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-rw-r--r--3rdparty/bgfx/scripts/shader.mk18
1 files changed, 10 insertions, 8 deletions
diff --git a/3rdparty/bgfx/scripts/shader.mk b/3rdparty/bgfx/scripts/shader.mk
index e8ca61d33cf..d6f04229c26 100644
--- a/3rdparty/bgfx/scripts/shader.mk
+++ b/3rdparty/bgfx/scripts/shader.mk
@@ -1,5 +1,5 @@
#
-# Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+# Copyright 2011-2019 Branimir Karadzic. All rights reserved.
# License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
#
@@ -22,7 +22,7 @@ all:
@echo " TARGET=4 (glsl)"
@echo " TARGET=5 (metal)"
@echo " TARGET=6 (pssl)"
- @echo " TARGET=7 (spriv)"
+ @echo " TARGET=7 (spirv)"
.PHONY: rebuild
rebuild:
@@ -44,8 +44,8 @@ FS_FLAGS=--platform windows -p ps_3_0 -O 3
SHADER_PATH=shaders/dx9
else
ifeq ($(TARGET), 1)
-VS_FLAGS=--platform windows -p vs_4_0 -O 3
-FS_FLAGS=--platform windows -p ps_4_0 -O 3
+VS_FLAGS=--platform windows -p vs_5_0 -O 3
+FS_FLAGS=--platform windows -p ps_5_0 -O 3
CS_FLAGS=--platform windows -p cs_5_0 -O 1
SHADER_PATH=shaders/dx11
else
@@ -116,22 +116,22 @@ CS_BIN = $(addprefix $(BUILD_INTERMEDIATE_DIR)/, $(addsuffix .bin, $(basename $(
BIN = $(VS_BIN) $(FS_BIN)
ASM = $(VS_ASM) $(FS_ASM)
-ifeq ($(TARGET), $(filter $(TARGET),1 3 4 6))
+ifeq ($(TARGET), $(filter $(TARGET),1 3 4 5 6 7))
BIN += $(CS_BIN)
ASM += $(CS_ASM)
endif
-$(BUILD_INTERMEDIATE_DIR)/vs_%.bin : $(SHADERS_DIR)vs_%.sc
+$(BUILD_INTERMEDIATE_DIR)/vs_%.bin: $(SHADERS_DIR)vs_%.sc
@echo [$(<)]
$(SILENT) $(SHADERC) $(VS_FLAGS) --type vertex --depends -o $(@) -f $(<) --disasm
$(SILENT) cp $(@) $(BUILD_OUTPUT_DIR)/$(@F)
-$(BUILD_INTERMEDIATE_DIR)/fs_%.bin : $(SHADERS_DIR)fs_%.sc
+$(BUILD_INTERMEDIATE_DIR)/fs_%.bin: $(SHADERS_DIR)fs_%.sc
@echo [$(<)]
$(SILENT) $(SHADERC) $(FS_FLAGS) --type fragment --depends -o $(@) -f $(<) --disasm
$(SILENT) cp $(@) $(BUILD_OUTPUT_DIR)/$(@F)
-$(BUILD_INTERMEDIATE_DIR)/cs_%.bin : $(SHADERS_DIR)cs_%.sc
+$(BUILD_INTERMEDIATE_DIR)/cs_%.bin: $(SHADERS_DIR)cs_%.sc
@echo [$(<)]
$(SILENT) $(SHADERC) $(CS_FLAGS) --type compute --depends -o $(@) -f $(<) --disasm
$(SILENT) cp $(@) $(BUILD_OUTPUT_DIR)/$(@F)
@@ -158,6 +158,8 @@ dirs:
.PHONY: rebuild
rebuild: clean all
+$(BIN) : | $(BUILD_INTERMEDIATE_DIR)
+
endif # TARGET
-include $(VS_DEPS)