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author therealmogminer@gmail.com <therealmogminer@gmail.com>2016-02-18 15:57:34 +0100
committer therealmogminer@gmail.com <therealmogminer@gmail.com>2016-02-21 03:03:23 +0100
commit9a47a870df619656e9092f2f77622e84e640307a (patch)
treeb8640bf79ffb55d0c9ed6fc27bbd4ce16a5e1a2e /src/osd/modules/render/drawbgfx.h
parentdadf8e7d79696996ab3ef840fe99a588ede538fa (diff)
First take on render API reorg, nw
Diffstat (limited to 'src/osd/modules/render/drawbgfx.h')
-rw-r--r--src/osd/modules/render/drawbgfx.h27
1 files changed, 18 insertions, 9 deletions
diff --git a/src/osd/modules/render/drawbgfx.h b/src/osd/modules/render/drawbgfx.h
index 86619eab718..67064b686f8 100644
--- a/src/osd/modules/render/drawbgfx.h
+++ b/src/osd/modules/render/drawbgfx.h
@@ -3,11 +3,19 @@
#ifndef __RENDER_BGFX__
#define __RENDER_BGFX__
+#include <bgfx/bgfx.h>
+
#include <map>
#include <vector>
#include "binpacker.h"
+class texture_manager;
+class shader_manager;
+class effect_manager;
+class bgfx_texture;
+class bgfx_effect;
+
/* sdl_info is the information about SDL for the current screen */
class renderer_bgfx : public osd_renderer
{
@@ -17,8 +25,10 @@ public:
, m_dimensions(0, 0)
{
}
+ virtual ~renderer_bgfx();
virtual int create() override;
+ virtual int init(running_machine &machine) override { return 0; }
virtual int draw(const int update) override;
#ifdef OSD_SDL
virtual int xy_to_render_target(const int x, const int y, int *xt, int *yt) override;
@@ -27,7 +37,6 @@ public:
virtual void record() override { }
virtual void toggle_fsfx() override { }
#endif
- virtual void destroy() override;
virtual render_primitive_list *get_primitives() override
{
osd_dim wdim = window().get_size();
@@ -83,18 +92,18 @@ private:
const bgfx::Memory* mame_texture_data_to_bgfx_texture_data(UINT32 format, int width, int height, int rowpixels, const rgb_t *palette, void *base);
UINT32 get_texture_hash(render_primitive *prim);
- bgfx::ProgramHandle loadProgram(bx::FileReaderI* _reader, const char* _vsName, const char* _fsName);
- bgfx::ProgramHandle loadProgram(const char* _vsName, const char* _fsName);
-
- bgfx::ProgramHandle m_progQuad;
- bgfx::ProgramHandle m_progQuadTexture;
- bgfx::UniformHandle m_s_texColor;
- bgfx::FrameBufferHandle fbh;
- bgfx::TextureHandle m_texture_cache;
+ bgfx::FrameBufferHandle m_framebuffer;
+ bgfx_texture* m_texture_cache;
// Original display_mode
osd_dim m_dimensions;
+ texture_manager* m_textures;
+ shader_manager* m_shaders;
+ effect_manager* m_effects;
+ bgfx_effect* m_gui_effect[4];
+ bgfx_effect* m_screen_effect[4];
+
std::map<UINT32, rectangle_packer::packed_rectangle> m_hash_to_entry;
std::vector<rectangle_packer::packable_rectangle> m_texinfo;
rectangle_packer m_packer;