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author Vas Crabb <vas@vastheman.com>2019-03-26 11:13:37 +1100
committer Vas Crabb <vas@vastheman.com>2019-03-26 11:13:37 +1100
commit97b67170277437131adf6ed4d60139c172529e4f (patch)
tree7a5cbf608f191075f1612b1af15832c206a3fe2d /src/mame/drivers/cromptons.cpp
parentb380514764cf857469bae61c11143a19f79a74c5 (diff)
(nw) Clean up the mess on master
This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
Diffstat (limited to 'src/mame/drivers/cromptons.cpp')
-rw-r--r--src/mame/drivers/cromptons.cpp150
1 files changed, 150 insertions, 0 deletions
diff --git a/src/mame/drivers/cromptons.cpp b/src/mame/drivers/cromptons.cpp
new file mode 100644
index 00000000000..fd1701f1977
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+++ b/src/mame/drivers/cromptons.cpp
@@ -0,0 +1,150 @@
+// license:BSD-3-Clause
+// copyright-holders:AJR
+/*
+ Skeleton driver for Cromptons Leisure Machines' Frantic Fruits redemption game.
+
+ Hardware overview:
+ Main CPU: TS80C32X2-MCA
+ Sound: CD sound?
+ Other: M48T08 timekeeper RAM
+ OSC: 11.0592 MHz
+ Dips: 2 x 8 dips banks
+
+ Video: https://www.youtube.com/watch?v=89XJpor9dSQ
+*/
+
+#include "emu.h"
+#include "cpu/mcs51/mcs51.h"
+#include "machine/74259.h"
+#include "machine/timekpr.h"
+#include "screen.h"
+
+class cromptons_state : public driver_device
+{
+public:
+ cromptons_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag)
+ , m_maincpu(*this, "maincpu")
+ , m_outlatch(*this, "outlatch%u", 0U)
+ , m_inputs(*this, "IN%u", 0U)
+ { }
+
+ void cromptons(machine_config &config);
+
+protected:
+ virtual void machine_start() override;
+
+private:
+ u8 port_r();
+ void port_w(u8 data);
+
+ required_device<mcs51_cpu_device> m_maincpu;
+ required_device_array<hc259_device, 4> m_outlatch;
+ required_ioport_array<4> m_inputs;
+
+ void prg_map(address_map &map);
+ void io_map(address_map &map);
+
+ u8 m_port_select;
+};
+
+void cromptons_state::machine_start()
+{
+ save_item(NAME(m_port_select));
+}
+
+u8 cromptons_state::port_r()
+{
+ return BIT(m_inputs[(m_port_select & 0x18) >> 3]->read(), m_port_select & 0x07) ? 0xff : 0x7f;
+}
+
+void cromptons_state::port_w(u8 data)
+{
+ if (!BIT(data, 6))
+ m_outlatch[(data & 0x18) >> 3]->write_bit(data & 0x07, BIT(data, 5));
+
+ m_port_select = data;
+}
+
+void cromptons_state::prg_map(address_map &map)
+{
+ map(0x0000, 0xffff).rom().region("maincpu", 0);
+}
+
+void cromptons_state::io_map(address_map &map)
+{
+ map(0xe000, 0xffff).rw("timekpr", FUNC(timekeeper_device::read), FUNC(timekeeper_device::write));
+}
+
+static INPUT_PORTS_START( cromptons )
+ PORT_START("IN0")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
+
+ PORT_START("IN1")
+ PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1")
+ PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW1:2")
+ PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW1:3")
+ PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW1:4")
+ PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW1:5")
+ PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW1:6")
+ PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW1:7")
+ PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW1:8")
+
+ PORT_START("IN2")
+ PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW2:1")
+ PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW2:2")
+ PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW2:3")
+ PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW2:4")
+ PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW2:5")
+ PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW2:6")
+ PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW2:7")
+ PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW2:8")
+
+ PORT_START("IN3")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_UNKNOWN)
+ PORT_BIT(0xf0, IP_ACTIVE_LOW, IPT_UNUSED)
+INPUT_PORTS_END
+
+
+void cromptons_state::cromptons(machine_config &config)
+{
+ /* basic machine hardware */
+ I80C32(config, m_maincpu, 11.0592_MHz_XTAL); // TS80C32X2-MCA
+ m_maincpu->set_addrmap(AS_PROGRAM, &cromptons_state::prg_map);
+ m_maincpu->set_addrmap(AS_IO, &cromptons_state::io_map);
+ m_maincpu->port_in_cb<1>().set(FUNC(cromptons_state::port_r));
+ m_maincpu->port_out_cb<1>().set(FUNC(cromptons_state::port_w));
+
+ MK48T08(config, "timekpr");
+
+ HC259(config, m_outlatch[0]); // types not verified
+ HC259(config, m_outlatch[1]);
+ HC259(config, m_outlatch[2]);
+ HC259(config, m_outlatch[3]);
+
+ // sound ??
+}
+
+/***************************************************************************
+
+ Game drivers
+
+***************************************************************************/
+
+ROM_START( ffruits )
+ ROM_REGION(0x10000, "maincpu", 0)
+ ROM_LOAD( "frntf5v6.ic11", 0x00000, 0x10000, CRC(ca60c557) SHA1(6f356827f0c93ec0376a7edc03963ef0748dccdb) ) // 27c512
+ROM_END
+
+
+GAME( 2000, ffruits, 0, cromptons, cromptons, cromptons_state, empty_init, ROT0, "Cromptons Leisure Machines", "Frantic Fruits", MACHINE_IS_SKELETON_MECHANICAL )