diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.meshShaderRedeclBuiltins.mesh.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.meshShaderRedeclBuiltins.mesh.out | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.meshShaderRedeclBuiltins.mesh.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.meshShaderRedeclBuiltins.mesh.out index f4491c0ec4a..4afbef9f4f5 100644 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.meshShaderRedeclBuiltins.mesh.out +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.meshShaderRedeclBuiltins.mesh.out @@ -1,7 +1,7 @@ spv.meshShaderRedeclBuiltins.mesh // Module Version 10000 // Generated by (magic number): 80007 -// Id's are bound by 120 +// Id's are bound by 129 Capability ClipDistance Capability CullDistance @@ -12,7 +12,7 @@ spv.meshShaderRedeclBuiltins.mesh Extension "SPV_NV_viewport_array2" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 - EntryPoint MeshNV 4 "main" 11 17 28 81 + EntryPoint MeshNV 4 "main" 11 17 28 81 122 127 ExecutionMode 4 LocalSize 32 1 1 ExecutionMode 4 OutputVertices 81 ExecutionMode 4 OutputPrimitivesNV 32 @@ -36,6 +36,8 @@ spv.meshShaderRedeclBuiltins.mesh MemberName 77(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex" MemberName 77(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask" Name 81 "gl_MeshPrimitivesNV" + Name 122 "gl_PrimitiveIndicesNV" + Name 127 "gl_PrimitiveCountNV" Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId MemberDecorate 24(gl_MeshPerVertexNV) 0 BuiltIn Position @@ -52,7 +54,9 @@ spv.meshShaderRedeclBuiltins.mesh MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV Decorate 77(gl_MeshPerPrimitiveNV) Block - Decorate 119 BuiltIn WorkgroupSize + Decorate 122(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV + Decorate 127(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV + Decorate 128 BuiltIn WorkgroupSize 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 @@ -98,7 +102,14 @@ spv.meshShaderRedeclBuiltins.mesh 87: 30(int) Constant 7 90: 30(int) Constant 8 93: 30(int) Constant 9 - 119: 9(ivec3) ConstantComposite 78 49 49 + 119: 6(int) Constant 96 + 120: TypeArray 6(int) 119 + 121: TypePointer Output 120 +122(gl_PrimitiveIndicesNV): 121(ptr) Variable Output + 123: TypePointer Output 6(int) + 125: 30(int) Constant 95 +127(gl_PrimitiveCountNV): 123(ptr) Variable Output + 128: 9(ivec3) ConstantComposite 78 49 49 4(main): 2 Function None 3 5: Label 8(iid): 7(ptr) Variable Function @@ -197,5 +208,10 @@ spv.meshShaderRedeclBuiltins.mesh Store 118 117 MemoryBarrier 49 50 ControlBarrier 51 51 50 + 124: 123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 31 + Store 124 49 + 126: 123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 125 + Store 126 51 + Store 127(gl_PrimitiveCountNV) 119 Return FunctionEnd |