diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/spirv-cross/shaders-hlsl/frag/texture-proj-shadow.frag')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/spirv-cross/shaders-hlsl/frag/texture-proj-shadow.frag | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/spirv-cross/shaders-hlsl/frag/texture-proj-shadow.frag b/3rdparty/bgfx/3rdparty/spirv-cross/shaders-hlsl/frag/texture-proj-shadow.frag new file mode 100644 index 00000000000..0c4cf8f5a86 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/spirv-cross/shaders-hlsl/frag/texture-proj-shadow.frag @@ -0,0 +1,21 @@ +#version 450 + +layout(binding = 0) uniform sampler1DShadow uShadow1D; +layout(binding = 1) uniform sampler2DShadow uShadow2D; +layout(binding = 2) uniform sampler1D uSampler1D; +layout(binding = 3) uniform sampler2D uSampler2D; +layout(binding = 4) uniform sampler3D uSampler3D; + +layout(location = 0) out float FragColor; +layout(location = 0) in vec3 vClip3; +layout(location = 1) in vec4 vClip4; +layout(location = 2) in vec2 vClip2; + +void main() +{ + FragColor = textureProj(uShadow1D, vClip4); + FragColor = textureProj(uShadow2D, vClip4); + FragColor = textureProj(uSampler1D, vClip2).x; + FragColor = textureProj(uSampler2D, vClip3).x; + FragColor = textureProj(uSampler3D, vClip4).x; +} |