diff options
Diffstat (limited to '3rdparty/bgfx/examples/common/imgui/fs_imgui_latlong.bin.h')
-rw-r--r-- | 3rdparty/bgfx/examples/common/imgui/fs_imgui_latlong.bin.h | 78 |
1 files changed, 46 insertions, 32 deletions
diff --git a/3rdparty/bgfx/examples/common/imgui/fs_imgui_latlong.bin.h b/3rdparty/bgfx/examples/common/imgui/fs_imgui_latlong.bin.h index af5646500a1..2ecefd4d36d 100644 --- a/3rdparty/bgfx/examples/common/imgui/fs_imgui_latlong.bin.h +++ b/3rdparty/bgfx/examples/common/imgui/fs_imgui_latlong.bin.h @@ -1,26 +1,39 @@ -static const uint8_t fs_imgui_latlong_glsl[649] = +static const uint8_t fs_imgui_latlong_glsl[866] = { - 0x46, 0x53, 0x48, 0x03, 0x6f, 0x1e, 0x3e, 0x3c, 0x02, 0x00, 0x11, 0x75, 0x5f, 0x69, 0x6d, 0x61, // FSH.o.><...u_ima - 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x07, 0x01, 0x00, 0x00, // geLodEnabled.... - 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, // ...s_texColor... - 0x00, 0x01, 0x00, 0x51, 0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, // ...Q...varying h - 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ighp vec2 v_texc - 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, // oord0;.uniform h - 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, // ighp vec4 u_imag - 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // eLodEnabled;.uni - 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, // form lowp sample - 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // rCube s_texColor - 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, // ;.void main ().{ - 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x72, 0x65, // . highp vec3 re - 0x73, 0x75, 0x6c, 0x74, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // sult_1;. highp - 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, // float tmpvar_2;. - 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, // tmpvar_2 = (v_ - 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x36, 0x2e, // texcoord0.x * 6. - 0x32, 0x38, 0x33, 0x31, 0x39, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // 28319);. highp - 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // float tmpvar_3;. - 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, // tmpvar_3 = (v_ - 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x33, 0x2e, // texcoord0.y * 3. - 0x31, 0x34, 0x31, 0x35, 0x39, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, // 14159);. result + 0x46, 0x53, 0x48, 0x03, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x53, 0x03, 0x00, 0x00, 0x6c, 0x6f, // FSH.o.><..S...lo + 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x69, 0x6d, 0x70, 0x6c, 0x5f, 0x6c, 0x6f, 0x77, // wp vec4 impl_low + 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, 0x64, 0x20, // _textureCubeLod + 0x20, 0x20, 0x28, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, // (lowp samplerC + 0x75, 0x62, 0x65, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x68, 0x69, 0x67, // ube sampler, hig + 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x2c, 0x20, 0x6d, // hp vec3 coord, m + 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x6c, 0x6f, 0x64, // ediump float lod + 0x29, 0x0a, 0x7b, 0x0a, 0x23, 0x69, 0x66, 0x20, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x64, 0x28, // ).{.#if defined( + 0x47, 0x4c, 0x5f, 0x45, 0x58, 0x54, 0x5f, 0x73, 0x68, 0x61, 0x64, 0x65, 0x72, 0x5f, 0x74, 0x65, // GL_EXT_shader_te + 0x78, 0x74, 0x75, 0x72, 0x65, 0x5f, 0x6c, 0x6f, 0x64, 0x29, 0x0a, 0x09, 0x72, 0x65, 0x74, 0x75, // xture_lod)..retu + 0x72, 0x6e, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, // rn textureCubeLo + 0x64, 0x20, 0x20, 0x20, 0x28, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x63, 0x6f, // d (sampler, co + 0x6f, 0x72, 0x64, 0x2c, 0x20, 0x6c, 0x6f, 0x64, 0x29, 0x3b, 0x0a, 0x23, 0x65, 0x6c, 0x73, 0x65, // ord, lod);.#else + 0x0a, 0x09, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // ..return texture + 0x43, 0x75, 0x62, 0x65, 0x28, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x63, 0x6f, // Cube(sampler, co + 0x6f, 0x72, 0x64, 0x2c, 0x20, 0x6c, 0x6f, 0x64, 0x29, 0x3b, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, // ord, lod);.#endi + 0x66, 0x0a, 0x7d, 0x0a, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, // f.}..varying hig + 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // hp vec2 v_texcoo + 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, // rd0;.uniform hig + 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, // hp vec4 u_imageL + 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, // odEnabled;.unifo + 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, // rm lowp samplerC + 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, // ube s_texColor;. + 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, // void main ().{. + 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x72, 0x65, 0x73, 0x75, // highp vec3 resu + 0x6c, 0x74, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x66, 0x6c, // lt_1;. highp fl + 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, // oat tmpvar_2;. + 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, // tmpvar_2 = (v_te + 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x36, 0x2e, 0x32, 0x38, // xcoord0.x * 6.28 + 0x33, 0x31, 0x38, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x66, // 3185);. highp f + 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, // loat tmpvar_3;. + 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x74, // tmpvar_3 = (v_t + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x33, 0x2e, 0x31, // excoord0.y * 3.1 + 0x34, 0x31, 0x35, 0x39, 0x33, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, // 41593);. result 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x28, 0x2d, 0x28, 0x73, 0x69, 0x6e, 0x28, 0x74, 0x6d, // _1.x = (-(sin(tm 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x73, 0x69, 0x6e, 0x28, 0x74, // pvar_3)) * sin(t 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x73, // mpvar_2));. res @@ -31,16 +44,17 @@ static const uint8_t fs_imgui_latlong_glsl[649] = 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // tmpvar_2));. lo 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, // wp vec4 tmpvar_4 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, // ;. tmpvar_4.xyz - 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, // = textureCubeLo - 0x64, 0x20, 0x20, 0x20, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // d (s_texColor - 0x2c, 0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x5f, 0x31, 0x2c, 0x20, 0x75, 0x5f, 0x69, 0x6d, // , result_1, u_im - 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x78, 0x29, // ageLodEnabled.x) - 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, // .xyz;. tmpvar_4 - 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, // .w = (0.2 + (0.8 - 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, // * u_imageLodEna - 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // bled.y));. gl_F - 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ragColor = tmpva - 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r_4;.}... + 0x20, 0x3d, 0x20, 0x69, 0x6d, 0x70, 0x6c, 0x5f, 0x6c, 0x6f, 0x77, 0x5f, 0x74, 0x65, 0x78, 0x74, // = impl_low_text + 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, 0x20, 0x28, 0x73, // ureCubeLod (s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, // _texColor, resul + 0x74, 0x5f, 0x31, 0x2c, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, // t_1, u_imageLodE + 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x78, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, // nabled.x).xyz;. + 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x30, // tmpvar_4.w = (0 + 0x2e, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x69, 0x6d, // .2 + (0.8 * u_im + 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x79, 0x29, // ageLodEnabled.y) + 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // );. gl_FragColo + 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, // r = tmpvar_4;.}. + 0x0a, 0x00, // .. }; static const uint8_t fs_imgui_latlong_dx9[537] = { |