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author | 2013-01-11 07:32:46 +0000 | |
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committer | 2013-01-11 07:32:46 +0000 | |
commit | 0e19f641d3186cdbf51f8ca857e2b07ab95779c2 (patch) | |
tree | 234109de1123b13f217494af4b3f8efad346d5cc /src/mess/drivers/apf.c | |
parent | 111157ca09a9ff60fe4a9ba49173c315e94314fa (diff) |
Cleanups and version bumpmame0148
Diffstat (limited to 'src/mess/drivers/apf.c')
-rw-r--r-- | src/mess/drivers/apf.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mess/drivers/apf.c b/src/mess/drivers/apf.c index 4df75476a2a..c9ff007a4dd 100644 --- a/src/mess/drivers/apf.c +++ b/src/mess/drivers/apf.c @@ -474,31 +474,31 @@ ADDRESS_MAP_END static INPUT_PORTS_START( apf_m1000 ) /* - There must be a bug lurking somewhere, because the lines 0-3 are not detected correctly: - Using another known APF emulator, this simple Basic program can be used to read - the joysticks and the keyboard: + There must be a bug lurking somewhere, because the lines 0-3 are not detected correctly: + Using another known APF emulator, this simple Basic program can be used to read + the joysticks and the keyboard: - 10 PRINT KEY$(n); - 20 GOTO 10 + 10 PRINT KEY$(n); + 20 GOTO 10 - where n = 0, 1 or 2 - 0 = keyboard, 1,2 = joysticks #1 and #2 + where n = 0, 1 or 2 - 0 = keyboard, 1,2 = joysticks #1 and #2 - When reading the keyboard KEY$(0) returns the character associated to the key, with the - following exceptions: + When reading the keyboard KEY$(0) returns the character associated to the key, with the + following exceptions: - Ctrl = CHR$(1) - Rept = CHR$(2) - Here Is = CHR$(4) - Rubout = CHR$(8) + Ctrl = CHR$(1) + Rept = CHR$(2) + Here Is = CHR$(4) + Rubout = CHR$(8) - When reading the joysticks, KEY$() = "N", "S", "E", "W" for the directions - "0" - "9" for the keypad digits - "?" for "Cl" - "!" for "En" + When reading the joysticks, KEY$() = "N", "S", "E", "W" for the directions + "0" - "9" for the keypad digits + "?" for "Cl" + "!" for "En" - Current code doesn't behaves this way... + Current code doesn't behaves this way... - */ + */ /* ? player right is player 1 |