diff options
author | 2017-01-05 18:03:26 +0100 | |
---|---|---|
committer | 2017-01-05 18:03:25 +0100 | |
commit | ff28f114b4591eafc1a64e2e000997b763a9e369 (patch) | |
tree | fd7dc2e5c11bf3f65ceef4f05a7b01cf61c17227 /src/osd/modules/render/drawd3d.cpp | |
parent | 34c3e7866bc3e173a0cfb272286aaf8f774c01f4 (diff) | |
parent | 2b95c8e50bbfa22320ca8ddd04d3d94052a5c4ed (diff) |
Merge pull request #1843 from anikom15/hlsl
New phosphor persistence shaders for HLSL
Diffstat (limited to 'src/osd/modules/render/drawd3d.cpp')
-rw-r--r-- | src/osd/modules/render/drawd3d.cpp | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/src/osd/modules/render/drawd3d.cpp b/src/osd/modules/render/drawd3d.cpp index d0a1ce6c9d1..4cc547b5181 100644 --- a/src/osd/modules/render/drawd3d.cpp +++ b/src/osd/modules/render/drawd3d.cpp @@ -1120,6 +1120,13 @@ bool renderer_d3d9::device_verify_caps() success = false; } + result = d3dintf->d3dobj->CheckDeviceFormat(m_adapter, D3DDEVTYPE_HAL, m_pixformat, 0, D3DRTYPE_TEXTURE, D3DFMT_A16B16G16R16F); + if (FAILED(result)) + { + osd_printf_error("Direct3D Error: Your graphics card does not support the A16B16G16R16F texture format.\n"); + success = false; + } + if (!success) { osd_printf_error("This feature or features are required to use the Direct3D renderer. Please\n"); @@ -2662,13 +2669,13 @@ d3d_render_target::~d3d_render_target() if (target_surface[index] != nullptr) target_surface[index]->Release(); - } - if (cache_texture != nullptr) - cache_texture->Release(); + if (cache_texture[index] != nullptr) + cache_texture[index]->Release(); - if (cache_surface != nullptr) - cache_surface->Release(); + if (cache_surface[index] != nullptr) + cache_surface[index]->Release(); + } } @@ -2701,13 +2708,13 @@ bool d3d_render_target::init(renderer_d3d9 *d3d, int source_width, int source_he return false; target_texture[index]->GetSurfaceLevel(0, &target_surface[index]); - } - result = d3d->get_device()->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &cache_texture, nullptr); - if (FAILED(result)) - return false; + result = d3d->get_device()->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A16B16G16R16F, D3DPOOL_DEFAULT, &cache_texture[index], nullptr); + if (FAILED(result)) + return false; - cache_texture->GetSurfaceLevel(0, &cache_surface); + cache_texture[index]->GetSurfaceLevel(0, &cache_surface[index]); + } auto win = d3d->assert_window(); |