diff options
Diffstat (limited to '3rdparty/bgfx/examples/common/imgui/fs_imgui_image.bin.h')
-rw-r--r-- | 3rdparty/bgfx/examples/common/imgui/fs_imgui_image.bin.h | 61 |
1 files changed, 37 insertions, 24 deletions
diff --git a/3rdparty/bgfx/examples/common/imgui/fs_imgui_image.bin.h b/3rdparty/bgfx/examples/common/imgui/fs_imgui_image.bin.h index c304d719ac0..3b3513a043b 100644 --- a/3rdparty/bgfx/examples/common/imgui/fs_imgui_image.bin.h +++ b/3rdparty/bgfx/examples/common/imgui/fs_imgui_image.bin.h @@ -1,28 +1,41 @@ -static const uint8_t fs_imgui_image_glsl[360] = +static const uint8_t fs_imgui_image_glsl[567] = { - 0x46, 0x53, 0x48, 0x03, 0x6f, 0x1e, 0x3e, 0x3c, 0x02, 0x00, 0x11, 0x75, 0x5f, 0x69, 0x6d, 0x61, // FSH.o.><...u_ima - 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x07, 0x01, 0x00, 0x00, // geLodEnabled.... - 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, // ...s_texColor... - 0x00, 0x01, 0x00, 0x30, 0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, // ...0...varying h - 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ighp vec2 v_texc - 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, // oord0;.uniform h - 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, // ighp vec4 u_imag - 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // eLodEnabled;.uni - 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, // form sampler2D s - 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _texColor;.void - 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, // main ().{. lowp - 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, // vec4 tmpvar_1;. - 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, // tmpvar_1.xyz = - 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, // texture2DLod - 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, // (s_texColor, v_ - 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2c, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, // texcoord0, u_ima - 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x78, 0x29, 0x2e, // geLodEnabled.x). - 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // xyz;. tmpvar_1. - 0x77, 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x20, // w = (0.2 + (0.8 - 0x2a, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, // * u_imageLodEnab - 0x6c, 0x65, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // led.y));. gl_Fr - 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar - 0x5f, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _1;.}... + 0x46, 0x53, 0x48, 0x03, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x28, 0x02, 0x00, 0x00, 0x6c, 0x6f, // FSH.o.><..(...lo + 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x69, 0x6d, 0x70, 0x6c, 0x5f, 0x6c, 0x6f, 0x77, // wp vec4 impl_low + 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, // _texture2DLod + 0x28, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, // (lowp sampler2D + 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, // sampler, highp v + 0x65, 0x63, 0x32, 0x20, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x2c, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, // ec2 coord, mediu + 0x6d, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x6c, 0x6f, 0x64, 0x29, 0x0a, 0x7b, 0x0a, // mp float lod).{. + 0x23, 0x69, 0x66, 0x20, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x64, 0x28, 0x47, 0x4c, 0x5f, 0x45, // #if defined(GL_E + 0x58, 0x54, 0x5f, 0x73, 0x68, 0x61, 0x64, 0x65, 0x72, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, // XT_shader_textur + 0x65, 0x5f, 0x6c, 0x6f, 0x64, 0x29, 0x0a, 0x09, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x74, // e_lod)..return t + 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, 0x28, 0x73, // exture2DLod (s + 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x2c, 0x20, 0x6c, // ampler, coord, l + 0x6f, 0x64, 0x29, 0x3b, 0x0a, 0x23, 0x65, 0x6c, 0x73, 0x65, 0x0a, 0x09, 0x72, 0x65, 0x74, 0x75, // od);.#else..retu + 0x72, 0x6e, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x73, 0x61, 0x6d, // rn texture2D(sam + 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x2c, 0x20, 0x6c, 0x6f, 0x64, // pler, coord, lod + 0x29, 0x3b, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0a, 0x7d, 0x0a, 0x0a, 0x76, 0x61, 0x72, // );.#endif.}..var + 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, // ying highp vec2 + 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // v_texcoord0;.uni + 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // form highp vec4 + 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, // u_imageLodEnable + 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // d;.uniform sampl + 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, // er2D s_texColor; + 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{. + 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, // lowp vec4 tmpv + 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // ar_1;. tmpvar_1 + 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x69, 0x6d, 0x70, 0x6c, 0x5f, 0x6c, 0x6f, 0x77, 0x5f, // .xyz = impl_low_ + 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, 0x20, // texture2DLod + 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, // (s_texColor, v_t + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2c, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, // excoord0, u_imag + 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x78, 0x29, 0x2e, 0x78, // eLodEnabled.x).x + 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, // yz;. tmpvar_1.w + 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x20, 0x2a, // = (0.2 + (0.8 * + 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, // u_imageLodEnabl + 0x65, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, // ed.y));. gl_Fra + 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // gColor = tmpvar_ + 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 1;.}... }; static const uint8_t fs_imgui_image_dx9[377] = { |