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-rw-r--r--3rdparty/bgfx/scripts/genie.lua20
1 files changed, 16 insertions, 4 deletions
diff --git a/3rdparty/bgfx/scripts/genie.lua b/3rdparty/bgfx/scripts/genie.lua
index 52554366dfb..a0fa5b712d1 100644
--- a/3rdparty/bgfx/scripts/genie.lua
+++ b/3rdparty/bgfx/scripts/genie.lua
@@ -218,7 +218,7 @@ function exampleProject(_name)
configuration {}
end
- configuration { "vs*" }
+ configuration { "vs*", "x32 or x64" }
linkoptions {
"/ignore:4199", -- LNK4199: /DELAYLOAD:*.dll ignored; no imports found from *.dll
}
@@ -226,7 +226,7 @@ function exampleProject(_name)
"DelayImp",
}
- configuration { "vs201*" }
+ configuration { "vs201*", "x32 or x64" }
linkoptions { -- this is needed only for testing with GLES2/3 on Windows with VS201x
"/DELAYLOAD:\"libEGL.dll\"",
"/DELAYLOAD:\"libGLESv2.dll\"",
@@ -234,13 +234,24 @@ function exampleProject(_name)
configuration { "mingw*" }
targetextension ".exe"
+ links {
+ "gdi32",
+ "psapi",
+ }
- configuration { "vs20* or mingw*" }
+ configuration { "vs20*", "x32 or x64" }
links {
"gdi32",
"psapi",
}
+ configuration { "durango" }
+ links {
+ "d3d11_x",
+ "combase",
+ "kernelx",
+ }
+
configuration { "winphone8* or winstore8*" }
removelinks {
"DelayImp",
@@ -318,7 +329,7 @@ function exampleProject(_name)
"SDL2",
"pthread",
}
-
+
configuration { "rpi" }
links {
"X11",
@@ -409,6 +420,7 @@ exampleProject("23-vectordisplay")
exampleProject("24-nbody")
exampleProject("26-occlusion")
exampleProject("27-terrain")
+exampleProject("28-wireframe")
-- C99 source doesn't compile under WinRT settings
if not premake.vstudio.iswinrt() then