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author Aaron Giles <aaron@aarongiles.com>2011-04-27 05:11:18 +0000
committer Aaron Giles <aaron@aarongiles.com>2011-04-27 05:11:18 +0000
commit919913f118760c0ca41ab63512bd5c106f6fd840 (patch)
treecd6c115c8e9c5280ac4bd16eabfe69c7341151c2 /src/osd/windows/drawdd.c
parent84f2c31f7d6f6c667427b1d60c83e6dc9f420d60 (diff)
Collapsed device_config and device_t into one class. Updated all
existing modern devices and the legacy wrappers to work in this environment. This in general greatly simplifies writing a modern device. [Aaron Giles] General notes: * some more cleanup probably needs to happen behind this change, but I needed to get it in before the next device modernization or import from MESS :) * new template function device_creator which automatically defines the static function that creates the device; use this instead of creating a static_alloc_device_config function * added device_stop() method which is called at around the time the previous device_t's destructor was called; if you auto_free anything, do it here because the machine is gone when the destructor is called * changed the static_set_* calls to pass a device_t & instead of a device_config * * for many devices, the static config structure member names over- lapped the device's names for devcb_* functions; in these cases the members in the interface were renamed to have a _cb suffix * changed the driver_enumerator to only cache 100 machine_configs because caching them all took a ton of memory; fortunately this implementation detail is completely hidden behind the driver_enumerator interface * got rid of the macros for creating derived classes; doing it manually is now clean enough that it isn't worth hiding the details in a macro
Diffstat (limited to 'src/osd/windows/drawdd.c')
-rw-r--r--src/osd/windows/drawdd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/osd/windows/drawdd.c b/src/osd/windows/drawdd.c
index e1957094f32..d1ea6e481d2 100644
--- a/src/osd/windows/drawdd.c
+++ b/src/osd/windows/drawdd.c
@@ -1328,9 +1328,9 @@ static void pick_best_mode(win_window_info *window)
// determine the refresh rate of the primary screen
einfo.target_refresh = 60.0;
- const screen_device_config *primary_screen = window->machine().config().first_screen();
+ const screen_device *primary_screen = window->machine().config().first_screen();
if (primary_screen != NULL)
- einfo.target_refresh = ATTOSECONDS_TO_HZ(primary_screen->refresh());
+ einfo.target_refresh = ATTOSECONDS_TO_HZ(primary_screen->refresh_attoseconds());
printf("Target refresh = %f\n", einfo.target_refresh);
// if we're not stretching, allow some slop on the minimum since we can handle it