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author | 2019-05-14 21:55:59 +0100 | |
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committer | 2019-05-14 16:55:59 -0400 | |
commit | 16bbe847ef289d09cc5d3908d75462131a2b6aa5 (patch) | |
tree | d1692a8c50358f8d0ff27158d8a985c3bb0dee72 /src/osd/sdl/window.cpp | |
parent | 0c86462c1f406f24a10fc8ab2cf6bead15b803b1 (diff) |
Disable WII Lightgun hack by default (#5056)
Diffstat (limited to 'src/osd/sdl/window.cpp')
-rw-r--r-- | src/osd/sdl/window.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/osd/sdl/window.cpp b/src/osd/sdl/window.cpp index 030804f5db8..18899cf1b69 100644 --- a/src/osd/sdl/window.cpp +++ b/src/osd/sdl/window.cpp @@ -356,7 +356,7 @@ void sdl_window_info::modify_prescale(int dir) void sdl_window_info::update_cursor_state() { -#if (USE_XINPUT) +#if (USE_XINPUT && USE_XINPUT_WII_LIGHTGUN_HACK) // Hack for wii-lightguns: // they stop working with a grabbed mouse; // even a ShowCursor(SDL_DISABLE) already does this. |