<:
+ 0x30, 0x2f, 0xbd, 0xab, 0x2d, 0x71, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, // 0/..-q?.........
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, // ................
+ 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x08, 0x0f, 0xa0, 0x01, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x03, 0x80, 0x01, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x0c, 0x80, 0x00, 0x00, 0x14, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, // ......._........
+ 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x00, // ................
+ 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x8b, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x05, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x03, 0x00, 0x00, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x12, // .U..............
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, // ................
+ 0x00, 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x01, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0xa0, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xff, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, // ................
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x03, 0x00, 0x55, 0xa0, 0x29, 0x00, 0x04, 0x02, 0x01, // .........U.)....
+ 0x00, 0x00, 0xa0, 0x01, 0x00, 0x55, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x17, 0x80, 0x00, // .....U..........
+ 0x00, 0xe4, 0x80, 0x20, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x04, // ... ............
+ 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x04, // ................
+ 0x00, 0x55, 0xa0, 0x04, 0x00, 0xaa, 0xa0, 0x20, 0x00, 0x00, 0x03, 0x01, 0x00, 0x02, 0x80, 0x00, // .U..... ........
+ 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x04, 0x00, 0x55, 0xa0, 0x04, 0x00, 0xaa, 0xa0, 0x20, 0x00, 0x00, 0x03, 0x01, // .U...U..... ....
+ 0x00, 0x04, 0x80, 0x00, 0x00, 0x55, 0x80, 0x04, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, // .....U..........
+ 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, 0x00, 0x55, 0xa0, 0x04, 0x00, 0xaa, 0xa0, 0x02, // .........U......
+ 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x81, 0x03, 0x00, 0xaa, 0xa0, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x03, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xff, 0xa0, 0x58, // ...............X
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x01, // ................
+ 0x00, 0xc9, 0x80, 0x2a, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x06, // ...*............
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x02, 0x80, 0x07, // ................
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x04, 0x80, 0x08, // ................
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x04, 0x80, 0x0b, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x01, 0x80, 0x09, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x02, 0x80, 0x0a, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, // ................
+ 0x00, 0xe4, 0x80, 0x01, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x01, // .....U..........
+ 0x00, 0xe4, 0x80, 0x04, 0x00, 0xff, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, // ................
+ 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x05, 0x00, 0xaa, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, // .U..............
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xaa, 0xa0, 0x02, // ................
+ 0x00, 0xff, 0xa0, 0x06, 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x06, // ................
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x06, 0x00, 0x00, 0x02, 0x03, // .........U......
+ 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x03, 0x80, 0x05, // ................
+ 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x03, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, // ................
+ 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x02, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x02, // ................
+ 0x00, 0x00, 0xa0, 0x02, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x03, // .....U..........
+ 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x02, // ................
+ 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x02, 0x00, 0x55, 0x80, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x02, // ................
+ 0x00, 0x07, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x05, 0x00, 0xff, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x03, // ................
+ 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x02, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x58, // .U.............X
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x0e, 0x80, 0x01, 0x00, 0x55, 0x80, 0x06, 0x00, 0xff, 0xa0, 0x03, // .........U......
+ 0x00, 0x90, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, // ...X............
+ 0x00, 0xf9, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x2b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, // .......+........
+ 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ............
};
-static const uint8_t fs_texture_3d_dx11[814] =
+static const uint8_t fs_texture_3d_dx11[1795] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xf8, 0x02, // texColor0.......
- 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x86, 0x82, 0x66, 0xf4, 0x03, 0xd8, 0x4a, 0x8f, 0x13, 0x90, // ..DXBC..f...J...
- 0xfc, 0x02, 0x5a, 0xc4, 0x38, 0x2a, 0x01, 0x00, 0x00, 0x00, 0xf8, 0x02, 0x00, 0x00, 0x03, 0x00, // ..Z.8*..........
- 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
- 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, // GNl...........P.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, // ..............b.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
- 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
- 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, // N.COLOR.TEXCOORD
- 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // ..OSGN,.........
- 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // .. .............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, // ..........SV_TAR
- 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x1c, 0x02, 0x00, 0x00, 0x40, 0x00, // GET...SHDR....@.
- 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ......Y...F. ...
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ......Z....`....
- 0x00, 0x00, 0x58, 0x28, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, // ..X(...p......UU
- 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, // ..b...........b.
- 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, // ..2.......e....
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, // ......h.......6.
- 0x00, 0x05, 0x32, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, 0x00, // ..2.......F.....
- 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x80, // ..6...B.........
- 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, // .........H.....
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x7e, // ......F.......F~
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, // .......`........
- 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, // .........8.....
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, // ......F.......F.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, // ....../...r.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, // ..F...........6.
- 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x01, 0x00, // ... ......:.....
- 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ..8...r.......F.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, // .......@.....@..
- 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, // .@...@........r.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, // ......F.......2.
- 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..r.......F.....
- 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, // ..F.......F...A.
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2...r.....
- 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // .... .........F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, // ......F.........
- 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, 0x00, // ..........:. ...
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ......8...r.....
- 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..........F.....
- 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ../...r.......F.
- 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, // ..........8...r.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, // ......F........@
- 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, 0xe8, 0x3e, 0x00, 0x00, // ../..>/..>/..>..
- 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ......r ......F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, // ......>.......
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xbc, // _texColor0......
+ 0x06, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xe8, 0x75, 0x88, 0xa8, 0x62, 0x1b, 0x56, 0x9f, 0xd3, // ...DXBC.u..b.V..
+ 0x8b, 0xbd, 0x79, 0xc8, 0x40, 0x19, 0x3c, 0x01, 0x00, 0x00, 0x00, 0xbc, 0x06, 0x00, 0x00, 0x03, // ..y.@.<.........
+ 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
+ 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
+ 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
+ 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
+ 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
+ 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xe0, 0x05, 0x00, 0x00, 0x40, // RGET...SHDR....@
+ 0x00, 0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...x...Y...F. ..
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // .......Z....`...
+ 0x00, 0x00, 0x00, 0x58, 0x28, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X(...p......U
+ 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b
+ 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...2.......e....
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x36, // ......h.......6
+ 0x00, 0x00, 0x05, 0x32, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, // ...2.......F....
+ 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, // ...6...B........
+ 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, // . .........H....
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // .......F.......F
+ 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ~.......`.......
+ 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, // . ........./...r
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, // .......F........
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // ...8...r.......F
+ 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, // ........@.....@.
+ 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, // ..@...@........r
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // .......F........
+ 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, // ...F...A.......2
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, 0x00, // ...r......... ..
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......F.......F
+ 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // ...:. .........8
+ 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x01, // ...r............
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, // ...F.......8....
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // .......F.......F
+ 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x08, 0x12, 0x00, 0x10, 0x00, 0x01, // .......1........
+ 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, // ..... ..........
+ 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x1f, 0x00, 0x04, 0x03, 0x0a, 0x00, 0x10, 0x00, 0x01, // @.....?.........
+ 0x00, 0x00, 0x00, 0x36, 0x20, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...6 ..r.......F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, // ...........r....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x1c, 0x2e, 0x4d, 0x3b, 0x1c, 0x2e, 0x4d, 0x3b, 0x1c, // ....@....M;..M;.
+ 0x2e, 0x4d, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // .M;....F.......8
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x52, 0xb8, 0x4e, 0x41, 0x52, 0xb8, 0x4e, 0x41, 0x52, // ....@..R.NAR.NAR
+ 0xb8, 0x4e, 0x41, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x03, // .NA..../...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, // ...F.......8...r
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x55, 0x55, 0xd5, 0x3e, 0x55, 0x55, 0xd5, 0x3e, 0x00, // @..UU.>UU.>UU.>.
+ 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, // .......r.......F
+ 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x03, // .......2...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x3d, // ...F........@..=
+ 0x0a, 0x87, 0x3f, 0x3d, 0x0a, 0x87, 0x3f, 0x3d, 0x0a, 0x87, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x02, // ..?=..?=..?.....
+ 0x40, 0x00, 0x00, 0xae, 0x47, 0x61, 0xbd, 0xae, 0x47, 0x61, 0xbd, 0xae, 0x47, 0x61, 0xbd, 0x00, // @...Ga..Ga..Ga..
+ 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...7...r.......F
+ 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......F.......F
+ 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x01, 0x31, 0x00, 0x00, 0x0b, 0x32, // ...........1...2
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ......... ......
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f, 0x00, 0x00, 0x20, 0x40, 0x00, // ....@.....?.. @.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x12, 0x00, 0x10, 0x00, 0x02, // ................
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x98, 0x3a, 0xd3, 0x3e, 0x37, 0x14, 0xb7, 0x3e, 0x9c, // ....@...:.>7..>.
+ 0xc4, 0x38, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // .8>....F........
+ 0x00, 0x00, 0x0a, 0x22, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xed, // ..."........@...
+ 0xc6, 0x59, 0x3e, 0x37, 0x14, 0x37, 0x3f, 0x7d, 0xd0, 0x93, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x46, // .Y>7.7?}..=....F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x42, 0x00, 0x10, 0x00, 0x02, // ...........B....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x21, 0x62, 0x9e, 0x3c, 0xef, 0x1a, 0xf4, 0x3d, 0x21, // ....@..!b.<...=!
+ 0x47, 0x73, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // Gs?....F........
+ 0x00, 0x00, 0x0a, 0x12, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x3a, // ............@..:
+ 0xbb, 0xdb, 0x3f, 0x7c, 0x1a, 0xb6, 0xbe, 0x3a, 0xb9, 0x81, 0xbe, 0x00, 0x00, 0x00, 0x00, 0x46, // ..?|...:.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x22, 0x00, 0x10, 0x00, 0x03, // ..........."....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xd4, 0xab, 0x2a, 0xbf, 0xdb, 0xe8, 0xce, 0x3f, 0xf1, // ....@....*....?.
+ 0x2c, 0x81, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, // ,.<....F........
+ 0x00, 0x00, 0x0a, 0x42, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x8d, // ...B........@...
+ 0x81, 0x90, 0x3c, 0x3a, 0x30, 0x2f, 0xbd, 0xab, 0x2d, 0x71, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x46, // ..<:0/..-q?....F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x02, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x56, 0x85, 0x20, 0x00, 0x00, // ...F.......V. ..
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x17, // ...F........@...
+ 0xb7, 0xd1, 0x38, 0x17, 0xb7, 0xd1, 0x38, 0x17, 0xb7, 0xd1, 0x38, 0x00, 0x00, 0x00, 0x00, 0x2f, // ..8...8...8..../
+ 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // ...8...r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x20, 0x23, 0x3e, 0x00, // ........@... #>.
+ 0x20, 0x23, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, // #>. #>........r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, // .......F.......2
+ 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0xd0, 0x96, 0x41, 0x00, 0xd0, 0x96, 0x41, 0x00, // ....@.....A...A.
+ 0xd0, 0x96, 0x41, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x56, 0x3f, 0x00, // ..A.....@....V?.
+ 0x00, 0x56, 0x3f, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, // .V?..V?....2...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x00, 0x80, 0x95, 0x41, 0x00, 0x80, 0x95, 0x41, 0x00, // @.....A...A...A.
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, // ....@.....?...?.
+ 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x02, // ..?........r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...F.......F....
+ 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .../...r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ...F........@...
+ 0xb0, 0x9d, 0x42, 0x00, 0xb0, 0x9d, 0x42, 0x00, 0xb0, 0x9d, 0x42, 0x00, 0x00, 0x00, 0x00, 0x19, // ..B...B...B.....
+ 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x07, 0xe2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x56, // ...............V
+ 0x05, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x09, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x37, // ...............7
+ 0x00, 0x00, 0x09, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x01, // ...r............
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x07, 0x10, 0x00, 0x01, // ...F............
+ 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x01, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, // .......6.... ...
+ 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, // ...F.......>....
+ 0x00, 0x20, 0x00, // . .
};
-static const uint8_t fs_texture_3d_mtl[1021] =
+static const uint8_t fs_texture_3d_mtl[3002] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xea, 0x03, // FSH.............
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, // ut {. float4 v_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // color0;. float3
- 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, // v_texcoord0;.};
- 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, // .struct xlatMtlS
- 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, // haderOutput {.
- 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // float4 gl_FragCo
- 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, // lor;.};.struct x
- 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, // latMtlShaderUnif
- 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // orm {. float4 u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, // _params;.};.frag
- 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ment xlatMtlShad
- 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // erOutput xlatMtl
- 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // Main (xlatMtlSha
- 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, // derInput _mtl_i
- 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, // [[stage_in]], co
- 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, // nstant xlatMtlSh
- 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, // aderUniform& _mt
- 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, // l_u [[buffer(0)]
- 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x33, // ]. , texture3
- 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // d<float> s_texCo
- 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, // lor [[texture(0)
- 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // ]], sampler _mtl
- 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, // smp_s_texColor [
- 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, // [sampler(0)]]).{
- 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, // . xlatMtlShader
- 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, // Output _mtl_o;.
- 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // float3 tmpvar_1
- 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // = 0;. tmpvar_1
- 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, // .xy = _mtl_i.v_t
- 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, // excoord0.xy;. t
- 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // mpvar_1.z = _mtl
- 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x79, 0x3b, 0x0a, 0x20, // _u.u_params.y;.
- 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, // float4 _color_2
- 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, // = 0;. _color_2
- 0x20, 0x3d, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, // = (s_texColor.s
- 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, // ample(_mtlsmp_s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, // texColor, (float
- 0x33, 0x29, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x2c, 0x20, 0x6c, 0x65, // 3)(tmpvar_1), le
- 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, // vel(_mtl_u.u_par
- 0x61, 0x6d, 0x73, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, // ams.x)) * _mtl_i
- 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // .v_color0);. fl
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x76, // _texColor......v
+ 0x0b, 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // ...using namespa
+ 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // ce metal;.struct
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, // xlatMtlShaderIn
+ 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, // put {. float4 v
+ 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // _color0;. float
+ 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, // 3 v_texcoord0;.}
+ 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ;.struct xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, // ShaderOutput {.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, // float4 gl_FragC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // olor;.};.struct
+ 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, // xlatMtlShaderUni
+ 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // form {. float4
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // u_params0;. flo
+ 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x7d, // at4 u_params1;.}
+ 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // ;.fragment xlatM
+ 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, // tlShaderOutput x
+ 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, // latMtlMain (xlat
+ 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, // MtlShaderInput _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, // mtl_i [[stage_in
+ 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, // ]], constant xla
+ 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // tMtlShaderUnifor
+ 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, // m& _mtl_u [[buff
+ 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, // er(0)]]. , te
+ 0x78, 0x74, 0x75, 0x72, 0x65, 0x33, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, // xture3d<float> s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, // _texColor [[text
+ 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, // ure(0)]], sample
+ 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // r _mtlsmp_s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, // olor [[sampler(0
+ 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // )]]).{. xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, // ShaderOutput _mt
+ 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x63, 0x6f, // l_o;. float4 co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // lor_1 = 0;. flo
+ 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, // at3 tmpvar_2 = 0
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x20, // ;. tmpvar_2.xy
+ 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // = _mtl_i.v_texco
+ 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ord0.xy;. tmpva
+ 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // r_2.z = _mtl_u.u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // _params0.y;. fl
0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, // oat4 tmpvar_3 =
- 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, // 0;. tmpvar_3.xy
- 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, 0x20, // z = pow (abs((.
- 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, // mix (pow (abs
- 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, // (_color_2.xyz),
- 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, // float3(2.2, 2.2,
- 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, // 2.2)), _color_2
- 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, // .xyz, _mtl_u.u_p
- 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, // arams.z). * .
- 0x20, 0x20, 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // exp2(_mtl_u.u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x77, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, // _params.w). )),
- 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, // float3(0.454545
- 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, // 4, 0.4545454, 0.
- 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // 4545454));. tmp
- 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // var_3.w = _color
- 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, // _2.w;. _mtl_o.g
- 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, // l_FragColor = tm
- 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, // pvar_3;. return
- 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _mtl_o;.}...
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, // 0;. tmpvar_3 =
+ 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s_texColor.sampl
+ 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // e(_mtlsmp_s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x29, 0x28, 0x74, // olor, (float3)(t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, // mpvar_2), level(
+ 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, // _mtl_u.u_params0
+ 0x2e, 0x78, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, // .x));. color_1.
+ 0x77, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x3b, 0x0a, // w = tmpvar_3.w;.
+ 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, // color_1.xyz =
+ 0x28, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, // (mix (pow (.
+ 0x61, 0x62, 0x73, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, // abs(tmpvar_3.xyz
+ 0x29, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, // ). , float3(2.2
+ 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, // , 2.2, 2.2)), tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // pvar_3.xyz, _mtl
+ 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x20, // _u.u_params0.z)
+ 0x2a, 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, // * exp2(_mtl_u.u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, // params0.w));. c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // olor_1 = (color_
+ 0x31, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // 1 * _mtl_i.v_col
+ 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x6f, // or0);. float3 o
+ 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, // utColor_4 = 0;.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // float3 tmpvar_5
+ 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // = 0;. tmpvar_5
+ 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // .x = 0.0;. tmpv
+ 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_5.y = 0.0;.
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, // tmpvar_5.z = 0.0
+ 0x3b, 0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, // ;. outColor_4 =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, // tmpvar_5;. if
+ 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // ((_mtl_u.u_param
+ 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, // s1.x < 0.5)) {.
+ 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // float3 tmpvar
+ 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // _6 = 0;. tmpv
+ 0x61, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x63, 0x6f, // ar_6 = clamp (co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, // lor_1.xyz, 0.0,
+ 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // 1.0);. float3
+ 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, // _rgb_7 = 0;.
+ 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // _rgb_7 = tmpvar
+ 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, // _6;. float tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // pvar_8 = 0;.
+ 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x20, // if ((tmpvar_6.x
+ 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, // <= 0.0031308)) {
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, // . tmpvar_8
+ 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // = (12.92 * tmpva
+ 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, // r_6.x);. } el
+ 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // se {. tmpva
+ 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, // r_8 = ((1.055 *
+ 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x2c, // pow (tmpvar_6.x,
+ 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, // 0.4166667)) - 0
+ 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, // .055);. };.
+ 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // _rgb_7.x = tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // var_8;. float
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, // tmpvar_9 = 0;.
+ 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, // if ((tmpvar_6
+ 0x2e, 0x79, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, // .y <= 0.0031308)
+ 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ) {. tmpvar
+ 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, // _9 = (12.92 * tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, // pvar_6.y);. }
+ 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // else {. tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, // pvar_9 = ((1.055
+ 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, // * pow (tmpvar_6
+ 0x2e, 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, // .y, 0.4166667))
+ 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, // - 0.055);. };
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x2e, 0x79, 0x20, 0x3d, 0x20, // . _rgb_7.y =
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // tmpvar_9;. fl
+ 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, // oat tmpvar_10 =
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, // 0;. if ((tmpv
+ 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, // ar_6.z <= 0.0031
+ 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // 308)) {. tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, // pvar_10 = (12.92
+ 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, // * tmpvar_6.z);.
+ 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, // } else {.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, // tmpvar_10 = (
+ 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, // (1.055 * pow (tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, // pvar_6.z, 0.4166
+ 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, // 667)) - 0.055);.
+ 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, // };. _rgb_
+ 0x37, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, // 7.z = tmpvar_10;
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, // . outColor_4
+ 0x3d, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, // = _rgb_7;. } el
+ 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, // se {. if ((_m
+ 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, // tl_u.u_params1.x
+ 0x20, 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // < 1.5)) {.
+ 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x63, 0x6f, // outColor_4 = co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, // lor_1.xyz;. }
+ 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, // else {. if
+ 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // ((_mtl_u.u_para
+ 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, // ms1.x < 2.5)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, // float3 _
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, // color_11 = 0;.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, // _color_11
+ 0x3d, 0x20, 0x28, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, 0x6f, // = ((float3x3(flo
+ 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x37, 0x31, 0x36, 0x36, 0x35, 0x31, 0x2c, 0x20, 0x2d, 0x30, // at3(1.716651, -0
+ 0x2e, 0x33, 0x35, 0x35, 0x36, 0x37, 0x30, 0x38, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x32, 0x35, 0x33, // .3556708, -0.253
+ 0x33, 0x36, 0x36, 0x33, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x2d, 0x30, // 3663), float3(-0
+ 0x2e, 0x36, 0x36, 0x36, 0x36, 0x38, 0x34, 0x34, 0x2c, 0x20, 0x31, 0x2e, 0x36, 0x31, 0x36, 0x34, // .6666844, 1.6164
+ 0x38, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x35, 0x37, 0x36, 0x38, 0x35, 0x29, 0x2c, 0x20, // 81, 0.0157685),
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x30, 0x31, 0x37, 0x36, 0x33, 0x39, 0x39, // float3(0.0176399
+ 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x34, 0x32, 0x37, 0x37, 0x30, 0x36, 0x2c, 0x20, 0x30, 0x2e, // , -0.0427706, 0.
+ 0x39, 0x34, 0x32, 0x31, 0x30, 0x33, 0x31, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x66, 0x6c, 0x6f, // 9421031)) * (flo
+ 0x61, 0x74, 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, // at3x3(float3(0.4
+ 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, 0x36, // 125564, 0.357576
+ 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x38, 0x30, 0x34, 0x33, 0x37, 0x35, 0x29, 0x2c, 0x20, 0x66, // 1, 0.1804375), f
+ 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x32, 0x31, 0x32, 0x36, 0x37, 0x32, 0x39, 0x2c, // loat3(0.2126729,
+ 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, 0x32, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x37, // 0.7151522, 0.07
+ 0x32, 0x31, 0x37, 0x35, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, // 2175), float3(0.
+ 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, 0x39, // 0193339, 0.11919
+ 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x35, 0x30, 0x33, 0x30, 0x34, 0x31, 0x29, 0x29, 0x20, 0x2a, // 2, 0.9503041)) *
+ 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, 0x2a, // color_1.xyz)) *
+ 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // _mtl_u.u_params
+ 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // 1.y);. fl
+ 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, // oat3 tmpvar_12 =
+ 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // 0;. tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, 0x63, // ar_12 = pow ((_c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x31, // olor_11 * 0.0001
+ 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, // ), float3(0.1593
+ 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, // 018, 0.1593018,
+ 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 0.1593018));.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, // float3 tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // ar_13 = 0;.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x70, // tmpvar_13 = p
+ 0x6f, 0x77, 0x20, 0x28, 0x28, 0x28, 0x30, 0x2e, 0x38, 0x33, 0x35, 0x39, 0x33, 0x37, 0x35, 0x20, // ow (((0.8359375
+ 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, // + . (18
+ 0x2e, 0x38, 0x35, 0x31, 0x35, 0x36, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // .85156 * tmpvar_
+ 0x31, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x20, 0x2f, 0x20, // 12). ) /
+ 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, // (float3(1.0, 1.0
+ 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // , 1.0) + .
+ 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x36, 0x38, 0x37, 0x35, 0x20, 0x2a, 0x20, 0x74, // (18.6875 * t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // mpvar_12).
+ 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x37, 0x38, 0x2e, // )), float3(78.
+ 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, // 84375, 78.84375,
+ 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 78.84375));.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, // _color_11 =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_13;.
+ 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, // outColor_4 =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_13;.
+ 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, // };. };. };
+ 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // . float4 tmpvar
+ 0x5f, 0x31, 0x34, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // _14 = 0;. tmpva
+ 0x72, 0x5f, 0x31, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, // r_14.xyz = outCo
+ 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // lor_4;. tmpvar_
+ 0x31, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, // 14.w = color_1.w
+ 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, // ;. _mtl_o.gl_Fr
+ 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar
+ 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, // _14;. return _m
+ 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // tl_o;.}...
};
extern const uint8_t* fs_texture_3d_pssl;
extern const uint32_t fs_texture_3d_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_3d.sc b/3rdparty/bgfx/tools/texturev/fs_texture_3d.sc
index 230eaa3a5d2..a7fec152a67 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_3d.sc
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_3d.sc
@@ -1,7 +1,7 @@
$input v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -12,5 +12,7 @@ SAMPLER3D(s_texColor, 0);
void main()
{
vec4 color = texture3DLod(s_texColor, vec3(v_texcoord0.xy, u_textureLayer), u_textureLod);
- gl_FragColor = toEv(color * v_color0);
+ color.xyz = applyExposure(color.xyz);
+ color *= v_color0;
+ gl_FragColor = toOutput(color, u_outputFormat, u_sdrWhiteNits);
}
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_array.sc b/3rdparty/bgfx/tools/texturev/fs_texture_array.sc
index 51d02db1dcc..edbfe3c251f 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_array.sc
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_array.sc
@@ -1,7 +1,7 @@
$input v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_cube.bin.h b/3rdparty/bgfx/tools/texturev/fs_texture_cube.bin.h
index c06bee315ea..7089a888285 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_cube.bin.h
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_cube.bin.h
@@ -1,405 +1,915 @@
-static const uint8_t fs_texture_cube_glsl[746] =
+static const uint8_t fs_texture_cube_glsl[2721] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x05, 0x75, // texColor.......u
- 0x5f, 0x6d, 0x74, 0x78, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0xab, 0x02, 0x00, 0x00, 0x76, 0x61, // _mtx..........va
- 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // rying vec4 v_col
- 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, // or0;.varying vec
- 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, // 3 v_texcoord0;.u
- 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, // niform vec4 u_pa
- 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, // rams;.uniform sa
- 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // mplerCube s_texC
- 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, // olor;.uniform ma
- 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, // t4 u_mtx;.void m
- 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // ain ().{. vec3
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_1;. tmpv
- 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_1.z = 1.0;.
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x28, // tmpvar_1.xy = ((
- 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x20, // (v_texcoord0.xy
- 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x20, 0x2d, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2a, 0x20, // * 2.0) - 1.0) *
- 0x76, 0x65, 0x63, 0x32, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x29, 0x29, // vec2(1.0, -1.0))
- 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // ;. vec4 tmpvar_
- 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, // 2;. tmpvar_2.w
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x05, // _texColor.......
+ 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x51, 0x0a, 0x00, 0x00, 0x76, // u_mtx......Q...v
+ 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // arying highp vec
+ 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, // 4 v_color0;.vary
+ 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, // ing highp vec3 v
+ 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // _texcoord0;.unif
+ 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, // orm highp vec4 u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // _params0;.unifor
+ 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, // m highp vec4 u_p
+ 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, // arams1;.uniform
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, // lowp samplerCube
+ 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // s_texColor;.uni
+ 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, // form highp mat4
+ 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, // u_mtx;.void main
+ 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, // ().{. lowp vec
+ 0x34, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, // 4 color_1;. hig
+ 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // hp vec3 tmpvar_2
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x20, 0x3d, // ;. tmpvar_2.z =
+ 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // 1.0;. tmpvar_2
+ 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // .xy = (((v_texco
+ 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x20, 0x2d, // ord0.xy * 2.0) -
+ 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x31, 0x2e, 0x30, // 1.0) * vec2(1.0
+ 0x2c, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, // , -1.0));. high
+ 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, // p vec4 tmpvar_3;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, // . tmpvar_3.w =
+ 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, // 0.0;. tmpvar_3.
+ 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, // xyz = tmpvar_2;.
+ 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, // lowp vec4 tmpv
+ 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, // ar_4;. tmpvar_4
+ 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, // = textureCubeLo
+ 0x64, 0x20, 0x20, 0x20, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // d (s_texColor
+ 0x2c, 0x20, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x28, 0x75, 0x5f, 0x6d, // , normalize((u_m
+ 0x74, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x2e, 0x78, // tx * tmpvar_3).x
+ 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, // yz), u_params0.x
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, // );. color_1.w =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x63, // tmpvar_4.w;. c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, // olor_1.xyz = (mi
+ 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x61, 0x62, 0x73, // x (pow (. abs
+ 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x0a, 0x20, // (tmpvar_4.xyz).
+ 0x20, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, // , vec3(2.2, 2.2
+ 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // , 2.2)), tmpvar_
+ 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, // 4.xyz, u_params0
+ 0x2e, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, // .z) * exp2(u_par
+ 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, // ams0.w));. colo
+ 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x2a, // r_1 = (color_1 *
+ 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, // v_color0);. me
+ 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // diump vec4 tmpva
+ 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, // r_5;. lowp vec3
+ 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x6c, // outColor_6;. l
+ 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // owp vec3 tmpvar_
+ 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x20, // 7;. tmpvar_7.x
0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // = 0.0;. tmpvar_
- 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // 2.xyz = tmpvar_1
- 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // ;. vec4 _color_
- 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, // 3;. _color_3 =
- 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, 0x64, 0x20, // (textureCubeLod
- 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x6e, 0x6f, 0x72, // (s_texColor, nor
- 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x28, 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x20, 0x2a, 0x20, // malize((u_mtx *
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, // tmpvar_2).xyz),
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x78, 0x29, 0x20, 0x2a, 0x20, 0x76, 0x5f, // u_params.x) * v_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // color0);. vec4
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_4;. tmpv
- 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, // ar_4.xyz = pow (
- 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, // abs((. mix (p
- 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, // ow (abs(_color_3
- 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, // .xyz), vec3(2.2,
- 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, // 2.2, 2.2)), _co
- 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, // lor_3.xyz, u_par
- 0x61, 0x6d, 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, // ams.z). * .
- 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x77, // exp2(u_params.w
- 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x34, // ). )), vec3(0.4
- 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, // 545454, 0.454545
- 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, // 4, 0.4545454));.
- 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, // tmpvar_4.w = _
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, // color_3.w;. gl_
- 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // FragColor = tmpv
- 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ar_4;.}...
+ 0x37, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // 7.y = 0.0;. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, // var_7.z = 0.0;.
+ 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x74, 0x6d, // outColor_6 = tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, // pvar_7;. if ((u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, // _params1.x < 0.5
+ 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, // )) {. lowp ve
+ 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, // c3 tmpvar_8;.
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, // tmpvar_8 = clam
+ 0x70, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, // p (color_1.xyz,
+ 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, // 0.0, 1.0);. l
+ 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x39, 0x3b, // owp vec3 _rgb_9;
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x74, 0x6d, // . _rgb_9 = tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, // pvar_8;. lowp
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, // float tmpvar_10
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, // ;. if ((tmpva
+ 0x72, 0x5f, 0x38, 0x2e, 0x78, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, // r_8.x <= 0.00313
+ 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, // 08)) {. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, // var_10 = (12.92
+ 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, // * tmpvar_8.x);.
+ 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // } else {.
+ 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x28, // tmpvar_10 = ((
+ 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, // 1.055 * pow (tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x38, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, // var_8.x, 0.41666
+ 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, // 67)) - 0.055);.
+ 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x39, // };. _rgb_9
+ 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, 0x0a, // .x = tmpvar_10;.
+ 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, // lowp float t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, // mpvar_11;. if
+ 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x2e, 0x79, 0x20, 0x3c, 0x3d, // ((tmpvar_8.y <=
+ 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, // 0.0031308)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, // tmpvar_11 =
+ 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // (12.92 * tmpvar
+ 0x5f, 0x38, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, // _8.y);. } els
+ 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // e {. tmpvar
+ 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, // _11 = ((1.055 *
+ 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x2e, 0x79, 0x2c, // pow (tmpvar_8.y,
+ 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, // 0.4166667)) - 0
+ 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, // .055);. };.
+ 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x39, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // _rgb_9.y = tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, // var_11;. lowp
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, // float tmpvar_12
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, // ;. if ((tmpva
+ 0x72, 0x5f, 0x38, 0x2e, 0x7a, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, // r_8.z <= 0.00313
+ 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, // 08)) {. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, // var_12 = (12.92
+ 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, 0x20, // * tmpvar_8.z);.
+ 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // } else {.
+ 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x28, // tmpvar_12 = ((
+ 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, // 1.055 * pow (tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x38, 0x2e, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, // var_8.z, 0.41666
+ 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, // 67)) - 0.055);.
+ 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x39, // };. _rgb_9
+ 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x3b, 0x0a, // .z = tmpvar_12;.
+ 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x36, 0x20, 0x3d, // outColor_6 =
+ 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, // _rgb_9;. } els
+ 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x70, // e {. if ((u_p
+ 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, 0x29, // arams1.x < 1.5))
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, // {. outColo
+ 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, // r_6 = color_1.xy
+ 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, // z;. } else {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, // if ((u_par
+ 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, // ams1.x < 2.5)) {
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, // . lowp ve
+ 0x63, 0x33, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, // c3 _color_13;.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x33, 0x20, // _color_13
+ 0x3d, 0x20, 0x28, 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x37, 0x31, 0x36, 0x36, 0x35, // = ((mat3(1.71665
+ 0x31, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x33, 0x35, 0x35, 0x36, 0x37, 0x30, 0x38, 0x2c, 0x20, 0x2d, // 1, -0.3556708, -
+ 0x30, 0x2e, 0x32, 0x35, 0x33, 0x33, 0x36, 0x36, 0x33, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x36, 0x36, // 0.2533663, -0.66
+ 0x36, 0x36, 0x38, 0x34, 0x34, 0x2c, 0x20, 0x31, 0x2e, 0x36, 0x31, 0x36, 0x34, 0x38, 0x31, 0x2c, // 66844, 1.616481,
+ 0x20, 0x30, 0x2e, 0x30, 0x31, 0x35, 0x37, 0x36, 0x38, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, // 0.0157685, 0.01
+ 0x37, 0x36, 0x33, 0x39, 0x39, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x34, 0x32, 0x37, 0x37, 0x30, // 76399, -0.042770
+ 0x36, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x34, 0x32, 0x31, 0x30, 0x33, 0x31, 0x29, 0x20, 0x2a, 0x20, // 6, 0.9421031) *
+ 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, 0x2c, // (mat3(0.4125564,
+ 0x20, 0x30, 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, 0x36, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x38, // 0.3575761, 0.18
+ 0x30, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x31, 0x32, 0x36, 0x37, 0x32, 0x39, // 04375, 0.2126729
+ 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, 0x32, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, // , 0.7151522, 0.0
+ 0x37, 0x32, 0x31, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, 0x39, // 72175, 0.0193339
+ 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, 0x39, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x35, // , 0.119192, 0.95
+ 0x30, 0x33, 0x30, 0x34, 0x31, 0x29, 0x20, 0x2a, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, // 03041) * color_1
+ 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // .xyz)) * u_param
+ 0x73, 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6c, // s1.y);. l
+ 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // owp vec3 tmpvar_
+ 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // 14;. tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x34, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, 0x63, // ar_14 = pow ((_c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x31, // olor_13 * 0.0001
+ 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, // ), vec3(0.159301
+ 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, // 8, 0.1593018, 0.
+ 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // 1593018));.
+ 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, // lowp vec3 tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // var_15;.
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x35, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, // tmpvar_15 = pow
+ 0x28, 0x28, 0x28, 0x30, 0x2e, 0x38, 0x33, 0x35, 0x39, 0x33, 0x37, 0x35, 0x20, 0x2b, 0x20, 0x0a, // (((0.8359375 + .
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x38, 0x35, // (18.85
+ 0x31, 0x35, 0x36, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x29, // 156 * tmpvar_14)
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x20, 0x2f, 0x20, 0x28, 0x76, 0x65, // . ) / (ve
+ 0x63, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, // c3(1.0, 1.0, 1.0
+ 0x29, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, // ) + . (
+ 0x31, 0x38, 0x2e, 0x36, 0x38, 0x37, 0x35, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // 18.6875 * tmpvar
+ 0x5f, 0x31, 0x34, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, // _14). )),
+ 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, // vec3(78.84375,
+ 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, // 78.84375, 78.843
+ 0x37, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, // 75));. _c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // olor_13 = tmpvar
+ 0x5f, 0x31, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // _15;. out
+ 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // Color_6 = tmpvar
+ 0x5f, 0x31, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, // _15;. };.
+ 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, // };. };. lowp
+ 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x36, 0x3b, // vec4 tmpvar_16;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x36, 0x2e, 0x78, 0x79, 0x7a, // . tmpvar_16.xyz
+ 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, // = outColor_6;.
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x36, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x63, // tmpvar_16.w = c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // olor_1.w;. tmpv
+ 0x61, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x36, // ar_5 = tmpvar_16
+ 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ;. gl_FragColor
+ 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, // = tmpvar_5;.}..
+ 0x00, // .
};
-static const uint8_t fs_texture_cube_spv[2425] =
+static const uint8_t fs_texture_cube_spv[4830] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x05, 0x75, // FSH............u
- 0x5f, 0x6d, 0x74, 0x78, 0x14, 0x01, 0x10, 0x00, 0x04, 0x00, 0x08, 0x75, 0x5f, 0x70, 0x61, 0x72, // _mtx.......u_par
- 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x48, 0x09, 0x00, 0x00, 0x03, 0x02, 0x23, // ams......H.....#
- 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x5b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // .........[......
- 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
- 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, // ................
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
- 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, // ................
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, // ................
- 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
- 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x42, 0x67, 0x66, // n............Bgf
- 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x00, 0x06, 0x00, 0x06, // xSamplerCube....
- 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, 0x61, 0x6d, 0x70, 0x6c, // .........m_sampl
- 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // er..............
- 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, // .m_texture......
- 0x00, 0x36, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, // .6...s_texColor.
- 0x00, 0x05, 0x00, 0x07, 0x00, 0x38, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....8...s_texCo
- 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, // lorSampler......
- 0x00, 0x3b, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, // .;...s_texColorT
- 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, // exture.......w..
- 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, 0x06, 0x00, 0x77, 0x00, 0x00, // .$Global.....w..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0x00, 0x00, // .....u_params...
- 0x00, 0x06, 0x00, 0x05, 0x00, 0x77, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, // .....w.......u_m
- 0x74, 0x78, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // tx.......y......
- 0x00, 0x05, 0x00, 0x05, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // .........v_color
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, // 0............v_t
- 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0xd4, 0x00, 0x00, // excoord0........
- 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...;..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...;...!......
- 0x00, 0x48, 0x00, 0x05, 0x00, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...w.......#..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....H...w......
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x77, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....H...w......
- 0x00, 0x23, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x77, 0x00, 0x00, // .#.......H...w..
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, // .............G..
- 0x00, 0x77, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, // .w.......G...y..
- 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc5, 0x00, 0x00, // .".......G......
- 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc9, 0x00, 0x00, // .........G......
- 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xd4, 0x00, 0x00, // .........G......
- 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, // .!..............
- 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ............. ..
- 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ................
- 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // ................
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // ................
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ..... ...5......
- 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .....;...5...6..
- 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ..... ...7......
- 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // .....;...7...8..
- 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ..... ...:......
- 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, // .....;...:...;..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........>... ..
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, // .....+...>...?..
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, // .....+...>...C..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .........G......
- 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, // .+.......c......
- 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x2f, 0xba, 0xe8, // @+.......k.../..
- 0x3e, 0x18, 0x00, 0x04, 0x00, 0x76, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // >....v..........
- 0x00, 0x1e, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, // .....w.......v..
- 0x00, 0x20, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, // . ...x.......w..
- 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .;...x...y......
- 0x00, 0x15, 0x00, 0x04, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....z... ......
- 0x00, 0x2b, 0x00, 0x04, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .+...z...{......
- 0x00, 0x20, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // . ...|..........
- 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+..............
- 0x40, 0x2b, 0x00, 0x04, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // @+...z..........
- 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+..............
- 0x00, 0x17, 0x00, 0x04, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, // .+..............
- 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, // ?+..............
- 0xbf, 0x2c, 0x00, 0x05, 0x00, 0x9c, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, // .,..............
- 0x00, 0xa3, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xae, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ..........
- 0x00, 0x76, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x7a, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, // .v...+...z......
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc8, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, // .....;..........
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x05, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x58, 0x01, 0x00, // .....,.......X..
- 0x00, 0xa0, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, // .........,......
- 0x00, 0x59, 0x01, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, // .Y...c...c...c..
- 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x5a, 0x01, 0x00, 0x00, 0x6b, 0x00, 0x00, // .,.......Z...k..
- 0x00, 0x6b, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, // .k...k...6......
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, // ................
- 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, // .....=.......9..
- 0x00, 0x38, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, // .8...=.......<..
- 0x00, 0x3b, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, // .;...P.......=..
- 0x00, 0x39, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x36, 0x00, 0x00, // .9...<...>...6..
- 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, // .=...=..........
- 0x00, 0xc5, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, // .....=..........
- 0x00, 0xc9, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x07, 0x00, 0x9c, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, // .....O..........
- 0x00, 0xca, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x8e, 0x00, 0x05, 0x00, 0x9c, 0x00, 0x00, 0x00, 0xf2, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, // ................
- 0x00, 0x87, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x9c, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, // ................
- 0x00, 0xf2, 0x00, 0x00, 0x00, 0x58, 0x01, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x9c, 0x00, 0x00, // .....X..........
- 0x00, 0xf5, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .............Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, // .Q..............
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00, // .....P..........
- 0x00, 0xf6, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, // ................
- 0x00, 0x41, 0x00, 0x05, 0x00, 0xae, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, // .A...........y..
- 0x00, 0x3f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x76, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, // .?...=...v......
- 0x00, 0xfe, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
- 0x00, 0xfd, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, // .........O......
- 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, // ................
- 0x00, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, // .........E......
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x03, 0x01, 0x00, 0x00, 0x36, 0x00, 0x00, // .=...........6..
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, 0x03, 0x01, 0x00, // .Q.......T......
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x55, 0x01, 0x00, // .....Q.......U..
- 0x00, 0x03, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7c, 0x00, 0x00, // .........A...|..
- 0x00, 0x05, 0x01, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, // .....y...C......
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x05, 0x01, 0x00, // .=..............
- 0x00, 0x56, 0x00, 0x05, 0x00, 0x47, 0x00, 0x00, 0x00, 0x17, 0x01, 0x00, 0x00, 0x55, 0x01, 0x00, // .V...G.......U..
- 0x00, 0x54, 0x01, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x1a, 0x01, 0x00, // .T...X..........
- 0x00, 0x17, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x01, 0x00, // ................
- 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x1a, 0x01, 0x00, // ................
- 0x00, 0xc6, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x23, 0x01, 0x00, // .....O.......#..
- 0x00, 0x0a, 0x01, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3a, 0x01, 0x00, // .............:..
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x23, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, // .........#......
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, // .....<..........
- 0x00, 0x3a, 0x01, 0x00, 0x00, 0x59, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7c, 0x00, 0x00, // .:...Y...A...|..
- 0x00, 0x25, 0x01, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, // .%...y...C...{..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x26, 0x01, 0x00, 0x00, 0x25, 0x01, 0x00, // .=.......&...%..
- 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0x26, 0x01, 0x00, // .P.......'...&..
- 0x00, 0x26, 0x01, 0x00, 0x00, 0x26, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, // .&...&...O......
- 0x00, 0x29, 0x01, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // .)..............
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, // ................
- 0x00, 0x46, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x3c, 0x01, 0x00, // .F...........<..
- 0x00, 0x29, 0x01, 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7c, 0x00, 0x00, // .)...'...A...|..
- 0x00, 0x2c, 0x01, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, // .,...y...C......
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2d, 0x01, 0x00, 0x00, 0x2c, 0x01, 0x00, // .=.......-...,..
- 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2e, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x1a, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x2d, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, // .........-......
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2f, 0x01, 0x00, 0x00, 0x46, 0x01, 0x00, 0x00, 0x2e, 0x01, 0x00, // ...../...F......
- 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x4a, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // .........J......
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x2f, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, // ...../..........
- 0x00, 0x4c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x4a, 0x01, 0x00, // .L...........J..
- 0x00, 0x5a, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x32, 0x01, 0x00, // .Z...Q.......2..
- 0x00, 0x0a, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // .........Q......
- 0x00, 0x33, 0x01, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .3...L.......Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x34, 0x01, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // .....4...L......
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x35, 0x01, 0x00, 0x00, 0x4c, 0x01, 0x00, // .Q.......5...L..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x36, 0x01, 0x00, // .....P.......6..
- 0x00, 0x33, 0x01, 0x00, 0x00, 0x34, 0x01, 0x00, 0x00, 0x35, 0x01, 0x00, 0x00, 0x32, 0x01, 0x00, // .3...4...5...2..
- 0x00, 0x3e, 0x00, 0x03, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x36, 0x01, 0x00, 0x00, 0xfd, 0x00, 0x01, // .>.......6......
- 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, // .8.....P.
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x75, // FSH............u
+ 0x5f, 0x6d, 0x74, 0x78, 0x14, 0x01, 0x20, 0x00, 0x04, 0x00, 0x09, 0x75, 0x5f, 0x70, 0x61, 0x72, // _mtx.. ....u_par
+ 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, 0x5f, 0x70, 0x61, 0x72, // ams0.......u_par
+ 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x10, 0x00, 0x01, 0x00, 0x9c, 0x12, 0x00, 0x00, 0x03, 0x02, // ams1............
+ 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xd4, 0x02, 0x00, 0x00, 0x00, 0x00, // #...............
+ 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, // ..GLSL.std.450..
+ 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
+ 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
+ 0x00, 0x00, 0x7b, 0x01, 0x00, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x8a, 0x01, 0x00, 0x00, 0x10, 0x00, // ..{.............
+ 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, // ................
+ 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
+ 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x42, 0x67, // in............Bg
+ 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x00, 0x06, 0x00, // fxSamplerCube...
+ 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, 0x61, 0x6d, 0x70, // ..........m_samp
+ 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, // ler.............
+ 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // ..m_texture.....
+ 0x05, 0x00, 0x48, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ..H...s_texColor
+ 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......J...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, // olorSampler.....
+ 0x07, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ..M...s_texColor
+ 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x80, 0x00, // Texture.........
+ 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, 0x06, 0x00, 0x80, 0x00, // ..$Global.......
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, // ......u_params0.
+ 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0x80, 0x00, // params1.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x00, 0x00, 0x00, 0x05, 0x00, // ......u_mtx.....
+ 0x03, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x7b, 0x01, // ..............{.
+ 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ..v_color0......
+ 0x05, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // ......v_texcoord
+ 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x8a, 0x01, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // 0.........bgfx_F
+ 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, // ragData0..G...M.
+ 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, // ..".......G...M.
+ 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x80, 0x00, // ..!.......H.....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, // ......#.......H.
+ 0x05, 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x10, 0x00, // ..........#.....
+ 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, // ..H.............
+ 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...........#.
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, // .. ...H.........
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x80, 0x00, // ..........G.....
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x22, 0x00, // ......G.......".
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x21, 0x00, // ......G.......!.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7b, 0x01, 0x00, 0x00, 0x1e, 0x00, // ......G...{.....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x1e, 0x00, // ......G.........
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x8a, 0x01, 0x00, 0x00, 0x1e, 0x00, // ......G.........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, // ..............!.
+ 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, // ................
+ 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, // .......... .....
+ 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, // ................
+ 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, // .. ...G.........
+ 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x06, 0x00, // ..;...G...H.....
+ 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x49, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, // .. ...I.........
+ 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x06, 0x00, // ..;...I...J.....
+ 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, // .. ...L.........
+ 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, // ..;...L...M.....
+ 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, // ......P... .....
+ 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x01, 0x00, // ..+...P...Q.....
+ 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, // ..+...P...U.....
+ 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x59, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, // ......Y.......+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x18, 0x00, // ......u......@..
+ 0x04, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, // ................
+ 0x05, 0x00, 0x80, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x7f, 0x00, // ................
+ 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, // .. .............
+ 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x02, 0x00, // ..;.............
+ 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x83, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // .......... .....
+ 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x83, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x02, 0x00, // ..+.............
+ 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, // .. .............
+ 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x00, 0x00, // ..+.............
+ 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x83, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x03, 0x00, // .@+.............
+ 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x1c, 0x2e, // ..+.............
+ 0x4d, 0x3b, 0x14, 0x00, 0x02, 0x00, 0x99, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // M;........+.....
+ 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x52, 0xb8, 0x4e, 0x41, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......R.NA+.....
+ 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0x3d, 0x0a, 0x87, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......=..?+.....
+ 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......UU.>+.....
+ 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0xae, 0x47, 0x61, 0x3d, 0x2b, 0x00, 0x04, 0x00, 0x83, 0x00, // .......Ga=+.....
+ 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x83, 0x00, // ..........+.....
+ 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0xbf, 0x00, // ................
+ 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+.....
+ 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x98, 0x3a, 0xd3, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .......:.>+.....
+ 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x37, 0x14, 0xb7, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......7..>+.....
+ 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x9c, 0xc4, 0x38, 0x3e, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, // ........8>,.....
+ 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, 0x00, // ................
+ 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xed, 0xc6, // ..+.............
+ 0x59, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x37, 0x14, // Y>+...........7.
+ 0x37, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x7d, 0xd0, // 7?+...........}.
+ 0x93, 0x3d, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0xc6, 0x00, // .=,.............
+ 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+.....
+ 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0x21, 0x62, 0x9e, 0x3c, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......!b.<+.....
+ 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0xef, 0x1a, 0xf4, 0x3d, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........=+.....
+ 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x21, 0x47, 0x73, 0x3f, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, // ......!Gs?,.....
+ 0x00, 0x00, 0xcd, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0xcc, 0x00, // ................
+ 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xce, 0x00, 0x00, 0x00, 0xc5, 0x00, // ..,.............
+ 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0xcd, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+.....
+ 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0x3a, 0xbb, 0xdb, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......:..?+.....
+ 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x7c, 0x1a, 0xb6, 0xbe, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......|...+.....
+ 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0x3a, 0xb9, 0x81, 0xbe, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, // ......:...,.....
+ 0x00, 0x00, 0xd8, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xd7, 0x00, // ................
+ 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xd4, 0xab, // ..+.............
+ 0x2a, 0xbf, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xda, 0x00, 0x00, 0x00, 0xdb, 0xe8, // *.+.............
+ 0xce, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0xf1, 0x2c, // .?+............,
+ 0x81, 0x3c, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0xd9, 0x00, // .<,.............
+ 0x00, 0x00, 0xda, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+.....
+ 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x8d, 0x81, 0x90, 0x3c, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........<+.....
+ 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0x3a, 0x30, 0x2f, 0xbd, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ......:0/.+.....
+ 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0xab, 0x2d, 0x71, 0x3f, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, // .......-q?,.....
+ 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0xdf, 0x00, // ................
+ 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0xd8, 0x00, // ..,.............
+ 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+.....
+ 0x00, 0x00, 0xe8, 0x00, 0x00, 0x00, 0x00, 0x20, 0x23, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ....... #>+.....
+ 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x9d, 0x42, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........B+.....
+ 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ........V?+.....
+ 0x00, 0x00, 0xee, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x96, 0x41, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........A+.....
+ 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........A+.....
+ 0x00, 0x00, 0xf3, 0x00, 0x00, 0x00, 0x17, 0xb7, 0xd1, 0x38, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........8+.....
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........?+.....
+ 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+.....
+ 0x00, 0x00, 0x13, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .........?+.....
+ 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .. ......?+.....
+ 0x00, 0x00, 0x28, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x40, 0x17, 0x00, 0x04, 0x00, 0x46, 0x01, // ..(..... @....F.
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+.....
+ 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x2c, 0x00, 0x05, 0x00, 0x46, 0x01, // ..L.......,...F.
+ 0x00, 0x00, 0x4d, 0x01, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x2b, 0x00, // ..M.......L...+.
+ 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x57, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, // ..P...W....... .
+ 0x04, 0x00, 0x58, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x20, 0x00, // ..X........... .
+ 0x04, 0x00, 0x7a, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..z...........;.
+ 0x04, 0x00, 0x7a, 0x01, 0x00, 0x00, 0x7b, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..z...{....... .
+ 0x04, 0x00, 0x7e, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..~...........;.
+ 0x04, 0x00, 0x7e, 0x01, 0x00, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..~........... .
+ 0x04, 0x00, 0x89, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
+ 0x04, 0x00, 0x89, 0x01, 0x00, 0x00, 0x8a, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..............,.
+ 0x05, 0x00, 0x46, 0x01, 0x00, 0x00, 0xc3, 0x02, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, // ..F.............
+ 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc4, 0x02, 0x00, 0x00, 0x75, 0x00, // ..,...........u.
+ 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, // ..u...u...,.....
+ 0x00, 0x00, 0xc5, 0x02, 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x0f, 0x01, // ................
+ 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc6, 0x02, 0x00, 0x00, 0xe8, 0x00, // ..,.............
+ 0x00, 0x00, 0xe8, 0x00, 0x00, 0x00, 0xe8, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, // ..........,.....
+ 0x00, 0x00, 0xc7, 0x02, 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0xec, 0x00, // ................
+ 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc8, 0x02, 0x00, 0x00, 0xff, 0x00, // ..,.............
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, // ..........,.....
+ 0x00, 0x00, 0xc9, 0x02, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0xea, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xd3, 0x02, 0x00, 0x00, 0x36, 0x00, // ..............6.
+ 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, // ..........=.....
+ 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, // ..K...J...=.....
+ 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, // ..N...M...P.....
+ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..O...K...N...>.
+ 0x03, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, // ..H...O...=.....
+ 0x00, 0x00, 0x7c, 0x01, 0x00, 0x00, 0x7b, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, // ..|...{...=.....
+ 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x07, 0x00, 0x46, 0x01, // ..........O...F.
+ 0x00, 0x00, 0xb1, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x46, 0x01, 0x00, 0x00, 0xb2, 0x01, // ..........F.....
+ 0x00, 0x00, 0xb1, 0x01, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x46, 0x01, // ..............F.
+ 0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, 0xb2, 0x01, 0x00, 0x00, 0xc3, 0x02, 0x00, 0x00, 0x85, 0x00, // ................
+ 0x05, 0x00, 0x46, 0x01, 0x00, 0x00, 0xb5, 0x01, 0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, 0x4d, 0x01, // ..F...........M.
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb6, 0x01, 0x00, 0x00, 0xb5, 0x01, // ..Q.............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb7, 0x01, // ......Q.........
+ 0x00, 0x00, 0xb5, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..........P.....
+ 0x00, 0x00, 0xbd, 0x01, 0x00, 0x00, 0xb6, 0x01, 0x00, 0x00, 0xb7, 0x01, 0x00, 0x00, 0xff, 0x00, // ................
+ 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x58, 0x01, 0x00, 0x00, 0xbe, 0x01, // ......A...X.....
+ 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x57, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x7f, 0x00, // ......W...=.....
+ 0x00, 0x00, 0xbf, 0x01, 0x00, 0x00, 0xbe, 0x01, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0e, 0x00, // ................
+ 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xbd, 0x01, 0x00, 0x00, 0xbf, 0x01, 0x00, 0x00, 0x4f, 0x00, // ..............O.
+ 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc2, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x45, 0x00, // ..............E.
+ 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0xc3, 0x01, // ......=.........
+ 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xb6, 0x02, // ..H...Q.........
+ 0x00, 0x00, 0xc3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, // ..........Q.....
+ 0x00, 0x00, 0xb7, 0x02, 0x00, 0x00, 0xc3, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A.
+ 0x06, 0x00, 0x85, 0x00, 0x00, 0x00, 0xc5, 0x01, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x55, 0x00, // ..............U.
+ 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc6, 0x01, // ......=.........
+ 0x00, 0x00, 0xc5, 0x01, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x59, 0x00, 0x00, 0x00, 0xe1, 0x01, // ......V...Y.....
+ 0x00, 0x00, 0xb7, 0x02, 0x00, 0x00, 0xb6, 0x02, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..........X.....
+ 0x00, 0x00, 0xe4, 0x01, 0x00, 0x00, 0xe1, 0x01, 0x00, 0x00, 0xc2, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0xc6, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc9, 0x01, // ......O.........
+ 0x00, 0x00, 0xe4, 0x01, 0x00, 0x00, 0xe4, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xfa, 0x01, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xc9, 0x01, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, // ................
+ 0x00, 0x00, 0xfa, 0x01, 0x00, 0x00, 0xc4, 0x02, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x85, 0x00, // ..........A.....
+ 0x00, 0x00, 0xed, 0x01, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x84, 0x00, // ..........U.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xee, 0x01, 0x00, 0x00, 0xed, 0x01, // ..=.............
+ 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xef, 0x01, 0x00, 0x00, 0xee, 0x01, // ..P.............
+ 0x00, 0x00, 0xee, 0x01, 0x00, 0x00, 0xee, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0x06, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0xfc, 0x01, // ................
+ 0x00, 0x00, 0xc9, 0x01, 0x00, 0x00, 0xef, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x85, 0x00, // ..........A.....
+ 0x00, 0x00, 0xf3, 0x01, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x90, 0x00, // ..........U.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0xf3, 0x01, // ..=.............
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf5, 0x01, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xf6, 0x01, 0x00, 0x00, 0x06, 0x02, 0x00, 0x00, 0xf5, 0x01, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x09, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xcc, 0x01, 0x00, 0x00, 0xe4, 0x01, // ..O.............
+ 0x00, 0x00, 0xf6, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xcf, 0x01, // ................
+ 0x00, 0x00, 0xcc, 0x01, 0x00, 0x00, 0x7c, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x85, 0x00, // ......|...A.....
+ 0x00, 0x00, 0xd1, 0x01, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xac, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd2, 0x01, 0x00, 0x00, 0xd1, 0x01, // ..=.............
+ 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x85, 0x00, 0x00, 0x00, 0xd3, 0x01, 0x00, 0x00, 0x82, 0x00, // ..A.............
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..Q.......=.....
+ 0x00, 0x00, 0xd4, 0x01, 0x00, 0x00, 0xd3, 0x01, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x99, 0x00, // ................
+ 0x00, 0x00, 0x11, 0x02, 0x00, 0x00, 0xd2, 0x01, 0x00, 0x00, 0x13, 0x01, 0x00, 0x00, 0xf7, 0x00, // ................
+ 0x03, 0x00, 0x12, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x11, 0x02, // ................
+ 0x00, 0x00, 0x13, 0x02, 0x00, 0x00, 0x14, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x14, 0x02, // ................
+ 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x99, 0x00, 0x00, 0x00, 0x16, 0x02, 0x00, 0x00, 0xd2, 0x01, // ................
+ 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x17, 0x02, 0x00, 0x00, 0x00, 0x00, // .. .............
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x16, 0x02, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x19, 0x02, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x19, 0x02, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x99, 0x00, // ................
+ 0x00, 0x00, 0x1b, 0x02, 0x00, 0x00, 0xd2, 0x01, 0x00, 0x00, 0x28, 0x01, 0x00, 0x00, 0xf7, 0x00, // ..........(.....
+ 0x03, 0x00, 0x1c, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x1b, 0x02, // ................
+ 0x00, 0x00, 0x1d, 0x02, 0x00, 0x00, 0x1c, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x02, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1f, 0x02, 0x00, 0x00, 0xcf, 0x01, // ..O.............
+ 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3f, 0x02, 0x00, 0x00, 0x1f, 0x02, // ..........?.....
+ 0x00, 0x00, 0xce, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x44, 0x02, // ..............D.
+ 0x00, 0x00, 0x3f, 0x02, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, // ..?.............
+ 0x00, 0x00, 0x25, 0x02, 0x00, 0x00, 0x44, 0x02, 0x00, 0x00, 0xd4, 0x01, 0x00, 0x00, 0x8e, 0x00, // ..%...D.........
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x50, 0x02, 0x00, 0x00, 0x25, 0x02, 0x00, 0x00, 0xf3, 0x00, // ......P...%.....
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0x01, 0x00, // ..........S.....
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x50, 0x02, 0x00, 0x00, 0xc6, 0x02, 0x00, 0x00, 0x8e, 0x00, // ......P.........
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x57, 0x02, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0xee, 0x00, // ......W...S.....
+ 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x59, 0x02, 0x00, 0x00, 0xc7, 0x02, // ..........Y.....
+ 0x00, 0x00, 0x57, 0x02, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x5d, 0x02, // ..W...........].
+ 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, // ..S.............
+ 0x00, 0x00, 0x5e, 0x02, 0x00, 0x00, 0xc8, 0x02, 0x00, 0x00, 0x5d, 0x02, 0x00, 0x00, 0x88, 0x00, // ..^.......].....
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x5f, 0x02, 0x00, 0x00, 0x59, 0x02, 0x00, 0x00, 0x5e, 0x02, // ......_...Y...^.
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x62, 0x02, 0x00, 0x00, 0x01, 0x00, // ..........b.....
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x5f, 0x02, 0x00, 0x00, 0xc9, 0x02, 0x00, 0x00, 0xf9, 0x00, // ......_.........
+ 0x02, 0x00, 0x1c, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1c, 0x02, 0x00, 0x00, 0xf5, 0x00, // ................
+ 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xd2, 0x02, 0x00, 0x00, 0xc5, 0x02, 0x00, 0x00, 0x19, 0x02, // ................
+ 0x00, 0x00, 0x62, 0x02, 0x00, 0x00, 0x1d, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x17, 0x02, // ..b.............
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x18, 0x02, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, // ..........O.....
+ 0x00, 0x00, 0x28, 0x02, 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0x00, 0x00, // ..(.............
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x17, 0x02, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x17, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0xd1, 0x02, 0x00, 0x00, 0xd2, 0x02, 0x00, 0x00, 0x1c, 0x02, 0x00, 0x00, 0x28, 0x02, // ..............(.
+ 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x12, 0x02, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0x13, 0x02, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2a, 0x02, // ......O.......*.
+ 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2d, 0x02, // ..............-.
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2a, 0x02, 0x00, 0x00, 0xc5, 0x02, // ......+...*.....
+ 0x00, 0x00, 0xc8, 0x02, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x78, 0x02, // ......Q.......x.
+ 0x00, 0x00, 0x2d, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x99, 0x00, // ..-.............
+ 0x00, 0x00, 0x88, 0x02, 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0xf7, 0x00, // ......x.........
+ 0x03, 0x00, 0x89, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x88, 0x02, // ................
+ 0x00, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x8b, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x8b, 0x02, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8d, 0x02, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x85, 0x00, // ......x.........
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8e, 0x02, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0x8d, 0x02, // ................
+ 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8f, 0x02, 0x00, 0x00, 0x8e, 0x02, // ................
+ 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x89, 0x02, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x91, 0x02, // ................
+ 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x89, 0x02, // ......x.........
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x89, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0xca, 0x02, 0x00, 0x00, 0x8f, 0x02, 0x00, 0x00, 0x8b, 0x02, 0x00, 0x00, 0x91, 0x02, // ................
+ 0x00, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xba, 0x02, // ......R.........
+ 0x00, 0x00, 0xca, 0x02, 0x00, 0x00, 0xd3, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x7c, 0x02, 0x00, 0x00, 0x2d, 0x02, 0x00, 0x00, 0x01, 0x00, // ......|...-.....
+ 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x99, 0x00, 0x00, 0x00, 0x98, 0x02, 0x00, 0x00, 0x7c, 0x02, // ..............|.
+ 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x99, 0x02, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x98, 0x02, 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x9b, 0x02, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x9b, 0x02, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x9d, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x7c, 0x02, // ..............|.
+ 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9e, 0x02, // ................
+ 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0x9d, 0x02, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x9f, 0x02, 0x00, 0x00, 0x9e, 0x02, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0xf9, 0x00, // ................
+ 0x02, 0x00, 0x99, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x85, 0x00, // ................
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa1, 0x02, 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x7c, 0x02, // ..............|.
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x99, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x99, 0x02, // ................
+ 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcc, 0x02, 0x00, 0x00, 0x9f, 0x02, // ................
+ 0x00, 0x00, 0x9b, 0x02, 0x00, 0x00, 0xa1, 0x02, 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x52, 0x00, // ..............R.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xbd, 0x02, 0x00, 0x00, 0xcc, 0x02, 0x00, 0x00, 0xba, 0x02, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x80, 0x02, // ......Q.........
+ 0x00, 0x00, 0x2d, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x99, 0x00, // ..-.............
+ 0x00, 0x00, 0xa8, 0x02, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0xf7, 0x00, // ................
+ 0x03, 0x00, 0xa9, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xa8, 0x02, // ................
+ 0x00, 0x00, 0xaa, 0x02, 0x00, 0x00, 0xab, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xab, 0x02, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xad, 0x02, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x85, 0x00, // ................
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xae, 0x02, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0xad, 0x02, // ................
+ 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xaf, 0x02, 0x00, 0x00, 0xae, 0x02, // ................
+ 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xa9, 0x02, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0xaa, 0x02, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb1, 0x02, // ................
+ 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xa9, 0x02, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xa9, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0xce, 0x02, 0x00, 0x00, 0xaf, 0x02, 0x00, 0x00, 0xab, 0x02, 0x00, 0x00, 0xb1, 0x02, // ................
+ 0x00, 0x00, 0xaa, 0x02, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc0, 0x02, // ......R.........
+ 0x00, 0x00, 0xce, 0x02, 0x00, 0x00, 0xbd, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf9, 0x00, // ................
+ 0x02, 0x00, 0x12, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x12, 0x02, 0x00, 0x00, 0xf5, 0x00, // ................
+ 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xd0, 0x02, 0x00, 0x00, 0xd1, 0x02, 0x00, 0x00, 0x17, 0x02, // ................
+ 0x00, 0x00, 0xc0, 0x02, 0x00, 0x00, 0xa9, 0x02, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x31, 0x02, 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, // ..1...........Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x32, 0x02, 0x00, 0x00, 0xd0, 0x02, 0x00, 0x00, 0x00, 0x00, // ......2.........
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x33, 0x02, 0x00, 0x00, 0xd0, 0x02, // ..Q.......3.....
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x34, 0x02, // ......Q.......4.
+ 0x00, 0x00, 0xd0, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..........P.....
+ 0x00, 0x00, 0x35, 0x02, 0x00, 0x00, 0x32, 0x02, 0x00, 0x00, 0x33, 0x02, 0x00, 0x00, 0x34, 0x02, // ..5...2...3...4.
+ 0x00, 0x00, 0x31, 0x02, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x8a, 0x01, 0x00, 0x00, 0x35, 0x02, // ..1...>.......5.
+ 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x60, 0x00, // ......8.....`.
};
-static const uint8_t fs_texture_cube_dx9[779] =
+static const uint8_t fs_texture_cube_dx9[1580] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x0a, 0x73, // FSH............s
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x05, // _texColor0......
- 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x14, 0x01, 0x00, 0x00, 0x03, 0x00, 0x08, 0x75, 0x5f, 0x70, 0x61, // u_mtx.......u_pa
- 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x03, 0x00, 0x01, 0x00, 0xcc, 0x02, 0x00, 0x00, 0x00, 0x03, // rams............
- 0xff, 0xff, 0xfe, 0xff, 0x37, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0xaf, 0x00, // ....7.CTAB......
- 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, // ................
- 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, // ......X.........
- 0x02, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x02, 0x00, // ..d.......t.....
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8c, 0x00, // ......|.........
- 0x00, 0x00, 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, // ..s_texColor....
- 0x0e, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
- 0x6d, 0x74, 0x78, 0x00, 0xab, 0xab, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x01, 0x00, // mtx.............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0xab, // ......u_params..
- 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, // ..ps_3_0.Microso
- 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, // ft (R) HLSL Shad
- 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, // er Compiler 10.1
- 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x04, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, // ..Q..........@..
- 0x80, 0xbf, 0x00, 0x00, 0x80, 0x3f, 0xcd, 0xcc, 0x0c, 0x40, 0x51, 0x00, 0x00, 0x05, 0x05, 0x00, // .....?...@Q.....
- 0x0f, 0xa0, 0x2f, 0xba, 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ../..>..........
- 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, // ................
- 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x03, 0x80, 0x01, 0x00, // ................
- 0xe4, 0x90, 0x04, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, // ........U.......
- 0x03, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0xe6, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x0e, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, 0x00, 0x90, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // ....U...........
- 0x07, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0xf9, 0x80, 0x02, 0x00, // ................
- 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x24, 0x00, // ..............$.
- 0x00, 0x02, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, // ................
- 0x08, 0x80, 0x03, 0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, // ......_.........
- 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x00, 0x00, // ................
- 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, // ................
- 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x8b, 0x0f, 0x00, // ............U...
- 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x8b, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, // ................
- 0x08, 0x80, 0x01, 0x00, 0xff, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, // ................
- 0xe4, 0x80, 0x04, 0x00, 0xff, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, // ................
- 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0e, 0x00, // ............U...
- 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
- 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x02, 0x00, 0xe4, 0x81, 0x04, 0x00, // ................
- 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x03, 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, // ................
- 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x03, 0x00, 0xff, 0xa0, 0x05, 0x00, // ................
- 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0f, 0x00, // ................
- 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, // ................
- 0x02, 0x80, 0x00, 0x00, 0x55, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, // ....U...........
- 0xaa, 0x8b, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, // ................
- 0x00, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x0e, 0x00, // ................
- 0x00, 0x02, 0x00, 0x08, 0x02, 0x80, 0x00, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, // ........U.......
- 0x04, 0x80, 0x00, 0x00, 0xaa, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ...........
+ 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x14, 0x01, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, 0x5f, 0x70, 0x61, // u_mtx.......u_pa
+ 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x03, 0x00, 0x01, 0x00, 0x09, 0x75, 0x5f, 0x70, 0x61, // rams0.......u_pa
+ 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x04, 0x00, 0x01, 0x00, 0xdc, 0x05, 0x00, 0x00, 0x00, // rams1...........
+ 0x03, 0xff, 0xff, 0xfe, 0xff, 0x3f, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0xcd, // .....?.CTAB.....
+ 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x04, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x91, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, // .......l........
+ 0x00, 0x02, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x02, // ...x............
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, // ................
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0xac, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
+ 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // r...............
+ 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x00, 0xab, 0xab, 0x03, 0x00, 0x03, 0x00, 0x04, // ...u_mtx........
+ 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, // ...........u_par
+ 0x61, 0x6d, 0x73, 0x30, 0x00, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, // ams0............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, // .......u_params1
+ 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, // .ps_3_0.Microsof
+ 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, // t (R) HLSL Shade
+ 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, // r Compiler 10.1.
+ 0xab, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x05, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0x40, 0x00, // ...Q..........@.
+ 0x00, 0x80, 0xbf, 0x00, 0x00, 0x80, 0x3f, 0xcd, 0xcc, 0x0c, 0x40, 0x51, 0x00, 0x00, 0x05, 0x06, // ......?...@Q....
+ 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0x3f, 0x1c, 0x2e, 0x4d, 0x3b, 0x52, 0xb8, 0x4e, 0x41, 0x55, // ......?..M;R.NAU
+ 0x55, 0xd5, 0x3e, 0x51, 0x00, 0x00, 0x05, 0x07, 0x00, 0x0f, 0xa0, 0x3d, 0x0a, 0x87, 0x3f, 0xae, // U.>Q.......=..?.
+ 0x47, 0x61, 0xbd, 0x00, 0x00, 0xc0, 0xbf, 0x00, 0x00, 0x20, 0xc0, 0x51, 0x00, 0x00, 0x05, 0x08, // Ga....... .Q....
+ 0x00, 0x0f, 0xa0, 0x98, 0x3a, 0xd3, 0x3e, 0x37, 0x14, 0xb7, 0x3e, 0x9c, 0xc4, 0x38, 0x3e, 0x17, // ....:.>7..>..8>.
+ 0xb7, 0xd1, 0x38, 0x51, 0x00, 0x00, 0x05, 0x09, 0x00, 0x0f, 0xa0, 0x00, 0xd0, 0x96, 0x41, 0x00, // ..8Q..........A.
+ 0x00, 0x56, 0x3f, 0x00, 0x80, 0x95, 0x41, 0x00, 0x00, 0x80, 0x3f, 0x51, 0x00, 0x00, 0x05, 0x0a, // .V?...A...?Q....
+ 0x00, 0x0f, 0xa0, 0x3a, 0xbb, 0xdb, 0x3f, 0x7c, 0x1a, 0xb6, 0xbe, 0x3a, 0xb9, 0x81, 0xbe, 0x00, // ...:..?|...:....
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0b, 0x00, 0x0f, 0xa0, 0x21, 0x62, 0x9e, 0x3c, 0xef, // ...Q.......!b.<.
+ 0x1a, 0xf4, 0x3d, 0x21, 0x47, 0x73, 0x3f, 0x00, 0xb0, 0x9d, 0x42, 0x51, 0x00, 0x00, 0x05, 0x0c, // ..=!Gs?...BQ....
+ 0x00, 0x0f, 0xa0, 0xed, 0xc6, 0x59, 0x3e, 0x37, 0x14, 0x37, 0x3f, 0x7d, 0xd0, 0x93, 0x3d, 0x00, // .....Y>7.7?}..=.
+ 0x20, 0x23, 0x3e, 0x51, 0x00, 0x00, 0x05, 0x0d, 0x00, 0x0f, 0xa0, 0xd4, 0xab, 0x2a, 0xbf, 0xdb, // #>Q.........*..
+ 0xe8, 0xce, 0x3f, 0xf1, 0x2c, 0x81, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0e, // ..?.,.<....Q....
+ 0x00, 0x0f, 0xa0, 0x8d, 0x81, 0x90, 0x3c, 0x3a, 0x30, 0x2f, 0xbd, 0xab, 0x2d, 0x71, 0x3f, 0x00, // ......<:0/..-q?.
+ 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, // ................
+ 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x03, 0x80, 0x01, // ................
+ 0x00, 0xe4, 0x90, 0x05, 0x00, 0x00, 0xa0, 0x05, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, // .........U......
+ 0x00, 0x03, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x05, 0x00, 0xe6, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x0e, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, 0x00, 0x90, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, // .....U..........
+ 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0xf9, 0x80, 0x02, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x24, // ...............$
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x01, // ................
+ 0x00, 0x08, 0x80, 0x03, 0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, // ......._........
+ 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x00, // ................
+ 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x8b, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x05, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, 0xff, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x12, // .U..............
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x03, 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, // ................
+ 0x00, 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x01, 0x00, 0x08, 0x80, 0x03, 0x00, 0xff, 0xa0, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xff, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, // ................
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x06, 0x00, 0x00, 0xa0, 0x29, 0x00, 0x04, 0x02, 0x04, // ...........)....
+ 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x17, 0x80, 0x00, // ................
+ 0x00, 0xe4, 0x80, 0x20, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x06, // ... ............
+ 0x00, 0xff, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x07, // ................
+ 0x00, 0x00, 0xa0, 0x07, 0x00, 0x55, 0xa0, 0x20, 0x00, 0x00, 0x03, 0x01, 0x00, 0x02, 0x80, 0x00, // .....U. ........
+ 0x00, 0x00, 0x80, 0x06, 0x00, 0xff, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x07, 0x00, 0x00, 0xa0, 0x07, 0x00, 0x55, 0xa0, 0x20, 0x00, 0x00, 0x03, 0x01, // .U.......U. ....
+ 0x00, 0x04, 0x80, 0x00, 0x00, 0x55, 0x80, 0x06, 0x00, 0xff, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, // .....U..........
+ 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x07, 0x00, 0x00, 0xa0, 0x07, 0x00, 0x55, 0xa0, 0x02, // .............U..
+ 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x81, 0x06, 0x00, 0x55, 0xa0, 0x05, // .............U..
+ 0x00, 0x00, 0x03, 0x03, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x06, 0x00, 0xaa, 0xa0, 0x58, // ...............X
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x01, // ................
+ 0x00, 0xc9, 0x80, 0x2a, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x08, // ...*............
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x02, 0x80, 0x0c, // ................
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x04, 0x80, 0x0b, // ................
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x04, 0x80, 0x0e, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x01, 0x80, 0x0a, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x02, 0x80, 0x0d, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, // ................
+ 0x00, 0xe4, 0x80, 0x04, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x01, // .....U..........
+ 0x00, 0xe4, 0x80, 0x08, 0x00, 0xff, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, // ................
+ 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0c, 0x00, 0xff, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, // .U..............
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x09, 0x00, 0xaa, 0xa0, 0x09, // ................
+ 0x00, 0xff, 0xa0, 0x06, 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x06, // ................
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x06, 0x00, 0x00, 0x02, 0x03, // .........U......
+ 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x0c, 0x80, 0x07, // ................
+ 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x03, 0x80, 0x01, 0x00, 0xee, 0x80, 0x04, // ................
+ 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x02, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x09, // ................
+ 0x00, 0x00, 0xa0, 0x09, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x03, // .....U..........
+ 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x02, // ................
+ 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x02, 0x00, 0x55, 0x80, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x02, // ................
+ 0x00, 0x07, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x0b, 0x00, 0xff, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x03, // ................
+ 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x02, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x58, // .U.............X
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x0e, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0a, 0x00, 0xff, 0xa0, 0x03, // .........U......
+ 0x00, 0x90, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, // ...X............
+ 0x00, 0xf9, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x2b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, // .......+........
+ 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ............
};
-static const uint8_t fs_texture_cube_dx11[1062] =
+static const uint8_t fs_texture_cube_dx11[2043] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x05, 0x75, 0x5f, // _params.......u_
- 0x6d, 0x74, 0x78, 0x14, 0x00, 0x10, 0x00, 0x04, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // mtx.......s_texC
- 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xe4, 0x03, 0x00, 0x00, 0x44, 0x58, // olor0.........DX
- 0x42, 0x43, 0xb0, 0x62, 0x27, 0x2c, 0xcd, 0x2b, 0x52, 0x62, 0x21, 0x09, 0x5c, 0x97, 0xe9, 0xc6, // BC.b',.+Rb!.....
- 0x0d, 0x4f, 0x01, 0x00, 0x00, 0x00, 0xe4, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // .O............,.
- 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x6c, 0x00, // ..........ISGNl.
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........P.....
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
- 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........b.....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x03, // ................
- 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, // ..SV_POSITION.CO
- 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, // LOR.TEXCOORD..OS
- 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, // GN,........... .
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, // ......SV_TARGET.
- 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x08, 0x03, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xc2, 0x00, // ..SHDR....@.....
- 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, // ..Y...F. .......
- 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x30, // ..Z....`......X0
- 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, // ...p......UU..b.
- 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, // ..........b...2.
- 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, // ......e.... ....
- 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x32, 0x00, // ..h.......2...2.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, // ......F........@
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....@...@......
- 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, // ...@............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x32, 0x00, 0x10, 0x00, 0x00, 0x00, // ......8...2.....
- 0x00, 0x00, 0x46, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, // ..F........@....
- 0x80, 0x3f, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // .?............8.
- 0x00, 0x08, 0xe2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x00, 0x00, // ..........V.....
- 0x00, 0x00, 0x06, 0x89, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, // .... .........2.
- 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x82, 0x20, 0x00, 0x00, 0x00, // ..r.......F. ...
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x07, // ................
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ..........r.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x82, 0x20, 0x00, 0x00, 0x00, // ..F.......F. ...
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x07, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..F.......F.....
- 0x00, 0x00, 0x44, 0x00, 0x00, 0x05, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, // ..D...........:.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ......8...r.....
- 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..........F.....
- 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..H...........F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, // ......F~.......`
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ .......
- 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..8...........F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2f, 0x00, // ......F......./.
- 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, // ..r.......F.....
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, // ......6.... ....
- 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, // ..:.......8...r.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, // ......F........@
- 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, // .....@...@...@..
- 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ......r.......F.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2...r.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, // ..F.......F.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, // ..F...A.......2.
- 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, 0x00, 0x00, // ..r......... ...
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ......F.......F.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // ..:. .........8.
- 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, // ..r.............
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, // ..F......./...r.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, // ......F.........
- 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..8...r.......F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, // .......@../..>/.
- 0xe8, 0x3e, 0x2f, 0xba, 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x20, // .>/..>........r
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, // ......F.......>.
- 0x00, 0x01, 0x00, 0x00, 0x50, 0x00, // ....P.
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x05, 0x75, // _params1.......u
+ 0x5f, 0x6d, 0x74, 0x78, 0x14, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // _mtx.. ....s_tex
+ 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xa8, 0x07, 0x00, 0x00, 0x44, // Color0.........D
+ 0x58, 0x42, 0x43, 0x80, 0x5f, 0x81, 0x67, 0x05, 0x7d, 0x62, 0xae, 0x51, 0xfc, 0xdc, 0x7e, 0x3b, // XBC._.g.}b.Q..~;
+ 0x72, 0x2d, 0x0c, 0x01, 0x00, 0x00, 0x00, 0xa8, 0x07, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, // r-.............,
+ 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x6c, // ...........ISGNl
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, // ...........P....
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, // ................
+ 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ................
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, // ...........b....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, // ................
+ 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, // ...SV_POSITION.C
+ 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, // OLOR.TEXCOORD..O
+ 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, // SGN,...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, // .......SV_TARGET
+ 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xcc, 0x06, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xb3, // ...SHDR....@....
+ 0x01, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, // ...Y...F. ......
+ 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, // ...Z....`......X
+ 0x30, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, // 0...p......UU..b
+ 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, // ...........b...2
+ 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, // .......e.... ...
+ 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x32, // ...h.......2...2
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, // @.....@...@.....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x80, 0xbf, 0x00, // ....@...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x32, 0x00, 0x10, 0x00, 0x00, // .......8...2....
+ 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ...F........@...
+ 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // ..?............8
+ 0x00, 0x00, 0x08, 0xe2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x00, // ...........V....
+ 0x00, 0x00, 0x00, 0x06, 0x89, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x32, // ..... .........2
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x82, 0x20, 0x00, 0x00, // ...r.......F. ..
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, // ................
+ 0x07, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x00, // ...........r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x82, 0x20, 0x00, 0x00, // ...F.......F. ..
+ 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x07, 0x82, 0x00, 0x10, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...F.......F....
+ 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x05, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, // ...D...........:
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, // .......8...r....
+ 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...........F....
+ 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...H...........F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......F~.......
+ 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // `........ ......
+ 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // .../...r.......F
+ 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, // ...........8...r
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, // @.....@...@...@.
+ 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // .......r.......F
+ 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x02, // ...........r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, // ...F.......F...A
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, // .......2...r....
+ 0x00, 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ..... .........F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, // .......F........
+ 0x00, 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, // ...........:. ..
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, // .......8...r....
+ 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, // ...........F....
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...8...........F
+ 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x31, // .......F.......1
+ 0x00, 0x00, 0x08, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, // ............. ..
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x1f, // ........@.....?.
+ 0x00, 0x04, 0x03, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x20, 0x00, 0x05, 0x72, // ...........6 ..r
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, // .......F........
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x1c, // ...r........@...
+ 0x2e, 0x4d, 0x3b, 0x1c, 0x2e, 0x4d, 0x3b, 0x1c, 0x2e, 0x4d, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x46, // .M;..M;..M;....F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x52, // ...F........@..R
+ 0xb8, 0x4e, 0x41, 0x52, 0xb8, 0x4e, 0x41, 0x52, 0xb8, 0x4e, 0x41, 0x00, 0x00, 0x00, 0x00, 0x2f, // .NAR.NAR.NA..../
+ 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, // ...8...r.......F
+ 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x55, // ........@..UU.>U
+ 0x55, 0xd5, 0x3e, 0x55, 0x55, 0xd5, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, // U.>UU.>........r
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x32, // .......F.......2
+ 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x3d, 0x0a, 0x87, 0x3f, 0x3d, 0x0a, 0x87, 0x3f, 0x3d, // ....@..=..?=..?=
+ 0x0a, 0x87, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xae, 0x47, 0x61, 0xbd, 0xae, // ..?.....@...Ga..
+ 0x47, 0x61, 0xbd, 0xae, 0x47, 0x61, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x72, // Ga..Ga.....7...r
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // .......F.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x12, // .......F........
+ 0x00, 0x00, 0x01, 0x31, 0x00, 0x00, 0x0b, 0x32, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, // ...1...2........
+ 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // . ..........@...
+ 0x00, 0xc0, 0x3f, 0x00, 0x00, 0x20, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // ..?.. @.........
+ 0x00, 0x00, 0x0a, 0x12, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x98, // ............@...
+ 0x3a, 0xd3, 0x3e, 0x37, 0x14, 0xb7, 0x3e, 0x9c, 0xc4, 0x38, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x46, // :.>7..>..8>....F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x22, 0x00, 0x10, 0x00, 0x02, // ..........."....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xed, 0xc6, 0x59, 0x3e, 0x37, 0x14, 0x37, 0x3f, 0x7d, // ....@....Y>7.7?}
+ 0xd0, 0x93, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // ..=....F........
+ 0x00, 0x00, 0x0a, 0x42, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x21, // ...B........@..!
+ 0x62, 0x9e, 0x3c, 0xef, 0x1a, 0xf4, 0x3d, 0x21, 0x47, 0x73, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x46, // b.<...=!Gs?....F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x12, 0x00, 0x10, 0x00, 0x03, // ................
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x3a, 0xbb, 0xdb, 0x3f, 0x7c, 0x1a, 0xb6, 0xbe, 0x3a, // ....@..:..?|...:
+ 0xb9, 0x81, 0xbe, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, // .......F........
+ 0x00, 0x00, 0x0a, 0x22, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xd4, // ..."........@...
+ 0xab, 0x2a, 0xbf, 0xdb, 0xe8, 0xce, 0x3f, 0xf1, 0x2c, 0x81, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x46, // .*....?.,.<....F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x42, 0x00, 0x10, 0x00, 0x03, // ...........B....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x8d, 0x81, 0x90, 0x3c, 0x3a, 0x30, 0x2f, 0xbd, 0xab, // ....@.....<:0/..
+ 0x2d, 0x71, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, // -q?....F.......8
+ 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x56, 0x85, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, // ...V. .........8
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x17, 0xb7, 0xd1, 0x38, 0x17, 0xb7, 0xd1, 0x38, 0x17, // ....@.....8...8.
+ 0xb7, 0xd1, 0x38, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, // ..8..../...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, // ...F.......8...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x00, 0x20, 0x23, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x00, // @... #>. #>. #>.
+ 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x03, // .......2...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ...F........@...
+ 0xd0, 0x96, 0x41, 0x00, 0xd0, 0x96, 0x41, 0x00, 0xd0, 0x96, 0x41, 0x00, 0x00, 0x00, 0x00, 0x02, // ..A...A...A.....
+ 0x40, 0x00, 0x00, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x00, 0x56, 0x3f, 0x00, // @....V?..V?..V?.
+ 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // ...2...r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x00, // ........@.....A.
+ 0x80, 0x95, 0x41, 0x00, 0x80, 0x95, 0x41, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ..A...A.....@...
+ 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x0e, // ..?...?...?.....
+ 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, // ...F......./...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, // .......F.......8
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0xb0, 0x9d, 0x42, 0x00, 0xb0, 0x9d, 0x42, 0x00, // ....@.....B...B.
+ 0xb0, 0x9d, 0x42, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, // ..B........r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x07, 0xe2, // ...F............
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, // .......V........
+ 0x09, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x72, 0x00, 0x10, 0x00, 0x00, // .......7...r....
+ 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...........F....
+ 0x00, 0x00, 0x00, 0x96, 0x07, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x01, 0x36, // ...............6
+ 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, // .... ......F....
+ 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x60, 0x00, // ...>.....`.
};
-static const uint8_t fs_texture_cube_mtl[1167] =
+static const uint8_t fs_texture_cube_mtl[3163] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x04, // FSH...........|.
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, // ut {. float4 v_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // color0;. float3
- 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, // v_texcoord0;.};
- 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, // .struct xlatMtlS
- 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, // haderOutput {.
- 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // float4 gl_FragCo
- 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, // lor;.};.struct x
- 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, // latMtlShaderUnif
- 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // orm {. float4 u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // _params;. float
- 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, // 4x4 u_mtx;.};.fr
- 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, // agment xlatMtlSh
- 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // aderOutput xlatM
- 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, // tlMain (xlatMtlS
- 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // haderInput _mtl_
- 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, // i [[stage_in]],
- 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // constant xlatMtl
- 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, // ShaderUniform& _
- 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, // mtl_u [[buffer(0
- 0x29, 0x5d, 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, // )]]. , textur
- 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, // ecube<float> s_t
- 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, // exColor [[textur
- 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, // e(0)]], sampler
- 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // _mtlsmp_s_texCol
- 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, // or [[sampler(0)]
- 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, // ]).{. xlatMtlSh
- 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // aderOutput _mtl_
- 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, // o;. float3 tmpv
- 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // ar_1 = 0;. tmpv
- 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_1.z = 1.0;.
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x28, // tmpvar_1.xy = ((
- 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // (_mtl_i.v_texcoo
- 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x20, 0x2d, 0x20, // rd0.xy * 2.0) -
- 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x28, 0x31, 0x2e, // 1.0) * float2(1.
- 0x30, 0x2c, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // 0, -1.0));. flo
- 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, // at4 tmpvar_2 = 0
- 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, // ;. tmpvar_2.w =
- 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // 0.0;. tmpvar_2
- 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, // .xyz = tmpvar_1;
- 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // . float4 _color
- 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // _3 = 0;. _color
- 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // _3 = (s_texColor
- 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, // .sample(_mtlsmp_
- 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, // s_texColor, (flo
- 0x61, 0x74, 0x33, 0x29, 0x28, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x28, // at3)(normalize((
- 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x20, 0x2a, 0x20, 0x74, // _mtl_u.u_mtx * t
- 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x2c, 0x20, // mpvar_2).xyz)),
- 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, // level(_mtl_u.u_p
- 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // arams.x)) * _mtl
- 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, // _i.v_color0);.
- 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, // float4 tmpvar_4
- 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, // = 0;. tmpvar_4.
- 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x28, // xyz = pow (abs((
- 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, // . mix (pow (a
- 0x62, 0x73, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x29, // bs(_color_3.xyz)
- 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, // , float3(2.2, 2.
- 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // 2, 2.2)), _color
- 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // _3.xyz, _mtl_u.u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, // _params.z). *
- 0x0a, 0x20, 0x20, 0x20, 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // . exp2(_mtl_u
- 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x77, 0x29, 0x0a, 0x20, 0x20, 0x29, // .u_params.w). )
- 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, // ), float3(0.4545
- 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, // 454, 0.4545454,
- 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, // 0.4545454));. t
- 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, 0x6c, // mpvar_4.w = _col
- 0x6f, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, // or_3.w;. _mtl_o
- 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, // .gl_FragColor =
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // tmpvar_4;. retu
- 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // rn _mtl_o;.}...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x05, 0x75, // _params1.......u
+ 0x5f, 0x6d, 0x74, 0x78, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // _mtx.......s_tex
+ 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x0c, 0x00, 0x00, 0x75, // Color..........u
+ 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, // sing namespace m
+ 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // etal;.struct xla
+ 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, // tMtlShaderInput
+ 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // {. float4 v_col
+ 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, // or0;. float3 v_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, // texcoord0;.};.st
+ 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ruct xlatMtlShad
+ 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // erOutput {. flo
+ 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // at4 gl_FragColor
+ 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;.};.struct xlat
+ 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // MtlShaderUniform
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, // {. float4 u_pa
+ 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // rams0;. float4
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // u_params1;. flo
+ 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x74, 0x78, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, // at4x4 u_mtx;.};.
+ 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // fragment xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, // ShaderOutput xla
+ 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // tMtlMain (xlatMt
+ 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, // lShaderInput _mt
+ 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, // l_i [[stage_in]]
+ 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // , constant xlatM
+ 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, // tlShaderUniform&
+ 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, // _mtl_u [[buffer
+ 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, // (0)]]. , text
+ 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, // urecube<float> s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, // _texColor [[text
+ 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, // ure(0)]], sample
+ 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // r _mtlsmp_s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, // olor [[sampler(0
+ 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // )]]).{. xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, // ShaderOutput _mt
+ 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x63, 0x6f, // l_o;. float4 co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // lor_1 = 0;. flo
+ 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, // at3 tmpvar_2 = 0
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x20, 0x3d, // ;. tmpvar_2.z =
+ 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // 1.0;. tmpvar_2
+ 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, // .xy = (((_mtl_i.
+ 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x20, 0x2a, // v_texcoord0.xy *
+ 0x20, 0x32, 0x2e, 0x30, 0x29, 0x20, 0x2d, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2a, 0x20, 0x66, // 2.0) - 1.0) * f
+ 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x29, // loat2(1.0, -1.0)
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, // );. float4 tmpv
+ 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // ar_3 = 0;. tmpv
+ 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_3.w = 0.0;.
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x74, // tmpvar_3.xyz = t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // mpvar_2;. float
+ 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, // 4 tmpvar_4 = 0;.
+ 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, // tmpvar_4 = s_t
+ 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x5f, // exColor.sample(_
+ 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // mtlsmp_s_texColo
+ 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x29, 0x28, 0x6e, 0x6f, 0x72, 0x6d, // r, (float3)(norm
+ 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, // alize((_mtl_u.u_
+ 0x6d, 0x74, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x2e, // mtx * tmpvar_3).
+ 0x78, 0x79, 0x7a, 0x29, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, // xyz)), level(_mt
+ 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, // l_u.u_params0.x)
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, // );. color_1.w =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x63, // tmpvar_4.w;. c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, // olor_1.xyz = (mi
+ 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x61, 0x62, 0x73, // x (pow (. abs
+ 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x0a, 0x20, // (tmpvar_4.xyz).
+ 0x20, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, // , float3(2.2, 2
+ 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // .2, 2.2)), tmpva
+ 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // r_4.xyz, _mtl_u.
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x65, // u_params0.z) * e
+ 0x78, 0x70, 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, // xp2(_mtl_u.u_par
+ 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, // ams0.w));. colo
+ 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x2a, // r_1 = (color_1 *
+ 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // _mtl_i.v_color0
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x6f, 0x75, 0x74, 0x43, // );. float3 outC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // olor_5 = 0;. fl
+ 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, // oat3 tmpvar_6 =
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x20, // 0;. tmpvar_6.x
+ 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // = 0.0;. tmpvar_
+ 0x36, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // 6.y = 0.0;. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, // var_6.z = 0.0;.
+ 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x74, 0x6d, // outColor_5 = tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, // pvar_6;. if ((_
+ 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, // mtl_u.u_params1.
+ 0x78, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // x < 0.5)) {.
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x20, // float3 tmpvar_7
+ 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // = 0;. tmpvar_
+ 0x37, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // 7 = clamp (color
+ 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, // _1.xyz, 0.0, 1.0
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x72, // );. float3 _r
+ 0x67, 0x62, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, // gb_8 = 0;. _r
+ 0x67, 0x62, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x3b, // gb_8 = tmpvar_7;
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // . float tmpva
+ 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, // r_9 = 0;. if
+ 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x20, 0x3c, 0x3d, 0x20, // ((tmpvar_7.x <=
+ 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, // 0.0031308)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, // tmpvar_9 = (
+ 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, // 12.92 * tmpvar_7
+ 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, // .x);. } else
+ 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, // {. tmpvar_9
+ 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, // = ((1.055 * pow
+ 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, // (tmpvar_7.x, 0.
+ 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, // 4166667)) - 0.05
+ 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, // 5);. };. _
+ 0x72, 0x67, 0x62, 0x5f, 0x38, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // rgb_8.x = tmpvar
+ 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, // _9;. float tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, // pvar_10 = 0;.
+ 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x79, // if ((tmpvar_7.y
+ 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, // <= 0.0031308))
+ 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // {. tmpvar_1
+ 0x30, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // 0 = (12.92 * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, // var_7.y);. }
+ 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, // else {. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, // var_10 = ((1.055
+ 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, // * pow (tmpvar_7
+ 0x2e, 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, // .y, 0.4166667))
+ 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, // - 0.055);. };
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x2e, 0x79, 0x20, 0x3d, 0x20, // . _rgb_8.y =
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // tmpvar_10;. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, // loat tmpvar_11 =
+ 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, // 0;. if ((tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x7a, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, // var_7.z <= 0.003
+ 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, // 1308)) {. t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, // mpvar_11 = (12.9
+ 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x7a, 0x29, 0x3b, // 2 * tmpvar_7.z);
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, // . } else {.
+ 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, // tmpvar_11 =
+ 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, // ((1.055 * pow (t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, // mpvar_7.z, 0.416
+ 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, // 6667)) - 0.055);
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, // . };. _rgb
+ 0x5f, 0x38, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, // _8.z = tmpvar_11
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, // ;. outColor_5
+ 0x20, 0x3d, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, // = _rgb_8;. } e
+ 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, // lse {. if ((_
+ 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, // mtl_u.u_params1.
+ 0x78, 0x20, 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // x < 1.5)) {.
+ 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x63, // outColor_5 = c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // olor_1.xyz;.
+ 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, // } else {. i
+ 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, // f ((_mtl_u.u_par
+ 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x32, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, // ams1.x < 2.5)) {
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, // . float3
+ 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, // _color_12 = 0;.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x32, // _color_12
+ 0x20, 0x3d, 0x20, 0x28, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, // = ((float3x3(fl
+ 0x6f, 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x37, 0x31, 0x36, 0x36, 0x35, 0x31, 0x2c, 0x20, 0x2d, // oat3(1.716651, -
+ 0x30, 0x2e, 0x33, 0x35, 0x35, 0x36, 0x37, 0x30, 0x38, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x32, 0x35, // 0.3556708, -0.25
+ 0x33, 0x33, 0x36, 0x36, 0x33, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x2d, // 33663), float3(-
+ 0x30, 0x2e, 0x36, 0x36, 0x36, 0x36, 0x38, 0x34, 0x34, 0x2c, 0x20, 0x31, 0x2e, 0x36, 0x31, 0x36, // 0.6666844, 1.616
+ 0x34, 0x38, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x35, 0x37, 0x36, 0x38, 0x35, 0x29, 0x2c, // 481, 0.0157685),
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x30, 0x31, 0x37, 0x36, 0x33, 0x39, // float3(0.017639
+ 0x39, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x34, 0x32, 0x37, 0x37, 0x30, 0x36, 0x2c, 0x20, 0x30, // 9, -0.0427706, 0
+ 0x2e, 0x39, 0x34, 0x32, 0x31, 0x30, 0x33, 0x31, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x66, 0x6c, // .9421031)) * (fl
+ 0x6f, 0x61, 0x74, 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, // oat3x3(float3(0.
+ 0x34, 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, // 4125564, 0.35757
+ 0x36, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x38, 0x30, 0x34, 0x33, 0x37, 0x35, 0x29, 0x2c, 0x20, // 61, 0.1804375),
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x32, 0x31, 0x32, 0x36, 0x37, 0x32, 0x39, // float3(0.2126729
+ 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, 0x32, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, // , 0.7151522, 0.0
+ 0x37, 0x32, 0x31, 0x37, 0x35, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, // 72175), float3(0
+ 0x2e, 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, // .0193339, 0.1191
+ 0x39, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x35, 0x30, 0x33, 0x30, 0x34, 0x31, 0x29, 0x29, 0x20, // 92, 0.9503041))
+ 0x2a, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, // * color_1.xyz))
+ 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // * _mtl_u.u_param
+ 0x73, 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, // s1.y);. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, // loat3 tmpvar_13
+ 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, // = 0;. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, // var_13 = pow ((_
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, // color_12 * 0.000
+ 0x31, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x31, 0x35, 0x39, // 1), float3(0.159
+ 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, // 3018, 0.1593018,
+ 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 0.1593018));.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, // float3 tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // var_14 = 0;.
+ 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x20, 0x3d, 0x20, // tmpvar_14 =
+ 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x28, 0x30, 0x2e, 0x38, 0x33, 0x35, 0x39, 0x33, 0x37, 0x35, // pow (((0.8359375
+ 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, // + . (1
+ 0x38, 0x2e, 0x38, 0x35, 0x31, 0x35, 0x36, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // 8.85156 * tmpvar
+ 0x5f, 0x31, 0x33, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x20, 0x2f, // _13). ) /
+ 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, // (float3(1.0, 1.
+ 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // 0, 1.0) + .
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x36, 0x38, 0x37, 0x35, 0x20, 0x2a, 0x20, // (18.6875 *
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // tmpvar_13).
+ 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x37, 0x38, // )), float3(78
+ 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, // .84375, 78.84375
+ 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // , 78.84375));.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x32, 0x20, // _color_12
+ 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, // = tmpvar_14;.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x20, // outColor_5
+ 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, // = tmpvar_14;.
+ 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, // };. };. }
+ 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ;. float4 tmpva
+ 0x72, 0x5f, 0x31, 0x35, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // r_15 = 0;. tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, // ar_15.xyz = outC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // olor_5;. tmpvar
+ 0x5f, 0x31, 0x35, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, // _15.w = color_1.
+ 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, // w;. _mtl_o.gl_F
+ 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ragColor = tmpva
+ 0x72, 0x5f, 0x31, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, // r_15;. return _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // mtl_o;.}...
};
extern const uint8_t* fs_texture_cube_pssl;
extern const uint32_t fs_texture_cube_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_cube.sc b/3rdparty/bgfx/tools/texturev/fs_texture_cube.sc
index 091bffd5169..4aa106ec9b1 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_cube.sc
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_cube.sc
@@ -1,7 +1,7 @@
$input v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -16,5 +16,8 @@ void main()
dir = normalize(mul(u_mtx, vec4(dir, 0.0) ).xyz);
vec4 color = textureCubeLod(s_texColor, dir, u_textureLod);
- gl_FragColor = toEv(color * v_color0);
+ color.xyz = applyExposure(color.xyz);
+ color *= v_color0;
+
+ gl_FragColor = toOutput(color, u_outputFormat, u_sdrWhiteNits);
}
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_cube2.bin.h b/3rdparty/bgfx/tools/texturev/fs_texture_cube2.bin.h
index 0c7a950ce43..5406700dcff 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_cube2.bin.h
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_cube2.bin.h
@@ -1,317 +1,827 @@
-static const uint8_t fs_texture_cube2_glsl[523] =
+static const uint8_t fs_texture_cube2_glsl[2472] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xd8, 0x01, // texColor........
- 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, // ..varying vec4 v
- 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, // _color0;.varying
- 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec3 v_texcoord
- 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // 0;.uniform vec4
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // u_params;.unifor
- 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, // m samplerCube s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, // texColor;.void m
- 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // ain ().{. vec4
- 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, // _color_1;. _col
- 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, // or_1 = (textureC
- 0x75, 0x62, 0x65, 0x4c, 0x6f, 0x64, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // ubeLod (s_texCol
- 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2c, // or, v_texcoord0,
- 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x78, 0x29, 0x20, 0x2a, 0x20, 0x76, // u_params.x) * v
- 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, // _color0);. vec4
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x64, // _texColor......d
+ 0x09, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
+ 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
+ 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
+ 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c3 v_texcoord0;.
+ 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // uniform highp ve
+ 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x75, 0x6e, // c4 u_params0;.un
+ 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // iform highp vec4
+ 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // u_params1;.unif
+ 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // orm lowp sampler
+ 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, // Cube s_texColor;
+ 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{.
+ 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x63, 0x6f, 0x6c, 0x6f, // lowp vec4 colo
+ 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // r_1;. lowp vec4
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // tmpvar_2;. tmp
- 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, // var_2.xyz = pow
- 0x28, 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, // (abs((. mix (
- 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // pow (abs(_color_
- 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, // 1.xyz), vec3(2.2
- 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, // , 2.2, 2.2)), _c
- 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, // olor_1.xyz, u_pa
- 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, // rams.z). * .
- 0x20, 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, // exp2(u_params.
- 0x77, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, // w). )), vec3(0.
- 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, // 4545454, 0.45454
- 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, // 54, 0.4545454));
- 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, // . tmpvar_2.w =
- 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // _color_1.w;. gl
- 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // _FragColor = tmp
- 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // var_2;.}...
+ 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, // var_2 = textureC
+ 0x75, 0x62, 0x65, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, // ubeLod (s_tex
+ 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // Color, v_texcoor
+ 0x64, 0x30, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, // d0, u_params0.x)
+ 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, // ;. color_1.w =
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, // tmpvar_2.w;. co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, 0x78, // lor_1.xyz = (mix
+ 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x61, 0x62, 0x73, 0x28, // (pow (. abs(
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x0a, 0x20, 0x20, // tmpvar_2.xyz).
+ 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, // , vec3(2.2, 2.2,
+ 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // 2.2)), tmpvar_2
+ 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, // .xyz, u_params0.
+ 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x65, 0x78, 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // z) * exp2(u_para
+ 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ms0.w));. color
+ 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x2a, 0x20, // _1 = (color_1 *
+ 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, // v_color0);. med
+ 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // iump vec4 tmpvar
+ 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // _3;. lowp vec3
+ 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // outColor_4;. lo
+ 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // wp vec3 tmpvar_5
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x20, 0x3d, // ;. tmpvar_5.x =
+ 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // 0.0;. tmpvar_5
+ 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // .y = 0.0;. tmpv
+ 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_5.z = 0.0;.
+ 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // outColor_4 = tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, // var_5;. if ((u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, // params1.x < 0.5)
+ 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, // ) {. lowp vec
+ 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // 3 tmpvar_6;.
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, // tmpvar_6 = clamp
+ 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, // (color_1.xyz, 0
+ 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, // .0, 1.0);. lo
+ 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x3b, 0x0a, // wp vec3 _rgb_7;.
+ 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // _rgb_7 = tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // var_6;. lowp
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, // float tmpvar_8;.
+ 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // if ((tmpvar_
+ 0x36, 0x2e, 0x78, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, // 6.x <= 0.0031308
+ 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // )) {. tmpva
+ 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, // r_8 = (12.92 * t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // mpvar_6.x);.
+ 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, // } else {. t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, // mpvar_8 = ((1.05
+ 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // 5 * pow (tmpvar_
+ 0x36, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, // 6.x, 0.4166667))
+ 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, // - 0.055);. }
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x2e, 0x78, 0x20, 0x3d, // ;. _rgb_7.x =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, // tmpvar_8;. l
+ 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // owp float tmpvar
+ 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, // _9;. if ((tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x79, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, // var_6.y <= 0.003
+ 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, // 1308)) {. t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, // mpvar_9 = (12.92
+ 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x79, 0x29, 0x3b, 0x0a, // * tmpvar_6.y);.
+ 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, // } else {.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x28, // tmpvar_9 = ((
+ 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, // 1.055 * pow (tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, // var_6.y, 0.41666
+ 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, // 67)) - 0.055);.
+ 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, // };. _rgb_7
+ 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, // .y = tmpvar_9;.
+ 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, // lowp float tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, // pvar_10;. if
+ 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x20, 0x3c, 0x3d, 0x20, // ((tmpvar_6.z <=
+ 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, // 0.0031308)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, // tmpvar_10 =
+ 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // (12.92 * tmpvar_
+ 0x36, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, // 6.z);. } else
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // {. tmpvar_
+ 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, // 10 = ((1.055 * p
+ 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x7a, 0x2c, 0x20, // ow (tmpvar_6.z,
+ 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, // 0.4166667)) - 0.
+ 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 055);. };.
+ 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // _rgb_7.z = tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, // ar_10;. outCo
+ 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x37, 0x3b, 0x0a, // lor_4 = _rgb_7;.
+ 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, // } else {. i
+ 0x66, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, // f ((u_params1.x
+ 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // < 1.5)) {.
+ 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, // outColor_4 = col
+ 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, // or_1.xyz;. }
+ 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, // else {. if
+ 0x28, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, // ((u_params1.x <
+ 0x32, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 2.5)) {.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // lowp vec3 _color
+ 0x5f, 0x31, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, // _11;. _co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, // lor_11 = ((mat3(
+ 0x31, 0x2e, 0x37, 0x31, 0x36, 0x36, 0x35, 0x31, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x33, 0x35, 0x35, // 1.716651, -0.355
+ 0x36, 0x37, 0x30, 0x38, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x32, 0x35, 0x33, 0x33, 0x36, 0x36, 0x33, // 6708, -0.2533663
+ 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x36, 0x36, 0x36, 0x36, 0x38, 0x34, 0x34, 0x2c, 0x20, 0x31, 0x2e, // , -0.6666844, 1.
+ 0x36, 0x31, 0x36, 0x34, 0x38, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x35, 0x37, 0x36, 0x38, // 616481, 0.015768
+ 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x37, 0x36, 0x33, 0x39, 0x39, 0x2c, 0x20, 0x2d, 0x30, // 5, 0.0176399, -0
+ 0x2e, 0x30, 0x34, 0x32, 0x37, 0x37, 0x30, 0x36, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x34, 0x32, 0x31, // .0427706, 0.9421
+ 0x30, 0x33, 0x31, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x6d, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, // 031) * (mat3(0.4
+ 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, 0x36, // 125564, 0.357576
+ 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x38, 0x30, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, // 1, 0.1804375, 0.
+ 0x32, 0x31, 0x32, 0x36, 0x37, 0x32, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, // 2126729, 0.71515
+ 0x32, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x37, 0x32, 0x31, 0x37, 0x35, 0x2c, 0x20, 0x30, 0x2e, // 22, 0.072175, 0.
+ 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, 0x39, // 0193339, 0.11919
+ 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x35, 0x30, 0x33, 0x30, 0x34, 0x31, 0x29, 0x20, 0x2a, 0x20, // 2, 0.9503041) *
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, // color_1.xyz)) *
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, // u_params1.y);.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // lowp vec3
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // tmpvar_12;.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x70, // tmpvar_12 = p
+ 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x2a, // ow ((_color_11 *
+ 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x31, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, // 0.0001), vec3(0
+ 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, // .1593018, 0.1593
+ 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x29, 0x29, // 018, 0.1593018))
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // ;. lowp v
+ 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, // ec3 tmpvar_13;.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, // tmpvar_13
+ 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x28, 0x30, 0x2e, 0x38, 0x33, 0x35, 0x39, // = pow (((0.8359
+ 0x33, 0x37, 0x35, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 375 + .
+ 0x20, 0x28, 0x31, 0x38, 0x2e, 0x38, 0x35, 0x31, 0x35, 0x36, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // (18.85156 * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // var_12).
+ 0x29, 0x20, 0x2f, 0x20, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, // ) / (vec3(1.0, 1
+ 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, // .0, 1.0) + .
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x36, 0x38, 0x37, 0x35, 0x20, 0x2a, // (18.6875 *
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_12).
+ 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x37, 0x38, 0x2e, // )), vec3(78.
+ 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, // 84375, 78.84375,
+ 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 78.84375));.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, // _color_11 =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_13;.
+ 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x34, 0x20, 0x3d, // outColor_4 =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_13;.
+ 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, // };. };. };
+ 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, // . lowp vec4 tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // var_14;. tmpvar
+ 0x5f, 0x31, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, // _14.xyz = outCol
+ 0x6f, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // or_4;. tmpvar_1
+ 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, // 4.w = color_1.w;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, // . tmpvar_3 = tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // pvar_14;. gl_Fr
+ 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar
+ 0x5f, 0x33, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _3;.}...
};
-static const uint8_t fs_texture_cube2_spv[1913] =
+static const uint8_t fs_texture_cube2_spv[4350] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x54, 0x07, 0x00, // _params......T..
- 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x2d, 0x01, 0x00, // ...#.........-..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, // .....GLSL.std.45
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // 0...............
- 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
- 0x6e, 0x00, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, // n...............
- 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
- 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
- 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // .main...........
- 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, // .BgfxSamplerCube
- 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, // .............m_s
- 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // ampler..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, // .....m_texture..
- 0x00, 0x05, 0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....6...s_texCo
- 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x38, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, // lor......8...s_t
- 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, // exColorSampler..
- 0x00, 0x05, 0x00, 0x07, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....;...s_texCo
- 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, // lorTexture......
- 0x00, 0x76, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, 0x06, // .v...$Global....
- 0x00, 0x76, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // .v.......u_param
- 0x73, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // s........x......
- 0x00, 0x05, 0x00, 0x05, 0x00, 0xab, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // .........v_color
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xaf, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, // 0............v_t
- 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0xba, 0x00, 0x00, // excoord0........
- 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...;..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...;...!......
- 0x00, 0x48, 0x00, 0x05, 0x00, 0x76, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...v.......#..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x76, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...v......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...x..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xab, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xaf, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xba, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, // ..... ..........
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, // ................
- 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
- 0x00, 0x35, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .5...........;..
- 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .5...6....... ..
- 0x00, 0x37, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .7...........;..
- 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .7...8....... ..
- 0x00, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .:...........;..
- 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .:...;..........
- 0x00, 0x3e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .>... .......+..
- 0x00, 0x3e, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, // .>...C..........
- 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .G.......+......
- 0x00, 0x63, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .c......@+......
- 0x00, 0x6b, 0x00, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x1e, 0x00, 0x03, 0x00, 0x76, 0x00, 0x00, // .k.../..>....v..
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...w......
- 0x00, 0x76, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, // .v...;...w...x..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........y... ..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, // .....+...y...z..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...{......
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, // .....+..........
- 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, // ....@+...y......
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, // .....+...y......
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xaa, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xae, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xae, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, // .....;..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ..........
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, // .....;..........
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2b, 0x01, 0x00, // .....,.......+..
- 0x00, 0x63, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, // .c...c...c...,..
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, // .....,...k...k..
- 0x00, 0x6b, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .k...6..........
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, // ................
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // .=.......9...8..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, // .=.......<...;..
- 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, // .P.......=...9..
- 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, // .<...>...6...=..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, // .=..............
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, // .=..............
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .=...........6..
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0xd6, 0x00, 0x00, // .Q.......'......
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x28, 0x01, 0x00, // .....Q.......(..
- 0x00, 0xd6, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, // .........A...{..
- 0x00, 0xd8, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, // .....x...C......
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x00, // .=..............
- 0x00, 0x56, 0x00, 0x05, 0x00, 0x47, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x28, 0x01, 0x00, // .V...G.......(..
- 0x00, 0x27, 0x01, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, // .'...X..........
- 0x00, 0xea, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, // ................
- 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, // ................
- 0x00, 0xac, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x00, // .....O..........
- 0x00, 0xdd, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x01, 0x00, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, // ................
- 0x00, 0x0d, 0x01, 0x00, 0x00, 0x2b, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, // .....+...A...{..
- 0x00, 0xf8, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, // .....x...C...z..
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, // .=..............
- 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, // .P..............
- 0x00, 0xf9, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, // .........O......
- 0x00, 0xfc, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, // ................
- 0x00, 0x19, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x0f, 0x01, 0x00, // ................
- 0x00, 0xfc, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, // .........A...{..
- 0x00, 0xff, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, // .....x...C......
- 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xff, 0x00, 0x00, // .=..............
- 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x1a, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x19, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, // ................
- 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1d, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, // ................
- 0x00, 0x1f, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1d, 0x01, 0x00, // ................
- 0x00, 0x2c, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x05, 0x01, 0x00, // .,...Q..........
- 0x00, 0xdd, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // .........Q......
- 0x00, 0x06, 0x01, 0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .............Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x01, 0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x1f, 0x01, 0x00, // .Q..............
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x09, 0x01, 0x00, // .....P..........
- 0x00, 0x06, 0x01, 0x00, 0x00, 0x07, 0x01, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x05, 0x01, 0x00, // ................
- 0x00, 0x3e, 0x00, 0x03, 0x00, 0xba, 0x00, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0xfd, 0x00, 0x01, // .>..............
- 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // .8.......
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x10, 0x00, 0x01, 0x00, 0xc8, 0x10, // _params1........
+ 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xa6, 0x02, // ....#...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
+ 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
+ 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
+ 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
+ 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x61, 0x01, 0x00, 0x00, 0x65, 0x01, 0x00, 0x00, 0x70, 0x01, // in....a...e...p.
+ 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, // ..main..........
+ 0x00, 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, // ..BgfxSamplerCub
+ 0x65, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, // e.............m_
+ 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, // sampler.........
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // ......m_texture.
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x48, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......H...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x73, 0x5f, // olor......J...s_
+ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, // texColorSampler.
+ 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......M...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // olorTexture.....
+ 0x04, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, // ......$Global...
+ 0x06, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // ..........u_para
+ 0x6d, 0x73, 0x30, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, // ms0.............
+ 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x00, 0x00, 0x00, 0x05, 0x00, // ..u_params1.....
+ 0x03, 0x00, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x61, 0x01, // ..............a.
+ 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ..v_color0......
+ 0x05, 0x00, 0x65, 0x01, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // ..e...v_texcoord
+ 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x70, 0x01, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // 0.....p...bgfx_F
+ 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, // ragData0..G...M.
+ 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, // ..".......G...M.
+ 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x7f, 0x00, // ..!.......H.....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, // ......#.......H.
+ 0x05, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x10, 0x00, // ..........#.....
+ 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, // ..G...........G.
+ 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......".......G.
+ 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......!.......G.
+ 0x04, 0x00, 0x61, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..a...........G.
+ 0x04, 0x00, 0x65, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..e...........G.
+ 0x04, 0x00, 0x70, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, // ..p.............
+ 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ......!.........
+ 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, // .. .............
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x09, 0x00, // ................
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x47, 0x00, // .......... ...G.
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x47, 0x00, // ..........;...G.
+ 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x49, 0x00, // ..H....... ...I.
+ 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x49, 0x00, // ..........;...I.
+ 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x4c, 0x00, // ..J....... ...L.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x4c, 0x00, // ..........;...L.
+ 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x50, 0x00, // ..M...........P.
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x50, 0x00, // .. .......+...P.
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x50, 0x00, // ..Q.......+...P.
+ 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x59, 0x00, // ..U...........Y.
+ 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x75, 0x00, // ......+.......u.
+ 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x1e, 0x00, 0x04, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x0e, 0x00, // .....@..........
+ 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... .........
+ 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x81, 0x00, // ......;.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x83, 0x00, // ......+.........
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... .........
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8e, 0x00, // ......+.........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0x8f, 0x00, // .....@+.........
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x97, 0x00, // ......+.........
+ 0x00, 0x00, 0x1c, 0x2e, 0x4d, 0x3b, 0x14, 0x00, 0x02, 0x00, 0x98, 0x00, 0x00, 0x00, 0x2b, 0x00, // ....M;........+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x52, 0xb8, 0x4e, 0x41, 0x2b, 0x00, // ..........R.NA+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x3d, 0x0a, 0x87, 0x3f, 0x2b, 0x00, // ..........=..?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x2b, 0x00, // ..........UU.>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xae, 0x47, 0x61, 0x3d, 0x2b, 0x00, // ...........Ga=+.
+ 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x82, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, // ................
+ 0x04, 0x00, 0xbe, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x98, 0x3a, 0xd3, 0x3e, 0x2b, 0x00, // ...........:.>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x37, 0x14, 0xb7, 0x3e, 0x2b, 0x00, // ..........7..>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x9c, 0xc4, 0x38, 0x3e, 0x2c, 0x00, // ............8>,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc2, 0x00, // ................
+ 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc5, 0x00, // ......+.........
+ 0x00, 0x00, 0xed, 0xc6, 0x59, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc6, 0x00, // ....Y>+.........
+ 0x00, 0x00, 0x37, 0x14, 0x37, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, 0x00, // ..7.7?+.........
+ 0x00, 0x00, 0x7d, 0xd0, 0x93, 0x3d, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc8, 0x00, // ..}..=,.........
+ 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x21, 0x62, 0x9e, 0x3c, 0x2b, 0x00, // ..........!b.<+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0xef, 0x1a, 0xf4, 0x3d, 0x2b, 0x00, // .............=+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x21, 0x47, 0x73, 0x3f, 0x2c, 0x00, // ..........!Gs?,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0xca, 0x00, // ................
+ 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xbe, 0x00, 0x00, 0x00, 0xcd, 0x00, // ......,.........
+ 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x3a, 0xbb, 0xdb, 0x3f, 0x2b, 0x00, // ..........:..?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0x7c, 0x1a, 0xb6, 0xbe, 0x2b, 0x00, // ..........|...+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x3a, 0xb9, 0x81, 0xbe, 0x2c, 0x00, // ..........:...,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0xd5, 0x00, // ................
+ 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd8, 0x00, // ......+.........
+ 0x00, 0x00, 0xd4, 0xab, 0x2a, 0xbf, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd9, 0x00, // ....*.+.........
+ 0x00, 0x00, 0xdb, 0xe8, 0xce, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xda, 0x00, // .....?+.........
+ 0x00, 0x00, 0xf1, 0x2c, 0x81, 0x3c, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xdb, 0x00, // ...,.<,.........
+ 0x00, 0x00, 0xd8, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xda, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x8d, 0x81, 0x90, 0x3c, 0x2b, 0x00, // .............<+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x3a, 0x30, 0x2f, 0xbd, 0x2b, 0x00, // ..........:0/.+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0xab, 0x2d, 0x71, 0x3f, 0x2c, 0x00, // ...........-q?,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0xdd, 0x00, // ................
+ 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0xbe, 0x00, 0x00, 0x00, 0xe0, 0x00, // ......,.........
+ 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0x00, 0x20, 0x23, 0x3e, 0x2b, 0x00, // ........... #>+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x9d, 0x42, 0x2b, 0x00, // .............B+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x3f, 0x2b, 0x00, // ............V?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x96, 0x41, 0x2b, 0x00, // .............A+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x2b, 0x00, // .............A+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf2, 0x00, 0x00, 0x00, 0x17, 0xb7, 0xd1, 0x38, 0x2b, 0x00, // .............8+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..............+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x12, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f, 0x2b, 0x00, // .............?+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x40, 0x20, 0x00, // ......'..... @ .
+ 0x04, 0x00, 0x60, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..`...........;.
+ 0x04, 0x00, 0x60, 0x01, 0x00, 0x00, 0x61, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..`...a....... .
+ 0x04, 0x00, 0x64, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..d...........;.
+ 0x04, 0x00, 0x64, 0x01, 0x00, 0x00, 0x65, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ..d...e....... .
+ 0x04, 0x00, 0x6f, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..o...........;.
+ 0x04, 0x00, 0x6f, 0x01, 0x00, 0x00, 0x70, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..o...p.......,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x96, 0x02, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x75, 0x00, // ..........u...u.
+ 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x97, 0x02, // ..u...,.........
+ 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x2c, 0x00, // ..............,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x98, 0x02, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0xe7, 0x00, // ................
+ 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x99, 0x02, // ......,.........
+ 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x2c, 0x00, // ..............,.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0x00, // ................
+ 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x9b, 0x02, // ......,.........
+ 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa5, 0x02, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, // ..........6.....
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4b, 0x00, // ......=.......K.
+ 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4e, 0x00, // ..J...=.......N.
+ 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..M...P.......O.
+ 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x48, 0x00, // ..K...N...>...H.
+ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x62, 0x01, // ..O...=.......b.
+ 0x00, 0x00, 0x61, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x66, 0x01, // ..a...=.......f.
+ 0x00, 0x00, 0x65, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x96, 0x01, // ..e...=.........
+ 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x89, 0x02, // ..H...Q.........
+ 0x00, 0x00, 0x96, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x96, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A.
+ 0x06, 0x00, 0x84, 0x00, 0x00, 0x00, 0x98, 0x01, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x55, 0x00, // ..............U.
+ 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x99, 0x01, // ......=.........
+ 0x00, 0x00, 0x98, 0x01, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x59, 0x00, 0x00, 0x00, 0xb4, 0x01, // ......V...Y.....
+ 0x00, 0x00, 0x8a, 0x02, 0x00, 0x00, 0x89, 0x02, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..........X.....
+ 0x00, 0x00, 0xb7, 0x01, 0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, 0x66, 0x01, 0x00, 0x00, 0x02, 0x00, // ..........f.....
+ 0x00, 0x00, 0x99, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x9c, 0x01, // ......O.........
+ 0x00, 0x00, 0xb7, 0x01, 0x00, 0x00, 0xb7, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xcd, 0x01, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x9c, 0x01, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xcf, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, // ................
+ 0x00, 0x00, 0xcd, 0x01, 0x00, 0x00, 0x96, 0x02, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, // ..........A.....
+ 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x83, 0x00, // ..........U.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0xc0, 0x01, // ..=.............
+ 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc2, 0x01, 0x00, 0x00, 0xc1, 0x01, // ..P.............
+ 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0xd9, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0xcf, 0x01, // ................
+ 0x00, 0x00, 0x9c, 0x01, 0x00, 0x00, 0xc2, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, // ..........A.....
+ 0x00, 0x00, 0xc6, 0x01, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x8f, 0x00, // ..........U.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, 0x01, 0x00, 0x00, 0xc6, 0x01, // ..=.............
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc8, 0x01, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0xc7, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc9, 0x01, 0x00, 0x00, 0xd9, 0x01, 0x00, 0x00, 0xc8, 0x01, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x09, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x9f, 0x01, 0x00, 0x00, 0xb7, 0x01, // ..O.............
+ 0x00, 0x00, 0xc9, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xa2, 0x01, // ................
+ 0x00, 0x00, 0x9f, 0x01, 0x00, 0x00, 0x62, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, // ......b...A.....
+ 0x00, 0x00, 0xa4, 0x01, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xab, 0x00, // ..........Q.....
+ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa5, 0x01, 0x00, 0x00, 0xa4, 0x01, // ..=.............
+ 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x84, 0x00, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0x81, 0x00, // ..A.............
+ 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..Q.......=.....
+ 0x00, 0x00, 0xa7, 0x01, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x98, 0x00, // ................
+ 0x00, 0x00, 0xe4, 0x01, 0x00, 0x00, 0xa5, 0x01, 0x00, 0x00, 0x12, 0x01, 0x00, 0x00, 0xf7, 0x00, // ................
+ 0x03, 0x00, 0xe5, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xe4, 0x01, // ................
+ 0x00, 0x00, 0xe6, 0x01, 0x00, 0x00, 0xe7, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xe7, 0x01, // ................
+ 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x98, 0x00, 0x00, 0x00, 0xe9, 0x01, 0x00, 0x00, 0xa5, 0x01, // ................
+ 0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xea, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xe9, 0x01, 0x00, 0x00, 0xeb, 0x01, 0x00, 0x00, 0xec, 0x01, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xec, 0x01, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x98, 0x00, // ................
+ 0x00, 0x00, 0xee, 0x01, 0x00, 0x00, 0xa5, 0x01, 0x00, 0x00, 0x27, 0x01, 0x00, 0x00, 0xf7, 0x00, // ..........'.....
+ 0x03, 0x00, 0xef, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xee, 0x01, // ................
+ 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0xef, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xf0, 0x01, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xf2, 0x01, 0x00, 0x00, 0xa2, 0x01, // ..O.............
+ 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x12, 0x02, 0x00, 0x00, 0xf2, 0x01, // ................
+ 0x00, 0x00, 0xcd, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x17, 0x02, // ................
+ 0x00, 0x00, 0x12, 0x02, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0x17, 0x02, 0x00, 0x00, 0xa7, 0x01, 0x00, 0x00, 0x8e, 0x00, // ................
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x23, 0x02, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0xf2, 0x00, // ......#.........
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x26, 0x02, 0x00, 0x00, 0x01, 0x00, // ..........&.....
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x23, 0x02, 0x00, 0x00, 0x98, 0x02, 0x00, 0x00, 0x8e, 0x00, // ......#.........
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2a, 0x02, 0x00, 0x00, 0x26, 0x02, 0x00, 0x00, 0xed, 0x00, // ......*...&.....
+ 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2c, 0x02, 0x00, 0x00, 0x99, 0x02, // ..........,.....
+ 0x00, 0x00, 0x2a, 0x02, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x30, 0x02, // ..*...........0.
+ 0x00, 0x00, 0x26, 0x02, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, // ..&.............
+ 0x00, 0x00, 0x31, 0x02, 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x30, 0x02, 0x00, 0x00, 0x88, 0x00, // ..1.......0.....
+ 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x32, 0x02, 0x00, 0x00, 0x2c, 0x02, 0x00, 0x00, 0x31, 0x02, // ......2...,...1.
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x35, 0x02, 0x00, 0x00, 0x01, 0x00, // ..........5.....
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x32, 0x02, 0x00, 0x00, 0x9b, 0x02, 0x00, 0x00, 0xf9, 0x00, // ......2.........
+ 0x02, 0x00, 0xef, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xef, 0x01, 0x00, 0x00, 0xf5, 0x00, // ................
+ 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa4, 0x02, 0x00, 0x00, 0x97, 0x02, 0x00, 0x00, 0xec, 0x01, // ................
+ 0x00, 0x00, 0x35, 0x02, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xea, 0x01, // ..5.............
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xeb, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, // ..........O.....
+ 0x00, 0x00, 0xfb, 0x01, 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xea, 0x01, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xea, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x0b, 0x00, // ................
+ 0x00, 0x00, 0xa3, 0x02, 0x00, 0x00, 0xa4, 0x02, 0x00, 0x00, 0xef, 0x01, 0x00, 0x00, 0xfb, 0x01, // ................
+ 0x00, 0x00, 0xeb, 0x01, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0xe5, 0x01, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0xe6, 0x01, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xfd, 0x01, // ......O.........
+ 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0xfd, 0x01, 0x00, 0x00, 0x97, 0x02, // ......+.........
+ 0x00, 0x00, 0x9a, 0x02, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4b, 0x02, // ......Q.......K.
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x98, 0x00, // ................
+ 0x00, 0x00, 0x5b, 0x02, 0x00, 0x00, 0x4b, 0x02, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0xf7, 0x00, // ..[...K.........
+ 0x03, 0x00, 0x5c, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x5b, 0x02, // ..............[.
+ 0x00, 0x00, 0x5d, 0x02, 0x00, 0x00, 0x5e, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x5e, 0x02, // ..]...^.......^.
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x01, 0x00, // ..........`.....
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x4b, 0x02, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x85, 0x00, // ......K.........
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x61, 0x02, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x60, 0x02, // ......a.......`.
+ 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x62, 0x02, 0x00, 0x00, 0x61, 0x02, // ..........b...a.
+ 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x5c, 0x02, 0x00, 0x00, 0xf8, 0x00, // ................
+ 0x02, 0x00, 0x5d, 0x02, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x64, 0x02, // ..]...........d.
+ 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x4b, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x5c, 0x02, // ......K.........
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x5c, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0x9c, 0x02, 0x00, 0x00, 0x62, 0x02, 0x00, 0x00, 0x5e, 0x02, 0x00, 0x00, 0x64, 0x02, // ......b...^...d.
+ 0x00, 0x00, 0x5d, 0x02, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x8d, 0x02, // ..]...R.........
+ 0x00, 0x00, 0x9c, 0x02, 0x00, 0x00, 0xa5, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4f, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x00, // ......O.........
+ 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x98, 0x00, 0x00, 0x00, 0x6b, 0x02, 0x00, 0x00, 0x4f, 0x02, // ..........k...O.
+ 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x6c, 0x02, 0x00, 0x00, 0x00, 0x00, // ..........l.....
+ 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x6b, 0x02, 0x00, 0x00, 0x6d, 0x02, 0x00, 0x00, 0x6e, 0x02, // ......k...m...n.
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x6e, 0x02, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, // ......n.........
+ 0x00, 0x00, 0x70, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x4f, 0x02, // ..p...........O.
+ 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x71, 0x02, // ..............q.
+ 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x70, 0x02, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, // ......p.........
+ 0x00, 0x00, 0x72, 0x02, 0x00, 0x00, 0x71, 0x02, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xf9, 0x00, // ..r...q.........
+ 0x02, 0x00, 0x6c, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x6d, 0x02, 0x00, 0x00, 0x85, 0x00, // ..l.......m.....
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x74, 0x02, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x4f, 0x02, // ......t.......O.
+ 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x6c, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x6c, 0x02, // ......l.......l.
+ 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9e, 0x02, 0x00, 0x00, 0x72, 0x02, // ..............r.
+ 0x00, 0x00, 0x6e, 0x02, 0x00, 0x00, 0x74, 0x02, 0x00, 0x00, 0x6d, 0x02, 0x00, 0x00, 0x52, 0x00, // ..n...t...m...R.
+ 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x90, 0x02, 0x00, 0x00, 0x9e, 0x02, 0x00, 0x00, 0x8d, 0x02, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x53, 0x02, // ......Q.......S.
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x05, 0x00, 0x98, 0x00, // ................
+ 0x00, 0x00, 0x7b, 0x02, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0xf7, 0x00, // ..{...S.........
+ 0x03, 0x00, 0x7c, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x7b, 0x02, // ..|...........{.
+ 0x00, 0x00, 0x7d, 0x02, 0x00, 0x00, 0x7e, 0x02, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x7e, 0x02, // ..}...~.......~.
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x85, 0x00, // ......S.........
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x81, 0x02, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x80, 0x02, // ................
+ 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x82, 0x02, 0x00, 0x00, 0x81, 0x02, // ................
+ 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x7c, 0x02, 0x00, 0x00, 0xf8, 0x00, // ..........|.....
+ 0x02, 0x00, 0x7d, 0x02, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x84, 0x02, // ..}.............
+ 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x53, 0x02, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x7c, 0x02, // ......S.......|.
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x7c, 0x02, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00, 0x07, 0x00, // ......|.........
+ 0x00, 0x00, 0xa0, 0x02, 0x00, 0x00, 0x82, 0x02, 0x00, 0x00, 0x7e, 0x02, 0x00, 0x00, 0x84, 0x02, // ..........~.....
+ 0x00, 0x00, 0x7d, 0x02, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x93, 0x02, // ..}...R.........
+ 0x00, 0x00, 0xa0, 0x02, 0x00, 0x00, 0x90, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf9, 0x00, // ................
+ 0x02, 0x00, 0xe5, 0x01, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xe5, 0x01, 0x00, 0x00, 0xf5, 0x00, // ................
+ 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa2, 0x02, 0x00, 0x00, 0xa3, 0x02, 0x00, 0x00, 0xea, 0x01, // ................
+ 0x00, 0x00, 0x93, 0x02, 0x00, 0x00, 0x7c, 0x02, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ......|...Q.....
+ 0x00, 0x00, 0x04, 0x02, 0x00, 0x00, 0xa2, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x05, 0x02, 0x00, 0x00, 0xa2, 0x02, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x02, 0x00, 0x00, 0xa2, 0x02, // ..Q.............
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x02, // ......Q.........
+ 0x00, 0x00, 0xa2, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..........P.....
+ 0x00, 0x00, 0x08, 0x02, 0x00, 0x00, 0x05, 0x02, 0x00, 0x00, 0x06, 0x02, 0x00, 0x00, 0x07, 0x02, // ................
+ 0x00, 0x00, 0x04, 0x02, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x70, 0x01, 0x00, 0x00, 0x08, 0x02, // ......>...p.....
+ 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ......8..... .
};
-static const uint8_t fs_texture_cube2_dx9[611] =
+static const uint8_t fs_texture_cube2_dx9[1436] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH............s
- 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x08, // _texColor0......
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x30, 0x02, // u_params......0.
- 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // ........,.CTAB..
- 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, // ................
- 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, // ......|...D.....
- 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, // ......P.......`.
- 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........l.....
- 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, // ..s_texColor....
- 0x0e, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
- 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, // params..........
- 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, // ..........ps_3_0
- 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, // .Microsoft (R) H
- 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, // LSL Shader Compi
- 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, // ler 10.1..Q.....
- 0x0f, 0xa0, 0xcd, 0xcc, 0x0c, 0x40, 0x2f, 0xba, 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....@/..>......
- 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, // ................
- 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x07, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, // ................
- 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, 0x00, // .............._.
- 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, // ................
- 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x0f, 0x00, // ................
- 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, // ................
- 0x02, 0x80, 0x01, 0x00, 0x55, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, // ....U...........
- 0xaa, 0x8b, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x08, 0x80, 0x01, 0x00, 0xff, 0x80, 0x05, 0x00, // ................
- 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0xa0, 0x0e, 0x00, // ................
- 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, // ................
- 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, // ....U...........
- 0xaa, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, // ................
- 0xe4, 0x90, 0x02, 0x00, 0xe4, 0x81, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, // ................
- 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x08, 0x80, 0x00, 0x00, 0xff, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, // ................
- 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, // ................
- 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x8b, 0x0f, 0x00, // ............U...
- 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x55, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, // ........U.......
- 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, 0x02, 0x80, 0x00, 0x00, // ................
- 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x80, 0xff, 0xff, // U...............
- 0x00, 0x00, 0x00, // ...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x0a, 0x73, // FSH............s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // _texColor0......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // u_params0.......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x01, 0x01, 0x00, 0x01, 0x00, 0x58, // u_params1......X
+ 0x05, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x34, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // .........4.CTAB.
+ 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x1c, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, // ...........X....
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, // .......d.......t
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x80, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
+ 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // r...............
+ 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0xab, 0xab, 0x01, // ...u_params0....
+ 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // ...............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // _params1.ps_3_0.
+ 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
+ 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
+ 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x02, // er 10.1....Q....
+ 0x00, 0x0f, 0xa0, 0x00, 0xd0, 0x96, 0x41, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x80, 0x95, 0x41, 0x00, // ......A..V?...A.
+ 0x00, 0x80, 0x3f, 0x51, 0x00, 0x00, 0x05, 0x03, 0x00, 0x0f, 0xa0, 0xcd, 0xcc, 0x0c, 0x40, 0x00, // ..?Q..........@.
+ 0x00, 0x00, 0x3f, 0x1c, 0x2e, 0x4d, 0x3b, 0x52, 0xb8, 0x4e, 0x41, 0x51, 0x00, 0x00, 0x05, 0x04, // ..?..M;R.NAQ....
+ 0x00, 0x0f, 0xa0, 0x55, 0x55, 0xd5, 0x3e, 0x3d, 0x0a, 0x87, 0x3f, 0xae, 0x47, 0x61, 0xbd, 0x17, // ...UU.>=..?.Ga..
+ 0xb7, 0xd1, 0x38, 0x51, 0x00, 0x00, 0x05, 0x05, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0xc0, 0xbf, 0x00, // ..8Q............
+ 0x00, 0x20, 0xc0, 0x00, 0x20, 0x23, 0x3e, 0x00, 0xb0, 0x9d, 0x42, 0x51, 0x00, 0x00, 0x05, 0x06, // . .. #>...BQ....
+ 0x00, 0x0f, 0xa0, 0x98, 0x3a, 0xd3, 0x3e, 0x37, 0x14, 0xb7, 0x3e, 0x9c, 0xc4, 0x38, 0x3e, 0x00, // ....:.>7..>..8>.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x07, 0x00, 0x0f, 0xa0, 0xed, 0xc6, 0x59, 0x3e, 0x37, // ...Q.........Y>7
+ 0x14, 0x37, 0x3f, 0x7d, 0xd0, 0x93, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x08, // .7?}..=....Q....
+ 0x00, 0x0f, 0xa0, 0x21, 0x62, 0x9e, 0x3c, 0xef, 0x1a, 0xf4, 0x3d, 0x21, 0x47, 0x73, 0x3f, 0x00, // ...!b.<...=!Gs?.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x09, 0x00, 0x0f, 0xa0, 0x3a, 0xbb, 0xdb, 0x3f, 0x7c, // ...Q.......:..?|
+ 0x1a, 0xb6, 0xbe, 0x3a, 0xb9, 0x81, 0xbe, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0a, // ...:.......Q....
+ 0x00, 0x0f, 0xa0, 0xd4, 0xab, 0x2a, 0xbf, 0xdb, 0xe8, 0xce, 0x3f, 0xf1, 0x2c, 0x81, 0x3c, 0x00, // .....*....?.,.<.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x0b, 0x00, 0x0f, 0xa0, 0x8d, 0x81, 0x90, 0x3c, 0x3a, // ...Q..........<:
+ 0x30, 0x2f, 0xbd, 0xab, 0x2d, 0x71, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, // 0/..-q?.........
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, // ................
+ 0x00, 0x07, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x01, // ................
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x90, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, // ......._........
+ 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x00, // ................
+ 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x8b, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x05, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x03, 0x00, 0x00, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x12, // .U..............
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, // ................
+ 0x00, 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x01, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0xa0, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xff, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, // ................
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x80, 0x03, 0x00, 0x55, 0xa0, 0x29, 0x00, 0x04, 0x02, 0x01, // .........U.)....
+ 0x00, 0x00, 0xa0, 0x01, 0x00, 0x55, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x17, 0x80, 0x00, // .....U..........
+ 0x00, 0xe4, 0x80, 0x20, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x04, // ... ............
+ 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x04, // ................
+ 0x00, 0x55, 0xa0, 0x04, 0x00, 0xaa, 0xa0, 0x20, 0x00, 0x00, 0x03, 0x01, 0x00, 0x02, 0x80, 0x00, // .U..... ........
+ 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x04, 0x00, 0x55, 0xa0, 0x04, 0x00, 0xaa, 0xa0, 0x20, 0x00, 0x00, 0x03, 0x01, // .U...U..... ....
+ 0x00, 0x04, 0x80, 0x00, 0x00, 0x55, 0x80, 0x04, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, // .....U..........
+ 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, 0x00, 0x55, 0xa0, 0x04, 0x00, 0xaa, 0xa0, 0x02, // .........U......
+ 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x81, 0x03, 0x00, 0xaa, 0xa0, 0x05, // ................
+ 0x00, 0x00, 0x03, 0x03, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xff, 0xa0, 0x58, // ...............X
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x01, // ................
+ 0x00, 0xc9, 0x80, 0x2a, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x06, // ...*............
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x02, 0x80, 0x07, // ................
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x01, 0x00, 0x04, 0x80, 0x08, // ................
+ 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x04, 0x80, 0x0b, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x01, 0x80, 0x09, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x02, 0x00, 0x02, 0x80, 0x0a, // ................
+ 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, // ................
+ 0x00, 0xe4, 0x80, 0x01, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x01, // .....U..........
+ 0x00, 0xe4, 0x80, 0x04, 0x00, 0xff, 0xa0, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, // ................
+ 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x05, 0x00, 0xaa, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, // ................
+ 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, // .U..............
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xaa, 0xa0, 0x02, // ................
+ 0x00, 0xff, 0xa0, 0x06, 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x06, // ................
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x06, 0x00, 0x00, 0x02, 0x03, // .........U......
+ 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x03, 0x80, 0x05, // ................
+ 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x03, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, // ................
+ 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x02, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x02, // ................
+ 0x00, 0x00, 0xa0, 0x02, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x02, 0x00, 0x07, 0x80, 0x03, // .....U..........
+ 0x00, 0xe4, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x01, 0x80, 0x02, // ................
+ 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x02, 0x00, 0x55, 0x80, 0x0f, // .............U..
+ 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x02, // ................
+ 0x00, 0x07, 0x80, 0x03, 0x00, 0xe4, 0x80, 0x05, 0x00, 0xff, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x03, // ................
+ 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, 0x00, 0x02, 0x80, 0x02, // ................
+ 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x03, 0x00, 0x04, 0x80, 0x02, 0x00, 0xaa, 0x80, 0x58, // .U.............X
+ 0x00, 0x00, 0x04, 0x01, 0x00, 0x0e, 0x80, 0x01, 0x00, 0x55, 0x80, 0x06, 0x00, 0xff, 0xa0, 0x03, // .........U......
+ 0x00, 0x90, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, // ...X............
+ 0x00, 0xf9, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x2b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, // .......+........
+ 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ............
};
-static const uint8_t fs_texture_cube2_dx11[770] =
+static const uint8_t fs_texture_cube2_dx11[1751] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xcc, 0x02, // texColor0.......
- 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x32, 0x0d, 0xe1, 0x0b, 0xad, 0x35, 0x1f, 0xb7, 0x80, 0x3e, // ..DXBC2....5...>
- 0xa3, 0x13, 0x8a, 0x22, 0xfa, 0x7a, 0x01, 0x00, 0x00, 0x00, 0xcc, 0x02, 0x00, 0x00, 0x03, 0x00, // ...".z..........
- 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
- 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, // GNl...........P.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, // ..............b.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
- 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
- 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, // N.COLOR.TEXCOORD
- 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // ..OSGN,.........
- 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // .. .............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, // ..........SV_TAR
- 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xf0, 0x01, 0x00, 0x00, 0x40, 0x00, // GET...SHDR....@.
- 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..|...Y...F. ...
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ......Z....`....
- 0x00, 0x00, 0x58, 0x30, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, // ..X0...p......UU
- 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, // ..b...........b.
- 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, // ..r.......e....
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, // ......h.......H.
- 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, 0x00, // ..........F.....
- 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ..F~.......`....
- 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // .... .........8.
- 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ..........F.....
- 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, // ..F......./...r.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, // ......F.........
- 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, // ..6.... ......:.
- 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, // ......8...r.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xcd, 0xcc, // ..F........@....
- 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, // .@...@...@......
- 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, // ..r.......F.....
- 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..2...r.......F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ......F.......F.
- 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, // ..A.......2...r.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ .......
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, // ..F.......F.....
- 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x80, // ..............:.
- 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, // .........8...r.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..............F.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ....../...r.....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // ..F...........8.
- 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..r.......F.....
- 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, // ...@../..>/..>/.
- 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, // .>........r ....
- 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, // ..F.......>.....
- 0x10, 0x00, // ..
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x90, // _texColor0......
+ 0x06, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xf6, 0xeb, 0xb4, 0x17, 0x2a, 0x57, 0x03, 0xc9, 0xa5, // ...DXBC....*W...
+ 0x0c, 0x41, 0x19, 0xa4, 0x74, 0xfe, 0x03, 0x01, 0x00, 0x00, 0x00, 0x90, 0x06, 0x00, 0x00, 0x03, // .A..t...........
+ 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
+ 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
+ 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
+ 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
+ 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
+ 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xb4, 0x05, 0x00, 0x00, 0x40, // RGET...SHDR....@
+ 0x00, 0x00, 0x00, 0x6d, 0x01, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...m...Y...F. ..
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // .......Z....`...
+ 0x00, 0x00, 0x00, 0x58, 0x30, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X0...p......U
+ 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b
+ 0x10, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...r.......e....
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x48, // ......h.......H
+ 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, // ...........F....
+ 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
+ 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, // ..... ........./
+ 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xcd, // ...F........@...
+ 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, 0x00, 0x00, 0x19, // ..@...@...@.....
+ 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......r.......F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, // .......F...A....
+ 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0xa6, // ...2...r........
+ 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // . .........F....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, // ...F............
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......:. ......
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, // ...8...r........
+ 0x0f, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, // .......F.......8
+ 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, // ...........F....
+ 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x08, 0x12, // ...F.......1....
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ......... ......
+ 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x1f, 0x00, 0x04, 0x03, 0x0a, // ....@.....?.....
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x20, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x00, // .......6 ..r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x0a, 0x72, // ...F...........r
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x1c, 0x2e, 0x4d, 0x3b, 0x1c, // ........@....M;.
+ 0x2e, 0x4d, 0x3b, 0x1c, 0x2e, 0x4d, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // .M;..M;....F....
+ 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // ...8...r.......F
+ 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x52, 0xb8, 0x4e, 0x41, 0x52, // ........@..R.NAR
+ 0xb8, 0x4e, 0x41, 0x52, 0xb8, 0x4e, 0x41, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, // .NAR.NA..../...r
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // .......F.......8
+ 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x55, 0x55, 0xd5, 0x3e, 0x55, 0x55, 0xd5, 0x3e, 0x55, // ....@..UU.>UU.>U
+ 0x55, 0xd5, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x03, // U.>........r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, // ...F.......2...r
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x3d, 0x0a, 0x87, 0x3f, 0x3d, 0x0a, 0x87, 0x3f, 0x3d, 0x0a, 0x87, 0x3f, 0x00, // @..=..?=..?=..?.
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xae, 0x47, 0x61, 0xbd, 0xae, 0x47, 0x61, 0xbd, 0xae, // ....@...Ga..Ga..
+ 0x47, 0x61, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x72, 0x00, 0x10, 0x00, 0x00, // Ga.....7...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...F.......F....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x01, 0x31, // ...F...........1
+ 0x00, 0x00, 0x0b, 0x32, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x80, 0x20, 0x00, 0x00, // ...2......... ..
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f, 0x00, // ........@.....?.
+ 0x00, 0x20, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x12, // . @.............
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x98, 0x3a, 0xd3, 0x3e, 0x37, // ........@...:.>7
+ 0x14, 0xb7, 0x3e, 0x9c, 0xc4, 0x38, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ..>..8>....F....
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x22, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // ......."........
+ 0x40, 0x00, 0x00, 0xed, 0xc6, 0x59, 0x3e, 0x37, 0x14, 0x37, 0x3f, 0x7d, 0xd0, 0x93, 0x3d, 0x00, // @....Y>7.7?}..=.
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x42, // ...F...........B
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x21, 0x62, 0x9e, 0x3c, 0xef, // ........@..!b.<.
+ 0x1a, 0xf4, 0x3d, 0x21, 0x47, 0x73, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ..=!Gs?....F....
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x12, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x40, 0x00, 0x00, 0x3a, 0xbb, 0xdb, 0x3f, 0x7c, 0x1a, 0xb6, 0xbe, 0x3a, 0xb9, 0x81, 0xbe, 0x00, // @..:..?|...:....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x22, // ...F..........."
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xd4, 0xab, 0x2a, 0xbf, 0xdb, // ........@....*..
+ 0xe8, 0xce, 0x3f, 0xf1, 0x2c, 0x81, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ..?.,.<....F....
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0a, 0x42, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // .......B........
+ 0x40, 0x00, 0x00, 0x8d, 0x81, 0x90, 0x3c, 0x3a, 0x30, 0x2f, 0xbd, 0xab, 0x2d, 0x71, 0x3f, 0x00, // @.....<:0/..-q?.
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x72, // ...F.......8...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x56, // .......F.......V
+ 0x85, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, // . .........8...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x17, 0xb7, 0xd1, 0x38, 0x17, 0xb7, 0xd1, 0x38, 0x17, 0xb7, 0xd1, 0x38, 0x00, // @.....8...8...8.
+ 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .../...r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x02, // .......8...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ...F........@...
+ 0x20, 0x23, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x00, 0x20, 0x23, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, // #>. #>. #>.....
+ 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, // ...2...r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0xd0, 0x96, 0x41, 0x00, // ........@.....A.
+ 0xd0, 0x96, 0x41, 0x00, 0xd0, 0x96, 0x41, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ..A...A.....@...
+ 0x00, 0x56, 0x3f, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x00, 0x56, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x32, // .V?..V?..V?....2
+ 0x00, 0x00, 0x0f, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, // ...r.......F....
+ 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x80, 0x95, 0x41, 0x00, 0x80, 0x95, 0x41, 0x00, // ....@.....A...A.
+ 0x80, 0x95, 0x41, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, // ..A.....@.....?.
+ 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x07, 0x72, // ..?...?........r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, // .......F.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, // ......./...r....
+ 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, // ...F.......8...r
+ 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, // .......F........
+ 0x40, 0x00, 0x00, 0x00, 0xb0, 0x9d, 0x42, 0x00, 0xb0, 0x9d, 0x42, 0x00, 0xb0, 0x9d, 0x42, 0x00, // @.....B...B...B.
+ 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......r.......F
+ 0x02, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x07, 0xe2, 0x00, 0x10, 0x00, 0x01, // ................
+ 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x09, 0x10, 0x00, 0x02, // ...V............
+ 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ...7...r........
+ 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, // .......F........
+ 0x07, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x01, 0x36, 0x00, 0x00, 0x05, 0xf2, // ...........6....
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, // ......F.......>
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x20, 0x00, // ..... .
};
-static const uint8_t fs_texture_cube2_mtl[937] =
+static const uint8_t fs_texture_cube2_mtl[2913] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x03, // FSH.............
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, // ut {. float4 v_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // color0;. float3
- 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, // v_texcoord0;.};
- 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, // .struct xlatMtlS
- 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, // haderOutput {.
- 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // float4 gl_FragCo
- 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, // lor;.};.struct x
- 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, // latMtlShaderUnif
- 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // orm {. float4 u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, // _params;.};.frag
- 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ment xlatMtlShad
- 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // erOutput xlatMtl
- 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // Main (xlatMtlSha
- 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, // derInput _mtl_i
- 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, // [[stage_in]], co
- 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, // nstant xlatMtlSh
- 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, // aderUniform& _mt
- 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, // l_u [[buffer(0)]
- 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x63, // ]. , texturec
- 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // ube<float> s_tex
- 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, // Color [[texture(
- 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, // 0)]], sampler _m
- 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // tlsmp_s_texColor
- 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, // [[sampler(0)]])
- 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // .{. xlatMtlShad
- 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, // erOutput _mtl_o;
- 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // . float4 _color
- 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // _1 = 0;. _color
- 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // _1 = (s_texColor
- 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, // .sample(_mtlsmp_
- 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, // s_texColor, (flo
- 0x61, 0x74, 0x33, 0x29, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, // at3)(_mtl_i.v_te
- 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, // xcoord0), level(
- 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, // _mtl_u.u_params.
- 0x78, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, // x)) * _mtl_i.v_c
- 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // olor0);. float4
- 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, // tmpvar_2 = 0;.
- 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, // tmpvar_2.xyz =
- 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, // pow (abs((. m
- 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, 0x6f, // ix (pow (abs(_co
- 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, // lor_1.xyz), floa
- 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, // t3(2.2, 2.2, 2.2
- 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, // )), _color_1.xyz
- 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // , _mtl_u.u_param
- 0x73, 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x65, // s.z). * . e
- 0x78, 0x70, 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, // xp2(_mtl_u.u_par
- 0x61, 0x6d, 0x73, 0x2e, 0x77, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, // ams.w). )), flo
- 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, // at3(0.4545454, 0
- 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, // .4545454, 0.4545
- 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // 454));. tmpvar_
- 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, // 2.w = _color_1.w
- 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, // ;. _mtl_o.gl_Fr
- 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar
- 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, // _2;. return _mt
- 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // l_o;.}...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // _params0.......u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params1.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x1d, // _texColor.......
+ 0x0b, 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // ...using namespa
+ 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // ce metal;.struct
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, // xlatMtlShaderIn
+ 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, // put {. float4 v
+ 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // _color0;. float
+ 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, // 3 v_texcoord0;.}
+ 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ;.struct xlatMtl
+ 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, // ShaderOutput {.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, // float4 gl_FragC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // olor;.};.struct
+ 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, // xlatMtlShaderUni
+ 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // form {. float4
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // u_params0;. flo
+ 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x3b, 0x0a, 0x7d, // at4 u_params1;.}
+ 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // ;.fragment xlatM
+ 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, // tlShaderOutput x
+ 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, // latMtlMain (xlat
+ 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, // MtlShaderInput _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, // mtl_i [[stage_in
+ 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, // ]], constant xla
+ 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // tMtlShaderUnifor
+ 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, // m& _mtl_u [[buff
+ 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, // er(0)]]. , te
+ 0x78, 0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, // xturecube<float>
+ 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, // s_texColor [[te
+ 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, // xture(0)]], samp
+ 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, // ler _mtlsmp_s_te
+ 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // xColor [[sampler
+ 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // (0)]]).{. xlatM
+ 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, // tlShaderOutput _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // mtl_o;. float4
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, // color_1 = 0;. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, // loat4 tmpvar_2 =
+ 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, // 0;. tmpvar_2 =
+ 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, // s_texColor.samp
+ 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, // le(_mtlsmp_s_tex
+ 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x29, 0x28, // Color, (float3)(
+ 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // _mtl_i.v_texcoor
+ 0x64, 0x30, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // d0), level(_mtl_
+ 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x29, 0x3b, // u.u_params0.x));
+ 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x74, // . color_1.w = t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, // mpvar_2.w;. col
+ 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, 0x78, 0x20, // or_1.xyz = (mix
+ 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x61, 0x62, 0x73, 0x28, 0x74, // (pow (. abs(t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x2c, // mpvar_2.xyz). ,
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, // float3(2.2, 2.2
+ 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // , 2.2)), tmpvar_
+ 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, // 2.xyz, _mtl_u.u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x65, 0x78, 0x70, // params0.z) * exp
+ 0x32, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // 2(_mtl_u.u_param
+ 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // s0.w));. color_
+ 0x31, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x20, 0x2a, 0x20, 0x5f, // 1 = (color_1 * _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, // mtl_i.v_color0);
+ 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, // . float3 outCol
+ 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // or_3 = 0;. floa
+ 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x30, 0x3b, // t3 tmpvar_4 = 0;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x20, 0x3d, 0x20, // . tmpvar_4.x =
+ 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, // 0.0;. tmpvar_4.
+ 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // y = 0.0;. tmpva
+ 0x72, 0x5f, 0x34, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x6f, // r_4.z = 0.0;. o
+ 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // utColor_3 = tmpv
+ 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, // ar_4;. if ((_mt
+ 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, // l_u.u_params1.x
+ 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // < 0.5)) {. fl
+ 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, // oat3 tmpvar_5 =
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x20, // 0;. tmpvar_5
+ 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, // = clamp (color_1
+ 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, // .xyz, 0.0, 1.0);
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x72, 0x67, 0x62, // . float3 _rgb
+ 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, // _6 = 0;. _rgb
+ 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, // _6 = tmpvar_5;.
+ 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // float tmpvar_
+ 0x37, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, // 7 = 0;. if ((
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, // tmpvar_5.x <= 0.
+ 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // 0031308)) {.
+ 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, // tmpvar_7 = (12
+ 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, // .92 * tmpvar_5.x
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, // );. } else {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x20, 0x3d, // tmpvar_7 =
+ 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, // ((1.055 * pow (
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, // tmpvar_5.x, 0.41
+ 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, // 66667)) - 0.055)
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, // ;. };. _rg
+ 0x62, 0x5f, 0x36, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, // b_6.x = tmpvar_7
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, // ;. float tmpv
+ 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, // ar_8 = 0;. if
+ 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x79, 0x20, 0x3c, 0x3d, // ((tmpvar_5.y <=
+ 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, // 0.0031308)) {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, // tmpvar_8 =
+ 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // (12.92 * tmpvar_
+ 0x35, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, // 5.y);. } else
+ 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // {. tmpvar_
+ 0x38, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, 0x20, 0x70, 0x6f, // 8 = ((1.055 * po
+ 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x79, 0x2c, 0x20, 0x30, // w (tmpvar_5.y, 0
+ 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x30, // .4166667)) - 0.0
+ 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // 55);. };.
+ 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x36, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // _rgb_6.y = tmpva
+ 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, // r_8;. float t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, // mpvar_9 = 0;.
+ 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x7a, // if ((tmpvar_5.z
+ 0x20, 0x3c, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x31, 0x33, 0x30, 0x38, 0x29, 0x29, 0x20, // <= 0.0031308))
+ 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, // {. tmpvar_9
+ 0x20, 0x3d, 0x20, 0x28, 0x31, 0x32, 0x2e, 0x39, 0x32, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, // = (12.92 * tmpv
+ 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, // ar_5.z);. } e
+ 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // lse {. tmpv
+ 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x31, 0x2e, 0x30, 0x35, 0x35, 0x20, 0x2a, // ar_9 = ((1.055 *
+ 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x7a, // pow (tmpvar_5.z
+ 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x31, 0x36, 0x36, 0x36, 0x36, 0x37, 0x29, 0x29, 0x20, 0x2d, 0x20, // , 0.4166667)) -
+ 0x30, 0x2e, 0x30, 0x35, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, // 0.055);. };.
+ 0x20, 0x20, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x36, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, // _rgb_6.z = tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, // pvar_9;. outC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x72, 0x67, 0x62, 0x5f, 0x36, 0x3b, // olor_3 = _rgb_6;
+ 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // . } else {.
+ 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, // if ((_mtl_u.u_pa
+ 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x31, 0x2e, 0x35, 0x29, 0x29, 0x20, // rams1.x < 1.5))
+ 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // {. outColor
+ 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, // _3 = color_1.xyz
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, // ;. } else {.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // if ((_mtl_u
+ 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x78, 0x20, 0x3c, 0x20, 0x32, // .u_params1.x < 2
+ 0x2e, 0x35, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, // .5)) {. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x30, 0x20, // loat3 _color_10
+ 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, // = 0;. _co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, // lor_10 = ((float
+ 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x31, 0x2e, 0x37, 0x31, 0x36, // 3x3(float3(1.716
+ 0x36, 0x35, 0x31, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x33, 0x35, 0x35, 0x36, 0x37, 0x30, 0x38, 0x2c, // 651, -0.3556708,
+ 0x20, 0x2d, 0x30, 0x2e, 0x32, 0x35, 0x33, 0x33, 0x36, 0x36, 0x33, 0x29, 0x2c, 0x20, 0x66, 0x6c, // -0.2533663), fl
+ 0x6f, 0x61, 0x74, 0x33, 0x28, 0x2d, 0x30, 0x2e, 0x36, 0x36, 0x36, 0x36, 0x38, 0x34, 0x34, 0x2c, // oat3(-0.6666844,
+ 0x20, 0x31, 0x2e, 0x36, 0x31, 0x36, 0x34, 0x38, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x31, 0x35, // 1.616481, 0.015
+ 0x37, 0x36, 0x38, 0x35, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, // 7685), float3(0.
+ 0x30, 0x31, 0x37, 0x36, 0x33, 0x39, 0x39, 0x2c, 0x20, 0x2d, 0x30, 0x2e, 0x30, 0x34, 0x32, 0x37, // 0176399, -0.0427
+ 0x37, 0x30, 0x36, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x34, 0x32, 0x31, 0x30, 0x33, 0x31, 0x29, 0x29, // 706, 0.9421031))
+ 0x20, 0x2a, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x78, 0x33, 0x28, 0x66, 0x6c, 0x6f, // * (float3x3(flo
+ 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x31, 0x32, 0x35, 0x35, 0x36, 0x34, 0x2c, 0x20, 0x30, // at3(0.4125564, 0
+ 0x2e, 0x33, 0x35, 0x37, 0x35, 0x37, 0x36, 0x31, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x38, 0x30, 0x34, // .3575761, 0.1804
+ 0x33, 0x37, 0x35, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x32, // 375), float3(0.2
+ 0x31, 0x32, 0x36, 0x37, 0x32, 0x39, 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x31, 0x35, 0x32, // 126729, 0.715152
+ 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x37, 0x32, 0x31, 0x37, 0x35, 0x29, 0x2c, 0x20, 0x66, 0x6c, // 2, 0.072175), fl
+ 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x30, 0x31, 0x39, 0x33, 0x33, 0x33, 0x39, 0x2c, 0x20, // oat3(0.0193339,
+ 0x30, 0x2e, 0x31, 0x31, 0x39, 0x31, 0x39, 0x32, 0x2c, 0x20, 0x30, 0x2e, 0x39, 0x35, 0x30, 0x33, // 0.119192, 0.9503
+ 0x30, 0x34, 0x31, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, // 041)) * color_1.
+ 0x78, 0x79, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // xyz)) * _mtl_u.u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x31, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // _params1.y);.
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, // float3 tmpv
+ 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // ar_11 = 0;.
+ 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x70, // tmpvar_11 = p
+ 0x6f, 0x77, 0x20, 0x28, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x2a, // ow ((_color_10 *
+ 0x20, 0x30, 0x2e, 0x30, 0x30, 0x30, 0x31, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // 0.0001), float3
+ 0x28, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, // (0.1593018, 0.15
+ 0x39, 0x33, 0x30, 0x31, 0x38, 0x2c, 0x20, 0x30, 0x2e, 0x31, 0x35, 0x39, 0x33, 0x30, 0x31, 0x38, // 93018, 0.1593018
+ 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // ));. floa
+ 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x30, // t3 tmpvar_12 = 0
+ 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ;. tmpvar
+ 0x5f, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x28, 0x28, 0x30, 0x2e, 0x38, // _12 = pow (((0.8
+ 0x33, 0x35, 0x39, 0x33, 0x37, 0x35, 0x20, 0x2b, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 359375 + .
+ 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x38, 0x35, 0x31, 0x35, 0x36, 0x20, 0x2a, 0x20, // (18.85156 *
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // tmpvar_11).
+ 0x20, 0x20, 0x20, 0x29, 0x20, 0x2f, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x31, // ) / (float3(1
+ 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, // .0, 1.0, 1.0) +
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x31, 0x38, 0x2e, 0x36, // . (18.6
+ 0x38, 0x37, 0x35, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x29, // 875 * tmpvar_11)
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, // . )), flo
+ 0x61, 0x74, 0x33, 0x28, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, // at3(78.84375, 78
+ 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, 0x2c, 0x20, 0x37, 0x38, 0x2e, 0x38, 0x34, 0x33, 0x37, 0x35, // .84375, 78.84375
+ 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, // ));. _col
+ 0x6f, 0x72, 0x5f, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // or_10 = tmpvar_1
+ 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, // 2;. outCo
+ 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // lor_3 = tmpvar_1
+ 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // 2;. };.
+ 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // };. };. float4
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, // tmpvar_13 = 0;.
+ 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x20, // tmpvar_13.xyz
+ 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, // = outColor_3;.
+ 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x63, 0x6f, // tmpvar_13.w = co
+ 0x6c, 0x6f, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // lor_1.w;. _mtl_
+ 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, // o.gl_FragColor =
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, // tmpvar_13;. re
+ 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, // turn _mtl_o;.}..
+ 0x00, // .
};
extern const uint8_t* fs_texture_cube2_pssl;
extern const uint32_t fs_texture_cube2_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_cube2.sc b/3rdparty/bgfx/tools/texturev/fs_texture_cube2.sc
index df1521f0ba1..0e1c7994c3d 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_cube2.sc
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_cube2.sc
@@ -1,7 +1,7 @@
$input v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -12,5 +12,8 @@ SAMPLERCUBE(s_texColor, 0);
void main()
{
vec4 color = textureCubeLod(s_texColor, v_texcoord0, u_textureLod);
- gl_FragColor = toEv(color * v_color0);
+ color.xyz = applyExposure(color.xyz);
+ color *= v_color0;
+
+ gl_FragColor = toOutput(color, u_outputFormat, u_sdrWhiteNits);
}
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_msdf.bin.h b/3rdparty/bgfx/tools/texturev/fs_texture_msdf.bin.h
index aeccab82506..14e1cc2eb8a 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_msdf.bin.h
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_msdf.bin.h
@@ -1,292 +1,303 @@
-static const uint8_t fs_texture_msdf_glsl[483] =
+static const uint8_t fs_texture_msdf_glsl[605] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xb0, 0x01, // texColor........
- 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, // ..varying vec3 v
- 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // _texcoord0;.unif
- 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // orm vec4 u_param
- 0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s;.uniform sampl
- 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, // er2D s_texColor;
- 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{.
- 0x20, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, // vec3 tmpvar_1;
- 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x65, // . tmpvar_1 = te
- 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, // xture2DLod (s_te
- 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // xColor, v_texcoo
- 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // rd0.xy, u_params
- 0x2e, 0x78, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // .x).xyz;. float
- 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // tmpvar_2;. tmp
- 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x61, 0x78, 0x20, 0x28, 0x6d, 0x69, // var_2 = (max (mi
- 0x6e, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x2c, 0x20, 0x74, // n (tmpvar_1.x, t
- 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x2c, 0x20, 0x6d, 0x69, 0x6e, 0x20, // mpvar_1.y), min
- 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x61, 0x78, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, // (. max (tmpva
- 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // r_1.x, tmpvar_1.
- 0x79, 0x29, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // y). , tmpvar_1.
- 0x7a, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // z)) - 0.5);. gl
- 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, // _FragColor = vec
- 0x34, 0x28, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, // 4(clamp (((tmpva
- 0x72, 0x5f, 0x32, 0x20, 0x2f, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, // r_2 / . (abs(
- 0x64, 0x46, 0x64, 0x78, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x20, // dFdx(tmpvar_2))
- 0x2b, 0x20, 0x61, 0x62, 0x73, 0x28, 0x64, 0x46, 0x64, 0x79, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, // + abs(dFdy(tmpva
- 0x72, 0x5f, 0x32, 0x29, 0x29, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, // r_2))). ) + 0.5
- 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x7d, // ), 0.0, 1.0));.}
- 0x0a, 0x0a, 0x00, // ...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params0.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x29, // _texColor......)
+ 0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
+ 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec3 v_texcoord
+ 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // 0;.uniform highp
+ 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, // vec4 u_params0;
+ 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // .uniform sampler
+ 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, // 2D s_texColor;.v
+ 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // lowp vec3 tmpvar
+ 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, // _1;. tmpvar_1 =
+ 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, // texture2DLod
+ 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, // (s_texColor, v_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x75, 0x5f, // texcoord0.xy, u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, // params0.x).xyz;.
+ 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // lowp float tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_2;. tmpvar_
+ 0x32, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x61, 0x78, 0x20, 0x28, 0x6d, 0x69, 0x6e, 0x20, 0x28, 0x74, // 2 = (max (min (t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_1.x, tmpva
+ 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x2c, 0x20, 0x6d, 0x69, 0x6e, 0x20, 0x28, 0x0a, 0x20, 0x20, // r_1.y), min (.
+ 0x20, 0x20, 0x6d, 0x61, 0x78, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // max (tmpvar_1.
+ 0x78, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x0a, 0x20, // x, tmpvar_1.y).
+ 0x20, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x29, 0x29, 0x20, // , tmpvar_1.z))
+ 0x2d, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, // - 0.5);. lowp f
+ 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, // loat tmpvar_3;.
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, // tmpvar_3 = clam
+ 0x70, 0x20, 0x28, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x2f, 0x20, // p (((tmpvar_2 /
+ 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x64, 0x46, 0x64, 0x78, 0x28, 0x74, // . (abs(dFdx(t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x61, 0x62, 0x73, 0x28, // mpvar_2)) + abs(
+ 0x64, 0x46, 0x64, 0x79, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x29, // dFdy(tmpvar_2)))
+ 0x0a, 0x20, 0x20, 0x29, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, // . ) + 0.5), 0.0
+ 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, // , 1.0);. medium
+ 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, // p vec4 tmpvar_4;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x76, 0x65, // . tmpvar_4 = ve
+ 0x63, 0x34, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x20, 0x20, // c4(tmpvar_3);.
+ 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, // gl_FragColor = t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // mpvar_4;.}...
};
-static const uint8_t fs_texture_msdf_spv[1817] =
+static const uint8_t fs_texture_msdf_spv[1834] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0xf4, 0x06, 0x00, // _params.........
- 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x03, 0x01, 0x00, // ...#............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, // .....GLSL.std.45
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // 0...............
- 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
- 0x6e, 0x00, 0x00, 0x00, 0x00, 0x95, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, // n...............
- 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
- 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
- 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // .main...........
- 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x00, 0x00, // .BgfxSampler2D..
- 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, // .............m_s
- 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // ampler..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, // .....m_texture..
- 0x00, 0x05, 0x00, 0x05, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....-...s_texCo
- 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, // lor....../...s_t
- 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, // exColorSampler..
- 0x00, 0x05, 0x00, 0x07, 0x00, 0x32, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....2...s_texCo
- 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, // lorTexture......
- 0x00, 0x70, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, 0x06, // .p...$Global....
- 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // .p.......u_param
- 0x73, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // s........r......
- 0x00, 0x05, 0x00, 0x05, 0x00, 0x95, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // .........v_color
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x99, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, // 0............v_t
- 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0xa4, 0x00, 0x00, // excoord0........
- 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...2..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...2...!......
- 0x00, 0x48, 0x00, 0x05, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...p.......#..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x70, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...p......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x72, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...r..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x95, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x99, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, // ..... ..........
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, // ................
- 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x20, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // . ........... ..
- 0x00, 0x2c, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .,...........;..
- 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .,...-....... ..
- 0x00, 0x2e, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .............;..
- 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ...../....... ..
- 0x00, 0x31, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .1...........;..
- 0x00, 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .1...2..........
- 0x00, 0x35, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .5... .......+..
- 0x00, 0x35, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, // .5...:..........
- 0x00, 0x3e, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, // .>...........R..
- 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, // . .......+...R..
- 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .S.......+......
- 0x00, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, // .g.......,......
- 0x00, 0x6b, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, // .k...g...g...g..
- 0x00, 0x67, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, // .g...+.......m..
- 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, // ....?,.......n..
- 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, // .m...m...m...m..
- 0x00, 0x1e, 0x00, 0x03, 0x00, 0x70, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .....p....... ..
- 0x00, 0x71, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .q.......p...;..
- 0x00, 0x71, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .q...r....... ..
- 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .y...........+..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x00, 0x04, // ............? ..
- 0x00, 0x94, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .............;..
- 0x00, 0x94, 0x00, 0x00, 0x00, 0x95, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
- 0x00, 0x98, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // ......... ...;..
- 0x00, 0x98, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
- 0x00, 0xa3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .............;..
- 0x00, 0xa3, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, // .............6..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, // .........=......
- 0x00, 0x30, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .0.../...=......
- 0x00, 0x33, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, // .3...2...P......
- 0x00, 0x34, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .4...0...3...>..
- 0x00, 0x2d, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, // .-...4...=... ..
- 0x00, 0x9a, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, // .........=......
- 0x00, 0xc7, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, // .....-...Q......
- 0x00, 0x01, 0x01, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .............Q..
- 0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x4f, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x9a, 0x00, 0x00, // .O..............
- 0x00, 0x9a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .............A..
- 0x00, 0x79, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, // .y.......r...:..
- 0x00, 0x53, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, // .S...=..........
- 0x00, 0xca, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x3e, 0x00, 0x00, 0x00, 0xe7, 0x00, 0x00, // .....V...>......
- 0x00, 0x02, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, // .........X......
- 0x00, 0xea, 0x00, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0xcb, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, // .....Q..........
- 0x00, 0xea, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // .........Q......
- 0x00, 0xef, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // .............%..
- 0x00, 0xed, 0x00, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // .........Q......
- 0x00, 0xf2, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .............Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x28, 0x00, 0x00, 0x00, 0xf2, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .(...........Q..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x25, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, // .%..............
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .............(..
- 0x00, 0xf0, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // ................
- 0x00, 0xd0, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x04, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x88, 0x00, 0x05, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, // ................
- 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, // ................
- 0x00, 0x82, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, // .....+.......g..
- 0x00, 0x6d, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x00, // .m...P..........
- 0x00, 0xd6, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, // ................
- 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x2e, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x00, // .....k...n......
- 0x00, 0x3e, 0x00, 0x03, 0x00, 0xa4, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, // .>..............
- 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // .8.......
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x04, 0x07, // _params0........
+ 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x04, 0x01, // ....#...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
+ 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
+ 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
+ 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
+ 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x95, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0xa4, 0x00, // in..............
+ 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, // ..main..........
+ 0x00, 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x00, // ..BgfxSampler2D.
+ 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, // ..............m_
+ 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, // sampler.........
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // ......m_texture.
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......-...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x73, 0x5f, // olor....../...s_
+ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, // texColorSampler.
+ 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x32, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......2...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // olorTexture.....
+ 0x04, 0x00, 0x70, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, // ..p...$Global...
+ 0x06, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // ..p.......u_para
+ 0x6d, 0x73, 0x30, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, // ms0.......r.....
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x95, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ..........v_colo
+ 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x99, 0x00, 0x00, 0x00, 0x76, 0x5f, // r0............v_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0xa4, 0x00, // texcoord0.......
+ 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // ..bgfx_FragData0
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...2...".....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...2...!.....
+ 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...p.......#.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x70, 0x00, 0x00, 0x00, 0x02, 0x00, // ......G...p.....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x72, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...r...".....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x72, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...r...!.....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x95, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x99, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G.............
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
+ 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!.....
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, // ................
+ 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, // ...... .........
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, // ................
+ 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, // .. ........... .
+ 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..,...........;.
+ 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // ..,...-....... .
+ 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
+ 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // ....../....... .
+ 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..1...........;.
+ 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, // ..1...2.........
+ 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..5... .......+.
+ 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, // ..5...:.........
+ 0x03, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x52, 0x00, // ..>...........R.
+ 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x52, 0x00, // .. .......+...R.
+ 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..S.......+.....
+ 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..g.......,.....
+ 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x67, 0x00, // ..k...g...g...g.
+ 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6d, 0x00, // ..g...+.......m.
+ 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x6e, 0x00, // .....?,.......n.
+ 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6d, 0x00, // ..m...m...m...m.
+ 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x70, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, // ......p....... .
+ 0x04, 0x00, 0x71, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..q.......p...;.
+ 0x04, 0x00, 0x71, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, // ..q...r....... .
+ 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..y...........+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x00, // .............? .
+ 0x04, 0x00, 0x94, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
+ 0x04, 0x00, 0x94, 0x00, 0x00, 0x00, 0x95, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x04, 0x00, 0x98, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, // .......... ...;.
+ 0x04, 0x00, 0x98, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x04, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
+ 0x04, 0x00, 0xa3, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, // ..............6.
+ 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, // ..........=.....
+ 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, // ..0.../...=.....
+ 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, // ..3...2...P.....
+ 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..4...0...3...>.
+ 0x03, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x20, 0x00, // ..-...4...=... .
+ 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, // ..........=.....
+ 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ......-...Q.....
+ 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x01, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0x9a, 0x00, // ..O.............
+ 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A.
+ 0x06, 0x00, 0x79, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x3a, 0x00, // ..y.......r...:.
+ 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xcc, 0x00, // ..S...=.........
+ 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x3e, 0x00, 0x00, 0x00, 0xe8, 0x00, // ......V...>.....
+ 0x00, 0x00, 0x03, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..........X.....
+ 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xe8, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xee, 0x00, // ......Q.........
+ 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
+ 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x25, 0x00, // ..............%.
+ 0x00, 0x00, 0xee, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
+ 0x00, 0x00, 0xf3, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0xf3, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x51, 0x00, // ..(...........Q.
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x0c, 0x00, // ..%.............
+ 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x28, 0x00, // ..............(.
+ 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0xd1, 0x00, // ................
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0x88, 0x00, // ................
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0xd4, 0x00, // ................
+ 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xd5, 0x00, // ................
+ 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd7, 0x00, // ................
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x67, 0x00, // ......+.......g.
+ 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xd9, 0x00, // ..m...P.........
+ 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xd7, 0x00, // ................
+ 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0xd9, 0x00, // ......k...n.....
+ 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xa4, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xfd, 0x00, // ..>.............
+ 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // ..8.......
};
-static const uint8_t fs_texture_msdf_dx9[499] =
+static const uint8_t fs_texture_msdf_dx9[500] =
{
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH............s
- 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x08, // _texColor0......
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0xc0, 0x01, // u_params........
- 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // ........,.CTAB..
- 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, // ................
- 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, // ......|...D.....
- 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, // ......P.......`.
- 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........l.....
- 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, // ..s_texColor....
- 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
- 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, // params..........
- 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, // ..........ps_3_0
- 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, // .Microsoft (R) H
- 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, // LSL Shader Compi
- 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, // ler 10.1..Q.....
- 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, // .....?..........
- 0x00, 0x3f, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x00, 0x00, 0x03, 0x90, 0x1f, 0x00, // .?..............
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x07, 0x80, 0x01, 0x00, 0xd0, 0xa0, 0x00, 0x00, 0xc4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, // ......_.........
- 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, // ................
- 0x55, 0x81, 0x00, 0x00, 0x00, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, // U.....X.........
- 0xff, 0x80, 0x00, 0x00, 0xe1, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0a, 0x00, 0x00, 0x03, 0x01, 0x00, // ................
- 0x01, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x00, 0x00, 0x55, 0x80, 0x0b, 0x00, 0x00, 0x03, 0x02, 0x00, // ........U.......
- 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x01, 0x80, 0x02, 0x00, 0x00, 0x80, 0x01, 0x00, 0xaa, 0xa0, 0x5b, 0x00, 0x00, 0x02, 0x00, 0x00, // ..........[.....
- 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x5c, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x80, 0x00, 0x00, // ................
- 0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x00, 0x00, // ................
- 0x55, 0x8b, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x80, 0x04, 0x00, // U...........U...
- 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, 0x00, // ............U...
- 0xff, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x1f, 0x80, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, // ................
- 0x00, 0x00, 0x00, // ...
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // _texColor0......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0xc0, // u_params0.......
+ 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // .........,.CTAB.
+ 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, // .......|...D....
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, // .......P.......`
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, // ...........l....
+ 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, // ...s_texColor...
+ 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // ...............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, // _params0........
+ 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
+ 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
+ 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
+ 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, // iler 10.1..Q....
+ 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbf, 0x00, // ......?.........
+ 0x00, 0x00, 0x3f, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x00, 0x00, 0x03, 0x90, 0x1f, // ..?.............
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x07, 0x80, 0x01, 0x00, 0xd0, 0xa0, 0x00, 0x00, 0xc4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, // ......._........
+ 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x08, 0x80, 0x00, // ................
+ 0x00, 0x55, 0x81, 0x00, 0x00, 0x00, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x03, 0x80, 0x00, // .U.....X........
+ 0x00, 0xff, 0x80, 0x00, 0x00, 0xe1, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0a, 0x00, 0x00, 0x03, 0x01, // ................
+ 0x00, 0x01, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x00, 0x00, 0x55, 0x80, 0x0b, 0x00, 0x00, 0x03, 0x02, // .........U......
+ 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x80, 0x01, 0x00, 0xaa, 0xa0, 0x5b, 0x00, 0x00, 0x02, 0x00, // ...........[....
+ 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x5c, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x80, 0x00, // ................
+ 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0xaa, 0x8b, 0x00, // ................
+ 0x00, 0x55, 0x8b, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x80, 0x04, // .U...........U..
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, // .............U..
+ 0x00, 0xff, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x1f, 0x80, 0x00, 0x00, 0x00, 0x80, 0xff, // ................
+ 0xff, 0x00, 0x00, 0x00, // ....
};
-static const uint8_t fs_texture_msdf_dx11[674] =
+static const uint8_t fs_texture_msdf_dx11[675] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x6c, 0x02, // texColor0.....l.
- 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xde, 0xd6, 0xcf, 0x5a, 0x51, 0xb1, 0xc9, 0x93, 0x7e, 0x1e, // ..DXBC...ZQ...~.
- 0x77, 0x4e, 0x30, 0x56, 0xcd, 0x6a, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x02, 0x00, 0x00, 0x03, 0x00, // wN0V.j....l.....
- 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
- 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, // GNl...........P.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x62, 0x00, // ..............b.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
- 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
- 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, // N.COLOR.TEXCOORD
- 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // ..OSGN,.........
- 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // .. .............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, // ..........SV_TAR
- 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x90, 0x01, 0x00, 0x00, 0x40, 0x00, // GET...SHDR....@.
- 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..d...Y...F. ...
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ......Z....`....
- 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, // ..X....p......UU
- 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, // ..b...2.......e.
- 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, // ... ......h.....
- 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, // ..H...........F.
- 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, // ......F~.......`
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ .......
- 0x00, 0x00, 0x34, 0x00, 0x00, 0x07, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, // ..4.............
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x00, // ..............3.
- 0x00, 0x07, 0x52, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x06, 0x10, 0x00, 0x00, 0x00, // ..R.......V.....
- 0x00, 0x00, 0x06, 0x03, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x07, 0x12, 0x00, // ..........4.....
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, // ......*.........
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, // ...........@....
- 0x00, 0xbf, 0x0b, 0x00, 0x00, 0x05, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, // ......".........
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x05, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, // ..........B.....
- 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x22, 0x00, // ..............".
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, // ......*.........
- 0x00, 0x00, 0x1a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, // ................
- 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x12, 0x00, // ................
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, // ...............@
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x36, 0x20, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, // .....?6 ... ....
- 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, // ..........>.....
- 0x10, 0x00, // ..
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params0.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x6c, // _texColor0.....l
+ 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xde, 0xd6, 0xcf, 0x5a, 0x51, 0xb1, 0xc9, 0x93, 0x7e, // ...DXBC...ZQ...~
+ 0x1e, 0x77, 0x4e, 0x30, 0x56, 0xcd, 0x6a, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x02, 0x00, 0x00, 0x03, // .wN0V.j....l....
+ 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
+ 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x62, // ...............b
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
+ 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
+ 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
+ 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
+ 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x90, 0x01, 0x00, 0x00, 0x40, // RGET...SHDR....@
+ 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...d...Y...F. ..
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // .......Z....`...
+ 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X....p......U
+ 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, // U..b...2.......e
+ 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, // .... ......h....
+ 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...H...........F
+ 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......F~.......
+ 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // `........ ......
+ 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x07, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, // ...4............
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, // ...............3
+ 0x00, 0x00, 0x07, 0x52, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x06, 0x10, 0x00, 0x00, // ...R.......V....
+ 0x00, 0x00, 0x00, 0x06, 0x03, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x07, 0x12, // ...........4....
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // .......*........
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, // ............@...
+ 0x00, 0x00, 0xbf, 0x0b, 0x00, 0x00, 0x05, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ......."........
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x05, 0x42, 0x00, 0x10, 0x00, 0x00, // ...........B....
+ 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x22, // ..............."
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, // .......*........
+ 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, // ................
+ 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x12, // ................
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ................
+ 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x36, 0x20, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, // @.....?6 ... ...
+ 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, // ...........>....
+ 0x00, 0x10, 0x00, // ...
};
-static const uint8_t fs_texture_msdf_mtl[879] =
+static const uint8_t fs_texture_msdf_mtl[914] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x03, // FSH.............
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, // ut {. float3 v_
- 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, // texcoord0;.};.st
- 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ruct xlatMtlShad
- 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // erOutput {. flo
- 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // at4 gl_FragColor
- 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;.};.struct xlat
- 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // MtlShaderUniform
- 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, // {. float4 u_pa
- 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, // rams;.};.fragmen
- 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, // t xlatMtlShaderO
- 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // utput xlatMtlMai
- 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, // n (xlatMtlShader
- 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, // Input _mtl_i [[s
- 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, // tage_in]], const
- 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, // ant xlatMtlShade
- 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // rUniform& _mtl_u
- 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, // [[buffer(0)]].
- 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, // , texture2d<f
- 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // loat> s_texColor
- 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, // [[texture(0)]],
- 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, // sampler _mtlsmp
- 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, // _s_texColor [[sa
- 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // mpler(0)]]).{.
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, // xlatMtlShaderOut
- 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // put _mtl_o;. fl
- 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, // oat3 tmpvar_1 =
- 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, // 0;. tmpvar_1 =
- 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s_texColor.sampl
- 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // e(_mtlsmp_s_texC
- 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x29, 0x28, 0x5f, // olor, (float2)(_
- 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // mtl_i.v_texcoord
- 0x30, 0x2e, 0x78, 0x79, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, // 0.xy), level(_mt
- 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x78, 0x29, 0x29, // l_u.u_params.x))
- 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, // .xyz;. float tm
- 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // pvar_2 = 0;. tm
- 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x61, 0x78, 0x20, 0x28, 0x6d, // pvar_2 = (max (m
- 0x69, 0x6e, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x2c, 0x20, // in (tmpvar_1.x,
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x2c, 0x20, 0x6d, 0x69, 0x6e, // tmpvar_1.y), min
- 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x61, 0x78, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, // (. max (tmpv
- 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // ar_1.x, tmpvar_1
- 0x2e, 0x79, 0x29, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // .y). , tmpvar_1
- 0x2e, 0x7a, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x5f, // .z)) - 0.5);. _
- 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, // mtl_o.gl_FragCol
- 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x63, 0x6c, 0x61, 0x6d, // or = float4(clam
- 0x70, 0x20, 0x28, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x2f, 0x20, // p (((tmpvar_2 /
- 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x64, 0x66, 0x64, 0x78, 0x28, 0x74, // . (abs(dfdx(t
- 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x61, 0x62, 0x73, 0x28, // mpvar_2)) + abs(
- 0x64, 0x66, 0x64, 0x79, 0x28, 0x2d, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, // dfdy(-tmpvar_2))
- 0x29, 0x0a, 0x20, 0x20, 0x29, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x2c, 0x20, 0x30, 0x2e, // ). ) + 0.5), 0.
- 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // 0, 1.0));. retu
- 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // rn _mtl_o;.}...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params0.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x5e, // _texColor......^
+ 0x03, 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // ...using namespa
+ 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // ce metal;.struct
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, // xlatMtlShaderIn
+ 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, // put {. float3 v
+ 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, // _texcoord0;.};.s
+ 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // truct xlatMtlSha
+ 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // derOutput {. fl
+ 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // oat4 gl_FragColo
+ 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // r;.};.struct xla
+ 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // tMtlShaderUnifor
+ 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, // m {. float4 u_p
+ 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, // arams0;.};.fragm
+ 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, // ent xlatMtlShade
+ 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // rOutput xlatMtlM
+ 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ain (xlatMtlShad
+ 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, // erInput _mtl_i [
+ 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, // [stage_in]], con
+ 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // stant xlatMtlSha
+ 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // derUniform& _mtl
+ 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, // _u [[buffer(0)]]
+ 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, // . , texture2d
+ 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // <float> s_texCol
+ 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, // or [[texture(0)]
+ 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, // ], sampler _mtls
+ 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, // mp_s_texColor [[
+ 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, // sampler(0)]]).{.
+ 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, // xlatMtlShaderO
+ 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, // utput _mtl_o;.
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, // float3 tmpvar_1
+ 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, // = 0;. tmpvar_1
+ 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, // = s_texColor.sam
+ 0x70, 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, // ple(_mtlsmp_s_te
+ 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x29, // xColor, (float2)
+ 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // (_mtl_i.v_texcoo
+ 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, // rd0.xy), level(_
+ 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, // mtl_u.u_params0.
+ 0x78, 0x29, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // x)).xyz;. float
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, // tmpvar_2 = 0;.
+ 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x61, 0x78, // tmpvar_2 = (max
+ 0x20, 0x28, 0x6d, 0x69, 0x6e, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // (min (tmpvar_1.
+ 0x78, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x2c, 0x20, // x, tmpvar_1.y),
+ 0x6d, 0x69, 0x6e, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x61, 0x78, 0x20, 0x28, 0x74, // min (. max (t
+ 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_1.x, tmpva
+ 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // r_1.y). , tmpva
+ 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x29, 0x29, 0x20, 0x2d, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, // r_1.z)) - 0.5);.
+ 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // _mtl_o.gl_Frag
+ 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x63, // Color = float4(c
+ 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // lamp (((tmpvar_2
+ 0x20, 0x2f, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x64, 0x66, 0x64, // / . (abs(dfd
+ 0x78, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x61, // x(tmpvar_2)) + a
+ 0x62, 0x73, 0x28, 0x64, 0x66, 0x64, 0x79, 0x28, 0x2d, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // bs(dfdy(-tmpvar_
+ 0x32, 0x29, 0x29, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x2c, // 2))). ) + 0.5),
+ 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, // 0.0, 1.0));. r
+ 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, // eturn _mtl_o;.}.
+ 0x0a, 0x00, // ..
};
extern const uint8_t* fs_texture_msdf_pssl;
extern const uint32_t fs_texture_msdf_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_msdf.sc b/3rdparty/bgfx/tools/texturev/fs_texture_msdf.sc
index 224cca0d4e7..6db13926841 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_msdf.sc
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_msdf.sc
@@ -1,7 +1,7 @@
$input v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_sdf.bin.h b/3rdparty/bgfx/tools/texturev/fs_texture_sdf.bin.h
index 3babccd2aff..ec7cfb72352 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_sdf.bin.h
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_sdf.bin.h
@@ -1,301 +1,310 @@
-static const uint8_t fs_texture_sdf_glsl[575] =
+static const uint8_t fs_texture_sdf_glsl[658] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0c, 0x02, // texColor........
- 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, // ..varying vec3 v
- 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // _texcoord0;.unif
- 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // orm vec4 u_param
- 0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s;.uniform sampl
- 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, // er2D s_texColor;
- 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{.
- 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, // vec4 tmpvar_1;
- 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x65, // . tmpvar_1 = te
- 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, // xture2DLod (s_te
- 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // xColor, v_texcoo
- 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // rd0.xy, u_params
- 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // .x);. float tmp
- 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_2;. tmpvar_
- 0x32, 0x20, 0x3d, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x64, 0x46, 0x64, 0x78, 0x28, 0x74, 0x6d, // 2 = (abs(dFdx(tm
- 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x61, 0x62, 0x73, // pvar_1.x)) + abs
- 0x28, 0x64, 0x46, 0x64, 0x79, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, // (dFdy(tmpvar_1.x
- 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x65, 0x64, 0x67, // )));. float edg
- 0x65, 0x30, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x20, // e0_3;. edge0_3
- 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // = (0.5 - tmpvar_
- 0x32, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, // 2);. float tmpv
- 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, // ar_4;. tmpvar_4
- 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, // = clamp (((tmpv
- 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x2d, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, // ar_1.x - edge0_3
- 0x29, 0x20, 0x2f, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x20, 0x2b, // ) / (. (0.5 +
- 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2d, 0x20, // tmpvar_2). -
- 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x29, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, // edge0_3)), 0.0,
- 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, // 1.0);. gl_FragC
- 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x63, 0x6c, 0x61, 0x6d, // olor = vec4(clam
- 0x70, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x2a, 0x20, 0x28, // p ((tmpvar_4 * (
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, // tmpvar_4 * .
- 0x28, 0x33, 0x2e, 0x30, 0x20, 0x2d, 0x20, 0x28, 0x32, 0x2e, 0x30, 0x20, 0x2a, 0x20, 0x74, 0x6d, // (3.0 - (2.0 * tm
- 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x29, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x30, // pvar_4)). )), 0
- 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // .0, 1.0));.}...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params0.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x5e, // _texColor......^
+ 0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
+ 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec3 v_texcoord
+ 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // 0;.uniform highp
+ 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, // vec4 u_params0;
+ 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // .uniform sampler
+ 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, // 2D s_texColor;.v
+ 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
+ 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // lowp vec4 tmpvar
+ 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, // _1;. tmpvar_1 =
+ 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, // texture2DLod
+ 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, // (s_texColor, v_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x75, 0x5f, // texcoord0.xy, u_
+ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // params0.x);. lo
+ 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // wp float tmpvar_
+ 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, // 2;. tmpvar_2 =
+ 0x28, 0x61, 0x62, 0x73, 0x28, 0x64, 0x46, 0x64, 0x78, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // (abs(dFdx(tmpvar
+ 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x61, 0x62, 0x73, 0x28, 0x64, 0x46, 0x64, // _1.x)) + abs(dFd
+ 0x79, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x29, 0x29, 0x3b, // y(tmpvar_1.x)));
+ 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x65, 0x64, // . lowp float ed
+ 0x67, 0x65, 0x30, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, // ge0_3;. edge0_3
+ 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // = (0.5 - tmpvar
+ 0x5f, 0x32, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, // _2);. lowp floa
+ 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // t tmpvar_4;. tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, // pvar_4 = clamp (
+ 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x2d, 0x20, 0x65, // ((tmpvar_1.x - e
+ 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x29, 0x20, 0x2f, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, // dge0_3) / (.
+ 0x28, 0x30, 0x2e, 0x35, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, // (0.5 + tmpvar_2)
+ 0x0a, 0x20, 0x20, 0x20, 0x2d, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x29, 0x29, 0x2c, // . - edge0_3)),
+ 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // 0.0, 1.0);. lo
+ 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // wp vec4 tmpvar_5
+ 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x76, // ;. tmpvar_5 = v
+ 0x65, 0x63, 0x34, 0x28, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, // ec4(clamp ((tmpv
+ 0x61, 0x72, 0x5f, 0x34, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, // ar_4 * (tmpvar_4
+ 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x33, 0x2e, 0x30, 0x20, 0x2d, 0x20, 0x28, // * . (3.0 - (
+ 0x32, 0x2e, 0x30, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x29, 0x29, // 2.0 * tmpvar_4))
+ 0x0a, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, // . )), 0.0, 1.0)
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // );. gl_FragColo
+ 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x7d, 0x0a, // r = tmpvar_5;.}.
+ 0x0a, 0x00, // ..
};
-static const uint8_t fs_texture_sdf_spv[1637] =
+static const uint8_t fs_texture_sdf_spv[1654] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x40, 0x06, 0x00, // _params......@..
- 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xe2, 0x00, 0x00, // ...#............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, // ................
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, // .....GLSL.std.45
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // 0...............
- 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
- 0x6e, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, // n...............
- 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
- 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
- 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // .main...........
- 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x00, 0x00, // .BgfxSampler2D..
- 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, // .............m_s
- 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, // ampler..........
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, // .....m_texture..
- 0x00, 0x05, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .....)...s_texCo
- 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, // lor......+...s_t
- 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, // exColorSampler..
- 0x00, 0x05, 0x00, 0x07, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .........s_texCo
- 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, // lorTexture......
- 0x00, 0x58, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, 0x06, // .X...$Global....
- 0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // .X.......u_param
- 0x73, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // s........Z......
- 0x00, 0x05, 0x00, 0x05, 0x00, 0x81, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // .........v_color
- 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x85, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, // 0............v_t
- 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x90, 0x00, 0x00, // excoord0........
- 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G......."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G.......!......
- 0x00, 0x48, 0x00, 0x05, 0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...X.......#..
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x58, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...X......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...Z..."......
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G..............
- 0x00, 0x47, 0x00, 0x04, 0x00, 0x90, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G..............
- 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, // ................
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, // ..... ..........
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, // ................
- 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ................
- 0x00, 0x20, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // . ........... ..
- 0x00, 0x28, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .(...........;..
- 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .(...)....... ..
- 0x00, 0x2a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .*...........;..
- 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .*...+....... ..
- 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .-...........;..
- 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .-..............
- 0x00, 0x31, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .1... .......+..
- 0x00, 0x31, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, // .1...6..........
- 0x00, 0x3a, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .:.......+......
- 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, // .O.......,......
- 0x00, 0x53, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, // .S...O...O...O..
- 0x00, 0x4f, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, // .O...+.......U..
- 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, // ....?,.......V..
- 0x00, 0x55, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, // .U...U...U...U..
- 0x00, 0x1e, 0x00, 0x03, 0x00, 0x58, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .....X....... ..
- 0x00, 0x59, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .Y.......X...;..
- 0x00, 0x59, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .Y...Z..........
- 0x00, 0x61, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .a... .......+..
- 0x00, 0x61, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .a...b....... ..
- 0x00, 0x63, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .c...........+..
- 0x00, 0x07, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x00, 0x04, // .....l......? ..
- 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .............;..
- 0x00, 0x80, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
- 0x00, 0x84, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // ......... ...;..
- 0x00, 0x84, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
- 0x00, 0x8f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .............;..
- 0x00, 0x8f, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, // .............6..
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
- 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, // .........=......
- 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .,...+...=......
- 0x00, 0x2f, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, // ./.......P......
- 0x00, 0x30, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .0...,.../...>..
- 0x00, 0x29, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, // .)...0...=... ..
- 0x00, 0x86, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, // .........=......
- 0x00, 0xb3, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, // .....)...Q......
- 0x00, 0xe0, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, // .............Q..
- 0x00, 0x08, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x4f, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, // .O..............
- 0x00, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .............A..
- 0x00, 0x63, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .c.......Z...6..
- 0x00, 0x62, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, // .b...=..........
- 0x00, 0xb6, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x3a, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, // .....V...:......
- 0x00, 0xe1, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, // .........X......
- 0x00, 0xd8, 0x00, 0x00, 0x00, 0xd5, 0x00, 0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x00, 0xb7, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, // .....Q..........
- 0x00, 0xd8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // ................
- 0x00, 0xbb, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, // ................
- 0x00, 0xbe, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, // .....l..........
- 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, // .........l......
- 0x00, 0x0c, 0x00, 0x08, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x31, 0x00, 0x00, 0x00, 0xbe, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, // .1..............
- 0x00, 0x0c, 0x00, 0x08, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ................
- 0x00, 0x2b, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, // .+.......O...U..
- 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, // .P..............
- 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, // ................
- 0x00, 0x0e, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, // ................
- 0x00, 0x53, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .S...V.......>..
- 0x00, 0x90, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, // .............8..
- 0x00, 0x00, 0x00, 0x10, 0x00, // .....
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x50, 0x06, // _params0......P.
+ 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xe3, 0x00, // ....#...........
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
+ 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
+ 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
+ 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
+ 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x90, 0x00, // in..............
+ 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................
+ 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, // ..main..........
+ 0x00, 0x00, 0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x00, // ..BgfxSampler2D.
+ 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, // ..............m_
+ 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, // sampler.........
+ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // ......m_texture.
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......)...s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x73, 0x5f, // olor......+...s_
+ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, // texColorSampler.
+ 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ..........s_texC
+ 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // olorTexture.....
+ 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, // ..X...$Global...
+ 0x06, 0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // ..X.......u_para
+ 0x6d, 0x73, 0x30, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x00, 0x00, // ms0.......Z.....
+ 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x81, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ..........v_colo
+ 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x85, 0x00, 0x00, 0x00, 0x76, 0x5f, // r0............v_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x90, 0x00, // texcoord0.......
+ 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // ..bgfx_FragData0
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.......".....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.......!.....
+ 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...X.......#.
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x58, 0x00, 0x00, 0x00, 0x02, 0x00, // ......G...X.....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...Z...".....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...Z...!.....
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G.............
+ 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x90, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
+ 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!.....
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, // ................
+ 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, // ...... .........
+ 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, // ................
+ 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
+ 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, // .. ........... .
+ 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..(...........;.
+ 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // ..(...)....... .
+ 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..*...........;.
+ 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // ..*...+....... .
+ 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..-...........;.
+ 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, // ..-.............
+ 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..1... .......+.
+ 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, // ..1...6.........
+ 0x03, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..:.......+.....
+ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..O.......,.....
+ 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..S...O...O...O.
+ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x55, 0x00, // ..O...+.......U.
+ 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2c, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x56, 0x00, // .....?,.......V.
+ 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x55, 0x00, // ..U...U...U...U.
+ 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x58, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, // ......X....... .
+ 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..Y.......X...;.
+ 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, // ..Y...Z.........
+ 0x04, 0x00, 0x61, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..a... .......+.
+ 0x04, 0x00, 0x61, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, // ..a...b....... .
+ 0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..c...........+.
+ 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x00, // ......l......? .
+ 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
+ 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, // .......... ...;.
+ 0x04, 0x00, 0x84, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
+ 0x04, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
+ 0x04, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, // ..............6.
+ 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
+ 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, // ..........=.....
+ 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, // ..,...+...=.....
+ 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x09, 0x00, // ../.......P.....
+ 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..0...,.../...>.
+ 0x03, 0x00, 0x29, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x20, 0x00, // ..)...0...=... .
+ 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, // ..........=.....
+ 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ......)...Q.....
+ 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
+ 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xe2, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x4f, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x86, 0x00, // ..O.............
+ 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A.
+ 0x06, 0x00, 0x63, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x36, 0x00, // ..c.......Z...6.
+ 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb8, 0x00, // ..b...=.........
+ 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x3a, 0x00, 0x00, 0x00, 0xd6, 0x00, // ......V...:.....
+ 0x00, 0x00, 0xe2, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, // ..........X.....
+ 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xba, 0x00, // ......Q.........
+ 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x04, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, // ................
+ 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0x81, 0x00, // ......l.........
+ 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0xbc, 0x00, // ..........l.....
+ 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xba, 0x00, // ..1.............
+ 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
+ 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x55, 0x00, // ..+.......O...U.
+ 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0xc5, 0x00, // ..P.............
+ 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x0c, 0x00, // ................
+ 0x08, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, // ................
+ 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..S...V.......>.
+ 0x03, 0x00, 0x90, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, // ..............8.
+ 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // ......
};
-static const uint8_t fs_texture_sdf_dx9[535] =
+static const uint8_t fs_texture_sdf_dx9[536] =
{
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH............s
- 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x08, // _texColor0......
- 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0xe4, 0x01, // u_params........
- 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // ........,.CTAB..
- 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, // ................
- 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, // ......|...D.....
- 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, // ......P.......`.
- 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........l.....
- 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, // ..s_texColor....
- 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
- 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, // params..........
- 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, // ..........ps_3_0
- 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, // .Microsoft (R) H
- 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, // LSL Shader Compi
- 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, // ler 10.1..Q.....
- 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, // .....?.......?..
- 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x02, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, // ..Q.............
- 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, // @@..............
- 0x00, 0x80, 0x00, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, // ................
- 0x0f, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xd0, 0xa0, 0x00, 0x00, // ................
- 0xc4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, 0x00, // .............._.
- 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x5b, 0x00, // ..............[.
- 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x5c, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
- 0x04, 0x80, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, // ................
- 0xaa, 0x8b, 0x00, 0x00, 0x55, 0x8b, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x04, 0x80, 0x00, 0x00, // ....U...........
- 0x55, 0x80, 0x01, 0x00, 0xaa, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, // U...............
- 0x55, 0x81, 0x01, 0x00, 0xaa, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x05, 0x80, 0x00, 0x00, // U...............
- 0x55, 0x81, 0x00, 0x00, 0xe4, 0x80, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, // U...............
- 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x80, 0x00, 0x00, 0x55, 0x80, 0x00, 0x00, // ............U...
- 0x00, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, // ................
- 0x00, 0xa0, 0x02, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, // ....U...........
- 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, // ................
- 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x1f, 0x80, 0x00, 0x00, // ....U...........
- 0x00, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // .......
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // _texColor0......
+ 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0xe4, // u_params0.......
+ 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // .........,.CTAB.
+ 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, // ................
+ 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, // .......|...D....
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, // .......P.......`
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x00, // ...........l....
+ 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, // ...s_texColor...
+ 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // ...............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, // _params0........
+ 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
+ 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
+ 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
+ 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, // iler 10.1..Q....
+ 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, // ......?.......?.
+ 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x02, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0xc0, 0x00, // ...Q............
+ 0x00, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x05, // .@@.............
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, // ................
+ 0x08, 0x0f, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xd0, 0xa0, 0x00, // ................
+ 0x00, 0xc4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, // ..............._
+ 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x5b, // ...............[
+ 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x5c, 0x00, 0x00, 0x02, 0x00, // ................
+ 0x00, 0x04, 0x80, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, // ................
+ 0x00, 0xaa, 0x8b, 0x00, 0x00, 0x55, 0x8b, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x04, 0x80, 0x00, // .....U..........
+ 0x00, 0x55, 0x80, 0x01, 0x00, 0xaa, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, // .U..............
+ 0x00, 0x55, 0x81, 0x01, 0x00, 0xaa, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x05, 0x80, 0x00, // .U..............
+ 0x00, 0x55, 0x81, 0x00, 0x00, 0xe4, 0x80, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, // .U..............
+ 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x80, 0x00, 0x00, 0x55, 0x80, 0x00, // .............U..
+ 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x02, // ................
+ 0x00, 0x00, 0xa0, 0x02, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, // .....U..........
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, // ................
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x1f, 0x80, 0x00, // .....U..........
+ 0x00, 0x00, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ........
};
-static const uint8_t fs_texture_sdf_dx11[778] =
+static const uint8_t fs_texture_sdf_dx11[779] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
- 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, // _params.......s_
- 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xd4, 0x02, // texColor0.......
- 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x03, 0x0d, 0x91, 0x21, 0x8e, 0x75, 0xa6, 0x21, 0xba, 0xe2, // ..DXBC...!.u.!..
- 0x0d, 0xbb, 0xa4, 0xa3, 0xae, 0x51, 0x01, 0x00, 0x00, 0x00, 0xd4, 0x02, 0x00, 0x00, 0x03, 0x00, // .....Q..........
- 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
- 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, // GNl...........P.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x62, 0x00, // ..............b.
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
- 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
- 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, // N.COLOR.TEXCOORD
- 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // ..OSGN,.........
- 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // .. .............
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, // ..........SV_TAR
- 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xf8, 0x01, 0x00, 0x00, 0x40, 0x00, // GET...SHDR....@.
- 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..~...Y...F. ...
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ......Z....`....
- 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, // ..X....p......UU
- 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, // ..b...2.......e.
- 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, // ... ......h.....
- 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, // ..H...........F.
- 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, // ......F~.......`
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ .......
- 0x00, 0x00, 0x0b, 0x00, 0x00, 0x05, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, // ......".........
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x05, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, // ..........B.....
- 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x22, 0x00, // ..............".
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, // ......*.........
- 0x00, 0x00, 0x1a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
- 0x00, 0x07, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, // ..B.............
- 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x08, 0x22, 0x00, // ...@.....?....".
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........A.....
- 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x08, 0x52, 0x00, // ...@.....?....R.
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, // ......V...A.....
- 0x00, 0x00, 0x06, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x0a, 0x22, 0x00, // ..............".
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, // .......@.....?..
- 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x00, // .?...?...?*.....
- 0x00, 0x00, 0x38, 0x20, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, // ..8 ............
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, // ..............2.
- 0x00, 0x09, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, // ..".............
- 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, // ...@.......@....
- 0x40, 0x40, 0x38, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, // @@8.............
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // ..............8.
- 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
- 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x0a, 0xf2, 0x20, // ..........3....
- 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, // ...............@
- 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, // .....?...?...?..
- 0x80, 0x3f, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, // .?>.......
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params0.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xd4, // _texColor0......
+ 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x03, 0x0d, 0x91, 0x21, 0x8e, 0x75, 0xa6, 0x21, 0xba, // ...DXBC...!.u.!.
+ 0xe2, 0x0d, 0xbb, 0xa4, 0xa3, 0xae, 0x51, 0x01, 0x00, 0x00, 0x00, 0xd4, 0x02, 0x00, 0x00, 0x03, // ......Q.........
+ 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
+ 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x62, // ...............b
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
+ 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
+ 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
+ 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
+ 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
+ 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xf8, 0x01, 0x00, 0x00, 0x40, // RGET...SHDR....@
+ 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...~...Y...F. ..
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // .......Z....`...
+ 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X....p......U
+ 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, // U..b...2.......e
+ 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, // .... ......h....
+ 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...H...........F
+ 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......F~.......
+ 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // `........ ......
+ 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x05, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ......."........
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x05, 0x42, 0x00, 0x10, 0x00, 0x00, // ...........B....
+ 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x22, // ..............."
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, // .......*........
+ 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x07, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, // ...B............
+ 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x08, 0x22, // ....@.....?...."
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, // ...........A....
+ 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x08, 0x52, // ....@.....?....R
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, // .......V...A....
+ 0x00, 0x00, 0x00, 0x06, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x0a, 0x22, // ..............."
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, // ........@.....?.
+ 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x2a, 0x00, 0x10, 0x00, 0x00, // ..?...?...?*....
+ 0x00, 0x00, 0x00, 0x38, 0x20, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, // ...8 ...........
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, // ...............2
+ 0x00, 0x00, 0x09, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, // ..."............
+ 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x40, 0x00, 0x00, 0x00, // ....@.......@...
+ 0x00, 0x40, 0x40, 0x38, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // .@@8............
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // ...............8
+ 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, // ................
+ 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x0a, 0xf2, // ...........3....
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, // ...............
+ 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, // @.....?...?...?.
+ 0x00, 0x80, 0x3f, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, // ..?>.......
};
-static const uint8_t fs_texture_sdf_mtl[979] =
+static const uint8_t fs_texture_sdf_mtl[1014] =
{
- 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, // FSH.............
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, // ut {. float3 v_
- 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, // texcoord0;.};.st
- 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ruct xlatMtlShad
- 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // erOutput {. flo
- 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // at4 gl_FragColor
- 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;.};.struct xlat
- 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // MtlShaderUniform
- 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, // {. float4 u_pa
- 0x72, 0x61, 0x6d, 0x73, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, // rams;.};.fragmen
- 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, // t xlatMtlShaderO
- 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // utput xlatMtlMai
- 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, // n (xlatMtlShader
- 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, // Input _mtl_i [[s
- 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, // tage_in]], const
- 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, // ant xlatMtlShade
- 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // rUniform& _mtl_u
- 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, // [[buffer(0)]].
- 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, // , texture2d<f
- 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // loat> s_texColor
- 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, // [[texture(0)]],
- 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, // sampler _mtlsmp
- 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, // _s_texColor [[sa
- 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // mpler(0)]]).{.
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, // xlatMtlShaderOut
- 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // put _mtl_o;. fl
- 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, // oat4 tmpvar_1 =
- 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, // 0;. tmpvar_1 =
- 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s_texColor.sampl
- 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // e(_mtlsmp_s_texC
- 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x29, 0x28, 0x5f, // olor, (float2)(_
- 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // mtl_i.v_texcoord
- 0x30, 0x2e, 0x78, 0x79, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, // 0.xy), level(_mt
- 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x2e, 0x78, 0x29, 0x29, // l_u.u_params.x))
- 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ;. float tmpvar
- 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // _2 = 0;. tmpvar
- 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x64, 0x66, 0x64, 0x78, 0x28, 0x74, // _2 = (abs(dfdx(t
- 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x61, 0x62, // mpvar_1.x)) + ab
- 0x73, 0x28, 0x64, 0x66, 0x64, 0x79, 0x28, 0x2d, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // s(dfdy(-tmpvar_1
- 0x2e, 0x78, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x65, // .x)));. float e
- 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x65, 0x64, // dge0_3 = 0;. ed
- 0x67, 0x65, 0x30, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x20, 0x2d, 0x20, 0x74, // ge0_3 = (0.5 - t
- 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // mpvar_2);. floa
- 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, // t tmpvar_4 = 0;.
- 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x63, 0x6c, 0x61, // tmpvar_4 = cla
- 0x6d, 0x70, 0x20, 0x28, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, // mp (((tmpvar_1.x
- 0x20, 0x2d, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x29, 0x20, 0x2f, 0x20, 0x28, 0x0a, // - edge0_3) / (.
- 0x20, 0x20, 0x20, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // (0.5 + tmpva
- 0x72, 0x5f, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2d, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, // r_2). - edge0_
- 0x33, 0x29, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, // 3)), 0.0, 1.0);.
- 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // _mtl_o.gl_Frag
- 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x63, // Color = float4(c
- 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, // lamp ((tmpvar_4
- 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x2a, 0x20, 0x0a, 0x20, // * (tmpvar_4 * .
- 0x20, 0x20, 0x20, 0x28, 0x33, 0x2e, 0x30, 0x20, 0x2d, 0x20, 0x28, 0x32, 0x2e, 0x30, 0x20, 0x2a, // (3.0 - (2.0 *
- 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x29, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, // tmpvar_4)). ))
- 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // , 0.0, 1.0));.
- 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, // return _mtl_o;.}
- 0x0a, 0x0a, 0x00, // ...
+ 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
+ 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // _params0.......s
+ 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xc2, // _texColor.......
+ 0x03, 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // ...using namespa
+ 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // ce metal;.struct
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, // xlatMtlShaderIn
+ 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, // put {. float3 v
+ 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, // _texcoord0;.};.s
+ 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // truct xlatMtlSha
+ 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // derOutput {. fl
+ 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // oat4 gl_FragColo
+ 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // r;.};.struct xla
+ 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // tMtlShaderUnifor
+ 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, // m {. float4 u_p
+ 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, // arams0;.};.fragm
+ 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, // ent xlatMtlShade
+ 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // rOutput xlatMtlM
+ 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, // ain (xlatMtlShad
+ 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, // erInput _mtl_i [
+ 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, // [stage_in]], con
+ 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // stant xlatMtlSha
+ 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // derUniform& _mtl
+ 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, // _u [[buffer(0)]]
+ 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, // . , texture2d
+ 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // <float> s_texCol
+ 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, // or [[texture(0)]
+ 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, // ], sampler _mtls
+ 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, // mp_s_texColor [[
+ 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, // sampler(0)]]).{.
+ 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, // xlatMtlShaderO
+ 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, // utput _mtl_o;.
+ 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, // float4 tmpvar_1
+ 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, // = 0;. tmpvar_1
+ 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, // = s_texColor.sam
+ 0x70, 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, // ple(_mtlsmp_s_te
+ 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x29, // xColor, (float2)
+ 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // (_mtl_i.v_texcoo
+ 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, // rd0.xy), level(_
+ 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, // mtl_u.u_params0.
+ 0x78, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // x));. float tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // var_2 = 0;. tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x64, 0x66, 0x64, // var_2 = (abs(dfd
+ 0x78, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2b, // x(tmpvar_1.x)) +
+ 0x20, 0x61, 0x62, 0x73, 0x28, 0x64, 0x66, 0x64, 0x79, 0x28, 0x2d, 0x74, 0x6d, 0x70, 0x76, 0x61, // abs(dfdy(-tmpva
+ 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // r_1.x)));. floa
+ 0x74, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, // t edge0_3 = 0;.
+ 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x20, // edge0_3 = (0.5
+ 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, // - tmpvar_2);. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, // loat tmpvar_4 =
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, // 0;. tmpvar_4 =
+ 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // clamp (((tmpvar_
+ 0x31, 0x2e, 0x78, 0x20, 0x2d, 0x20, 0x65, 0x64, 0x67, 0x65, 0x30, 0x5f, 0x33, 0x29, 0x20, 0x2f, // 1.x - edge0_3) /
+ 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x20, 0x2b, 0x20, 0x74, 0x6d, // (. (0.5 + tm
+ 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2d, 0x20, 0x65, 0x64, 0x67, // pvar_2). - edg
+ 0x65, 0x30, 0x5f, 0x33, 0x29, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, // e0_3)), 0.0, 1.0
+ 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, // );. _mtl_o.gl_F
+ 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // ragColor = float
+ 0x34, 0x28, 0x63, 0x6c, 0x61, 0x6d, 0x70, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // 4(clamp ((tmpvar
+ 0x5f, 0x34, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x2a, // _4 * (tmpvar_4 *
+ 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x33, 0x2e, 0x30, 0x20, 0x2d, 0x20, 0x28, 0x32, 0x2e, // . (3.0 - (2.
+ 0x30, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x29, 0x29, 0x0a, 0x20, // 0 * tmpvar_4)).
+ 0x20, 0x29, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x29, 0x3b, // )), 0.0, 1.0));
+ 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, // . return _mtl_o
+ 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
};
extern const uint8_t* fs_texture_sdf_pssl;
extern const uint32_t fs_texture_sdf_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/fs_texture_sdf.sc b/3rdparty/bgfx/tools/texturev/fs_texture_sdf.sc
index 1a0f0bbaeed..1422423b7f2 100644
--- a/3rdparty/bgfx/tools/texturev/fs_texture_sdf.sc
+++ b/3rdparty/bgfx/tools/texturev/fs_texture_sdf.sc
@@ -1,7 +1,7 @@
$input v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
diff --git a/3rdparty/bgfx/tools/texturev/makefile b/3rdparty/bgfx/tools/texturev/makefile
index c5c113b7579..c26a49012e1 100644
--- a/3rdparty/bgfx/tools/texturev/makefile
+++ b/3rdparty/bgfx/tools/texturev/makefile
@@ -1,5 +1,5 @@
#
-# Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+# Copyright 2011-2019 Branimir Karadzic. All rights reserved.
# License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
#
diff --git a/3rdparty/bgfx/tools/texturev/texturev.cpp b/3rdparty/bgfx/tools/texturev/texturev.cpp
index edd3b9b1a6b..f9cfa4c13c7 100644
--- a/3rdparty/bgfx/tools/texturev/texturev.cpp
+++ b/3rdparty/bgfx/tools/texturev/texturev.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -20,11 +20,10 @@
#include <entry/entry.h>
#include <entry/input.h>
#include <entry/cmd.h>
+#include <entry/dialog.h>
#include <imgui/imgui.h>
#include <bgfx_utils.h>
-#include <dirent.h>
-
#include <tinystl/allocator.h>
#include <tinystl/vector.h>
namespace stl = tinystl;
@@ -114,6 +113,18 @@ struct Geometry
};
};
+struct Output
+{
+ enum Enum
+ {
+ sRGB,
+ scRGB,
+ HDR10,
+
+ Count
+ };
+};
+
static const InputBinding s_bindingApp[] =
{
{ entry::Key::KeyQ, entry::Modifier::None, 1, NULL, "exit" },
@@ -213,10 +224,34 @@ static const InputBinding* s_binding[] =
};
BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_binding) );
+static const char* s_filter = ""
+ "All Image Formats (bmp, dds, exr, gif, gnf, jpg, jpeg, hdr, ktx, pgm, png, ppm, psd, pvr, tga) | *.bmp *.dds *.exr *.gif *.gnf *.jpg *.jpeg *.hdr *.ktx *.pgm *.png *.ppm *.psd *.pvr *.tga\n"
+ "Windows Bitmap (bmp) | *.bmp\n"
+ "Direct Draw Surface (dds) | *.dds\n"
+ "OpenEXR (exr) | *.exr\n"
+ "Graphics Interchange Format (gif) | *.gif\n"
+ "JPEG Interchange Format (jpg, jpeg) | *.jpg *.jpeg\n"
+ "Radiance RGBE (hdr) | *.hdr\n"
+ "Khronos Texture (ktx) | *.ktx\n"
+ "Portable Graymap/Pixmap Format (pgm, ppm) | *.pgm *.ppm\n"
+ "Portable Network Graphics (png) | *.png\n"
+ "Photoshop Document (psd) | *.psd\n"
+ "PowerVR (pvr) | *.pvr\n"
+ "Truevision TGA (tga) | *.tga\n"
+ ;
+
+#if BX_PLATFORM_WINDOWS
+
+extern "C" void* __stdcall GetModuleHandleA(const char* _moduleName);
+extern "C" uint32_t __stdcall GetModuleFileNameA(void* _module, char* _outFilePath, uint32_t _size);
+
+#endif // BX_PLATFORM_WINDOWS
+
struct View
{
View()
: m_cubeMapGeo(Geometry::Quad)
+ , m_outputFormat(Output::sRGB)
, m_fileIndex(0)
, m_scaleFn(0)
, m_mip(0)
@@ -586,6 +621,46 @@ struct View
m_cubeMapGeo = Geometry::Enum( (m_cubeMapGeo + 1) % Geometry::Count);
}
}
+ else if (0 == bx::strCmp(_argv[1], "output") )
+ {
+ Output::Enum outputPrev = m_outputFormat;
+ if (_argc >= 3)
+ {
+ if (0 == bx::strCmp(_argv[2], "srgb") )
+ {
+ m_outputFormat = Output::sRGB;
+ }
+ else if (0 == bx::strCmp(_argv[2], "scrgb") )
+ {
+ m_outputFormat = Output::scRGB;
+ }
+ else if (0 == bx::strCmp(_argv[2], "hdr10") )
+ {
+ m_outputFormat = Output::HDR10;
+ }
+ }
+ else
+ {
+ m_outputFormat = Output::Enum( (m_outputFormat + 1) % Output::Count);
+ }
+
+ if (outputPrev != m_outputFormat)
+ {
+ bgfx::TextureFormat::Enum format = bgfx::TextureFormat::RGBA8;
+ uint32_t formatFlag = 0;
+ if (Output::scRGB == m_outputFormat)
+ {
+ format = bgfx::TextureFormat::RGBA16F;
+ }
+ else if (Output::HDR10 == m_outputFormat)
+ {
+ format = bgfx::TextureFormat::RGB10A2;
+ formatFlag = BGFX_RESET_HDR10;
+ }
+
+ bgfx::reset(m_width, m_height, BGFX_RESET_VSYNC | formatFlag, format);
+ }
+ }
else if (0 == bx::strCmp(_argv[1], "help") )
{
m_help ^= true;
@@ -618,68 +693,84 @@ struct View
void updateFileList(const bx::FilePath& _filePath)
{
- DIR* dir = opendir(_filePath.get() );
+ bx::DirectoryReader dr;
- if (NULL == dir)
+ if (bx::open(&dr, _filePath) )
+ {
+ m_path = _filePath;
+ }
+ else if (bx::open(&dr, _filePath.getPath() ) )
{
m_path = _filePath.getPath();
- dir = opendir(m_path.get() );
}
else
{
- m_path = _filePath;
+ DBG("File path `%s` not found.", _filePath.getCPtr() );
+ return;
}
- if (NULL != dir)
+ bx::Error err;
+
+ m_fileList.clear();
+
+ while (err.isOk() )
{
- for (dirent* item = readdir(dir); NULL != item; item = readdir(dir) )
+ bx::FileInfo fi;
+ bx::read(&dr, fi, &err);
+
+ if (err.isOk()
+ && bx::FileType::File == fi.type)
{
- if (0 == (item->d_type & DT_DIR) )
+ bx::StringView ext = fi.filePath.getExt();
+
+ if (!ext.isEmpty() )
{
- const bx::StringView fileName(item->d_name);
- bx::StringView ext = bx::strRFind(fileName, '.');
- if (!ext.isEmpty() )
+ ext.set(ext.getPtr()+1, ext.getTerm() );
+
+ bool supported = false;
+ for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
{
- ext.set(ext.getPtr()+1, fileName.getTerm() );
- bool supported = false;
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
- {
- if (0 == bx::strCmpI(ext, s_supportedExt[ii]) )
- {
- supported = true;
- break;
- }
- }
+ const bx::StringView supportedExt(s_supportedExt[ii]);
- if (supported)
+ if (0 == bx::strCmpI(bx::max(ext.getPtr(), ext.getTerm() - supportedExt.getLength() ), supportedExt) )
{
- m_fileList.push_back(item->d_name);
+ supported = true;
+ break;
}
}
+
+ if (supported)
+ {
+ const bx::StringView fileName = fi.filePath.getFileName();
+ m_fileList.push_back(std::string(fileName.getPtr(), fileName.getTerm() ) );
+ }
}
}
+ }
- std::sort(m_fileList.begin(), m_fileList.end(), sortNameAscending);
+ bx::close(&dr);
- m_fileIndex = 0;
- uint32_t idx = 0;
- for (FileList::const_iterator it = m_fileList.begin(); it != m_fileList.end(); ++it, ++idx)
+ std::sort(m_fileList.begin(), m_fileList.end(), sortNameAscending);
+
+ m_fileIndex = 0;
+ uint32_t idx = 0;
+
+ const bx::StringView fileName = _filePath.getFileName();
+
+ for (FileList::const_iterator it = m_fileList.begin(); it != m_fileList.end(); ++it, ++idx)
+ {
+ if (0 == bx::strCmpI(it->c_str(), fileName) )
{
- if (0 == bx::strCmpI(it->c_str(), _filePath.getFileName() ) )
- {
- // If it is case-insensitive match then might be correct one, but keep
- // searching.
- m_fileIndex = idx;
+ // If it is case-insensitive match then might be correct one, but keep
+ // searching.
+ m_fileIndex = idx;
- if (0 == bx::strCmp(it->c_str(), _filePath.getFileName() ) )
- {
- // If it is exact match we're done.
- break;
- }
+ if (0 == bx::strCmp(it->c_str(), fileName) )
+ {
+ // If it is exact match we're done.
+ break;
}
}
-
- closedir(dir);
}
}
@@ -748,6 +839,7 @@ struct View
bgfx::TextureInfo m_textureInfo;
Geometry::Enum m_cubeMapGeo;
+ Output::Enum m_outputFormat;
uint32_t m_fileIndex;
uint32_t m_scaleFn;
uint32_t m_mip;
@@ -796,7 +888,7 @@ struct PosUvwColorVertex
static void init()
{
- ms_decl
+ ms_layout
.begin()
.add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float)
.add(bgfx::Attrib::TexCoord0, 3, bgfx::AttribType::Float)
@@ -814,10 +906,10 @@ struct PosUvwColorVertex
m_abgr = _abgr;
}
- static bgfx::VertexDecl ms_decl;
+ static bgfx::VertexLayout ms_layout;
};
-bgfx::VertexDecl PosUvwColorVertex::ms_decl;
+bgfx::VertexLayout PosUvwColorVertex::ms_layout;
static uint32_t addQuad(uint16_t* _indices, uint16_t _idx0, uint16_t _idx1, uint16_t _idx2, uint16_t _idx3)
{
@@ -845,10 +937,10 @@ void setGeometry(
{
if (Geometry::Quad == _type)
{
- if (6 == bgfx::getAvailTransientVertexBuffer(6, PosUvwColorVertex::ms_decl) )
+ if (6 == bgfx::getAvailTransientVertexBuffer(6, PosUvwColorVertex::ms_layout) )
{
bgfx::TransientVertexBuffer vb;
- bgfx::allocTransientVertexBuffer(&vb, 6, PosUvwColorVertex::ms_decl);
+ bgfx::allocTransientVertexBuffer(&vb, 6, PosUvwColorVertex::ms_layout);
PosUvwColorVertex* vertex = (PosUvwColorVertex*)vb.data;
const float widthf = float(_width);
@@ -879,10 +971,10 @@ void setGeometry(
{
const uint32_t numVertices = 14;
const uint32_t numIndices = 36;
- if (checkAvailTransientBuffers(numVertices, PosUvwColorVertex::ms_decl, numIndices) )
+ if (checkAvailTransientBuffers(numVertices, PosUvwColorVertex::ms_layout, numIndices) )
{
bgfx::TransientVertexBuffer tvb;
- bgfx::allocTransientVertexBuffer(&tvb, numVertices, PosUvwColorVertex::ms_decl);
+ bgfx::allocTransientVertexBuffer(&tvb, numVertices, PosUvwColorVertex::ms_layout);
bgfx::TransientIndexBuffer tib;
bgfx::allocTransientIndexBuffer(&tib, numIndices);
@@ -981,7 +1073,7 @@ struct InterpolatorT
{
from = _value;
to = _value;
- duration = 0.0;
+ duration = 0.0f;
offset = bx::getHPCounter();
}
@@ -1003,7 +1095,7 @@ struct InterpolatorT
const double freq = double(bx::getHPFrequency() );
int64_t now = bx::getHPCounter();
float time = (float)(double(now - offset) / freq);
- float lerp = bx::clamp(time, 0.0f, duration) / duration;
+ float lerp = duration != 0.0f ? bx::clamp(time, 0.0f, duration) / duration : 0.0f;
return lerpT(from, to, easeT(lerp) );
}
@@ -1036,8 +1128,8 @@ void associate()
#if BX_PLATFORM_WINDOWS
std::string str;
- char exec[MAX_PATH];
- GetModuleFileNameA(GetModuleHandleA(NULL), exec, MAX_PATH);
+ char exec[bx::kMaxFilePath];
+ GetModuleFileNameA(GetModuleHandleA(NULL), exec, sizeof(exec) );
std::string strExec = bx::replaceAll<std::string>(exec, "\\", "\\\\");
@@ -1076,7 +1168,7 @@ void associate()
if (err.isOk() )
{
std::string cmd;
- bx::stringPrintf(cmd, "/s %s", filePath.get() );
+ bx::stringPrintf(cmd, "/s %s", filePath.getCPtr() );
bx::ProcessReader reader;
if (bx::open(&reader, "regedit.exe", cmd.c_str(), &err) )
@@ -1122,31 +1214,31 @@ void help(const char* _error = NULL)
{
if (NULL != _error)
{
- fprintf(stderr, "Error:\n%s\n\n", _error);
+ bx::printf("Error:\n%s\n\n", _error);
}
- fprintf(stderr
- , "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
- "Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
+ bx::printf(
+ "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
+ "Copyright 2011-2019 Branimir Karadzic. All rights reserved.\n"
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n"
, BGFX_TEXTUREV_VERSION_MAJOR
, BGFX_TEXTUREV_VERSION_MINOR
, BGFX_API_VERSION
);
- fprintf(stderr
- , "Usage: texturev <file path>\n"
+ bx::printf(
+ "Usage: texturev <file path>\n"
"\n"
"Supported input file types:\n"
);
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
{
- fprintf(stderr, " *.%s\n", s_supportedExt[ii]);
+ bx::printf(" *.%s\n", s_supportedExt[ii]);
}
- fprintf(stderr
- , "\n"
+ bx::printf(
+ "\n"
"Options:\n"
" -h, --help Help.\n"
" -v, --version Version information only.\n"
@@ -1162,8 +1254,8 @@ int _main_(int _argc, char** _argv)
if (cmdLine.hasArg('v', "version") )
{
- fprintf(stderr
- , "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
+ bx::printf(
+ "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
, BGFX_TEXTUREV_VERSION_MAJOR
, BGFX_TEXTUREV_VERSION_MINOR
, BGFX_API_VERSION
@@ -1215,9 +1307,10 @@ int _main_(int _argc, char** _argv)
const bgfx::Caps* caps = bgfx::getCaps();
bgfx::RendererType::Enum type = caps->rendererType;
- bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1);
+ bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Sampler);
bgfx::UniformHandle u_mtx = bgfx::createUniform("u_mtx", bgfx::UniformType::Mat4);
- bgfx::UniformHandle u_params = bgfx::createUniform("u_params", bgfx::UniformType::Vec4);
+ bgfx::UniformHandle u_params0 = bgfx::createUniform("u_params0", bgfx::UniformType::Vec4);
+ bgfx::UniformHandle u_params1 = bgfx::createUniform("u_params1", bgfx::UniformType::Vec4);
bgfx::ShaderHandle vsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture");
bgfx::ShaderHandle fsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture");
@@ -1381,6 +1474,20 @@ int _main_(int _argc, char** _argv)
{
if (ImGui::BeginMenu("File"))
{
+ if (ImGui::MenuItem("Open File") )
+ {
+ bx::FilePath tmp = view.m_path;
+ if (openFileSelectionDialog(
+ tmp
+ , FileSelectionDialogType::Open
+ , "texturev: Open File"
+ , s_filter
+ ) )
+ {
+ view.updateFileList(tmp);
+ }
+ }
+
if (ImGui::MenuItem("Show File List", NULL, view.m_files) )
{
cmdExec("view files");
@@ -1440,6 +1547,31 @@ int _main_(int _argc, char** _argv)
ImGui::EndMenu();
}
+ if (ImGui::BeginMenu("Output") )
+ {
+ const bool hdrCap = (bgfx::getCaps()->supported & BGFX_CAPS_HDR10);
+
+ if (ImGui::MenuItem("sRGB", NULL, Output::sRGB == view.m_outputFormat) )
+ {
+ cmdExec("view output srgb");
+ }
+
+ if (hdrCap)
+ {
+ if (ImGui::MenuItem("scRGB", NULL, Output::scRGB == view.m_outputFormat) )
+ {
+ cmdExec("view output scrgb");
+ }
+
+ if (ImGui::MenuItem("HDR10", NULL, Output::HDR10 == view.m_outputFormat) )
+ {
+ cmdExec("view output hdr10");
+ }
+ }
+
+ ImGui::EndMenu();
+ }
+
bool sdf = view.m_sdf;
if (ImGui::MenuItem("SDF", NULL, &sdf) )
{
@@ -1675,7 +1807,7 @@ int _main_(int _argc, char** _argv)
if (view.m_files)
{
char temp[bx::kMaxFilePath];
- bx::snprintf(temp, BX_COUNTOF(temp), "%s##File", view.m_path.get() );
+ bx::snprintf(temp, BX_COUNTOF(temp), "%s##File", view.m_path.getCPtr() );
ImGui::SetNextWindowSize(
ImVec2(400.0f, 400.0f)
@@ -1745,7 +1877,7 @@ int _main_(int _argc, char** _argv)
ImGui::Text(
"texturev, bgfx texture viewer tool " ICON_KI_WRENCH ", version %d.%d.%d.\n"
- "Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
+ "Copyright 2011-2019 Branimir Karadzic. All rights reserved.\n"
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n"
, BGFX_TEXTUREV_VERSION_MAJOR
, BGFX_TEXTUREV_VERSION_MINOR
@@ -1834,7 +1966,7 @@ int _main_(int _argc, char** _argv)
fp.join(view.m_fileList[view.m_fileIndex].c_str() );
bimg::Orientation::Enum orientation;
- texture = loadTexture(fp.get()
+ texture = loadTexture(fp.getCPtr()
, 0
| BGFX_SAMPLER_U_CLAMP
| BGFX_SAMPLER_V_CLAMP
@@ -1883,7 +2015,7 @@ int _main_(int _argc, char** _argv)
}
bx::stringPrintf(title, "%s (%d x %d%s, mips: %d, layers %d, %s)"
- , fp.get()
+ , fp.getCPtr()
, view.m_textureInfo.width
, view.m_textureInfo.height
, name
@@ -1974,14 +2106,11 @@ int _main_(int _argc, char** _argv)
if (view.m_fit)
{
- float wh[3] = { float(view.m_textureInfo.width), float(view.m_textureInfo.height), 0.0f };
- float result[3];
- bx::vec3MulMtx(result, wh, orientation);
- result[0] = bx::round(bx::abs(result[0]) );
- result[1] = bx::round(bx::abs(result[1]) );
-
- scale.set(bx::min(float(view.m_width) / result[0]
- , float(view.m_height) / result[1])
+ const bx::Vec3 wh = { float(view.m_textureInfo.width), float(view.m_textureInfo.height), 0.0f };
+ const bx::Vec3 result = bx::round(bx::abs(bx::mul(wh, orientation) ) );
+
+ scale.set(bx::min(float(view.m_width) / result.x
+ , float(view.m_height) / result.y)
, 0.1f*view.m_transitionTime
);
}
@@ -2023,7 +2152,10 @@ int _main_(int _argc, char** _argv)
params[1] = layer.getValue()/float(bx::max(1, view.m_textureInfo.depth >> view.m_mip) );
}
- bgfx::setUniform(u_params, params);
+ bgfx::setUniform(u_params0, params);
+
+ float params1[4] = { float(view.m_outputFormat), 80.0f, 0.0, 0.0f };
+ bgfx::setUniform(u_params1, params1);
const uint32_t textureFlags = 0
| BGFX_SAMPLER_U_CLAMP
@@ -2103,7 +2235,8 @@ int _main_(int _argc, char** _argv)
bgfx::destroy(checkerBoard);
bgfx::destroy(s_texColor);
bgfx::destroy(u_mtx);
- bgfx::destroy(u_params);
+ bgfx::destroy(u_params0);
+ bgfx::destroy(u_params1);
bgfx::destroy(textureProgram);
bgfx::destroy(textureArrayProgram);
bgfx::destroy(textureCubeProgram);
diff --git a/3rdparty/bgfx/tools/texturev/vs_texture.bin.h b/3rdparty/bgfx/tools/texturev/vs_texture.bin.h
index 9f9ee0d9644..09ebe4c6c82 100644
--- a/3rdparty/bgfx/tools/texturev/vs_texture.bin.h
+++ b/3rdparty/bgfx/tools/texturev/vs_texture.bin.h
@@ -1,36 +1,39 @@
-static const uint8_t vs_texture_glsl[396] =
+static const uint8_t vs_texture_glsl[438] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
- 0x00, 0x00, 0x01, 0x00, 0x63, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ....c...attribut
- 0x65, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, // e vec4 a_color0;
- 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // .attribute vec3
- 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, // a_position;.attr
- 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, // ibute vec3 a_tex
- 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, // coord0;.varying
- 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, // vec4 v_color0;.v
- 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, // arying vec3 v_te
- 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // xcoord0;.uniform
- 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, // mat4 u_modelVie
- 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, // wProj;.void main
- 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, // ().{. vec4 tmp
- 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_1;. tmpvar_
- 0x31, 0x2e, 0x7a, 0x77, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x30, 0x2e, 0x30, 0x2c, // 1.zw = vec2(0.0,
- 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // 1.0);. tmpvar_
- 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // 1.xy = a_positio
- 0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // n.xy;. gl_Posit
- 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // ion = (u_modelVi
- 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // ewProj * tmpvar_
- 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // 1);. v_texcoord
- 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, // 0 = a_texcoord0;
- 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, // . v_color0 = a_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // color0;.}...
+ 0x00, 0x00, 0x01, 0x00, 0x8d, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ........attribut
+ 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, // e highp vec4 a_c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, // olor0;.attribute
+ 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, // highp vec3 a_po
+ 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // sition;.attribut
+ 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x74, // e highp vec3 a_t
+ 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, // excoord0;.varyin
+ 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, // g highp vec4 v_c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, // olor0;.varying h
+ 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ighp vec3 v_texc
+ 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, // oord0;.uniform h
+ 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // ighp mat4 u_mode
+ 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // lViewProj;.void
+ 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, // main ().{. high
+ 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, // p vec4 tmpvar_1;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x77, 0x20, 0x3d, // . tmpvar_1.zw =
+ 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, // vec2(0.0, 1.0);
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, // . tmpvar_1.xy =
+ 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, // a_position.xy;.
+ 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, // gl_Position =
+ 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, // (u_modelViewProj
+ 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, // * tmpvar_1);.
+ 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, // v_texcoord0 = a_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, // texcoord0;. v_c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // olor0 = a_color0
+ 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
};
-static const uint8_t vs_texture_spv[1266] =
+static const uint8_t vs_texture_spv[1282] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
- 0x00, 0x00, 0x04, 0x00, 0xc0, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, // ..........#.....
+ 0x00, 0x00, 0x04, 0x00, 0xd0, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, // ..........#.....
0x07, 0x00, 0x08, 0x00, 0x9b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, // ................
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, // ............GLSL
0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, // .std.450........
@@ -59,6 +62,7 @@ static const uint8_t vs_texture_spv[1266] =
0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // %...............
0x47, 0x00, 0x03, 0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // G...%.......G...
0x27, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // '...".......G...
+ 0x27, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // '...!.......G...
0x3d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // =...........G...
0x41, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // A...........G...
0x44, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // D...........G...
@@ -173,57 +177,58 @@ static const uint8_t vs_texture_dx11[586] =
0x02, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, // ....F.......>...
0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ........@.
};
-static const uint8_t vs_texture_mtl[775] =
+static const uint8_t vs_texture_mtl[797] =
{
- 0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0xf4, 0x02, // VSH.............
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
+ 0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
+ 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
+ 0x00, 0x00, 0x01, 0x00, 0xf4, 0x02, 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, // ........using na
+ 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, // mespace metal;.s
+ 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // truct xlatMtlSha
+ 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // derInput {. flo
+ 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, // at4 a_color0 [[a
+ 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // ttribute(0)]];.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // float3 a_positi
+ 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, // on [[attribute(1
+ 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, // )]];. float3 a_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, // texcoord0 [[attr
+ 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, // ibute(2)]];.};.s
+ 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // truct xlatMtlSha
+ 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // derOutput {. fl
+ 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // oat4 gl_Position
+ 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[position]];.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // float4 v_color0
+ 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, // ;. float3 v_tex
+ 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // coord0;.};.struc
+ 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, // t xlatMtlShaderU
+ 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // niform {. float
+ 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // 4x4 u_modelViewP
+ 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, // roj;.};.vertex x
+ 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, // latMtlShaderOutp
+ 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, // ut xlatMtlMain (
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, // ut {. float4 a_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // color0 [[attribu
- 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // te(0)]];. float
- 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, // 3 a_position [[a
- 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // ttribute(1)]];.
- 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float3 a_texcoo
- 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, // rd0 [[attribute(
- 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // 2)]];.};.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, // xlatMtlShaderOut
- 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, // put {. float4 g
- 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, // l_Position [[pos
- 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // ition]];. float
- 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // 4 v_color0;. fl
- 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // oat3 v_texcoord0
- 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;.};.struct xlat
- 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // MtlShaderUniform
- 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, // {. float4x4 u_
- 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, // modelViewProj;.}
- 0x3b, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ;.vertex xlatMtl
- 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, // ShaderOutput xla
- 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // tMtlMain (xlatMt
- 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, // lShaderInput _mt
- 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, // l_i [[stage_in]]
- 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // , constant xlatM
- 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, // tlShaderUniform&
- 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, // _mtl_u [[buffer
- 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // (0)]]).{. xlatM
- 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, // tlShaderOutput _
- 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // mtl_o;. float4
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, // tmpvar_1 = 0;.
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x77, 0x20, 0x3d, 0x20, 0x66, 0x6c, // tmpvar_1.zw = fl
- 0x6f, 0x61, 0x74, 0x32, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, // oat2(0.0, 1.0);.
- 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, // tmpvar_1.xy =
- 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // _mtl_i.a_positio
- 0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, // n.xy;. _mtl_o.g
- 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x5f, 0x6d, // l_Position = (_m
- 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, // tl_u.u_modelView
- 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, // Proj * tmpvar_1)
- 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, // ;. _mtl_o.v_tex
- 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, // coord0 = _mtl_i.
- 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, // a_texcoord0;. _
- 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, // mtl_o.v_color0 =
- 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // _mtl_i.a_color0
- 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // ;. return _mtl_
- 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // o;.}...
+ 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, // ut _mtl_i [[stag
+ 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // e_in]], constant
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, // xlatMtlShaderUn
+ 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, // iform& _mtl_u [[
+ 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, // buffer(0)]]).{.
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, // xlatMtlShaderOu
+ 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, // tput _mtl_o;. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, // loat4 tmpvar_1 =
+ 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, // 0;. tmpvar_1.z
+ 0x77, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, // w = float2(0.0,
+ 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // 1.0);. tmpvar_1
+ 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x70, // .xy = _mtl_i.a_p
+ 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, // osition.xy;. _m
+ 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // tl_o.gl_Position
+ 0x20, 0x3d, 0x20, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // = (_mtl_u.u_mod
+ 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // elViewProj * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, // var_1);. _mtl_o
+ 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x5f, // .v_texcoord0 = _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // mtl_i.a_texcoord
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x76, 0x5f, 0x63, 0x6f, // 0;. _mtl_o.v_co
+ 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, // lor0 = _mtl_i.a_
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, // color0;. return
+ 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _mtl_o;.}...
};
extern const uint8_t* vs_texture_pssl;
extern const uint32_t vs_texture_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/vs_texture.sc b/3rdparty/bgfx/tools/texturev/vs_texture.sc
index e5a1df84083..119a38c3488 100644
--- a/3rdparty/bgfx/tools/texturev/vs_texture.sc
+++ b/3rdparty/bgfx/tools/texturev/vs_texture.sc
@@ -2,7 +2,7 @@ $input a_position, a_texcoord0, a_color0
$output v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
diff --git a/3rdparty/bgfx/tools/texturev/vs_texture_cube.bin.h b/3rdparty/bgfx/tools/texturev/vs_texture_cube.bin.h
index e66ba7320db..0cae4af6494 100644
--- a/3rdparty/bgfx/tools/texturev/vs_texture_cube.bin.h
+++ b/3rdparty/bgfx/tools/texturev/vs_texture_cube.bin.h
@@ -1,35 +1,38 @@
-static const uint8_t vs_texture_cube_glsl[382] =
+static const uint8_t vs_texture_cube_glsl[424] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
- 0x00, 0x00, 0x01, 0x00, 0x55, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ....U...attribut
- 0x65, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, // e vec4 a_color0;
- 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // .attribute vec3
- 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, // a_position;.attr
- 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, // ibute vec3 a_tex
- 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, // coord0;.varying
- 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, // vec4 v_color0;.v
- 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, // arying vec3 v_te
- 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // xcoord0;.uniform
- 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, // mat4 u_modelVie
- 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, // wProj;.void main
- 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, // ().{. vec4 tmp
- 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_1;. tmpvar_
- 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // 1.w = 1.0;. tmp
- 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, // var_1.xyz = a_po
- 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, // sition;. gl_Pos
- 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // ition = (u_model
- 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ViewProj * tmpva
- 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // r_1);. v_texcoo
- 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // rd0 = a_texcoord
- 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, // 0;. v_color0 =
- 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // a_color0;.}...
+ 0x00, 0x00, 0x01, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ........attribut
+ 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, // e highp vec4 a_c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, // olor0;.attribute
+ 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, // highp vec3 a_po
+ 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // sition;.attribut
+ 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x74, // e highp vec3 a_t
+ 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, // excoord0;.varyin
+ 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, // g highp vec4 v_c
+ 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, // olor0;.varying h
+ 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ighp vec3 v_texc
+ 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, // oord0;.uniform h
+ 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // ighp mat4 u_mode
+ 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // lViewProj;.void
+ 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, // main ().{. high
+ 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, // p vec4 tmpvar_1;
+ 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, // . tmpvar_1.w =
+ 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // 1.0;. tmpvar_1.
+ 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // xyz = a_position
+ 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // ;. gl_Position
+ 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, // = (u_modelViewPr
+ 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, // oj * tmpvar_1);.
+ 0x20, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, // v_texcoord0 =
+ 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, // a_texcoord0;. v
+ 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // _color0 = a_colo
+ 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r0;.}...
};
-static const uint8_t vs_texture_cube_spv[1270] =
+static const uint8_t vs_texture_cube_spv[1286] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
- 0x00, 0x00, 0x04, 0x00, 0xc4, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, // ..........#.....
+ 0x00, 0x00, 0x04, 0x00, 0xd4, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, // ..........#.....
0x07, 0x00, 0x08, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, // ................
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, // ............GLSL
0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, // .std.450........
@@ -58,6 +61,7 @@ static const uint8_t vs_texture_cube_spv[1270] =
0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // $...............
0x47, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // G...$.......G...
0x26, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // &...".......G...
+ 0x26, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // &...!.......G...
0x3c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // <...........G...
0x40, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // @...........G...
0x43, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, // C...........G...
@@ -177,56 +181,57 @@ static const uint8_t vs_texture_cube_dx11[626] =
0x02, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, // ....>...........
0x40, 0x00, // @.
};
-static const uint8_t vs_texture_cube_mtl[759] =
+static const uint8_t vs_texture_cube_mtl[781] =
{
- 0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0xe4, 0x02, // VSH.............
- 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
- 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // e metal;.struct
+ 0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
+ 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
+ 0x00, 0x00, 0x01, 0x00, 0xe4, 0x02, 0x00, 0x00, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, // ........using na
+ 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, // mespace metal;.s
+ 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // truct xlatMtlSha
+ 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // derInput {. flo
+ 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, // at4 a_color0 [[a
+ 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // ttribute(0)]];.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // float3 a_positi
+ 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, // on [[attribute(1
+ 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, // )]];. float3 a_
+ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, // texcoord0 [[attr
+ 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, // ibute(2)]];.};.s
+ 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, // truct xlatMtlSha
+ 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // derOutput {. fl
+ 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // oat4 gl_Position
+ 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[position]];.
+ 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // float4 v_color0
+ 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, // ;. float3 v_tex
+ 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // coord0;.};.struc
+ 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, // t xlatMtlShaderU
+ 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // niform {. float
+ 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // 4x4 u_modelViewP
+ 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, // roj;.};.vertex x
+ 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, // latMtlShaderOutp
+ 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, // ut xlatMtlMain (
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, // xlatMtlShaderInp
- 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, // ut {. float4 a_
- 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // color0 [[attribu
- 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // te(0)]];. float
- 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, // 3 a_position [[a
- 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // ttribute(1)]];.
- 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float3 a_texcoo
- 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, // rd0 [[attribute(
- 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // 2)]];.};.struct
- 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, // xlatMtlShaderOut
- 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, // put {. float4 g
- 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, // l_Position [[pos
- 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // ition]];. float
- 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, // 4 v_color0;. fl
- 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // oat3 v_texcoord0
- 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;.};.struct xlat
- 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // MtlShaderUniform
- 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, // {. float4x4 u_
- 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, // modelViewProj;.}
- 0x3b, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ;.vertex xlatMtl
- 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, // ShaderOutput xla
- 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // tMtlMain (xlatMt
- 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, // lShaderInput _mt
- 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, // l_i [[stage_in]]
- 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // , constant xlatM
- 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, // tlShaderUniform&
- 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, // _mtl_u [[buffer
- 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // (0)]]).{. xlatM
- 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, // tlShaderOutput _
- 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // mtl_o;. float4
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, // tmpvar_1 = 0;.
- 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, // tmpvar_1.w = 1.0
- 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, // ;. tmpvar_1.xyz
- 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // = _mtl_i.a_posi
- 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, // tion;. _mtl_o.g
- 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x5f, 0x6d, // l_Position = (_m
- 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, // tl_u.u_modelView
- 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, // Proj * tmpvar_1)
- 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, // ;. _mtl_o.v_tex
- 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, // coord0 = _mtl_i.
- 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, // a_texcoord0;. _
- 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, // mtl_o.v_color0 =
- 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // _mtl_i.a_color0
- 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // ;. return _mtl_
- 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // o;.}...
+ 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, // ut _mtl_i [[stag
+ 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // e_in]], constant
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, // xlatMtlShaderUn
+ 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, // iform& _mtl_u [[
+ 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, // buffer(0)]]).{.
+ 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, // xlatMtlShaderOu
+ 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, // tput _mtl_o;. f
+ 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, // loat4 tmpvar_1 =
+ 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, // 0;. tmpvar_1.w
+ 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // = 1.0;. tmpvar
+ 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, // _1.xyz = _mtl_i.
+ 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, // a_position;. _m
+ 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // tl_o.gl_Position
+ 0x20, 0x3d, 0x20, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // = (_mtl_u.u_mod
+ 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // elViewProj * tmp
+ 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, // var_1);. _mtl_o
+ 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x5f, // .v_texcoord0 = _
+ 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // mtl_i.a_texcoord
+ 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x76, 0x5f, 0x63, 0x6f, // 0;. _mtl_o.v_co
+ 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x61, 0x5f, // lor0 = _mtl_i.a_
+ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, // color0;. return
+ 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _mtl_o;.}...
};
extern const uint8_t* vs_texture_cube_pssl;
extern const uint32_t vs_texture_cube_pssl_size;
diff --git a/3rdparty/bgfx/tools/texturev/vs_texture_cube.sc b/3rdparty/bgfx/tools/texturev/vs_texture_cube.sc
index e5d82b89de7..768fbe479f9 100644
--- a/3rdparty/bgfx/tools/texturev/vs_texture_cube.sc
+++ b/3rdparty/bgfx/tools/texturev/vs_texture_cube.sc
@@ -2,7 +2,7 @@ $input a_position, a_texcoord0, a_color0
$output v_texcoord0, v_color0
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/