diff options
Diffstat (limited to '3rdparty/bgfx/examples/06-bump/bump.cpp')
-rw-r--r-- | 3rdparty/bgfx/examples/06-bump/bump.cpp | 174 |
1 files changed, 85 insertions, 89 deletions
diff --git a/3rdparty/bgfx/examples/06-bump/bump.cpp b/3rdparty/bgfx/examples/06-bump/bump.cpp index 101bf8fc96d..e60fb042fba 100644 --- a/3rdparty/bgfx/examples/06-bump/bump.cpp +++ b/3rdparty/bgfx/examples/06-bump/bump.cpp @@ -5,6 +5,10 @@ #include "common.h" #include "bgfx_utils.h" +#include "imgui/imgui.h" + +namespace +{ struct PosNormalTangentTexcoordVertex { @@ -32,57 +36,32 @@ struct PosNormalTangentTexcoordVertex bgfx::VertexDecl PosNormalTangentTexcoordVertex::ms_decl; -uint32_t packUint32(uint8_t _x, uint8_t _y, uint8_t _z, uint8_t _w) -{ - union - { - uint32_t ui32; - uint8_t arr[4]; - } un; - - un.arr[0] = _x; - un.arr[1] = _y; - un.arr[2] = _z; - un.arr[3] = _w; - - return un.ui32; -} - -uint32_t packF4u(float _x, float _y = 0.0f, float _z = 0.0f, float _w = 0.0f) -{ - const uint8_t xx = uint8_t(_x*127.0f + 128.0f); - const uint8_t yy = uint8_t(_y*127.0f + 128.0f); - const uint8_t zz = uint8_t(_z*127.0f + 128.0f); - const uint8_t ww = uint8_t(_w*127.0f + 128.0f); - return packUint32(xx, yy, zz, ww); -} - static PosNormalTangentTexcoordVertex s_cubeVertices[24] = { - {-1.0f, 1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0, 0 }, - { 1.0f, 1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0x7fff, 0 }, - {-1.0f, -1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0, 0x7fff }, - { 1.0f, -1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0x7fff, 0x7fff }, - {-1.0f, 1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0, 0 }, - { 1.0f, 1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0x7fff, 0 }, - {-1.0f, -1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0, 0x7fff }, - { 1.0f, -1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0x7fff, 0x7fff }, - {-1.0f, 1.0f, 1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0, 0 }, - { 1.0f, 1.0f, 1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0x7fff, 0 }, - {-1.0f, 1.0f, -1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0, 0x7fff }, - { 1.0f, 1.0f, -1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0x7fff, 0x7fff }, - {-1.0f, -1.0f, 1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0, 0 }, - { 1.0f, -1.0f, 1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0x7fff, 0 }, - {-1.0f, -1.0f, -1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0, 0x7fff }, - { 1.0f, -1.0f, -1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0x7fff, 0x7fff }, - { 1.0f, -1.0f, 1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0, 0 }, - { 1.0f, 1.0f, 1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0x7fff, 0 }, - { 1.0f, -1.0f, -1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0, 0x7fff }, - { 1.0f, 1.0f, -1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0x7fff, 0x7fff }, - {-1.0f, -1.0f, 1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0, 0 }, - {-1.0f, 1.0f, 1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0x7fff, 0 }, - {-1.0f, -1.0f, -1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0, 0x7fff }, - {-1.0f, 1.0f, -1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0x7fff, 0x7fff }, + {-1.0f, 1.0f, 1.0f, encodeNormalRgba8( 0.0f, 0.0f, 1.0f), 0, 0, 0 }, + { 1.0f, 1.0f, 1.0f, encodeNormalRgba8( 0.0f, 0.0f, 1.0f), 0, 0x7fff, 0 }, + {-1.0f, -1.0f, 1.0f, encodeNormalRgba8( 0.0f, 0.0f, 1.0f), 0, 0, 0x7fff }, + { 1.0f, -1.0f, 1.0f, encodeNormalRgba8( 0.0f, 0.0f, 1.0f), 0, 0x7fff, 0x7fff }, + {-1.0f, 1.0f, -1.0f, encodeNormalRgba8( 0.0f, 0.0f, -1.0f), 0, 0, 0 }, + { 1.0f, 1.0f, -1.0f, encodeNormalRgba8( 0.0f, 0.0f, -1.0f), 0, 0x7fff, 0 }, + {-1.0f, -1.0f, -1.0f, encodeNormalRgba8( 0.0f, 0.0f, -1.0f), 0, 0, 0x7fff }, + { 1.0f, -1.0f, -1.0f, encodeNormalRgba8( 0.0f, 0.0f, -1.0f), 0, 0x7fff, 0x7fff }, + {-1.0f, 1.0f, 1.0f, encodeNormalRgba8( 0.0f, 1.0f, 0.0f), 0, 0, 0 }, + { 1.0f, 1.0f, 1.0f, encodeNormalRgba8( 0.0f, 1.0f, 0.0f), 0, 0x7fff, 0 }, + {-1.0f, 1.0f, -1.0f, encodeNormalRgba8( 0.0f, 1.0f, 0.0f), 0, 0, 0x7fff }, + { 1.0f, 1.0f, -1.0f, encodeNormalRgba8( 0.0f, 1.0f, 0.0f), 0, 0x7fff, 0x7fff }, + {-1.0f, -1.0f, 1.0f, encodeNormalRgba8( 0.0f, -1.0f, 0.0f), 0, 0, 0 }, + { 1.0f, -1.0f, 1.0f, encodeNormalRgba8( 0.0f, -1.0f, 0.0f), 0, 0x7fff, 0 }, + {-1.0f, -1.0f, -1.0f, encodeNormalRgba8( 0.0f, -1.0f, 0.0f), 0, 0, 0x7fff }, + { 1.0f, -1.0f, -1.0f, encodeNormalRgba8( 0.0f, -1.0f, 0.0f), 0, 0x7fff, 0x7fff }, + { 1.0f, -1.0f, 1.0f, encodeNormalRgba8( 1.0f, 0.0f, 0.0f), 0, 0, 0 }, + { 1.0f, 1.0f, 1.0f, encodeNormalRgba8( 1.0f, 0.0f, 0.0f), 0, 0x7fff, 0 }, + { 1.0f, -1.0f, -1.0f, encodeNormalRgba8( 1.0f, 0.0f, 0.0f), 0, 0, 0x7fff }, + { 1.0f, 1.0f, -1.0f, encodeNormalRgba8( 1.0f, 0.0f, 0.0f), 0, 0x7fff, 0x7fff }, + {-1.0f, -1.0f, 1.0f, encodeNormalRgba8(-1.0f, 0.0f, 0.0f), 0, 0, 0 }, + {-1.0f, 1.0f, 1.0f, encodeNormalRgba8(-1.0f, 0.0f, 0.0f), 0, 0x7fff, 0 }, + {-1.0f, -1.0f, -1.0f, encodeNormalRgba8(-1.0f, 0.0f, 0.0f), 0, 0, 0x7fff }, + {-1.0f, 1.0f, -1.0f, encodeNormalRgba8(-1.0f, 0.0f, 0.0f), 0, 0x7fff, 0x7fff }, }; static const uint16_t s_cubeIndices[36] = @@ -105,13 +84,19 @@ static const uint16_t s_cubeIndices[36] = class ExampleBump : public entry::AppI { - void init(int _argc, char** _argv) BX_OVERRIDE +public: + ExampleBump(const char* _name, const char* _description) + : entry::AppI(_name, _description) + { + } + + void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override { Args args(_argc, _argv); - m_width = 1280; - m_height = 720; - m_debug = BGFX_DEBUG_TEXT; + m_width = _width; + m_height = _height; + m_debug = BGFX_DEBUG_NONE; m_reset = BGFX_RESET_VSYNC; bgfx::init(args.m_type, args.m_pciId); @@ -169,20 +154,24 @@ class ExampleBump : public entry::AppI m_textureNormal = loadTexture("textures/fieldstone-n.dds"); m_timeOffset = bx::getHPCounter(); + + imguiCreate(); } - virtual int shutdown() BX_OVERRIDE + virtual int shutdown() override { + imguiDestroy(); + // Cleanup. - bgfx::destroyIndexBuffer(m_ibh); - bgfx::destroyVertexBuffer(m_vbh); - bgfx::destroyProgram(m_program); - bgfx::destroyTexture(m_textureColor); - bgfx::destroyTexture(m_textureNormal); - bgfx::destroyUniform(s_texColor); - bgfx::destroyUniform(s_texNormal); - bgfx::destroyUniform(u_lightPosRadius); - bgfx::destroyUniform(u_lightRgbInnerR); + bgfx::destroy(m_ibh); + bgfx::destroy(m_vbh); + bgfx::destroy(m_program); + bgfx::destroy(m_textureColor); + bgfx::destroy(m_textureNormal); + bgfx::destroy(s_texColor); + bgfx::destroy(s_texNormal); + bgfx::destroy(u_lightPosRadius); + bgfx::destroy(u_lightRgbInnerR); // Shutdown bgfx. bgfx::shutdown(); @@ -190,10 +179,24 @@ class ExampleBump : public entry::AppI return 0; } - bool update() BX_OVERRIDE + bool update() override { - if (!entry::processEvents(m_width, m_height, m_debug, m_reset) ) + if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) ) { + imguiBeginFrame(m_mouseState.m_mx + , m_mouseState.m_my + , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) + | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) + | (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0) + , m_mouseState.m_mz + , uint16_t(m_width) + , uint16_t(m_height) + ); + + showExampleDialog(this); + + imguiEndFrame(); + // Set view 0 default viewport. bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) ); @@ -201,20 +204,7 @@ class ExampleBump : public entry::AppI // if no other draw calls are submitted to view 0. bgfx::touch(0); - int64_t now = bx::getHPCounter(); - static int64_t last = now; - const int64_t frameTime = now - last; - last = now; - const double freq = double(bx::getHPFrequency() ); - const double toMs = 1000.0/freq; - - float time = (float)( (now-m_timeOffset)/freq); - - // Use debug font to print information about this example. - bgfx::dbgTextClear(); - bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/06-bump"); - bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Loading textures."); - bgfx::dbgTextPrintf(0, 3, 0x0f, "Frame: % 7.3f[ms]", double(frameTime)*toMs); + float time = (float)( (bx::getHPCounter()-m_timeOffset)/double(bx::getHPFrequency() )); float at[3] = { 0.0f, 0.0f, 0.0f }; float eye[3] = { 0.0f, 0.0f, -7.0f }; @@ -249,8 +239,8 @@ class ExampleBump : public entry::AppI float lightPosRadius[4][4]; for (uint32_t ii = 0; ii < m_numLights; ++ii) { - lightPosRadius[ii][0] = bx::fsin( (time*(0.1f + ii*0.17f) + ii*bx::piHalf*1.37f ) )*3.0f; - lightPosRadius[ii][1] = bx::fcos( (time*(0.2f + ii*0.29f) + ii*bx::piHalf*1.49f ) )*3.0f; + lightPosRadius[ii][0] = bx::fsin( (time*(0.1f + ii*0.17f) + ii*bx::kPiHalf*1.37f ) )*3.0f; + lightPosRadius[ii][1] = bx::fcos( (time*(0.2f + ii*0.29f) + ii*bx::kPiHalf*1.49f ) )*3.0f; lightPosRadius[ii][2] = -2.5f; lightPosRadius[ii][3] = 3.0f; } @@ -268,17 +258,19 @@ class ExampleBump : public entry::AppI bgfx::setUniform(u_lightRgbInnerR, lightRgbInnerR, m_numLights); const uint16_t instanceStride = 64; - const uint16_t numInstances = 3; + const uint16_t numInstances = 3; if (m_instancingSupported) { // Write instance data for 3x3 cubes. for (uint32_t yy = 0; yy < 3; ++yy) { - const bgfx::InstanceDataBuffer* idb = bgfx::allocInstanceDataBuffer(numInstances, instanceStride); - if (NULL != idb) + if (numInstances == bgfx::getAvailInstanceDataBuffer(numInstances, instanceStride) ) { - uint8_t* data = idb->data; + bgfx::InstanceDataBuffer idb; + bgfx::allocInstanceDataBuffer(&idb, numInstances, instanceStride); + + uint8_t* data = idb.data; for (uint32_t xx = 0; xx < 3; ++xx) { @@ -292,10 +284,10 @@ class ExampleBump : public entry::AppI } // Set instance data buffer. - bgfx::setInstanceDataBuffer(idb, numInstances); + bgfx::setInstanceDataBuffer(&idb, numInstances); // Set vertex and index buffer. - bgfx::setVertexBuffer(m_vbh); + bgfx::setVertexBuffer(0, m_vbh); bgfx::setIndexBuffer(m_ibh); // Bind textures. @@ -332,7 +324,7 @@ class ExampleBump : public entry::AppI bgfx::setTransform(mtx); // Set vertex and index buffer. - bgfx::setVertexBuffer(m_vbh); + bgfx::setVertexBuffer(0, m_vbh); bgfx::setIndexBuffer(m_ibh); // Bind textures. @@ -364,6 +356,8 @@ class ExampleBump : public entry::AppI return false; } + entry::MouseState m_mouseState; + bgfx::VertexBufferHandle m_vbh; bgfx::IndexBufferHandle m_ibh; bgfx::UniformHandle s_texColor; @@ -383,4 +377,6 @@ class ExampleBump : public entry::AppI int64_t m_timeOffset; }; -ENTRY_IMPLEMENT_MAIN(ExampleBump); +} // namespace + +ENTRY_IMPLEMENT_MAIN(ExampleBump, "06-bump", "Loading textures."); |