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Diffstat (limited to '3rdparty/bgfx/README.md')
-rw-r--r-- | 3rdparty/bgfx/README.md | 91 |
1 files changed, 69 insertions, 22 deletions
diff --git a/3rdparty/bgfx/README.md b/3rdparty/bgfx/README.md index bd56e140da4..d1d79870a7f 100644 --- a/3rdparty/bgfx/README.md +++ b/3rdparty/bgfx/README.md @@ -37,7 +37,6 @@ Supported platforms: * iOS (iPhone, iPad, AppleTV) * Linux * MIPS Creator CI20 - * Native Client (PPAPI 37+, ARM, x86, x64, PNaCl) * OSX (10.9+) * RaspberryPi * SteamLink @@ -48,7 +47,7 @@ Supported compilers: * Clang 3.3 and above * GCC 4.6 and above - * VS2012 and above + * VS2015 and above Languages: @@ -58,7 +57,8 @@ Languages: * [Go language API bindings](https://github.com/james4k/go-bgfx) * [Haskell language API bindings](https://github.com/haskell-game/bgfx) * [Lightweight Java Game Library 3 bindings](https://github.com/LWJGL/lwjgl3) - * [Lua language API bindings](https://github.com/excessive/lua-bgfx) + * [Lua language API bindings 1](https://github.com/excessive/lua-bgfx) + * [Lua language API bindings 2](https://github.com/cloudwu/lua-bgfx) * [Nim language API bindings](https://github.com/Halsys/nim-bgfx) * [Python language API bindings](https://github.com/jnadro/pybgfx#pybgf) * [Rust language API bindings](https://github.com/rhoot/bgfx-rs) @@ -95,10 +95,10 @@ https://github.com/dariomanesku/cmftStudio cmftStudio - cubemap filtering tool. ## Crown -https://github.com/taylor001/crown Crown is a general purpose data-driven game +https://github.com/dbartolini/crown Crown is a general purpose data-driven game engine, written from scratch with a minimalistic and data-oriented design philosophy in mind. - + ## Offroad Legends 2 @@ -111,8 +111,8 @@ focusing on racing games. https://github.com/andr3wmac/Torque6 Torque 6 is an MIT licensed 3D engine loosely based on Torque2D. Being neither Torque2D or Torque3D it is the 6th derivative of the original Torque Engine. -<a href="http://www.youtube.com/watch?feature=player_embedded&v=p4LTM_QGK34 -" target="_blank"><img src="http://img.youtube.com/vi/p4LTM_QGK34/0.jpg" +<a href="http://www.youtube.com/watch?feature=player_embedded&v=p4LTM_QGK34" +target="_blank"><img src="http://img.youtube.com/vi/p4LTM_QGK34/0.jpg" alt="Torque 6 Material Editor" width="640" height="480" border="0" /></a> ## twinkle @@ -147,7 +147,13 @@ C++ and using bgfx to support multiple rendering APIs. ## DLS http://makingartstudios.itch.io/dls - DLS the digital logic simulator game. - +<a href="http://www.youtube.com/watch?feature=player_embedded&v=6o1-sQRNqcA +" target="_blank"><img src="http://img.youtube.com/vi/6o1-sQRNqcA/0.jpg" +alt="DLS - Creating a 4-bit Register " +width="640" height="480" border="0" /></a> + +http://dls.makingartstudios.com/sandbox/ - DLS: The Sandbox + ## MAME @@ -159,9 +165,10 @@ https://github.com/mamedev/mame MAME - Multiple Arcade Machine Emulator https://blackshift.itch.io/blackshift - Blackshift is a grid-based, space-themed action puzzle game which isn't afraid of complexity — think Chip's Challenge on -crack. -<a href="http://www.youtube.com/watch?feature=player_embedded&v=PUl8612Y-ds -" target="_blank"><img src="http://img.youtube.com/vi/PUl8612Y-ds/0.jpg" +crack. + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=PUl8612Y-ds" +target="_blank"><img src="http://img.youtube.com/vi/PUl8612Y-ds/0.jpg" alt="Blackshift Trailer, May 2016" width="640" height="480" border="0" /></a> @@ -170,8 +177,9 @@ width="640" height="480" border="0" /></a> https://eheitzresearch.wordpress.com/415-2/ - Real-Time Polygonal-Light Shading with Linearly Transformed Cosines, Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt, ACM SIGGRAPH 2016 -<a href="http://www.youtube.com/watch?feature=player_embedded&v=ZLRgEN7AQgM -" target="_blank"><img src="http://img.youtube.com/vi/ZLRgEN7AQgM/0.jpg" + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=ZLRgEN7AQgM" +target="_blank"><img src="http://img.youtube.com/vi/ZLRgEN7AQgM/0.jpg" alt="Real-Time Polygonal-Light Shading with Linearly Transformed Cosines" width="640" height="480" border="0" /></a> @@ -180,8 +188,9 @@ width="640" height="480" border="0" /></a> http://www.dogbytegames.com/dead_venture.html - Dead Venture is a new Drive 'N Gun game where you help a handful of survivals reach the safe haven: a military base on a far island. -<a href="http://www.youtube.com/watch?feature=player_embedded&v=CgMr1g12yXw -" target="_blank"><img src="http://img.youtube.com/vi/CgMr1g12yXw/0.jpg" + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=CgMr1g12yXw" +target="_blank"><img src="http://img.youtube.com/vi/CgMr1g12yXw/0.jpg" alt="Dead Venture - Gameplay Teaser (iOS / Android)" width="640" height="480" border="0" /></a> @@ -208,8 +217,8 @@ WYSIWYG Editor http://gorallygame.com/ - Go Rally is top-down rally game with a career mode, multiplayer time challenges, and a track creator. -<a href="http://www.youtube.com/watch?feature=player_embedded&v=ckbkQsB6RVY -" target="_blank"><img src="http://img.youtube.com/vi/ckbkQsB6RVY/0.jpg" +<a href="http://www.youtube.com/watch?feature=player_embedded&v=ckbkQsB6RVY" +target="_blank"><img src="http://img.youtube.com/vi/ckbkQsB6RVY/0.jpg" alt="Go Rally" width="640" height="480" border="0" /></a> @@ -230,12 +239,50 @@ game in development. It's a combination of FPS and stealth. https://github.com/VladSerhiienko/FbxPipeline - Yet another FBX exporter with flatbuffers serialization. -## FRAG +## FRAG - Framework for Rather Awesome Games + +http://fragworks.io/ - FRAG is a cross-platform 2D game creation framework for +the Nim programming language. + +## vg-renderer + +https://github.com/jdryg/vg-renderer#vg-renderer - A vector graphics renderer +for bgfx, based on ideas from both NanoVG and ImDrawList (Dear ImGUI) + +## Zombie Safari + +http://www.dogbytegames.com/zombie_safari.html - Do what you please in this +Open-World Offroad Driving game: explore massive landscapes, complete challenges, +smash zombies, find secret locations, unlock and upgrade cars and weapons, it's +up to you! -https://github.com/fragworks/frag - FRAG is a game creation framework being -developed using the Nim programming language, and is currently in pre-alpha -status. The immediate development focus for FRAG is supporting the creation of -2D desktop games. +<a href="http://www.youtube.com/watch?feature=player_embedded&v=LSiH0lRkw8g" +target="_blank"><img src="http://img.youtube.com/vi/LSiH0lRkw8g/0.jpg" +alt="Zombie Safari - Official Gameplay Trailer (Android)" +width="640" height="480" border="0" /></a> + +## Smith and Winston + +http://www.smithandwinston.com/ - Smith and Winston is an exploration twin stick +shooter for PC, PS4 & XBoxOne arriving in late 2018. Smith and Winston features +a massively destructable voxel world, rapid twin stick combat, physics puzzles +and Metroid style discovery. + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=Mr_L7KuiByU" +target="_blank"><img src="http://img.youtube.com/vi/Mr_L7KuiByU/0.jpg" +alt="Smith and Winston: Gameplay Video" +width="640" height="480" border="0" /></a> + +## Football Manager 2018 + +http://www.footballmanager.com/ - Football Manager 2018 is a 2017 football +management simulation video game developed by Sports Interactive and published +by Sega. + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=1Woak1Bl_KI" +target="_blank"><img src="http://img.youtube.com/vi/1Woak1Bl_KI/0.jpg" +alt="Match Engine | Football Manager 2018" +width="640" height="480" border="0" /></a> [License (BSD 2-clause)](https://bkaradzic.github.io/bgfx/license.html) ----------------------------------------------------------------------- |