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Diffstat (limited to '3rdparty/bgfx/examples/19-oit/oit.cpp')
-rw-r--r--3rdparty/bgfx/examples/19-oit/oit.cpp35
1 files changed, 20 insertions, 15 deletions
diff --git a/3rdparty/bgfx/examples/19-oit/oit.cpp b/3rdparty/bgfx/examples/19-oit/oit.cpp
index b8660c06362..c071a0620f6 100644
--- a/3rdparty/bgfx/examples/19-oit/oit.cpp
+++ b/3rdparty/bgfx/examples/19-oit/oit.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
@@ -19,17 +19,17 @@ struct PosColorVertex
static void init()
{
- ms_decl
+ ms_layout
.begin()
.add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float)
.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
.end();
}
- static bgfx::VertexDecl ms_decl;
+ static bgfx::VertexLayout ms_layout;
};
-bgfx::VertexDecl PosColorVertex::ms_decl;
+bgfx::VertexLayout PosColorVertex::ms_layout;
struct PosColorTexCoord0Vertex
{
@@ -42,7 +42,7 @@ struct PosColorTexCoord0Vertex
static void init()
{
- ms_decl
+ ms_layout
.begin()
.add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float)
.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
@@ -50,10 +50,10 @@ struct PosColorTexCoord0Vertex
.end();
}
- static bgfx::VertexDecl ms_decl;
+ static bgfx::VertexLayout ms_layout;
};
-bgfx::VertexDecl PosColorTexCoord0Vertex::ms_decl;
+bgfx::VertexLayout PosColorTexCoord0Vertex::ms_layout;
static PosColorVertex s_cubeVertices[8] =
{
@@ -93,10 +93,10 @@ inline void mtxProj(float* _result, float _fovy, float _aspect, float _near, flo
void screenSpaceQuad(float _textureWidth, float _textureHeight, bool _originBottomLeft = false, float _width = 1.0f, float _height = 1.0f)
{
- if (3 == bgfx::getAvailTransientVertexBuffer(3, PosColorTexCoord0Vertex::ms_decl) )
+ if (3 == bgfx::getAvailTransientVertexBuffer(3, PosColorTexCoord0Vertex::ms_layout) )
{
bgfx::TransientVertexBuffer vb;
- bgfx::allocTransientVertexBuffer(&vb, 3, PosColorTexCoord0Vertex::ms_decl);
+ bgfx::allocTransientVertexBuffer(&vb, 3, PosColorTexCoord0Vertex::ms_layout);
PosColorTexCoord0Vertex* vertex = (PosColorTexCoord0Vertex*)vb.data;
const float zz = 0.0f;
@@ -152,8 +152,8 @@ void screenSpaceQuad(float _textureWidth, float _textureHeight, bool _originBott
class ExampleOIT : public entry::AppI
{
public:
- ExampleOIT(const char* _name, const char* _description)
- : entry::AppI(_name, _description)
+ ExampleOIT(const char* _name, const char* _description, const char* _url)
+ : entry::AppI(_name, _description, _url)
{
}
@@ -203,15 +203,15 @@ public:
// Create static vertex buffer.
m_vbh = bgfx::createVertexBuffer(
bgfx::makeRef(s_cubeVertices, sizeof(s_cubeVertices) )
- , PosColorVertex::ms_decl
+ , PosColorVertex::ms_layout
);
// Create static index buffer.
m_ibh = bgfx::createIndexBuffer(bgfx::makeRef(s_cubeIndices, sizeof(s_cubeIndices) ) );
// Create texture sampler uniforms.
- s_texColor0 = bgfx::createUniform("s_texColor0", bgfx::UniformType::Int1);
- s_texColor1 = bgfx::createUniform("s_texColor1", bgfx::UniformType::Int1);
+ s_texColor0 = bgfx::createUniform("s_texColor0", bgfx::UniformType::Sampler);
+ s_texColor1 = bgfx::createUniform("s_texColor1", bgfx::UniformType::Sampler);
u_color = bgfx::createUniform("u_color", bgfx::UniformType::Vec4);
m_blend = loadProgram("vs_oit", "fs_oit" );
@@ -550,4 +550,9 @@ public:
} // namespace
-ENTRY_IMPLEMENT_MAIN(ExampleOIT, "19-oit", "Weighted, Blended Order Independent Transparency.");
+ENTRY_IMPLEMENT_MAIN(
+ ExampleOIT
+ , "19-oit"
+ , "Weighted, Blended Order Independent Transparency."
+ , "https://bkaradzic.github.io/bgfx/examples.html#oit"
+ );