diff options
Diffstat (limited to '3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application')
9 files changed, 451 insertions, 0 deletions
diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Default-568h@2x.png b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Default-568h@2x.png Binary files differnew file mode 100644 index 00000000000..eaea96e9e0a --- /dev/null +++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Default-568h@2x.png diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Default.png b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Default.png Binary files differnew file mode 100644 index 00000000000..f91282875ae --- /dev/null +++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Default.png diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Icon.png b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Icon.png Binary files differnew file mode 100644 index 00000000000..83f4d10a210 --- /dev/null +++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Icon.png diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Info.plist b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Info.plist new file mode 100644 index 00000000000..b8089dca2d6 --- /dev/null +++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/Info.plist @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>CFBundleDevelopmentRegion</key> + <string>en</string> + <key>CFBundleDisplayName</key> + <string>${PRODUCT_NAME}</string> + <key>CFBundleExecutable</key> + <string>${EXECUTABLE_NAME}</string> + <key>CFBundleIconFile</key> + <string>Icon</string> + <key>CFBundleIdentifier</key> + <string>com.yourcompany.${PRODUCT_NAME:identifier}</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundleName</key> + <string>${PRODUCT_NAME}</string> + <key>CFBundlePackageType</key> + <string>APPL</string> + <key>CFBundleSignature</key> + <string>????</string> + <key>CFBundleVersion</key> + <string>1.0</string> + <key>LSRequiresIPhoneOS</key> + <false/> +</dict> +</plist> diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns Binary files differnew file mode 100644 index 00000000000..4500ce2bbd0 --- /dev/null +++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist new file mode 100644 index 00000000000..498e37d4f75 --- /dev/null +++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>Description</key> + <string>This project builds an SDL based project for iPhone OS using C or Objective-C. It includes everything you need to get up and running with SDL on iPhone.</string> + <key>CFBundleIconFile</key> + <string>Icon.png</string> +</dict> +</plist> diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj new file mode 100644 index 00000000000..ef12dd88a4d --- /dev/null +++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj @@ -0,0 +1,308 @@ +// !$*UTF8*$! +{ + archiveVersion = 1; + classes = { + }; + objectVersion = 46; + objects = { + +/* Begin PBXBuildFile section */ + 1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; }; + 1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; }; + 28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; 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+} + +void +render(SDL_Renderer *renderer) +{ + + Uint8 r, g, b; + + /* Clear the screen */ + SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); + SDL_RenderClear(renderer); + + /* Come up with a random rectangle */ + SDL_Rect rect; + rect.w = randomInt(64, 128); + rect.h = randomInt(64, 128); + rect.x = randomInt(0, SCREEN_WIDTH); + rect.y = randomInt(0, SCREEN_HEIGHT); + + /* Come up with a random color */ + r = randomInt(50, 255); + g = randomInt(50, 255); + b = randomInt(50, 255); + SDL_SetRenderDrawColor(renderer, r, g, b, 255); + + /* Fill the rectangle in the color */ + SDL_RenderFillRect(renderer, &rect); + + /* update screen */ + SDL_RenderPresent(renderer); +} + +int +main(int argc, char *argv[]) +{ + + SDL_Window *window; + SDL_Renderer *renderer; + int done; + SDL_Event event; + + /* initialize SDL */ + if (SDL_Init(SDL_INIT_VIDEO) < 0) { + printf("Could not initialize SDL\n"); + return 1; + } + + /* seed random number generator */ + srand(time(NULL)); + + /* create window and renderer */ + window = + SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, + SDL_WINDOW_OPENGL); + if (!window) { + printf("Could not initialize Window\n"); + return 1; + } + + renderer = SDL_CreateRenderer(window, -1, 0); + if (!renderer) { + printf("Could not create renderer\n"); + return 1; + } + + /* Enter render loop, waiting for user to quit */ + done = 0; + while (!done) { + while (SDL_PollEvent(&event)) { + if (event.type == SDL_QUIT) { + done = 1; + } + } + render(renderer); + SDL_Delay(1); + } + + /* shutdown SDL */ + SDL_Quit(); + + return 0; +} |