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Diffstat (limited to '3rdparty/bgfx/README.md')
-rw-r--r-- | 3rdparty/bgfx/README.md | 131 |
1 files changed, 78 insertions, 53 deletions
diff --git a/3rdparty/bgfx/README.md b/3rdparty/bgfx/README.md index 32d2295113b..535a3a3f41e 100644 --- a/3rdparty/bgfx/README.md +++ b/3rdparty/bgfx/README.md @@ -22,6 +22,7 @@ Supported rendering backends: * OpenGL 3.1+ * OpenGL ES 2 * OpenGL ES 3.1 + * Vulkan * WebGL 1.0 * WebGL 2.0 @@ -53,10 +54,10 @@ Languages: * [Go language API bindings](https://github.com/james4k/go-bgfx) * [Haskell language API bindings](https://github.com/haskell-game/bgfx) * [Lightweight Java Game Library 3 bindings](https://github.com/LWJGL/lwjgl3) - * [Lua language API bindings 1](https://github.com/excessive/lua-bgfx) - * [Lua language API bindings 2](https://github.com/cloudwu/lua-bgfx) + * [Lua language API bindings](https://github.com/cloudwu/lua-bgfx) * [Nim language API bindings](https://github.com/Halsys/nim-bgfx) * [Python language API bindings](https://github.com/jnadro/pybgfx#pybgf) + * [Python language API bindings (alternative)](https://github.com/fbertola/bgfx-python#-----bgfx-python--) * [Rust language API bindings](https://github.com/rhoot/bgfx-rs) * [Swift language API bindings](https://github.com/stuartcarnie/SwiftBGFX) @@ -66,6 +67,9 @@ Languages: - AppVeyor https://ci.appveyor.com/project/bkaradzic/bgfx - TravisCI https://travis-ci.org/bkaradzic/bgfx +[Getting involved](https://bkaradzic.github.io/bgfx/overview.html#getting-involved) +----------------------------------------------------------------------------------- + [Examples](https://bkaradzic.github.io/bgfx/examples.html) ---------------------------------------------------------- @@ -75,8 +79,8 @@ Languages: [Tools](https://bkaradzic.github.io/bgfx/tools.html) ---------------------------------------------------- -Who is using it? #madewithbgfx ------------------------------- +Who is using it? [#madewithbgfx](https://twitter.com/search?q=%23madewithbgfx&f=live) +------------------------------------------------------------------------------------- ## Airmech @@ -111,12 +115,6 @@ derivative of the original Torque Engine. target="_blank"><img src="http://img.youtube.com/vi/p4LTM_QGK34/0.jpg" alt="Torque 6 Material Editor" width="640" height="480" border="0" /></a> -## Lumix Engine - -https://github.com/nem0/LumixEngine LumixEngine is a MIT licensed 3D engine. -The main goal is performance and Unity-like usability. - - ## Kepler Orbits https://github.com/podgorskiy/KeplerOrbits KeplerOrbits - Tool that calculates @@ -212,22 +210,6 @@ target="_blank"><img src="http://img.youtube.com/vi/ckbkQsB6RVY/0.jpg" alt="Go Rally" width="640" height="480" border="0" /></a> -## Fiber2D - -https://github.com/s1ddok/Fiber2D#fiber2d - Fiber2D - Cross-platform 2D Game -Engine in pure Swift - - -## On the Hunt / Lumix Engine - -http://www.indiedb.com/games/on-the-hunt - On the Hunt is an open world hunting -game in development. It's a combination of FPS and stealth. - -<a href="http://www.youtube.com/watch?feature=player_embedded&v=cAsqLbqSDBg" -target="_blank"><img src="http://img.youtube.com/vi/cAsqLbqSDBg/0.jpg" -alt="Lumix Engine - new features v0.29 & v0.30" -width="640" height="480" border="0" /></a> - ## vg-renderer https://github.com/jdryg/vg-renderer#vg-renderer - A vector graphics renderer @@ -280,9 +262,9 @@ target="_blank"><img src="http://img.youtube.com/vi/nY8y_dFolKo/0.jpg" alt="WonderWorlds" width="640" height="480" border="0" /></a> -## mud +## two-io / mud -https://hugoam.github.io/mud-io/ - an all-purpose c++ app prototyping library, +https://hugoam.github.io/two-io/ - an all-purpose c++ app prototyping library, focused towards live graphical apps and games.  @@ -321,13 +303,58 @@ https://beardsvibe.com/ - Multiplayer PVP rhythm game.  -## Project Aero +## My Talking Tom 2 + +https://outfit7.com/apps/my-talking-tom-2/ - Many mini games for mobile devices. + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=I0U7EQKKDjw" +target="_blank"><img src="http://img.youtube.com/vi/I0U7EQKKDjw/0.jpg" +alt="My Talking Tom 2" +width="640" height="480" border="0" /></a> + +## NeoAxis Engine + +https://www.neoaxis.com/ - Versatile 3D project development environment. + + -https://www.adobe.com/products/projectaero.html - Project Aero, a powerful new -augmented reality (AR) authoring tool that makes it easier for designers to -create immersive content. +## xatlas - +https://github.com/jpcy/xatlas#xatlas - Mesh parameterization library + + + +## Heroes of Hammerwatch + +https://store.steampowered.com/app/677120/Heroes_of_Hammerwatch/ Heroes of Hammerwatch +is a rogue-lite action-adventure game set in the same universe as Hammerwatch. +Encounter endless hordes of enemies, traps, puzzles, secrets and lots of loot, +as you battle your way through procedurally generated levels to reach the top +of the Forsaken Spire. + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=uTIVDKdNvms" +target="_blank"><img src="http://img.youtube.com/vi/uTIVDKdNvms/0.jpg" +alt="Heroes of Hammerwatch" +width="640" height="480" border="0" /></a> + +## Babylon Native + +Build cross-platform native applications with the power of the Babylon.js +JavaScript framework. + +[Babylon Native](https://github.com/BabylonJS/BabylonNative#babylon-native) + +## Nira + +Instantly load and view assets on any device. All you need is a web browser. + +[Nira](https://nira.app/) +[SIGGRAPH 2019: Project Nira: Instant Interactive Real-Time Access to Multi-Gigabyte Sized 3D Assets on Any Device](https://s2019.siggraph.org/presentation/?sess=sess104&id=real_130#038;id=real_130) + +<a href="http://www.youtube.com/watch?feature=player_embedded&v=Gz9weuemhDA&t=3350" +target="_blank"><img src="http://img.youtube.com/vi/Gz9weuemhDA/0.jpg" +alt="Heroes of Hammerwatch" +width="640" height="480" border="0" /></a> [License (BSD 2-clause)](https://bkaradzic.github.io/bgfx/license.html) ----------------------------------------------------------------------- @@ -336,27 +363,25 @@ create immersive content. <img align="right" src="http://opensource.org/trademarks/opensource/OSI-Approved-License-100x137.png"> </a> - Copyright 2010-2018 Branimir Karadzic. All rights reserved. - - https://github.com/bkaradzic/bgfx + Copyright 2010-2019 Branimir Karadzic - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions are met: + Redistribution and use in source and binary forms, with or without modification, + are permitted provided that the following conditions are met: - 1. Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. + 1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. - 2. Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. - THIS SOFTWARE IS PROVIDED BY COPYRIGHT HOLDER ``AS IS'' AND ANY EXPRESS OR - IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF - MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO - EVENT SHALL COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, - INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF - THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, + BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE + OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + OF THE POSSIBILITY OF SUCH DAMAGE. |