diff options
Diffstat (limited to '3rdparty/bgfx/examples/common/debugdraw/debugdraw.h')
-rw-r--r-- | 3rdparty/bgfx/examples/common/debugdraw/debugdraw.h | 44 |
1 files changed, 31 insertions, 13 deletions
diff --git a/3rdparty/bgfx/examples/common/debugdraw/debugdraw.h b/3rdparty/bgfx/examples/common/debugdraw/debugdraw.h index 9bc68ae19e3..0404c8936fe 100644 --- a/3rdparty/bgfx/examples/common/debugdraw/debugdraw.h +++ b/3rdparty/bgfx/examples/common/debugdraw/debugdraw.h @@ -1,5 +1,5 @@ /* - * Copyright 2011-2018 Branimir Karadzic. All rights reserved. + * Copyright 2011-2019 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ @@ -7,6 +7,7 @@ #define DEBUGDRAW_H_HEADER_GUARD #include <bx/allocator.h> +#include <bgfx/bgfx.h> #include "../bounds.h" struct Axis @@ -50,7 +51,7 @@ GeometryHandle ddCreateGeometry(uint32_t _numVertices, const DdVertex* _vertices /// void ddDestroy(GeometryHandle _handle); - +/// struct DebugDrawEncoder { /// @@ -108,13 +109,13 @@ struct DebugDrawEncoder void moveTo(float _x, float _y, float _z = 0.0f); /// - void moveTo(const void* _pos); + void moveTo(const bx::Vec3& _pos); /// void lineTo(float _x, float _y, float _z = 0.0f); /// - void lineTo(const void* _pos); + void lineTo(const bx::Vec3& _pos); /// void close(); @@ -138,6 +139,9 @@ struct DebugDrawEncoder void draw(const Sphere& _sphere); /// + void draw(const Triangle& _triangle); + + /// void draw(const Cone& _cone); /// @@ -156,37 +160,37 @@ struct DebugDrawEncoder void drawArc(Axis::Enum _axis, float _x, float _y, float _z, float _radius, float _degrees); /// - void drawCircle(const void* _normal, const void* _center, float _radius, float _weight = 0.0f); + void drawCircle(const bx::Vec3& _normal, const bx::Vec3& _center, float _radius, float _weight = 0.0f); /// void drawCircle(Axis::Enum _axis, float _x, float _y, float _z, float _radius, float _weight = 0.0f); /// - void drawQuad(const float* _normal, const float* _center, float _size); + void drawQuad(const bx::Vec3& _normal, const bx::Vec3& _center, float _size); /// - void drawQuad(SpriteHandle _handle, const float* _normal, const float* _center, float _size); + void drawQuad(SpriteHandle _handle, const bx::Vec3& _normal, const bx::Vec3& _center, float _size); /// - void drawQuad(bgfx::TextureHandle _handle, const float* _normal, const float* _center, float _size); + void drawQuad(bgfx::TextureHandle _handle, const bx::Vec3& _normal, const bx::Vec3& _center, float _size); /// - void drawCone(const void* _from, const void* _to, float _radius); + void drawCone(const bx::Vec3& _from, const bx::Vec3& _to, float _radius); /// - void drawCylinder(const void* _from, const void* _to, float _radius); + void drawCylinder(const bx::Vec3& _from, const bx::Vec3& _to, float _radius); /// - void drawCapsule(const void* _from, const void* _to, float _radius); + void drawCapsule(const bx::Vec3& _from, const bx::Vec3& _to, float _radius); /// void drawAxis(float _x, float _y, float _z, float _len = 1.0f, Axis::Enum _highlight = Axis::Count, float _thickness = 0.0f); /// - void drawGrid(const void* _normal, const void* _center, uint32_t _size = 20, float _step = 1.0f); + void drawGrid(const bx::Vec3& _normal, const bx::Vec3& _center, uint32_t _size = 20, float _step = 1.0f); /// - void drawGrid(Axis::Enum _axis, const void* _center, uint32_t _size = 20, float _step = 1.0f); + void drawGrid(Axis::Enum _axis, const bx::Vec3& _center, uint32_t _size = 20, float _step = 1.0f); /// void drawOrb(float _x, float _y, float _z, float _radius, Axis::Enum _highlight = Axis::Count); @@ -194,4 +198,18 @@ struct DebugDrawEncoder BX_ALIGN_DECL_CACHE_LINE(uint8_t) m_internal[50<<10]; }; +/// +class DebugDrawEncoderScopePush +{ +public: + /// + DebugDrawEncoderScopePush(DebugDrawEncoder& _dde); + + /// + ~DebugDrawEncoderScopePush(); + +private: + DebugDrawEncoder& m_dde; +}; + #endif // DEBUGDRAW_H_HEADER_GUARD |