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author couriersud <couriersud@arcor.de>2015-03-02 21:05:39 +0100
committer couriersud <couriersud@arcor.de>2015-03-02 21:05:39 +0100
commitde6b0909171d576d9ed69a9e57d6fbb134a02a9b (patch)
treec3af78aeb23d66e1e2c293e6666d5f38fdf4ec5f /src/osd/modules/opengl/SDL1211_opengl.h
parent63726631c87b9d0609990bebe3946328d87b47da (diff)
OpenGL MSVC fix for Peter. If compiling under MSVC, don't use GL/gl.h or
GL/glext.h. Use our own headers. (nw)
Diffstat (limited to 'src/osd/modules/opengl/SDL1211_opengl.h')
-rw-r--r--src/osd/modules/opengl/SDL1211_opengl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/osd/modules/opengl/SDL1211_opengl.h b/src/osd/modules/opengl/SDL1211_opengl.h
index d4706f2d518..72aa20cf74d 100644
--- a/src/osd/modules/opengl/SDL1211_opengl.h
+++ b/src/osd/modules/opengl/SDL1211_opengl.h
@@ -22,7 +22,7 @@
/* This is a simple file to encapsulate the OpenGL API headers */
-#include <SDL/SDL_config.h>
+//#include <SDL/SDL_config.h>
#ifdef __WIN32__
#define WIN32_LEAN_AND_MEAN