diff options
author | 2016-02-21 11:48:45 +0100 | |
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committer | 2016-02-21 11:48:45 +0100 | |
commit | cc24a339d8c0517259084b5c178d784626ba965c (patch) | |
tree | 9868e9687b5802ae0a3733712a3bbeb3bc75c953 /src/osd/sdl/window.cpp | |
parent | b5daabda5495dea5c50e17961ecfed2ea8619d76 (diff) |
Merge remote-tracking branch 'refs/remotes/mamedev/master'
Second attempt
Diffstat (limited to 'src/osd/sdl/window.cpp')
-rw-r--r-- | src/osd/sdl/window.cpp | 198 |
1 files changed, 10 insertions, 188 deletions
diff --git a/src/osd/sdl/window.cpp b/src/osd/sdl/window.cpp index 47ab3cdd162..113a00b47bf 100644 --- a/src/osd/sdl/window.cpp +++ b/src/osd/sdl/window.cpp @@ -16,11 +16,7 @@ // standard SDL headers #include "sdlinc.h" -#if (SDLMAME_SDL2) #include <SDL2/SDL_thread.h> -#else -#include <SDL/SDL_thread.h> -#endif // standard C headers #include <math.h> @@ -92,10 +88,6 @@ static sdl_window_info **last_window_ptr; static int multithreading_enabled; static osd_work_queue *work_queue; -#if !(SDLMAME_SDL2) && (!defined(SDLMAME_EMSCRIPTEN)) -typedef int SDL_threadID; -#endif - static SDL_threadID main_threadid; static SDL_threadID window_threadid; @@ -189,11 +181,7 @@ static OSDWORK_CALLBACK(sdlwindow_thread_id) if (SDLMAME_INIT_IN_WORKER_THREAD) { -#if (SDLMAME_SDL2) if (SDL_InitSubSystem(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) -#else - if (SDL_Init(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) -#endif { osd_printf_error("Could not initialize SDL: %s.\n", SDL_GetError()); exit(-1); @@ -242,27 +230,22 @@ bool sdl_osd_interface::window_init() video_config.mode = VIDEO_MODE_SOFT; } #endif -#if SDLMAME_SDL2 if (video_config.mode == VIDEO_MODE_SDL2ACCEL) { if (drawsdl2_init(machine(), &draw)) video_config.mode = VIDEO_MODE_SOFT; } -#endif -#ifdef USE_BGFX if (video_config.mode == VIDEO_MODE_BGFX) { if (drawbgfx_init(machine(), &draw)) video_config.mode = VIDEO_MODE_SOFT; } -#endif if (video_config.mode == VIDEO_MODE_SOFT) { if (drawsdl_init(&draw)) return false; } -#if SDLMAME_SDL2 /* We may want to set a number of the hints SDL2 provides. * The code below will document which hints were set. */ @@ -294,7 +277,6 @@ bool sdl_osd_interface::window_init() osd_printf_verbose("\nHints:\n"); for (int i = 0; hints[i] != NULL; i++) osd_printf_verbose("\t%-40s %s\n", hints[i], SDL_GetHint(hints[i])); -#endif // set up the window list last_window_ptr = &sdl_window_list; @@ -478,14 +460,7 @@ OSDWORK_CALLBACK( sdl_window_info::sdlwindow_resize_wt ) ASSERT_WINDOW_THREAD(); -#if (SDLMAME_SDL2) SDL_SetWindowSize(window->sdl_window(), width, height); -#else - SDL_FreeSurface(window->m_sdlsurf); - - window->m_sdlsurf = SDL_SetVideoMode(width, height, 0, - SDL_SWSURFACE | SDL_ANYFORMAT | window->m_extra_flags); -#endif window->renderer().notify_changed(); osd_free(wp); @@ -559,7 +534,6 @@ OSDWORK_CALLBACK( sdl_window_info::sdlwindow_toggle_full_screen_wt ) global_free(window->m_renderer); window->m_renderer = NULL; -#if (SDLMAME_SDL2) bool is_osx = false; #ifdef SDLMAME_MACOSX // FIXME: This is weird behaviour and certainly a bug in SDL @@ -572,15 +546,6 @@ OSDWORK_CALLBACK( sdl_window_info::sdlwindow_toggle_full_screen_wt ) SDL_SetWindowFullscreen(window->sdl_window(), SDL_WINDOW_FULLSCREEN); // Try to set mode } SDL_DestroyWindow(window->sdl_window()); -#else - if (window->m_sdlsurf) - { - SDL_FreeSurface(window->m_sdlsurf); - window->m_sdlsurf = NULL; - } -#endif - - sdlinput_release_keys(); window->set_renderer(draw.create(window)); @@ -647,7 +612,6 @@ void sdl_window_info::update_cursor_state() c=SDL_CreateCursor(data, data, 8, 8, 0, 0); SDL_SetCursor(c); #else -#if (SDLMAME_SDL2) // do not do mouse capture if the debugger's enabled to avoid // the possibility of losing control if (!(machine().debug_flags & DEBUG_FLAG_OSD_ENABLED)) @@ -670,30 +634,6 @@ void sdl_window_info::update_cursor_state() } SDL_SetCursor(NULL); // Force an update in case the underlying driver has changed visibility } - -#else - // do not do mouse capture if the debugger's enabled to avoid - // the possibility of losing control - if (!(machine().debug_flags & DEBUG_FLAG_OSD_ENABLED)) - { - if ( fullscreen() || sdlinput_should_hide_mouse() ) - { - SDL_ShowCursor(SDL_DISABLE); - if (!SDL_WM_GrabInput(SDL_GRAB_QUERY)) - { - SDL_WM_GrabInput(SDL_GRAB_ON); - } - } - else - { - SDL_ShowCursor(SDL_ENABLE); - if (SDL_WM_GrabInput(SDL_GRAB_QUERY)) - { - SDL_WM_GrabInput(SDL_GRAB_OFF); - } - } - } -#endif #endif } @@ -793,7 +733,6 @@ OSDWORK_CALLBACK( sdl_window_info::sdlwindow_video_window_destroy_wt ) // free the textures etc window->renderer().destroy(); -#if (SDLMAME_SDL2) if (window->fullscreen() && video_config.switchres) { SDL_SetWindowFullscreen(window->sdl_window(), 0); // Try to set mode @@ -801,14 +740,6 @@ OSDWORK_CALLBACK( sdl_window_info::sdlwindow_video_window_destroy_wt ) SDL_SetWindowFullscreen(window->sdl_window(), SDL_WINDOW_FULLSCREEN); // Try to set mode } SDL_DestroyWindow(window->sdl_window()); -#else - if (window->m_sdlsurf) - { - SDL_FreeSurface(window->m_sdlsurf); - window->m_sdlsurf = NULL; - } -#endif - // release all keys ... sdlinput_release_keys(); @@ -853,7 +784,6 @@ void sdl_window_info::destroy() // pick_best_mode //============================================================ -#if SDLMAME_SDL2 osd_dim sdl_window_info::pick_best_mode() { int minimum_width, minimum_height, target_width, target_height; @@ -922,82 +852,6 @@ osd_dim sdl_window_info::pick_best_mode() } return ret; } -#else -osd_dim sdl_window_info::pick_best_mode() -{ - int minimum_width, minimum_height, target_width, target_height; - int i; - float size_score, best_score = 0.0f; - int best_width = 0, best_height = 0; - SDL_Rect **modes; - - // determine the minimum width/height for the selected target - m_target->compute_minimum_size(minimum_width, minimum_height); - - // use those as the target for now - target_width = minimum_width * MAX(1, prescale()); - target_height = minimum_height * MAX(1, prescale()); - - // if we're not stretching, allow some slop on the minimum since we can handle it - { - minimum_width -= 4; - minimum_height -= 4; - } - -#if 1 // defined(SDLMAME_WIN32) - /* - * We need to do this here. If SDL_ListModes is - * called in init_monitors, the call will crash - * on win32 - */ - modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_DOUBLEBUF); -#else - modes = window->m_monitor->modes; -#endif - - if (modes == (SDL_Rect **)0) - { - osd_printf_error("SDL: No modes available?!\n"); - exit(-1); - } - else if (modes == (SDL_Rect **)-1) // all modes are possible - { - return osd_dim(m_win_config.width, m_win_config.height); - } - else - { - for (i = 0; modes[i]; ++i) - { - // compute initial score based on difference between target and current - size_score = 1.0f / (1.0f + fabsf((INT32)modes[i]->w - target_width) + fabsf((INT32)modes[i]->h - target_height)); - - // if the mode is too small, give a big penalty - if (modes[i]->w < minimum_width || modes[i]->h < minimum_height) - size_score *= 0.01f; - - // if mode is smaller than we'd like, it only scores up to 0.1 - if (modes[i]->w < target_width || modes[i]->h < target_height) - size_score *= 0.1f; - - // if we're looking for a particular mode, that's a winner - if (modes[i]->w == m_win_config.width && modes[i]->h == m_win_config.height) - size_score = 2.0f; - - osd_printf_verbose("%4dx%4d -> %f\n", (int)modes[i]->w, (int)modes[i]->h, size_score); - - // best so far? - if (size_score > best_score) - { - best_score = size_score; - best_width = modes[i]->w; - best_height = modes[i]->h; - } - - } - } - return osd_dim(best_width, best_height); -} -#endif //============================================================ // sdlwindow_video_window_update @@ -1142,8 +996,6 @@ OSDWORK_CALLBACK( sdl_window_info::complete_create_wt ) */ osd_printf_verbose("Enter sdl_info::create\n"); -#if (SDLMAME_SDL2) - if (window->renderer().has_flags(osd_renderer::FLAG_NEEDS_OPENGL)) { SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); @@ -1227,48 +1079,18 @@ OSDWORK_CALLBACK( sdl_window_info::complete_create_wt ) SDL_SetWindowGrab(window->sdl_window(), SDL_TRUE); #endif -#else - window->m_extra_flags = (window->fullscreen() ? SDL_FULLSCREEN : SDL_RESIZABLE); - - if (window->renderer().has_flags(osd_renderer::FLAG_NEEDS_DOUBLEBUF)) - window->m_extra_flags |= SDL_DOUBLEBUF; - if (window->renderer().has_flags(osd_renderer::FLAG_NEEDS_ASYNCBLIT)) - window->m_extra_flags |= SDL_ASYNCBLIT; - - if (window->renderer().has_flags(osd_renderer::FLAG_NEEDS_OPENGL)) - { - window->m_extra_flags |= SDL_DOUBLEBUF | SDL_OPENGL; - SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); - #if (SDL_VERSION_ATLEAST(1,2,10)) && (!defined(SDLMAME_EMSCRIPTEN)) - SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, video_config.waitvsync ? 1 : 0); - #endif - // load_gl_lib(window->machine()); - } - - // create the SDL surface (which creates the window in windowed mode) -#if 0 - window->m_sdlsurf = SDL_SetVideoMode(tempwidth, tempheight, - 0, SDL_OPENGL | SDL_FULLSCREEN);// | window->m_extra_flags); - if (!window->m_sdlsurf) - printf("completely failed\n"); -#endif - window->m_sdlsurf = SDL_SetVideoMode(temp.width(), temp.height(), - 0, SDL_SWSURFACE | SDL_ANYFORMAT | window->m_extra_flags); - - if (!window->m_sdlsurf) + // set main window + if (window->m_index > 0) { - osd_printf_error("SDL Error: %s\n", SDL_GetError()); - return (void *) &result[1]; - } - if ( (video_config.mode == VIDEO_MODE_OPENGL) && !(window->m_sdlsurf->flags & SDL_OPENGL) ) - { - osd_printf_error("OpenGL not supported on this driver!\n"); - return (void *) &result[1]; + for (auto w = sdl_window_list; w != NULL; w = w->m_next) + { + if (w->m_index == 0) + { + window->m_main = w; + break; + } + } } - // set the window title - SDL_WM_SetCaption(window->m_title, "SDLMAME"); -#endif - window->monitor()->refresh(); // initialize the drawing backend if (window->renderer().create()) |