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author | 2017-01-02 15:42:33 -0800 | |
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committer | 2017-01-02 15:42:33 -0800 | |
commit | 91172125deac5dd200225daa48039010be4e0eab (patch) | |
tree | 416a36818cc220fa7f2cc35f3f8dfc817215b4ee /src/lib/util/path_to_regex.cpp | |
parent | c7cc38199abb28e4983ecd940825f5bf930702ad (diff) |
Add LCD ghosting shader for Direct3D
hlsl/ghosting.fx: Add LCD ghosting shader
hlsl/phosphor.fx: Remove LCD logic
ini/presets/gameboy.ini, ini/presets/gba.ini,
ini/presets/lcd-matrix.ini, ini/presets/lcd.ini, ini/presets/raster.ini,
ini/presets/vector.ini: Update presets
src/osd/modules/render/d3d/d3dhlsl.cpp,
src/osd/modules/render/d3d/d3dhlsl.h: Add LCD shader and sliders. Allow
sliders to be adjusted for R, G, and B components.
src/osd/windows/winmain.cpp, src/osd/windows/winmain.h: Add LCD
ghosting options.# Please enter the commit message for your changes. Lines starting
Diffstat (limited to 'src/lib/util/path_to_regex.cpp')
0 files changed, 0 insertions, 0 deletions