diff options
Diffstat (limited to '3rdparty/bgfx/src/fs_debugfont.bin.h')
-rw-r--r-- | 3rdparty/bgfx/src/fs_debugfont.bin.h | 137 |
1 files changed, 58 insertions, 79 deletions
diff --git a/3rdparty/bgfx/src/fs_debugfont.bin.h b/3rdparty/bgfx/src/fs_debugfont.bin.h index f0e065883f2..fa08afc0167 100644 --- a/3rdparty/bgfx/src/fs_debugfont.bin.h +++ b/3rdparty/bgfx/src/fs_debugfont.bin.h @@ -1,34 +1,34 @@ -static const uint8_t fs_debugfont_glsl[359] = +static const uint8_t fs_debugfont_glsl[354] = { 0x46, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // FSH..."f...s_tex - 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x47, 0x01, 0x00, 0x00, 0x76, // Color......G...v - 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, // arying mediump v - 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, // ec4 v_color0;.va - 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, // rying mediump ve - 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, // c4 v_color1;.var - 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, // ying mediump vec - 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, // 2 v_texcoord0;.u - 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, // niform sampler2D - 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // s_texColor;.voi - 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // d main ().{. lo - 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // wp vec4 tmpvar_1 - 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x6d, // ;. tmpvar_1 = m - 0x69, 0x78, 0x20, 0x28, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x2c, 0x20, 0x76, 0x5f, // ix (v_color1, v_ - 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, // color0, texture2 - 0x44, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, // D (s_texColor, v - 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2e, 0x78, 0x78, 0x78, 0x78, // _texcoord0).xxxx - 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // );. if ((tmpvar - 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x39, 0x32, 0x31, 0x35, // _1.w < 0.0039215 - 0x37, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, 0x72, // 7)) {. discar - 0x64, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, // d;. };. gl_Fra - 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // gColor = tmpvar_ - 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 1;.}... + 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x42, 0x01, 0x00, 0x00, 0x76, // Color......B...v + 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // arying highp vec + 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, // 4 v_color0;.vary + 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, // ing highp vec4 v + 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, // _color1;.varying + 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, // highp vec2 v_te + 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // xcoord0;.uniform + 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // sampler2D s_tex + 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, // Color;.void main + 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, // ().{. lowp vec + 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_1;. tm + 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x76, 0x5f, // pvar_1 = mix (v_ + 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // color1, v_color0 + 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x20, 0x28, 0x73, 0x5f, 0x74, // , texture2D (s_t + 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // exColor, v_texco + 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2e, 0x78, 0x78, 0x78, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x69, // ord0).xxxx);. i + 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3c, // f ((tmpvar_1.w < + 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x39, 0x32, 0x31, 0x35, 0x36, 0x39, 0x29, 0x29, 0x20, 0x7b, // 0.003921569)) { + 0x0a, 0x20, 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, 0x72, 0x64, 0x3b, 0x0a, 0x20, 0x20, // . discard;. + 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // };. gl_FragColo + 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, // r = tmpvar_1;.}. + 0x0a, 0x00, // .. }; static const uint8_t fs_debugfont_dx9[353] = { 0x46, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x54, 0x01, 0x00, 0x03, 0xff, 0xff, // FSH..."f..T..... 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, // ..".CTAB....S... - 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................ + 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, // ................ 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, // L...0........... 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // <.......s_texCol 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, // or.............. @@ -50,60 +50,39 @@ static const uint8_t fs_debugfont_dx9[353] = 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, // ................ 0x00, // . }; -static const uint8_t fs_debugfont_dx11[856] = +static const uint8_t fs_debugfont_dx11[520] = { - 0x46, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x48, 0x03, 0x44, 0x58, 0x42, 0x43, // FSH..."f..H.DXBC - 0x38, 0x48, 0x7e, 0xf5, 0x2d, 0x94, 0x99, 0x42, 0x10, 0xd8, 0xfb, 0x0c, 0xb8, 0x88, 0x50, 0x85, // 8H~.-..B......P. - 0x01, 0x00, 0x00, 0x00, 0x48, 0x03, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ....H.......4... - 0x00, 0x01, 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xcc, 0x02, 0x00, 0x00, // ................ - 0x52, 0x44, 0x45, 0x46, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEF............ - 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xff, 0xff, 0x00, 0x91, 0x00, 0x00, // ................ - 0x92, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ - 0x01, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, // ....w........... - 0x04, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ - 0x0d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x73, 0x5f, // ....s_texColors_ - 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x73, // texColorampler.s - 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // _texColors_texCo - 0x6c, 0x6f, 0x72, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, // lorexture.Micros - 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, // oft (R) HLSL Sha - 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, // der Compiler 9.2 - 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0x49, 0x53, 0x47, 0x4e, // 9.952.3111..ISGN - 0x84, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // ............h... - 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ - 0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....t........... - 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, // ............t... - 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ - 0x0f, 0x0f, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....z........... - 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, // ............SV_P - 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, // OSITION.COLOR.TE - 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, // XCOORD..OSGN,... - 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ ....... - 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ - 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, // SV_TARGET...SHDR - 0x04, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, // ....@...A...Z... - 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, // .`......X....p.. - 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // ....UU..b....... - 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, // ....b........... - 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // b...2.......e... - 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, // . ......h....... - 0x45, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, // E...........F... - 0x03, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, // ....F~.......`.. - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ - 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, // F.......F...A... - 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....2........... - 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ........F....... - 0x46, 0x1e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, // F.......1....... - 0x01, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, // ....:........@.. - 0x81, 0x80, 0x80, 0x3b, 0x0d, 0x00, 0x04, 0x03, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ...;............ - 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, // 6.... ......F... - 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, // ....>...STATt... - 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................ - 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ + 0x46, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0xf8, 0x01, 0x44, 0x58, 0x42, 0x43, // FSH..."f....DXBC + 0x5a, 0xd5, 0xe8, 0x3a, 0x43, 0x7d, 0xa8, 0x34, 0xa8, 0x0a, 0x2d, 0x0c, 0xa2, 0xce, 0x50, 0x4f, // Z..:C}.4..-...PO + 0x01, 0x00, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, // ............,... + 0xb8, 0x00, 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x84, 0x00, 0x00, 0x00, // ........ISGN.... + 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........h....... + 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ + 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // t............... + 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ........t....... + 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, // ................ + 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // z............... + 0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT + 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, // ION.COLOR.TEXCOO + 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // RD..OSGN,....... + 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .... ........... + 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, // ............SV_T + 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x04, 0x01, 0x00, 0x00, // ARGET...SHDR.... + 0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, // @...A...Z....`.. + 0x00, 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....X....p...... + 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // UU..b........... + 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, // b...........b... + 0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, // 2.......e.... .. + 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x09, // ....h.......E... + 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, // ........F....... + 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // F~.......`...... + 0x00, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // ............F... + 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ....F...A....... + 0x32, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, // 2............... + 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // ....F.......F... + 0x02, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....1........... + 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x81, 0x80, 0x80, 0x3b, // :........@.....; + 0x0d, 0x00, 0x04, 0x03, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // ............6... + 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // . ......F....... + 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // >....... }; |