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author | 2016-03-27 14:06:51 +0200 | |
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committer | 2016-03-27 17:35:23 +0200 | |
commit | 158c90cf1196f219e6a7c9c3e23ca47129429a7b (patch) | |
tree | 4630c4834544108f1ec74b5b48fe4d437d3efbeb /src/osd/modules/render/drawbgfx.cpp | |
parent | 5640305d0ecfdbf6a1a456688f48f6f0fe22adb3 (diff) |
Initial work to make MAME work on Android [Miodrag Milanovic]
Diffstat (limited to 'src/osd/modules/render/drawbgfx.cpp')
-rw-r--r-- | src/osd/modules/render/drawbgfx.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/osd/modules/render/drawbgfx.cpp b/src/osd/modules/render/drawbgfx.cpp index 3ef04cbf5cf..ab1985a6898 100644 --- a/src/osd/modules/render/drawbgfx.cpp +++ b/src/osd/modules/render/drawbgfx.cpp @@ -5,10 +5,6 @@ // drawbgfx.cpp - BGFX renderer // //============================================================ -#define __STDC_LIMIT_MACROS -#define __STDC_FORMAT_MACROS -#define __STDC_CONSTANT_MACROS - #if defined(SDLMAME_WIN32) || defined(OSD_WINDOWS) // standard windows headers #define WIN32_LEAN_AND_MEAN @@ -95,7 +91,7 @@ static void* sdlNativeWindowHandle(SDL_Window* _window) return wmi.info.win.window; # elif BX_PLATFORM_STEAMLINK return wmi.info.vivante.window; -# elif BX_PLATFORM_EMSCRIPTEN +# elif BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_ANDROID return nullptr; # endif // BX_PLATFORM_ } |