diff options
Diffstat (limited to '3rdparty/bgfx/src/renderer_noop.cpp')
-rw-r--r-- | 3rdparty/bgfx/src/renderer_noop.cpp | 238 |
1 files changed, 238 insertions, 0 deletions
diff --git a/3rdparty/bgfx/src/renderer_noop.cpp b/3rdparty/bgfx/src/renderer_noop.cpp new file mode 100644 index 00000000000..34a198d3aef --- /dev/null +++ b/3rdparty/bgfx/src/renderer_noop.cpp @@ -0,0 +1,238 @@ +/* + * Copyright 2011-2016 Branimir Karadzic. All rights reserved. + * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause + */ + +#include "bgfx_p.h" + +#if BGFX_CONFIG_RENDERER_NOOP + +namespace bgfx { namespace noop +{ + struct RendererContextNOOP : public RendererContextI + { + RendererContextNOOP() + { + // Pretend all features that are not returning results to CPU + // are available. + g_caps.supported = 0 + | BGFX_CAPS_TEXTURE_COMPARE_LEQUAL + | BGFX_CAPS_TEXTURE_COMPARE_ALL + | BGFX_CAPS_TEXTURE_3D + | BGFX_CAPS_VERTEX_ATTRIB_HALF + | BGFX_CAPS_VERTEX_ATTRIB_UINT10 + | BGFX_CAPS_INSTANCING + | BGFX_CAPS_FRAGMENT_DEPTH + | BGFX_CAPS_BLEND_INDEPENDENT + | BGFX_CAPS_COMPUTE + | BGFX_CAPS_FRAGMENT_ORDERING + | BGFX_CAPS_SWAP_CHAIN + | BGFX_CAPS_INDEX32 + | BGFX_CAPS_DRAW_INDIRECT + | BGFX_CAPS_HIDPI + | BGFX_CAPS_TEXTURE_BLIT + | BGFX_CAPS_ALPHA_TO_COVERAGE + | BGFX_CAPS_CONSERVATIVE_RASTER + | BGFX_CAPS_TEXTURE_2D_ARRAY + | BGFX_CAPS_TEXTURE_CUBE_ARRAY + ; + } + + ~RendererContextNOOP() + { + } + + RendererType::Enum getRendererType() const BX_OVERRIDE + { + return RendererType::Noop; + } + + const char* getRendererName() const BX_OVERRIDE + { + return BGFX_RENDERER_NOOP_NAME; + } + + void flip(HMD& /*_hmd*/) BX_OVERRIDE + { + } + + void createIndexBuffer(IndexBufferHandle /*_handle*/, Memory* /*_mem*/, uint16_t /*_flags*/) BX_OVERRIDE + { + } + + void destroyIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE + { + } + + void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) BX_OVERRIDE + { + } + + void destroyVertexDecl(VertexDeclHandle /*_handle*/) BX_OVERRIDE + { + } + + void createVertexBuffer(VertexBufferHandle /*_handle*/, Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/, uint16_t /*_flags*/) BX_OVERRIDE + { + } + + void destroyVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE + { + } + + void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE + { + } + + void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE + { + } + + void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE + { + } + + void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE + { + } + + void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE + { + } + + void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE + { + } + + void createShader(ShaderHandle /*_handle*/, Memory* /*_mem*/) BX_OVERRIDE + { + } + + void destroyShader(ShaderHandle /*_handle*/) BX_OVERRIDE + { + } + + void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) BX_OVERRIDE + { + } + + void destroyProgram(ProgramHandle /*_handle*/) BX_OVERRIDE + { + } + + void createTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/) BX_OVERRIDE + { + } + + void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) BX_OVERRIDE + { + } + + void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) BX_OVERRIDE + { + } + + void updateTextureEnd() BX_OVERRIDE + { + } + + void readTexture(TextureHandle /*_handle*/, void* /*_data*/, uint8_t /*_mip*/) BX_OVERRIDE + { + } + + void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/) BX_OVERRIDE + { + } + + void overrideInternal(TextureHandle /*_handle*/, uintptr_t /*_ptr*/) BX_OVERRIDE + { + } + + uintptr_t getInternal(TextureHandle /*_handle*/) BX_OVERRIDE + { + return 0; + } + + void destroyTexture(TextureHandle /*_handle*/) BX_OVERRIDE + { + } + + void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const Attachment* /*_attachment*/) BX_OVERRIDE + { + } + + void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_depthFormat*/) BX_OVERRIDE + { + } + + void destroyFrameBuffer(FrameBufferHandle /*_handle*/) BX_OVERRIDE + { + } + + void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) BX_OVERRIDE + { + } + + void destroyUniform(UniformHandle /*_handle*/) BX_OVERRIDE + { + } + + void saveScreenShot(const char* /*_filePath*/) BX_OVERRIDE + { + } + + void updateViewName(uint8_t /*_id*/, const char* /*_name*/) BX_OVERRIDE + { + } + + void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE + { + } + + void setMarker(const char* /*_marker*/, uint32_t /*_size*/) BX_OVERRIDE + { + } + + void submit(Frame* /*_render*/, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) BX_OVERRIDE + { + } + + void blitSetup(TextVideoMemBlitter& /*_blitter*/) BX_OVERRIDE + { + } + + void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) BX_OVERRIDE + { + } + }; + + static RendererContextNOOP* s_renderNOOP; + + RendererContextI* rendererCreate() + { + s_renderNOOP = BX_NEW(g_allocator, RendererContextNOOP); + return s_renderNOOP; + } + + void rendererDestroy() + { + BX_DELETE(g_allocator, s_renderNOOP); + s_renderNOOP = NULL; + } +} /* namespace noop */ } // namespace bgfx + +#else + +namespace bgfx { namespace noop +{ + RendererContextI* rendererCreate() + { + return NULL; + } + + void rendererDestroy() + { + } +} /* namespace noop */ } // namespace bgfx + +#endif // BGFX_CONFIG_RENDERER_NOOP |