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author MooglyGuy <therealmogminer@gmail.com>2019-10-13 20:55:11 +0200
committer MooglyGuy <therealmogminer@gmail.com>2019-10-13 20:59:35 +0200
commit61b2a8afaf012e28ef14ad946ee0bb8319232aa6 (patch)
tree0aaf403f6258de9adbbeacaac92206fdf1c7aa27 /src/osd/modules/render/bgfx/effect.cpp
parentcd6b9ac9beb76e640f39227555ad6907a36d38f9 (diff)
-bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz]
Diffstat (limited to 'src/osd/modules/render/bgfx/effect.cpp')
-rw-r--r--src/osd/modules/render/bgfx/effect.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/osd/modules/render/bgfx/effect.cpp b/src/osd/modules/render/bgfx/effect.cpp
index da5207f114b..9359faeb494 100644
--- a/src/osd/modules/render/bgfx/effect.cpp
+++ b/src/osd/modules/render/bgfx/effect.cpp
@@ -52,11 +52,5 @@ void bgfx_effect::submit(int view, uint64_t blend)
bgfx_uniform* bgfx_effect::uniform(std::string name)
{
std::map<std::string, bgfx_uniform*>::iterator iter = m_uniforms.find(name);
-
- if (iter != m_uniforms.end())
- {
- return iter->second;
- }
-
- return nullptr;
+ return iter != m_uniforms.end() ? iter->second : nullptr;
}