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author ImJezze <jezze@gmx.net>2016-02-21 14:50:24 +0100
committer ImJezze <jezze@gmx.net>2016-02-21 14:50:24 +0100
commitbf4640c309c655c6cb7bc5b9bbab5c03029ccd86 (patch)
treec50f6f204d34c7a1888ab41cdf6c5250ffe7b8af /src/osd/modules/render/bgfx/texturemanager.cpp
parentcc24a339d8c0517259084b5c178d784626ba965c (diff)
parenta0ba40749d98488dafb84d365e4a6e44a4c01f84 (diff)
Merge remote-tracking branch 'refs/remotes/mamedev/master'
Resolved Conflicts: - src/osd/modules/render/d3d/d3dhlsl.cpp - src/osd/modules/render/d3d/d3dhlsl.h - src/osd/modules/render/drawd3d.cpp - src/osd/modules/render/drawd3d.h - src/osd/windows/winmain.cpp
Diffstat (limited to 'src/osd/modules/render/bgfx/texturemanager.cpp')
-rw-r--r--src/osd/modules/render/bgfx/texturemanager.cpp47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/osd/modules/render/bgfx/texturemanager.cpp b/src/osd/modules/render/bgfx/texturemanager.cpp
new file mode 100644
index 00000000000..bb8f49494da
--- /dev/null
+++ b/src/osd/modules/render/bgfx/texturemanager.cpp
@@ -0,0 +1,47 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// texturemanager.cpp - BGFX texture manager
+//
+// Maintains a string-to-entry mapping for any registered
+// textures.
+//
+//============================================================
+
+#include <bgfx/bgfx.h>
+
+#include "texturemanager.h"
+#include "texture.h"
+
+texture_manager::~texture_manager()
+{
+ for (std::pair<std::string, bgfx_texture*> texture : m_textures)
+ {
+ delete texture.second;
+ }
+ m_textures.clear();
+}
+
+void texture_manager::add_texture(std::string name, bgfx_texture* texture)
+{
+ m_textures[name] = texture;
+}
+
+bgfx_texture* texture_manager::create_texture(std::string name, bgfx::TextureFormat::Enum format, uint32_t width, uint32_t height, void* data, uint32_t flags)
+{
+ bgfx_texture* texture = new bgfx_texture(name, format, width, height, data, flags);
+ m_textures[name] = texture;
+ return texture;
+}
+
+bgfx_texture* texture_manager::texture(std::string name)
+{
+ std::map<std::string, bgfx_texture*>::iterator iter = m_textures.find(name);
+ if (iter != m_textures.end())
+ {
+ return iter->second;
+ }
+
+ return nullptr;
+}