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author Westley M. Martinez <anikom15@gmail.com>2018-10-07 08:42:30 -0700
committer R. Belmont <rb6502@users.noreply.github.com>2018-10-07 11:42:30 -0400
commitb5a54b761c94c543ce950dee0bc4aa0610ba8cba (patch)
tree9593e366a3f3da82074dec2b431c3dc8ada08d1c /src/osd/modules/lib/osdobj_common.cpp
parent7b42e2f79950adc1dd6d3c07df5513eda87b507c (diff)
HLSL Color Transforms and 3D LUT (#4043)
* Remove broken scanline uniform from post_pass * Add 3D LUT to HLSL * Allow individual LUTs for screen and UI * WIP: Port 3D LUT to BGFX * Finish porting LUT to BGFX * Add individual phosphor color conversion for HLSL new file: hlsl/chroma.fx Shader for converting xyY3 to sRGB modified: hlsl/phosphor.fx Minor changes to emphasize idea that phosphors are color agnostic modified: hlsl/post.fx Conversion from signal RGB to xyY3 modified: src/osd/modules/render/d3d/d3dhlsl.cpp modified: src/osd/modules/render/d3d/d3dhlsl.h modified: src/osd/windows/winmain.cpp modified: src/osd/windows/winmain.h * Add phosphor examples and update presets * Port phosphor color shaders to BGFX * Fix missing newlines at EOF
Diffstat (limited to 'src/osd/modules/lib/osdobj_common.cpp')
-rw-r--r--src/osd/modules/lib/osdobj_common.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/osd/modules/lib/osdobj_common.cpp b/src/osd/modules/lib/osdobj_common.cpp
index b937a66394c..5e6be57bde3 100644
--- a/src/osd/modules/lib/osdobj_common.cpp
+++ b/src/osd/modules/lib/osdobj_common.cpp
@@ -155,6 +155,7 @@ const options_entry osd_options::s_option_entries[] =
{ OSDOPTION_BGFX_DEBUG, "0", OPTION_BOOLEAN, "enable BGFX debugging statistics" },
{ OSDOPTION_BGFX_SCREEN_CHAINS, "default", OPTION_STRING, "comma-delimited list of screen chain JSON names, colon-delimited per-window" },
{ OSDOPTION_BGFX_SHADOW_MASK, "slot-mask.png", OPTION_STRING, "shadow mask texture name" },
+ { OSDOPTION_BGFX_LUT, "", OPTION_STRING, "LUT texture name" },
{ OSDOPTION_BGFX_AVI_NAME, OSDOPTVAL_AUTO, OPTION_STRING, "filename for BGFX output logging" },
// End of list